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authorNathan Letwory <nathan@letworyinteractive.com>2011-05-14 22:54:56 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2011-05-14 22:54:56 +0400
commit12fecba3ae8aad5c5c9d115a6f6f644b434b3651 (patch)
tree9fa4322fe4ef881401ade2465f7c4b89593b81ad /source
parente7db08056524016cc86705afd18dfd8279730069 (diff)
Remove files that were intended for shader branch.
Diffstat (limited to 'source')
-rw-r--r--source/gameengine/Ketsji/KX_PythonShaders.cpp492
-rw-r--r--source/gameengine/Ketsji/KX_PythonShaders.h101
2 files changed, 0 insertions, 593 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonShaders.cpp b/source/gameengine/Ketsji/KX_PythonShaders.cpp
deleted file mode 100644
index 86d43b8153a..00000000000
--- a/source/gameengine/Ketsji/KX_PythonShaders.cpp
+++ /dev/null
@@ -1,492 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * Init bge.shaders
- */
-
-#ifndef DISABLE_PYTHON
-#include "KX_PythonInit.h"
-#include "PyObjectPlus.h"
-#include "KX_PythonSeq.h"
-#include "KX_PythonShaders.h"
-#include "KX_BlenderMaterial.h"
-#include "BL_BlenderShader.h"
-#include "DNA_material_types.h"
-#include "BLI_listbase.h"
-
-/**
- * The Shader type
- */
-
-KX_PythonShader::KX_PythonShader()
- : PyObjectPlus(),
- m_vert(""),
- m_geom(""),
- m_frag(""),
- m_mat(NULL)
-{
-}
-
-KX_PythonShader::KX_PythonShader(KX_BlenderMaterial *material)
- : PyObjectPlus(),
- m_mat(material)
-{
- char vert[64000]="", geom[64000]="", frag[64000]="";
- material->GetBlenderShader()->GetSources(vert, geom, frag);
-
- m_vert = vert;
- m_geom = geom;
- m_frag = frag;
-
- CustomUniform *cu = static_cast<CustomUniform*>(material->GetBlenderMaterial()->csi.uniforms.first);
-
- while (cu)
- {
- m_uniforms.push_back(new KX_PythonUniform(cu));
- cu = cu->next;
- }
-}
-
-KX_PythonShader::~KX_PythonShader()
-{
- // XXX This probably needs more attention...
- m_uniforms.clear();
-}
-
-PyObject *KX_PythonShader::py_shader_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
-{
- KX_PythonShader* pyshader = new KX_PythonShader();
- return pyshader->GetProxy();
-}
-
-PyTypeObject KX_PythonShader::Type = {
- PyVarObject_HEAD_INIT(NULL, 0)
- "Shader",
- sizeof(PyObjectPlus_Proxy),
- 0,
- py_base_dealloc,
- 0,
- 0,
- 0,
- 0,
- py_base_repr,
- 0,0,0,0,0,0,0,0,0,
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
- 0,0,0,0,0,0,0,
- Methods,
- 0,
- 0,
- &PyObjectPlus::Type,
- 0,0,0,0,0,0,
- py_shader_new
-};
-
-PyMethodDef KX_PythonShader::Methods[] = {
- KX_PYMETHODTABLE_O(KX_PythonShader, addUniform),
- {NULL} //Sentinel
-};
-
-PyAttributeDef KX_PythonShader::Attributes[] = {
- KX_PYATTRIBUTE_RW_FUNCTION("vertex", KX_PythonShader, pyattr_get_source, pyattr_set_source),
- KX_PYATTRIBUTE_RW_FUNCTION("geometry", KX_PythonShader, pyattr_get_source, pyattr_set_source),
- KX_PYATTRIBUTE_RW_FUNCTION("fragment", KX_PythonShader, pyattr_get_source, pyattr_set_source),
- KX_PYATTRIBUTE_RO_FUNCTION("uniforms", KX_PythonShader, pyattr_get_uniforms),
- {NULL} //Sentinel
-};
-
-PyObject* KX_PythonShader::pyattr_get_source(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_PythonShader *self = static_cast<KX_PythonShader*>(self_v);
-
- if (!strcmp(attrdef->m_name, "vertex"))
- return PyUnicode_FromString(self->m_vert.Ptr());
- else if (!strcmp(attrdef->m_name, "geometry"))
- return PyUnicode_FromString(self->m_geom.Ptr());
- else if (!strcmp(attrdef->m_name, "fragment"))
- return PyUnicode_FromString(self->m_frag.Ptr());
- else
- /* Should never happen */
