Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-11-06 18:00:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-06 18:00:55 +0400
commitb82dee0cb42e1796b3d1f9d6e9c2d4bd5b94b0de (patch)
treeecce50faafe251ca91e8ab861fbae802d37d8364 /source
parente03fdd81122edba048882f07bfef09a1764e1682 (diff)
replace macros with bli math functions for particles code
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_object.h2
-rw-r--r--source/blender/blenkernel/BKE_particle.h8
-rw-r--r--source/blender/blenkernel/intern/particle.c197
-rw-r--r--source/blender/blenkernel/intern/particle_system.c18
-rw-r--r--source/blender/editors/include/ED_particle.h2
-rw-r--r--source/blender/editors/physics/particle_edit.c182
-rw-r--r--source/blender/editors/physics/particle_object.c4
-rw-r--r--source/blender/modifiers/intern/MOD_build.c2
8 files changed, 210 insertions, 205 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 85a986d3460..9ccdd080158 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -106,7 +106,7 @@ struct BoundBox *object_get_boundbox(struct Object *ob);
void object_get_dimensions(struct Object *ob, float *value);
void object_set_dimensions(struct Object *ob, const float *value);
void object_boundbox_flag(struct Object *ob, int flag, int set);
-void minmax_object(struct Object *ob, float *min, float *max);
+void minmax_object(struct Object *ob, float min[3], float max[3]);
int minmax_object_duplis(struct Scene *scene, struct Object *ob, float *min, float *max);
void solve_tracking (struct Object *ob, float targetmat[][4]);
int ray_hit_boundbox(struct BoundBox *bb, float ray_start[3], float ray_normal[3]);
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index c4284d2cf0a..c66e49f2906 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -254,8 +254,8 @@ void psys_render_restore(struct Object *ob, struct ParticleSystem *psys);
int psys_render_simplify_distribution(struct ParticleThreadContext *ctx, int tot);
int psys_render_simplify_params(struct ParticleSystem *psys, struct ChildParticle *cpa, float *params);
-void psys_interpolate_uvs(struct MTFace *tface, int quad, float *uv, float *uvco);
-void psys_interpolate_mcol(struct MCol *mcol, int quad, float *uv, struct MCol *mc);
+void psys_interpolate_uvs(const struct MTFace *tface, int quad, const float w[4], float uvco[2]);
+void psys_interpolate_mcol(const struct MCol *mcol, int quad, const float w[4], struct MCol *mc);
void copy_particle_key(struct ParticleKey *to, struct ParticleKey *from, int time);
@@ -335,12 +335,12 @@ void psys_get_from_key(struct ParticleKey *key, float *loc, float *vel, float *r
/* BLI_bvhtree_ray_cast callback */
void BKE_psys_collision_neartest_cb(void *userdata, int index, const struct BVHTreeRay *ray, struct BVHTreeRayHit *hit);
-void psys_particle_on_dm(struct DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor);
+void psys_particle_on_dm(struct DerivedMesh *dm, int from, int index, int index_dmcache, const float fw[4], float foffset, float vec[3], float nor[3], float utan[3], float vtan[3], float orco[3], float ornor[3]);
/* particle_system.c */
void initialize_particle(struct ParticleSimulationData *sim, struct ParticleData *pa, int p);
void psys_calc_dmcache(struct Object *ob, struct DerivedMesh *dm, struct ParticleSystem *psys);
-int psys_particle_dm_face_lookup(struct Object *ob, struct DerivedMesh *dm, int index, float *fw, struct LinkNode *node);
+int psys_particle_dm_face_lookup(struct Object *ob, struct DerivedMesh *dm, int index, const float fw[4], struct LinkNode *node);
void reset_particle(struct ParticleSimulationData *sim, struct ParticleData *pa, float dtime, float cfra);
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 76d08f6fff2..3b6fc09ad4f 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -619,13 +619,13 @@ static float psys_render_viewport_falloff(double rate, float dist, float width)
return pow(rate, dist/width);
}
-static float psys_render_projected_area(ParticleSystem *psys, float *center, float area, double vprate, float *viewport)
+static float psys_render_projected_area(ParticleSystem *psys, const float center[3], float area, double vprate, float *viewport)
