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author | Campbell Barton <ideasman42@gmail.com> | 2012-09-03 14:39:15 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-03 14:39:15 +0400 |
commit | 737f2e8be8546ecaaa27e6e6bf342644d011ffdd (patch) | |
tree | 49d528f068673acbca8b9b8818e9e03ef0709595 /source | |
parent | 95f7264014994a65bd022a670e6d89d0e4f72229 (diff) |
fix [#31694] Circle Selection is ignored within face selection in texture paint mode
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_select.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 6f3cc744537..d8e394ab68c 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -2268,6 +2268,7 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f)); edbm_backbuf_check_and_select_tfaces(me, select == LEFTMOUSE); EDBM_backbuf_free(); + paintface_flush_flags(ob); } } |