diff options
author | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-04-09 05:16:19 +0400 |
---|---|---|
committer | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-04-09 05:16:19 +0400 |
commit | dabcdc15325702586501b5a6e401876f776d3c4c (patch) | |
tree | 7ecbd10dbe5b3ef905dcb5e4fd632a451605add8 /source | |
parent | 35b483671188ca4bd418c3206809379aff179082 (diff) |
Warning Fixes - const correctness in unicode encoding, unused variables in blenlib, and some type conversions
This is from a patch that is in the tracker, but it leaves out a fix of BLI_gzopen which needs more work.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/avi/intern/avi.c | 7 | ||||
-rw-r--r-- | source/blender/blenlib/intern/path_util.c | 1 | ||||
-rw-r--r-- | source/blender/blenlib/intern/winstuff.c | 2 | ||||
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 4 | ||||
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 4 | ||||
-rw-r--r-- | source/gameengine/Converter/KX_ConvertProperties.cpp | 4 |
6 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/avi/intern/avi.c b/source/blender/avi/intern/avi.c index dff22867d81..0658317a0bd 100644 --- a/source/blender/avi/intern/avi.c +++ b/source/blender/avi/intern/avi.c @@ -741,6 +741,7 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...) int i; int64_t header_pos1, header_pos2; int64_t stream_pos1, stream_pos2; + int64_t junk_pos; movie->type = AVI_MOVIE_WRITE; movie->fp = fopen (name, "wb"); @@ -899,9 +900,11 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...) fseek (movie->fp, stream_pos2, SEEK_SET); } - if (ftell(movie->fp) < 2024 - 8) { + junk_pos= ftell(movie->fp); + + if (junk_pos < 2024 - 8) { chunk.fcc = FCC("JUNK"); - chunk.size = 2024-8-ftell(movie->fp); + chunk.size = 2024 - 8 - (int)junk_pos; awrite (movie, &chunk, 1, sizeof(AviChunk), movie->fp, AVI_CHUNK); diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c index df711150b97..3c59ca8d52b 100644 --- a/source/blender/blenlib/intern/path_util.c +++ b/source/blender/blenlib/intern/path_util.c @@ -831,7 +831,6 @@ const char *BLI_getDefaultDocumentFolder(void) return getenv("HOME"); #else /* Windows */ - const char * ret; static char documentfolder[MAXPATHLEN]; HRESULT hResult; diff --git a/source/blender/blenlib/intern/winstuff.c b/source/blender/blenlib/intern/winstuff.c index d2c98b7aaf3..3dd2cc4c95d 100644 --- a/source/blender/blenlib/intern/winstuff.c +++ b/source/blender/blenlib/intern/winstuff.c @@ -217,8 +217,6 @@ static wchar_t * BLI_alloc_utf16_from_8(char * in8, size_t add) struct dirent *readdir(DIR *dp) { - char * FileName; - size_t size; if (dp->direntry.d_name) { MEM_freeN(dp->direntry.d_name); dp->direntry.d_name= NULL; diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 737a182bbe0..540dc092297 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -5706,8 +5706,8 @@ static void view3d_split_250(View3D *v3d, ListBase *regions) RegionView3D *rv3d; rv3d= ar->regiondata= MEM_callocN(sizeof(RegionView3D), "region v3d patch"); - rv3d->persp= v3d->persp; - rv3d->view= v3d->view; + rv3d->persp= (char)v3d->persp; + rv3d->view= (char)v3d->view; rv3d->dist= v3d->dist; copy_v3_v3(rv3d->ofs, v3d->ofs); copy_qt_qt(rv3d->viewquat, v3d->viewquat); diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 1b7bb61fe79..a49a84a327d 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -2363,8 +2363,8 @@ void BL_ConvertBlenderObjects(struct Main* maggie, frame_type = RAS_FrameSettings::e_frame_scale; } - aspect_width = blenderscene->r.xsch*blenderscene->r.xasp; - aspect_height = blenderscene->r.ysch*blenderscene->r.yasp; + aspect_width = (int)(blenderscene->r.xsch * blenderscene->r.xasp); + aspect_height = (int)(blenderscene->r.ysch * blenderscene->r.yasp); } RAS_FrameSettings frame_settings( diff --git a/source/gameengine/Converter/KX_ConvertProperties.cpp b/source/gameengine/Converter/KX_ConvertProperties.cpp index 81a5f13b8f0..faa7780bac0 100644 --- a/source/gameengine/Converter/KX_ConvertProperties.cpp +++ b/source/gameengine/Converter/KX_ConvertProperties.cpp @@ -201,7 +201,7 @@ void BL_ConvertTextProperty(Object* object, KX_FontObject* fontobj,SCA_TimeEvent } case GPROP_FLOAT: { - float floatprop = atof(str); + float floatprop = (float)atof(str); propval = new CFloatValue(floatprop); tprop->SetValue(propval); break; @@ -214,7 +214,7 @@ void BL_ConvertTextProperty(Object* object, KX_FontObject* fontobj,SCA_TimeEvent } case GPROP_TIME: { - float floatprop = atof(str); + float floatprop = (float)atof(str); CValue* timeval = new CFloatValue(floatprop); // set a subproperty called 'timer' so that |