{
ParticleRenderData *data= psys->renderdata;
float co[4], view[3], ortho1[3], ortho2[3], w, dx, dy, radius;
/* transform to view space */
- VECCOPY(co, center);
+ copy_v3_v3(co, center);
co[3]= 1.0f;
mul_m4_v4(data->viewmat, co);
@@ -829,17 +829,17 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
b= (origindex)? origindex[a]: a;
if(b != -1) {
- VECCOPY(co1, mvert[mf->v1].co);
- VECCOPY(co2, mvert[mf->v2].co);
- VECCOPY(co3, mvert[mf->v3].co);
+ copy_v3_v3(co1, mvert[mf->v1].co);
+ copy_v3_v3(co2, mvert[mf->v2].co);
+ copy_v3_v3(co3, mvert[mf->v3].co);
- VECADD(facecenter[b], facecenter[b], co1);
- VECADD(facecenter[b], facecenter[b], co2);
- VECADD(facecenter[b], facecenter[b], co3);
+ add_v3_v3(facecenter[b], co1);
+ add_v3_v3(facecenter[b], co2);
+ add_v3_v3(facecenter[b], co3);
if(mf->v4) {
- VECCOPY(co4, mvert[mf->v4].co);
- VECADD(facecenter[b], facecenter[b], co4);
+ copy_v3_v3(co4, mvert[mf->v4].co);
+ add_v3_v3(facecenter[b], co4);
facearea[b] += area_quad_v3(co1, co2, co3, co4);
facetotvert[b] += 4;
}
@@ -998,7 +998,7 @@ int psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float
/************************************************/
/* Interpolation */
/************************************************/
-static float interpolate_particle_value(float v1, float v2, float v3, float v4, float *w, int four)
+static float interpolate_particle_value(float v1, float v2, float v3, float v4, const float w[4], int four)
{
float value;
@@ -1029,12 +1029,12 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic
if(dt>0.999f){
key_curve_position_weights(dt-0.001f, t, type);
interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
- VECSUB(result->vel, result->co, temp);
+ sub_v3_v3v3(result->vel, result->co, temp);
}
else{
key_curve_position_weights(dt+0.001f, t, type);
interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
- VECSUB(result->vel, temp, result->co);
+ sub_v3_v3v3(result->vel, temp, result->co);
}
}
}
@@ -1180,21 +1180,21 @@ static void init_particle_interpolation(Object *ob, ParticleSystem *psys, Partic
}
static void edit_to_particle(ParticleKey *key, PTCacheEditKey *ekey)
{
- VECCOPY(key->co, ekey->co);
+ copy_v3_v3(key->co, ekey->co);
if(ekey->vel) {
- VECCOPY(key->vel, ekey->vel);
+ copy_v3_v3(key->vel, ekey->vel);
}
key->time = *(ekey->time);
}
static void hair_to_particle(ParticleKey *key, HairKey *hkey)
{
- VECCOPY(key->co, hkey->co);
+ copy_v3_v3(key->co, hkey->co);
key->time = hkey->time;
}
static void mvert_to_particle(ParticleKey *key, MVert *mvert, HairKey *hkey)
{
- VECCOPY(key->co, mvert->co);
+ copy_v3_v3(key->co, mvert->co);
key->time = hkey->time;
}
@@ -1473,13 +1473,13 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
}
}
else {
- VECCOPY(orco, vec);
+ copy_v3_v3(orco, vec);
if(ornor && nor)
- VECCOPY(ornor, nor);
+ copy_v3_v3(ornor, nor);
}
}
}
-void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco)
+void psys_interpolate_uvs(const MTFace *tface, int quad, const float w[4], float uvco[2])
{
float v10= tface->uv[0][0];
float v11= tface->uv[0][1];
@@ -1502,7 +1502,7 @@ void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco)
}
}
-void psys_interpolate_mcol(MCol *mcol, int quad, float *w, MCol *mc)
+void psys_interpolate_mcol(const MCol *mcol, int quad, const float w[4], MCol *mc)
{
char *cp, *cp1, *cp2, *cp3, *cp4;
@@ -1527,7 +1527,7 @@ void psys_interpolate_mcol(MCol *mcol, int quad, float *w, MCol *mc)
}
}
-static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, float *fw, float *values)
+static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, const float fw[4], const float *values)
{
if(values==0 || index==-1)
return 0.0;
@@ -1543,18 +1543,18 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int
}
}
- return 0.0;
+ return 0.0f;
}
/* conversion of pa->fw to origspace layer coordinates */
-static void psys_w_to_origspace(float *w, float *uv)
+static void psys_w_to_origspace(const float w[4], float uv[2])
{
uv[0]= w[1] + w[2];
uv[1]= w[2] + w[3];
}
/* conversion of pa->fw to weights in face from origspace */
