Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-03-21 03:44:02 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-21 03:44:02 +0400
commite3d96cd27b478a6c5d4cb4161e098c967f633b94 (patch)
treee6b3f9d2296bc196683a9135434f79bc89827d9b /source
parent5935ff3aaa7dba6f065cad8d020de566ce21dff2 (diff)
patch [#30593] Minor 3D View Hint Changes
from Harley Acheson (harley)
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c12
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 6e0a87977ee..541c8028fe5 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -455,9 +455,9 @@ void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C)
row= uiLayoutRow(layout, 1);
block= uiLayoutGetBlock(row);
- uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode");
- uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode");
- uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode");
+ uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select - Shift-Click for multiple modes");
+ uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select - Shift-Click for multiple modes");
+ uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Face select - Shift-Click for multiple modes");
}
}
@@ -538,11 +538,11 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
block= uiLayoutGetBlock(row);
if (v3d->twflag & V3D_USE_MANIPULATOR) {
- but= uiDefIconButBitC(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Translate manipulator mode"));
+ but= uiDefIconButBitC(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Translate manipulator - Shift-Click for multiple modes"));
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
- but= uiDefIconButBitC(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Rotate manipulator mode"));
+ but= uiDefIconButBitC(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Rotate manipulator - Shift-Click for multiple modes"));
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
- but= uiDefIconButBitC(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Scale manipulator mode"));
+ but= uiDefIconButBitC(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Scale manipulator - Shift-Click for multiple modes"));
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index d5030134ea4..7cc145765d9 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -4149,7 +4149,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
RNA_def_property_array(prop, 20);
RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set");
- RNA_def_property_ui_text(prop, "Layers", "Layers visible when rendering the scene");
+ RNA_def_property_ui_text(prop, "Layers", "Visible layers - Shift-Click to select multiple layers");
RNA_def_property_update(prop, NC_SCENE|ND_LAYER, "rna_Scene_layer_update");
/* active layer */