diff options
author | Jacques Lucke <jacques@blender.org> | 2021-08-25 19:00:00 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-08-25 19:00:29 +0300 |
commit | 8fb91555988d48b6b9d546b0654d5c6274fa1134 (patch) | |
tree | 00b247ecf478e91538cfb909b2a11465a7b52792 /source | |
parent | 0d36439f95c0f3c320ebfd429ee8085dd8a6ebc0 (diff) |
Fix T90248: missing depsgraph update tag for node group
The code assumed that when a node group is is at the highest
level in the node editor, then it is embedded into another data
block and can't be referenced by other node groups. This is true
for shader and compositor nodes, but not for geometry nodes.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/space_node/node_edit.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc index cbf03f553f6..5b1b737751c 100644 --- a/source/blender/editors/space_node/node_edit.cc +++ b/source/blender/editors/space_node/node_edit.cc @@ -398,7 +398,7 @@ void snode_dag_update(bContext *C, SpaceNode *snode) Main *bmain = CTX_data_main(C); /* for groups, update all ID's using this */ - if (snode->edittree != snode->nodetree) { + if ((snode->edittree->id.flag & LIB_EMBEDDED_DATA) == 0) { FOREACH_NODETREE_BEGIN (bmain, tntree, id) { if (ntreeHasTree(tntree, snode->edittree)) { DEG_id_tag_update(id, 0); |