-static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, float *w, float *neww)
+static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, const float w[4], float neww[4])
{
float v[4][3], co[3];
@@ -1567,17 +1567,17 @@ static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, float *w, float
if(quad) {
v[3][0]= osface->uv[3][0]; v[3][1]= osface->uv[3][1]; v[3][2]= 0.0f;
- interp_weights_poly_v3( neww,v, 4, co);
+ interp_weights_poly_v3(neww, v, 4, co);
}
else {
- interp_weights_poly_v3( neww,v, 3, co);
+ interp_weights_poly_v3(neww, v, 3, co);
neww[3]= 0.0f;
}
}
/* find the derived mesh face for a particle, set the mf passed. this is slow
* and can be optimized but only for many lookups. returns the face index. */
-int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *fw, struct LinkNode *node)
+int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const float fw[4], struct LinkNode *node)
{
Mesh *me= (Mesh*)ob->data;
MFace *mface;
@@ -1644,7 +1644,7 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *
return DMCACHE_NOTFOUND;
}
-static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float UNUSED(foffset), int *mapindex, float *mapfw)
+static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, const float fw[4], float UNUSED(foffset), int *mapindex, float mapfw[4])
{
if(index < 0)
return 0;
@@ -1704,7 +1704,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
}
/* interprets particle data to get a point on a mesh in object space */
-void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor)
+void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, const float fw[4], float foffset, float vec[3], float nor[3], float utan[3], float vtan[3], float orco[3], float ornor[3])
{
float tmpnor[3], mapfw[4];
float (*orcodata)[3];
@@ -1732,7 +1732,7 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
}
if(orco)
- VECCOPY(orco, orcodata[mapindex])
+ copy_v3_v3(orco, orcodata[mapindex]);
if(ornor) {
dm->getVertNo(dm,mapindex,nor);
@@ -1759,11 +1759,11 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
if(from==PART_FROM_VOLUME) {
psys_interpolate_face(mvert,mface,mtface,orcodata,mapfw,vec,tmpnor,utan,vtan,orco,ornor);
if(nor)
- VECCOPY(nor,tmpnor);
+ copy_v3_v3(nor,tmpnor);
normalize_v3(tmpnor);
mul_v3_fl(tmpnor,-foffset);
- VECADD(vec,vec,tmpnor);
+ add_v3_v3(vec, tmpnor);
}
else
psys_interpolate_face(mvert,mface,mtface,orcodata,mapfw,vec,nor,utan,vtan,orco,ornor);
@@ -1805,22 +1805,22 @@ static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float *
/* TODO */
float zerovec[3]={0.0f,0.0f,0.0f};
if(vec){
- VECCOPY(vec,zerovec);
+ copy_v3_v3(vec,zerovec);
}
if(nor){
- VECCOPY(nor,zerovec);
+ copy_v3_v3(nor,zerovec);
}
if(utan){
- VECCOPY(utan,zerovec);
+ copy_v3_v3(utan,zerovec);
}
if(vtan){
- VECCOPY(vtan,zerovec);
+ copy_v3_v3(vtan,zerovec);
}
if(orco){
- VECCOPY(orco,zerovec);
+ copy_v3_v3(orco,zerovec);
}
if(ornor){
- VECCOPY(ornor,zerovec);
+ copy_v3_v3(ornor,zerovec);
}
}
/************************************************/
@@ -1990,7 +1990,7 @@ static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float
}
else if(inp_z > 0.0f){
mul_v3_v3fl(state_co, z_vec, (float)sin((float)M_PI/3.f));
- VECADDFAC(state_co,state_co,y_vec,-0.5f);
+ madd_v3_v3fl(state_co, y_vec, -0.5f);
mul_v3_fl(y_vec, -amplitude * (float)cos(t + (float)M_PI/3.f));
mul_v3_fl(z_vec, amplitude/2.f * (float)cos(2.f*t + (float)M_PI/6.f));
@@ -2088,7 +2088,7 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
data = eff->guide_data + p;
- VECSUB(efd.vec_to_point, state.co, eff->guide_loc);
+ sub_v3_v3v3(efd.vec_to_point, state.co, eff->guide_loc);
copy_v3_v3(efd.nor, eff->guide_dir);
efd.distance = len_v3(efd.vec_to_point);
@@ -2142,7 +2142,7 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
normalize_v3(guidedir);
- VECCOPY(vec_to_point, data->vec_to_point);
+ copy_v3_v3(vec_to_point, data->vec_to_point);
if(guidetime != 0.0f) {
/* curve direction */
@@ -2167,16 +2167,16 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
}
}
par.co[0] = par.co[1] = par.co[2] = 0.0f;
- VECCOPY(key.co, vec_to_point);
+ copy_v3_v3(key.co, vec_to_point);