- PyErr_SetString(PyExc_SystemError, "invalid attribute, internal error");
-
- Py_RETURN_NONE;
-}
-
-int KX_PythonShader::pyattr_set_source(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
-{
- KX_PythonShader *self = static_cast<KX_PythonShader*>(self_v);
-
- PyObject* bytes = PyUnicode_AsASCIIString(value);
- char* source = PyBytes_AsString(bytes);
-
- if (!strcmp(attrdef->m_name, "vertex"))
- {
- self->m_vert = source;
-
- if (self->m_mat)
- self->m_mat->GetBlenderShader()->SetSources(source, NULL, NULL);
- }
- else if (!strcmp(attrdef->m_name, "geometry"))
- {
- self->m_geom = source;
-
- if (self->m_mat)
- self->m_mat->GetBlenderShader()->SetSources(NULL, source, NULL);
- }
- else if (!strcmp(attrdef->m_name, "fragment"))
- {
- self->m_frag = source;
-
- if (self->m_mat)
- self->m_mat->GetBlenderShader()->SetSources(NULL, NULL, source);
- }
- else
- {
- /* Should never happen */
- PyErr_SetString(PyExc_SystemError, "invalid type, internal error");
- Py_DECREF(bytes);
- return PY_SET_ATTR_FAIL;
- }
-
- Py_DECREF(bytes);
- return PY_SET_ATTR_SUCCESS;
-}
-
-PyObject* KX_PythonShader::pyattr_get_uniforms(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_PythonShader* self = static_cast<KX_PythonShader*>(self_v);
- return KX_PythonSeq_CreatePyObject(self->m_proxy, KX_PYGENSEQ_SHADER_TYPE_UNIFORMS);
-
-}
-
-KX_PYMETHODDEF_DOC_O(KX_PythonShader, addUniform,
- "addUniform(uniform) -- Adds the uniform to the shader's uniform list")
-{
- if (!PyType_IsSubtype(&KX_PythonUniform::Type, Py_TYPE(value)))
- return NULL;
-
- KX_PythonUniform *uniform = static_cast<KX_PythonUniform*>BGE_PROXY_REF(value);
-
- BLI_addhead(&m_mat->GetBlenderMaterial()->csi.uniforms, uniform->GetCustomUniform());
- m_uniforms.push_back(uniform);
-
- Py_RETURN_NONE;
-}
-
-/**
- * The Uniform type
- */
-
-KX_PythonUniform::KX_PythonUniform(char* name, short type, int size)
- : PyObjectPlus(),
- m_name(name),
- m_type(type),
- m_size(size),
- m_cu(NULL),
- m_owns_cu(true)
-{
- m_cu = (CustomUniform*)malloc(sizeof(CustomUniform));
- m_cu->next = m_cu->prev = NULL;
-
- strcpy(m_cu->name, name);
- m_cu->type = type;
- m_cu->size = size;
-
- m_cu->data = 0;
-
- switch (m_cu->type)
- {
- case MA_UNF_FLOAT:
- *(float*)&m_cu->data = 0.f;
- break;
- case MA_UNF_VEC2:
- case MA_UNF_VEC3:
- case MA_UNF_VEC4:
- m_cu->data = calloc(m_size, sizeof(float));
- break;
- case MA_UNF_INT:
- *(int*)&m_cu->data = 0;
- break;
- case MA_UNF_IVEC2:
- case MA_UNF_IVEC3:
- case MA_UNF_IVEC4:
- m_cu->data = calloc(m_size, sizeof(int));
- default:
- m_cu->data = NULL;
- }
-
- m_data = m_cu->data;
-
-}
-
-KX_PythonUniform::KX_PythonUniform(CustomUniform *cu)
- : PyObjectPlus(),
- m_cu(cu),
- m_owns_cu(false)
-{
- m_name = cu->name;
- m_type = cu->type;
- m_size = cu->size;
- m_data = cu->data;
-}
-
-
-KX_PythonUniform::~KX_PythonUniform()
-{
- if (m_owns_cu)
- free(m_cu);
-}
-
-PyObject *KX_PythonUniform::py_uniform_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
-{
- char *name;
- short type_const;
- int size;
-
- if (!PyArg_ParseTuple(args, "sh:Uniform", &name, &type_const)) {
- PyErr_SetString(PyExc_ValueError, "wrong number of arguments. Please use Uniform(name, type)");
- return NULL;
- }
-
- switch(type_const)
- {
- case MA_UNF_FLOAT:
- case MA_UNF_INT:
- case MA_UNF_SAMPLER2D:
- size = 1;
- break;
- case MA_UNF_VEC2:
- case MA_UNF_IVEC2:
- size = 2;
- break;
- case MA_UNF_VEC3:
- case MA_UNF_IVEC3:
- size = 3;
- break;
- case MA_UNF_VEC4:
- case MA_UNF_IVEC4:
- size = 4;
- break;
- default:
