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authorMartijn Berger <martijn.berger@gmail.com>2015-03-12 16:02:33 +0300
committerMartijn Berger <martijn.berger@gmail.com>2015-03-12 16:02:33 +0300
commitae45496812a46b084e3c31948029efd8b5409b68 (patch)
tree2246580f9e6268a66a079272803b9e4eaf25809d /source
parent2814039ee3e86105eb3dd978bc715b204407f91e (diff)
OpenEXR 2.2 add support for Dreamworks DWAA / DWAB compression
This patch makes it possible for the user to select all supported compression types in OpenEXR 2.2 Discussion points: - B44 is only defined for half's it compresses to a fixed representation of 44% of the halfs. We do currently not reflect in the UI that in the case of float32's it will be equal to compression = NONE - ZIPS is single scanline zip and is supposed to be useful in cases where importing in Nuke happens. - The new Dreamworks formats, are the worth exposing etc etc Reviewers: campbellbarton, sergey Reviewed By: sergey Projects: #bf_blender Differential Revision: https://developer.blender.org/D1050
Diffstat (limited to 'source')
-rw-r--r--source/blender/imbuf/IMB_imbuf_types.h2
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_api.cpp29
-rw-r--r--source/blender/makesdna/DNA_scene_types.h6
-rw-r--r--source/blender/makesrna/intern/rna_scene.c34
4 files changed, 65 insertions, 6 deletions
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index 867c4a826fe..9e7201f53b4 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -202,7 +202,7 @@ typedef struct ImBuf {
#define OPENEXR (1 << 22)
#define OPENEXR_HALF (1 << 8 )
-#define OPENEXR_COMPRESS (7)
+#define OPENEXR_COMPRESS (15)
#ifdef WITH_CINEON
#define CINEON (1 << 21)
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index 5de243845a4..45eae89ad9d 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -38,6 +38,8 @@
#include <errno.h>
#include <algorithm>
+#include "DNA_scene_types.h" /* For OpenEXR compression constants */
+
#include <openexr_api.h>
#if defined (WIN32) && !defined(FREE_WINDOWS)
@@ -284,21 +286,38 @@ int imb_is_a_openexr(unsigned char *mem)
static void openexr_header_compression(Header *header, int compression)
{
switch (compression) {
- case 0:
+ case R_IMF_EXR_CODEC_NONE:
header->compression() = NO_COMPRESSION;
break;
- case 1:
+ case R_IMF_EXR_CODEC_PXR24:
header->compression() = PXR24_COMPRESSION;
break;
- case 2:
+ case R_IMF_EXR_CODEC_ZIP:
header->compression() = ZIP_COMPRESSION;
break;
- case 3:
+ case R_IMF_EXR_CODEC_PIZ:
header->compression() = PIZ_COMPRESSION;
break;
- case 4:
+ case R_IMF_EXR_CODEC_RLE:
header->compression() = RLE_COMPRESSION;
break;
+ case R_IMF_EXR_CODEC_ZIPS:
+ header->compression() = ZIPS_COMPRESSION;
+ break;
+ case R_IMF_EXR_CODEC_B44:
+ header->compression() = B44_COMPRESSION;
+ break;
+ case R_IMF_EXR_CODEC_B44A:
+ header->compression() = B44A_COMPRESSION;
+ break;
+#if OPENEXR_VERSION_MAJOR >= 2 && OPENEXR_VERSION_MINOR >= 2
+ case R_IMF_EXR_CODEC_DWAA:
+ header->compression() = DWAA_COMPRESSION;
+ break;
+ case R_IMF_EXR_CODEC_DWAB:
+ header->compression() = DWAB_COMPRESSION;
+ break;
+#endif
default:
header->compression() = ZIP_COMPRESSION;
break;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index c20f5ff02f8..0eae50a2562 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -350,6 +350,12 @@ typedef struct ImageFormatData {
#define R_IMF_EXR_CODEC_ZIP 2
#define R_IMF_EXR_CODEC_PIZ 3
#define R_IMF_EXR_CODEC_RLE 4
+#define R_IMF_EXR_CODEC_ZIPS 5
+#define R_IMF_EXR_CODEC_B44 6
+#define R_IMF_EXR_CODEC_B44A 7
+#define R_IMF_EXR_CODEC_DWAA 8
+#define R_IMF_EXR_CODEC_DWAB 9
+#define R_IMF_EXR_CODEC_MAX 10
/* ImageFormatData.jp2_flag */
#define R_IMF_JP2_FLAG_YCC (1<<0) /* when disabled use RGB */ /* was R_JPEG2K_YCC */
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 13350f653b8..a41214a1dab 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -82,6 +82,11 @@ EnumPropertyItem exr_codec_items[] = {
{R_IMF_EXR_CODEC_ZIP, "ZIP", 0, "ZIP (lossless)", ""},
{R_IMF_EXR_CODEC_PIZ, "PIZ", 0, "PIZ (lossless)", ""},
{R_IMF_EXR_CODEC_RLE, "RLE", 0, "RLE (lossless)", ""},
+ {R_IMF_EXR_CODEC_ZIPS, "ZIPS", 0, "ZIPS (lossless)", ""},
+ {R_IMF_EXR_CODEC_B44, "B44", 0, "B44 (lossy)", ""},
+ {R_IMF_EXR_CODEC_B44A, "B44A", 0, "B44A (lossy)", ""},
+ {R_IMF_EXR_CODEC_DWAA, "DWAA", 0, "DWAA (lossy)", ""},
+ {R_IMF_EXR_CODEC_DWAB, "DWAB", 0, "DWAB (lossy)", ""},
{0, NULL, 0, NULL, NULL}
};
#endif
@@ -938,6 +943,34 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_depth_itemf(bContext *UNU
}
}
+#ifdef WITH_OPENEXR
+ /* OpenEXR */
+
+static EnumPropertyItem *rna_ImageFormatSettings_exr_codec_itemf(bContext *UNUSED(C), PointerRNA *ptr,
+PropertyRNA *UNUSED(prop), bool *r_free)
+{
+ ImageFormatData *imf = (ImageFormatData *)ptr->data;
+
+ EnumPropertyItem *item = NULL;
+ int i = 1, totitem = 0;
+
+ if(imf->depth == 16)
+ return exr_codec_items; /* All compression types are defined for halfs */
+
+ for (i = 0; i < R_IMF_EXR_CODEC_MAX; i++) {
+ if((i == R_IMF_EXR_CODEC_B44 || i == R_IMF_EXR_CODEC_B44A))
+ continue; /* B44 and B44A are not defined for 32 bit floats */
+
+ RNA_enum_item_add(&item, &totitem, &exr_codec_items[i]);
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *r_free = true;
+
+ return item;
+}
+
+#endif
static int rna_SceneRender_file_ext_length(PointerRNA *ptr)
{
RenderData *rd = (RenderData *)ptr->data;
@@ -4101,6 +4134,7 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
prop = RNA_def_property(srna, "exr_codec", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "exr_codec");
RNA_def_property_enum_items(prop, exr_codec_items);
+ RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_exr_codec_itemf");
RNA_def_property_ui_text(prop, "Codec", "Codec settings for OpenEXR");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);