do_kink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, 0.f, pd->kink, pd->kink_axis, 0, 0);
do_clump(&key, &par, guidetime, pd->clump_fac, pd->clump_pow, 1.0f);
- VECCOPY(vec_to_point, key.co);
+ copy_v3_v3(vec_to_point, key.co);
- VECADD(vec_to_point, vec_to_point, guidevec);
+ add_v3_v3(vec_to_point, guidevec);
- //VECSUB(pa_loc,pa_loc,pa_zero);
- VECADDFAC(effect, effect, vec_to_point, data->strength);
- VECADDFAC(veffect, veffect, guidedir, data->strength);
+ //sub_v3_v3v3(pa_loc,pa_loc,pa_zero);
+ madd_v3_v3fl(effect, vec_to_point, data->strength);
+ madd_v3_v3fl(veffect, guidedir, data->strength);
totstrength += data->strength;
if(pd->flag & PFIELD_GUIDE_PATH_WEIGHT)
@@ -2187,12 +2187,12 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
if(totstrength > 1.0f)
mul_v3_fl(effect, 1.0f / totstrength);
CLAMP(totstrength, 0.0f, 1.0f);
- //VECADD(effect,effect,pa_zero);
+ //add_v3_v3(effect,pa_zero);
interp_v3_v3v3(state->co, state->co, effect, totstrength);
normalize_v3(veffect);
mul_v3_fl(veffect, len_v3(state->vel));
- VECCOPY(state->vel, veffect);
+ copy_v3_v3(state->vel, veffect);
return 1;
}
return 0;
@@ -2205,15 +2205,15 @@ static void do_rough(float *loc, float mat[4][4], float t, float fac, float size
if(thres != 0.0f)
if((float)fabs((float)(-1.5f+loc[0]+loc[1]+loc[2]))<1.5f*thres) return;
- VECCOPY(rco,loc);
+ copy_v3_v3(rco,loc);
mul_v3_fl(rco,t);
rough[0]=-1.0f+2.0f*BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2,0,2);
rough[1]=-1.0f+2.0f*BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2,0,2);
rough[2]=-1.0f+2.0f*BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2,0,2);
- VECADDFAC(state->co,state->co,mat[0],fac*rough[0]);
- VECADDFAC(state->co,state->co,mat[1],fac*rough[1]);
- VECADDFAC(state->co,state->co,mat[2],fac*rough[2]);
+ madd_v3_v3fl(state->co, mat[0], fac * rough[0]);
+ madd_v3_v3fl(state->co, mat[1], fac * rough[1]);
+ madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
}
static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float shape, ParticleKey *state)
{
@@ -2226,8 +2226,8 @@ static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float
rough[1]=-1.0f+2.0f*rough[1];
mul_v2_fl(rough,roughfac);
- VECADDFAC(state->co,state->co,mat[0],rough[0]);
- VECADDFAC(state->co,state->co,mat[1],rough[1]);
+ madd_v3_v3fl(state->co, mat[0], rough[0]);
+ madd_v3_v3fl(state->co, mat[1], rough[1]);
}
static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *UNUSED(rootco), float effector, float UNUSED(dfra), float UNUSED(cfra), float *length, float *vec)
{
@@ -2239,9 +2239,9 @@ static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheK
if(sim->psys->flag & PSYS_HAIR_DYNAMICS)
return;
- VECCOPY(eff_key.co,(ca-1)->co);
- VECCOPY(eff_key.vel,(ca-1)->vel);
- QUATCOPY(eff_key.rot,(ca-1)->rot);
+ copy_v3_v3(eff_key.co,(ca-1)->co);
+ copy_v3_v3(eff_key.vel,(ca-1)->vel);
+ copy_qt_qt(eff_key.rot,(ca-1)->rot);
pd_point_from_particle(sim, sim->psys->particles+i, &eff_key, &epoint);
pdDoEffectors(sim->psys->effectors, sim->colliders, sim->psys->part->effector_weights, &epoint, force, NULL);
@@ -2264,7 +2264,7 @@ static int check_path_length(int k, ParticleCacheKey *keys, ParticleCacheKey *st
{
if(*cur_length + length > max_length){
mul_v3_fl(dvec, (max_length - *cur_length) / length);
- VECADD(state->co, (state - 1)->co, dvec);
+ add_v3_v3v3(state->co, (state - 1)->co, dvec);
keys->steps = k;
/* something over the maximum step value */
return k=100000;
@@ -2364,8 +2364,9 @@ static void get_strand_normal(Material *ma, float *surfnor, float surfdist, floa
interp_v3_v3v3(vnor, nstrand, surfnor, blend);
normalize_v3(vnor);
}
- else
- VECCOPY(vnor, nor)
+ else {
+ copy_v3_v3(vnor, nor);
+ }
if(ma->strand_surfnor > 0.0f) {
if(ma->strand_surfnor > surfdist) {
@@ -2375,7 +2376,7 @@ static void get_strand_normal(Material *ma, float *surfnor, float surfdist, floa
}
}
- VECCOPY(nor, vnor);
+ copy_v3_v3(nor, vnor);
}
static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float cfra, int editupdate)
@@ -2716,7 +2717,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
}
