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authorAntony Riakiotakis <kalast@gmail.com>2012-04-12 16:03:12 +0400
committerAntony Riakiotakis <kalast@gmail.com>2012-04-12 16:03:12 +0400
commit7004f929b99a8ff4ee546e4c303de9ebaf89eda5 (patch)
tree05a14002cb063a16508f6d9416022b6fff8ec378 /source
parent405c9d9a95d2298813fbc44c2a119c195931cebe (diff)
Fix: loopcut didn't stop on hidden faces
Diffstat (limited to 'source')
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_impl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c
index 5391c7c56d2..e04b3dd0d01 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_impl.c
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -885,7 +885,7 @@ static void *bmw_EdgeringWalker_step(BMWalker *walker)
l = l->radial_next;
l = l->next->next;
- if ((l->f->len != 4) || !EDGE_CHECK(l->e)) {
+ if ((l->f->len != 4) || !EDGE_CHECK(l->e) || !bmw_mask_check_face(walker, l->f)) {
l = lwalk->l->next->next;
}
/* only walk to manifold edge */