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authorTon Roosendaal <ton@blender.org>2006-03-12 02:10:13 +0300
committerTon Roosendaal <ton@blender.org>2006-03-12 02:10:13 +0300
commit4e4cd9407d57c3fe31675eb2a2fbf8ea8472aa9a (patch)
tree49ec810502dd6e04408a38e969615fb47347c108 /source
parentbad09bd2f91f07cc00bed5e59132efe038261fd0 (diff)
Added security to vectorbuffer code... before it gets used, it checks
for leftover initialized max-speed values, and clears it. Also gives a giant print then... I want to know when it happens, and howto redo! (error print = "tsk tsk! PASS_VECTOR_MAX left in buffer...")
Diffstat (limited to 'source')
-rw-r--r--source/blender/render/intern/source/zbuf.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c
index abc08ac24e1..4d6f0610ff5 100644
--- a/source/blender/render/intern/source/zbuf.c
+++ b/source/blender/render/intern/source/zbuf.c
@@ -2075,6 +2075,7 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
float *rectvz, *dvz, *dimg, *dvec1, *dvec2, *dz1, *dz2, *rectz, *minvecbufrect= NULL;
float maxspeedsq= (float)nbd->maxspeed*nbd->maxspeed;
int y, x, step, maxspeed=nbd->maxspeed, samples= nbd->samples;
+ int tsktsk= 0;
char *rectmove, *dm;
zbuf_alloc_span(&zspan, xsize, ysize);
@@ -2091,6 +2092,16 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
rectdraw= MEM_mapallocT(sizeof(DrawBufPixel)*xsize*ysize, "rect draw");
zspan.rectp= (int *)rectdraw;
+ /* debug... check if PASS_VECTOR_MAX still is in buffers */
+ dvec1= vecbufrect;
+ for(x= 4*xsize*ysize; x>0; x--, dvec1++) {
+ if(dvec1[0]==PASS_VECTOR_MAX) {
+ dvec1[0]= 0.0f;
+ tsktsk= 1;
+ }
+ }
+ if(tsktsk) printf("tsk tsk! PASS_VECTOR_MAX left in buffer...\n");
+
/* min speed? then copy speedbuffer to recalculate speed vectors */
if(nbd->minspeed) {
float minspeed= (float)nbd->minspeed;