if(ctx->ma && (part->draw_col == PART_DRAW_COL_MAT)) {
- VECCOPY(child->col, &ctx->ma->r)
+ copy_v3_v3(child->col, &ctx->ma->r);
get_strand_normal(ctx->ma, ornor, cur_length, child->vel);
}
}
@@ -2899,7 +2900,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
psys->lattice = psys_get_lattice(sim);
ma= give_current_material(sim->ob, psys->part->omat);
if(ma && (psys->part->draw_col == PART_DRAW_COL_MAT))
- VECCOPY(col, &ma->r)
+ copy_v3_v3(col, &ma->r);
if((psys->flag & PSYS_GLOBAL_HAIR)==0) {
if((psys->part->flag & PART_CHILD_EFFECT)==0)
@@ -2933,9 +2934,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
/* hairmat is needed for for non-hair particle too so we get proper rotations */
psys_mat_hair_to_global(sim->ob, psmd->dm, psys->part->from, pa, hairmat);
- VECCOPY(rotmat[0], hairmat[2]);
- VECCOPY(rotmat[1], hairmat[1]);
- VECCOPY(rotmat[2], hairmat[0]);
+ copy_v3_v3(rotmat[0], hairmat[2]);
+ copy_v3_v3(rotmat[1], hairmat[1]);
+ copy_v3_v3(rotmat[2], hairmat[0]);
if(part->draw & PART_ABS_PATH_TIME) {
birthtime = MAX2(pind.birthtime, part->path_start);
@@ -3189,7 +3190,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
else {
if((ekey + (pind.ekey[0] - point->keys))->flag & PEK_SELECT){
if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT){
- VECCOPY(ca->col, sel_col);
+ copy_v3_v3(ca->col, sel_col);
}
else{
keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
@@ -3202,7 +3203,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
interp_v3_v3v3(ca->col, nosel_col, sel_col, keytime);
}
else{
- VECCOPY(ca->col, nosel_col);
+ copy_v3_v3(ca->col, nosel_col);
}
}
}
@@ -3253,9 +3254,9 @@ void copy_particle_key(ParticleKey *to, ParticleKey *from, int time){
}
}
void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, float *time){
- if(loc) VECCOPY(loc,key->co);
- if(vel) VECCOPY(vel,key->vel);
- if(rot) QUATCOPY(rot,key->rot);
+ if(loc) copy_v3_v3(loc,key->co);
+ if(vel) copy_v3_v3(vel,key->vel);
+ if(rot) copy_qt_qt(rot,key->rot);
if(time) *time=key->time;
}
/*-------changing particle keys from space to another-------*/
@@ -3263,13 +3264,13 @@ void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, flo
static void key_from_object(Object *ob, ParticleKey *key){
float q[4];
- VECADD(key->vel,key->vel,key->co);
+ add_v3_v3(key->vel, key->co);
mul_m4_v3(ob->obmat,key->co);
mul_m4_v3(ob->obmat,key->vel);
mat4_to_quat(q,ob->obmat);
- VECSUB(key->vel,key->vel,key->co);
+ sub_v3_v3v3(key->vel,key->vel,key->co);
mul_qt_qtqt(key->rot,q,key->rot);
}
#endif
@@ -3330,9 +3331,9 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m
osface=dm->getFaceData(dm,i,CD_ORIGSPACE);
if(orco && (orcodata=dm->getVertDataArray(dm, CD_ORCO))) {
- VECCOPY(v[0], orcodata[mface->v1]);
- VECCOPY(v[1], orcodata[mface->v2]);
- VECCOPY(v[2], orcodata[mface->v3]);
+ copy_v3_v3(v[0], orcodata[mface->v1]);
+ copy_v3_v3(v[1], orcodata[mface->v2]);
+ copy_v3_v3(v[2], orcodata[mface->v3]);
/* ugly hack to use non-transformed orcos, since only those
* give symmetric results for mirroring in particle mode */
@@ -3354,7 +3355,7 @@ void psys_mat_hair_to_object(Object *UNUSED(ob), DerivedMesh *dm, short from, Pa
psys_face_mat(0, dm, pa, hairmat, 0);
psys_particle_on_dm(dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, vec, 0, 0, 0, 0, 0);
- VECCOPY(hairmat[3],vec);
+ copy_v3_v3(hairmat[3],vec);
}
void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4])
@@ -3367,7 +3368,7 @@ void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData
/* see psys_face_mat for why this function is called */
if(DM_get_vert_data_layer(dm, CD_ORIGINDEX))
transform_mesh_orco_verts(ob->data, &orco, 1, 1);
- VECCOPY(hairmat[3],orco);
+ copy_v3_v3(hairmat[3],orco);
}
void psys_vec_rot_to_face(DerivedMesh *dm, ParticleData *pa, float *vec)
@@ -3658,7 +3659,7 @@ void make_local_particlesettings(ParticleSettings *part)
/* Textures */
/************************************************/
-static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, float *fuv, char *name, float *texco)
+static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, const float fuv[4], char *name, float *texco)