- PyErr_SetString(PyExc_ValueError, "the supplied type is unsupported");
- return NULL;
- }
-
- KX_PythonUniform* pyuniform = new KX_PythonUniform(name, type_const, size);
- return pyuniform->GetProxy();
-}
-
-PyTypeObject KX_PythonUniform::Type = {
- PyVarObject_HEAD_INIT(NULL, 0)
- "Uniform",
- sizeof(PyObjectPlus_Proxy),
- 0,
- py_base_dealloc,
- 0,
- 0,
- 0,
- 0,
- py_base_repr,
- 0,0,0,0,0,0,0,0,0,
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
- 0,0,0,0,0,0,0,
- Methods,
- 0,
- 0,
- &PyObjectPlus::Type,
- 0,0,0,0,0,0,
- py_uniform_new
-};
-
-PyMethodDef KX_PythonUniform::Methods[] = {
- {NULL} //Sentinel
-};
-
-PyAttributeDef KX_PythonUniform::Attributes[] = {
- KX_PYATTRIBUTE_STRING_RO("name", KX_PythonUniform, m_name),
- KX_PYATTRIBUTE_SHORT_RO("type", KX_PythonUniform, m_type),
- KX_PYATTRIBUTE_RW_FUNCTION("value", KX_PythonUniform, pyattr_get_value, pyattr_set_value),
- {NULL} //Sentinel
-};
-
-PyObject *KX_PythonUniform::pyattr_get_value(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_PythonUniform *self = static_cast<KX_PythonUniform*>(self_v);
-
- if (!self->m_data)
- Py_RETURN_NONE;
-
- switch(self->m_type)
- {
- case MA_UNF_FLOAT:
- {
- float val = *(float*)(&self->m_data);
- return PyFloat_FromDouble(val);
- }
- case MA_UNF_VEC2:
- case MA_UNF_VEC3:
- case MA_UNF_VEC4:
- {
- float* val = static_cast<float*>(self->m_data);
- PyObject* ret = PyList_New(self->m_size);
-
- for (int i=0; i<self->m_size; ++i)
- {
- PyList_SetItem(ret, i, PyFloat_FromDouble(val[i]));
- }
-
- return ret;
-
- }
- case MA_UNF_INT:
- {
- int val = *(int*)&self->m_data;
- return PyLong_FromLong(val);
- }
- case MA_UNF_IVEC2:
- case MA_UNF_IVEC3:
- case MA_UNF_IVEC4:
- {
- int* val = static_cast<int*>(self->m_data);
- PyObject* ret = PyList_New(self->m_size);
-
- for (int i=0; i<self->m_size; ++i)
- {
- PyList_SetItem(ret, i, PyLong_FromLong(val[i]));
- }
-
- return ret;
- }
- case MA_UNF_SAMPLER2D:
- return PyLong_FromLong(((Tex*)self->m_data)->ima->bindcode);
- default:
- // Should never happen
- PyErr_SetString(PyExc_AttributeError, "invalid type for uniform, internal error");
- return NULL;
- }
-}
-
-int KX_PythonUniform::pyattr_set_value(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
-{
- KX_PythonUniform *self = static_cast<KX_PythonUniform*>(self_v);
-
- switch(self->m_type)
- {
- case MA_UNF_FLOAT:
- {
- if (!PyFloat_Check(value))
- {
- PyErr_SetString(PyExc_ValueError, "float uniform type requires a float value");
- return PY_SET_ATTR_FAIL;
- }
-
- *(float*)(&self->m_data) = PyFloat_AsDouble(value);
- if (self->m_cu)
- self->m_cu->data = self->m_data;
- return PY_SET_ATTR_SUCCESS;
- }
- case MA_UNF_VEC2:
- case MA_UNF_VEC3:
- case MA_UNF_VEC4:
- {
- if (!PySequence_Check(value))
- {
- PyErr_SetString(PyExc_ValueError, "vector uniform types require a sequence of floats");
- return PY_SET_ATTR_FAIL;
- }
-
- if (PySequence_Size(value) != self->m_size)
- {
- PyErr_SetString(PyExc_ValueError, "not enough values in the sequence");
- return PY_SET_ATTR_FAIL;
- }
-
- for (int i=0; i<self->m_size; ++i)
- {
- PyObject* val = PySequence_Fast_GET_ITEM(value, i);
- if (!PyFloat_Check(val))
- {
- PyErr_SetString(PyExc_ValueError, "vector uniform types require a sequence of floats");
- return PY_SET_ATTR_FAIL;
- }
- ((float*)self->m_data)[i] = PyFloat_AsDouble(val);
- }
-
- return PY_SET_ATTR_SUCCESS;
- }
- case MA_UNF_INT:
- {
- if (!PyLong_Check(value))
- {
- PyErr_SetString(PyExc_ValueError, "integer uniform type requires an integer value");
- return PY_SET_ATTR_FAIL;
- }
-