{
MFace *mf;
MTFace *tf;
@@ -3702,7 +3703,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, fl
#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) if(event & type) { if(pvalue < 0.f) pvalue = 1.f+pvalue; CLAMP(pvalue, 0.0f, 1.0f); }
#define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue) if(event & type) { CLAMP(pvalue, -1.0f, 1.0f); }
-static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, float *fw, float *orco, ParticleTexture *ptex, int event, float cfra)
+static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra)
{
MTex *mtex, **mtexp = part->mtex;
int m;
@@ -4071,7 +4072,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
psys_particle_on_emitter(psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa->fuv,foffset,co,0,0,0,orco,0);
/* we need to save the actual root position of the child for positioning it accurately to the surface of the emitter */
- //VECCOPY(cpa_1st,co);
+ //copy_v3_v3(cpa_1st,co);
//mul_m4_v3(ob->obmat,cpa_1st);
@@ -4142,7 +4143,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
w++;
}
/* apply offset for correct positioning */
- //VECADD(state->co,state->co,cpa_1st);
+ //add_v3_v3(state->co, cpa_1st);
}
else{
/* offset the child from the parent position */
@@ -4165,13 +4166,13 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
if(t>=0.001f){
tstate.time=t-0.001f;
psys_get_particle_on_path(sim,p,&tstate,0);
- VECSUB(state->vel,state->co,tstate.co);
+ sub_v3_v3v3(state->vel,state->co,tstate.co);
normalize_v3(state->vel);
}
else{
tstate.time=t+0.001f;
psys_get_particle_on_path(sim,p,&tstate,0);
- VECSUB(state->vel,tstate.co,state->co);
+ sub_v3_v3v3(state->vel,tstate.co,state->co);
normalize_v3(state->vel);
}
@@ -4422,9 +4423,9 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
cross_v3_v3v3(nor, vec, side);
unit_m4(mat);
- VECCOPY(mat[0], vec);
- VECCOPY(mat[1], side);
- VECCOPY(mat[2], nor);
+ copy_v3_v3(mat[0], vec);
+ copy_v3_v3(mat[1], side);
+ copy_v3_v3(mat[2], nor);
}
else {
quat_to_mat4(mat, pa->state.rot);
@@ -4470,12 +4471,12 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
normalize_v3_v3(temp, bb->vel);
- VECSUB(zvec, bb->ob->obmat[3], bb->vec);
+ sub_v3_v3v3(zvec, bb->ob->obmat[3], bb->vec);
if(bb->lock) {
float fac = -dot_v3v3(zvec, temp);
- VECADDFAC(zvec, zvec, temp, fac);
+ madd_v3_v3fl(zvec, temp, fac);
}
normalize_v3(zvec);
@@ -4485,7 +4486,7 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
cross_v3_v3v3(yvec,zvec,xvec);
}
else {
- VECSUB(zvec, bb->ob->obmat[3], bb->vec);
+ sub_v3_v3v3(zvec, bb->ob->obmat[3], bb->vec);
if(bb->lock)
zvec[bb->align] = 0.0f;
normalize_v3(zvec);
@@ -4499,22 +4500,22 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
cross_v3_v3v3(yvec,zvec,xvec);
}
- VECCOPY(tvec, xvec);
- VECCOPY(tvec2, yvec);
+ copy_v3_v3(tvec, xvec);
+ copy_v3_v3(tvec2, yvec);
mul_v3_fl(xvec, cos(bb->tilt * (float)M_PI));
mul_v3_fl(tvec2, sin(bb->tilt * (float)M_PI));
- VECADD(xvec, xvec, tvec2);
+ add_v3_v3(xvec, tvec2);
mul_v3_fl(yvec, cos(bb->tilt * (float)M_PI));
mul_v3_fl(tvec, -sin(bb->tilt * (float)M_PI));
- VECADD(yvec, yvec, tvec);
+ add_v3_v3(yvec, tvec);
mul_v3_fl(xvec, bb->size[0]);
mul_v3_fl(yvec, bb->size[1]);
- VECADDFAC(center, bb->vec, xvec, bb->offset[0]);
- VECADDFAC(center, center, yvec, bb->offset[1]);
+ madd_v3_v3v3fl(center, bb->vec, xvec, bb->offset[0]);
+ madd_v3_v3fl(center, yvec, bb->offset[1]);
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index ec058b23050..f92fb4444cc 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -454,7 +454,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
max[2]=MAX2(max[2],mv->co[2]);
}
- VECSUB(delta,max,min);
+ sub_v3_v3v3(delta, max, min);
/* determine major axis */
axis = (delta[0]>=delta[1]) ? 0 : ((delta[1]>=delta[2]) ? 1 : 2);
@@ -1588,15 +1588,15 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P
if(part->tanfac!=0.0f){
//float phase=vg_rot?2.0f*(psys_particle_value_from_verts(sim->psmd->dm,part->from,pa,vg_rot)-0.5f):0.0f;
float phase=0.0f;
- mul_v3_fl(vtan,-(float)cos((float)M_PI*(part->tanphase+phase)));
- fac=-(float)sin((float)M_PI*(part->tanphase+phase));
- VECADDFAC(vtan,vtan,utan,fac);
+ mul_v3_fl(vtan,-cosf((float)M_PI*(part->tanphase+phase)));
+ fac= -sinf((float)M_PI*(part->tanphase+phase));
+ madd_v3_v3fl(vtan, utan, fac);
mul_mat3_m4_v3(ob->obmat,vtan);
- VECCOPY(utan,nor);
+ copy_v3_v3(utan, nor);
mul_v3_fl(utan,dot_v3v3(vtan,nor));
- VECSUB(vtan,vtan,utan);
+ sub_v3_v3(vtan, utan);
normalize_v3(vtan);
}
@@ -2606,7 +2606,7 @@ static void basic_integrate(ParticleSimulationData *sim, int p, float dfra, floa
if(do_guides(sim->psys->effectors, &tkey, p, time)) {
VECCOPY(pa->state.co,tkey.co);
/* guides don't produce valid velocity */
- VECSUB(pa->state.vel,tkey.co,pa->prev_state.co);
+ sub_v3_v3v3(pa->state.vel, tkey.co, pa->prev_state.co);
mul_v3_fl(pa->state.vel,1.0f/dtime);
pa->state.time=tkey.time;
}
@@ -3471,7 +3471,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
/* create fake root before actual root to resist bending */
if(k==0) {
float temp[3];
- VECSUB(temp, key->co, (key+1)->co);
+ sub_v3_v3v3(temp, key->co, (key+1)->co);
VECCOPY(mvert->co, key->co);
VECADD(mvert->co, mvert->co, temp);
mul_m4_v3(hairmat, mvert->co);
@@ -3589,7 +3589,7 @@ static void save_hair(ParticleSimulationData *sim, float UNUSED(cfra)){
mul_m4_v3(ob->imat, key->co);
if(pa->totkey) {
- VECSUB(key->co, key->co, root->co);
+ sub_v3_v3(key->co, root->co);
psys_vec_rot_to_face(sim->psmd->dm, pa, key->co);
}
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index d1da9f308fb..3035aa44735 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -51,7 +51,7 @@ int PE_start_edit(struct PTCacheEdit *edit);
struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob);
struct PTCacheEdit *PE_create_current(struct Scene *scene, struct Object *ob);
void PE_current_changed(struct Scene *scene, struct Object *ob);
-int PE_minmax(struct Scene *scene, float *min, float *max);
+int PE_minmax(struct Scene *scene, float min[3], float max[3]);
struct ParticleEditSettings *PE_settings(struct Scene *scene);
/* update calls */
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index b0a17c6f9a9..52e6d4f6ab8 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -390,7 +390,7 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
/*************************** selection utilities *******************************/
-static int key_test_depth(PEData *data, float co[3])
+static int key_test_depth(PEData *data, const float co[3])
{
View3D *v3d= data->vc.v3d;
double ux, uy, uz;
@@ -407,7 +407,7 @@ static int key_test_depth(PEData *data, float co[3])
return 0;
gluProject(co[0],co[1],co[2], data->mats.modelview, data->mats.projection,
- (GLint *)data->mats.viewport, &ux, &uy, &uz);
+ (GLint *)data->mats.viewport, &ux, &uy, &uz);
x=wco[0];
y=wco[1];
@@ -434,7 +434,7 @@ static int key_test_depth(PEData *data, float co[3])
return 1;
}
-static int key_inside_circle(PEData *data, float rad, float co[3], float *distance)
+static int key_inside_circle(PEData *data, float rad, const float co[3], float *distance)
{
float dx, dy, dist;
int sco[2];
@@ -461,7 +461,7 @@ static int key_inside_circle(PEData *data, float rad, float co[3], float *distan
return 0;
}
-static int key_inside_rect(PEData *data, float co[3])
+static int key_inside_rect(PEData *data, const float co[3])
{
int sco[2];
@@ -477,7 +477,7 @@ static int key_inside_rect(PEData *data, float co[3])
return 0;
}
-static int key_inside_test(PEData *data, float co[3])
+static int key_inside_test(PEData *data, const float co[3])
{
if(data->mval)
return key_inside_circle(data, data->rad, co, NULL);
@@ -719,7 +719,7 @@ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
LOOP_PARTICLES {
key = pa->hair;
psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
- VECCOPY(co, key->co);
+ copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
BLI_kdtree_insert(tree, p, co, NULL);
}
@@ -733,7 +733,7 @@ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
LOOP_PARTICLES {
key = pa->hair;
psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
- VECCOPY(co, key->co);
+ copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
co[0]= -co[0];