- *(int*)&self->m_data = PyLong_AsLong(value);
- if (self->m_cu)
- self->m_cu->data = self->m_data;
- return PY_SET_ATTR_SUCCESS;
- }
- case MA_UNF_IVEC2:
- case MA_UNF_IVEC3:
- case MA_UNF_IVEC4:
- {
- if (!PySequence_Check(value))
- {
- PyErr_SetString(PyExc_ValueError, "integer vector uniform types require a sequence of integers");
- return PY_SET_ATTR_FAIL;
- }
-
- if (PySequence_Size(value) != self->m_size)
- {
- PyErr_SetString(PyExc_ValueError, "not enough values in the sequence");
- return PY_SET_ATTR_FAIL;
- }
-
- for (int i=0; i<self->m_size; ++i)
- {
- PyObject* val = PySequence_Fast_GET_ITEM(value, i);
- if (!PyLong_Check(val))
- {
- PyErr_SetString(PyExc_ValueError, "integer vector uniform types require a sequence of integers");
- return PY_SET_ATTR_FAIL;
- }
- ((int*)self->m_data)[i] = PyLong_AsLong(val);
- }
-
- return PY_SET_ATTR_SUCCESS;
- }
- case MA_UNF_SAMPLER2D:
- PyErr_SetString(PyExc_AttributeError, "Sampler2D value is read-only");
- return PY_SET_ATTR_FAIL;
- default:
- // Should never happen
- PyErr_SetString(PyExc_AttributeError, "invalid type for uniform, internal error");
- return PY_SET_ATTR_FAIL;
- }
-}
-
-#endif // ndef DISABLE_PYTHON \ No newline at end of file
diff --git a/source/gameengine/Ketsji/KX_PythonShaders.h b/source/gameengine/Ketsji/KX_PythonShaders.h
deleted file mode 100644
index 3c48bafbadb..00000000000
--- a/source/gameengine/Ketsji/KX_PythonShaders.h
+++ /dev/null
@@ -1,101 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * Init bge.shaders
- */
-
-#ifndef __KX_PYSHADERS
-#define __KX_PYSHADERS
-#ifndef DISABLE_PYTHON
-
-#include "PyObjectPlus.h"
-
-typedef std::vector<class KX_PythonUniform *> UniformList;
-
-class KX_PythonShader: public PyObjectPlus
-{
- Py_Header;
-
-private:
- STR_String m_vert, m_geom, m_frag;
- class KX_BlenderMaterial *m_mat;
- UniformList m_uniforms;
-
-public:
- KX_PythonShader();
- KX_PythonShader(class KX_BlenderMaterial *material);
- ~KX_PythonShader();
-
- STR_String& GetVertex() { return m_vert; }
- STR_String& GetGeometry() { return m_geom; }
- STR_String& GetFragment() { return m_frag; }
-
- UniformList& GetUniforms() { return m_uniforms; }
-
- static PyObject* py_shader_new(PyTypeObject *type, PyObject *args, PyObject *kwds);
-
- KX_PYMETHOD_DOC_O(KX_PythonShader, addUniform);
-
- static PyObject* pyattr_get_source(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
- static int pyattr_set_source(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- static PyObject* pyattr_get_uniforms(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
-};
-
-class KX_PythonUniform: public PyObjectPlus
-{
- Py_Header;
-
-private:
- STR_String m_name;
- short m_type;
- int m_size;
- void *m_data;
-
- struct CustomUniform *m_cu;
- bool m_owns_cu; // This is so uniforms created in Python can clean up after themselves
-
-public:
- KX_PythonUniform(char* name, short type, int size);
- KX_PythonUniform(struct CustomUniform *cu);
- ~KX_PythonUniform();
-
- STR_String& GetName() {return m_name;}
- struct CustomUniform *GetCustomUniform() {return m_cu;}
-
- virtual PyObject* py_repr(void)
- {
- return PyUnicode_FromString(GetName().ReadPtr());
- }
-
- static PyObject* py_uniform_new(PyTypeObject *type, PyObject *args, PyObject *kwds);
-
- static PyObject* pyattr_get_value(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
- static int pyattr_set_value(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
-};
-
-#endif //ndef DISABLE_PYTHON
-#endif // __KX_PYSHADERS \ No newline at end of file