@@ -818,7 +818,7 @@ static void PE_mirror_particle(Object *ob, DerivedMesh *dm, ParticleSystem *psys
key= point->keys;
mkey= mpoint->keys;
for(k=0; k<pa->totkey; k++, hkey++, mhkey++, key++, mkey++) {
- VECCOPY(mhkey->co, hkey->co);
+ copy_v3_v3(mhkey->co, hkey->co);
mul_m4_v3(mat, mhkey->co);
mhkey->co[0]= -mhkey->co[0];
mul_m4_v3(immat, mhkey->co);
@@ -918,7 +918,7 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
sub_v3_v3v3(dvec, key->co, vec);
dot=dot_v3v3(dvec,nor);
- VECCOPY(dvec,nor);
+ copy_v3_v3(dvec,nor);
if(dot>0.0f) {
if(dot<dist_1st) {
@@ -1019,7 +1019,7 @@ static void pe_iterate_lengths(Scene *scene, PTCacheEdit *edit)
add_v3_v3((key-1)->co, dv1);
}
- VECADD(dv1,dv0,dv2);
+ add_v3_v3v3(dv1, dv0, dv2);
}
}
}
@@ -1071,20 +1071,20 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
MVert *mvert;
mvert=dm->getVertData(dm,mface->v1,CD_MVERT);
- VECCOPY(vec,mvert->co);
+ copy_v3_v3(vec,mvert->co);
VECCOPY(nor,mvert->no);
mvert=dm->getVertData(dm,mface->v2,CD_MVERT);
- VECADD(vec,vec,mvert->co);
+ add_v3_v3v3(vec,vec,mvert->co);
VECADD(nor,nor,mvert->no);
mvert=dm->getVertData(dm,mface->v3,CD_MVERT);
- VECADD(vec,vec,mvert->co);
+ add_v3_v3v3(vec,vec,mvert->co);
VECADD(nor,nor,mvert->no);
if(mface->v4) {
mvert=dm->getVertData(dm,mface->v4,CD_MVERT);
- VECADD(vec,vec,mvert->co);
+ add_v3_v3v3(vec,vec,mvert->co);
VECADD(nor,nor,mvert->no);
mul_v3_fl(vec,0.25);
@@ -1144,7 +1144,7 @@ static void update_world_cos(Object *ob, PTCacheEdit *edit)
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles+p, hairmat);
LOOP_KEYS {
- VECCOPY(key->world_co,key->co);
+ copy_v3_v3(key->world_co,key->co);
if(!(psys->flag & PSYS_GLOBAL_HAIR))
mul_m4_v3(hairmat, key->world_co);
}
@@ -1170,13 +1170,13 @@ static void update_velocities(PTCacheEdit *edit)
if(dfra <= 0.0f)
continue;
- VECSUB(key->vel, (key+1)->co, key->co);
+ sub_v3_v3v3(key->vel, (key+1)->co, key->co);
if(point->totkey>2) {
- VECSUB(vec1, (key+1)->co, (key+2)->co);
+ sub_v3_v3v3(vec1, (key+1)->co, (key+2)->co);
project_v3_v3v3(vec2, vec1, key->vel);
- VECSUB(vec2, vec1, vec2);
- VECADDFAC(key->vel, key->vel, vec2, 0.5f);
+ sub_v3_v3v3(vec2, vec1, vec2);
+ madd_v3_v3fl(key->vel, vec2, 0.5f);
}
}
else if(k==point->totkey-1) {
@@ -1185,13 +1185,13 @@ static void update_velocities(PTCacheEdit *edit)
if(dfra <= 0.0f)
continue;
- VECSUB(key->vel, key->co, (key-1)->co);
+ sub_v3_v3v3(key->vel, key->co, (key-1)->co);
if(point->totkey>2) {
- VECSUB(vec1, (key-2)->co, (key-1)->co);
+ sub_v3_v3v3(vec1, (key-2)->co, (key-1)->co);
project_v3_v3v3(vec2, vec1, key->vel);
- VECSUB(vec2, vec1, vec2);
- VECADDFAC(key->vel, key->vel, vec2, 0.5f);
+ sub_v3_v3v3(vec2, vec1, vec2);
+ madd_v3_v3fl(key->vel, vec2, 0.5f);
}
}
else {
@@ -1200,7 +1200,7 @@ static void update_velocities(PTCacheEdit *edit)
if(dfra <= 0.0f)
continue;
- VECSUB(key->vel, (key+1)->co, (key-1)->co);
+ sub_v3_v3v3(key->vel, (key+1)->co, (key-1)->co);
}
mul_v3_fl(key->vel, frs_sec/dfra);
}
@@ -1623,7 +1623,7 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho
if(pset->selectmode==SCE_SELECT_POINT) {
LOOP_KEYS {
- VECCOPY(co, key->co);
+ copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
project_int(ar, co, vertco);
if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1]) && key_test_depth(&data, co)) {
@@ -1641,7 +1641,7 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho
else if(pset->selectmode==SCE_SELECT_END) {
key= point->keys + point->totkey - 1;
- VECCOPY(co, key->co);
+ copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
project_int(ar, co,vertco);
if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1]) && key_test_depth(&data, co)) {
@@ -1934,8 +1934,8 @@ static void rekey_particle(PEData *data, int pa_index)
okey = pa->hair;
/* root and tip stay the same */
- VECCOPY(key->co, okey->co);
- VECCOPY((key + data->totrekey - 1)->co, (okey + pa->totkey - 1)->co);
+ copy_v3_v3(key->co, okey->co);
+ copy_v3_v3((key + data->totrekey - 1)->co, (okey + pa->totkey - 1)->co);
sta= key->time= okey->time;
end= (key + data->totrekey - 1)->time= (okey + pa->totkey - 1)->time;
@@ -1945,7 +1945,7 @@ static void rekey_particle(PEData *data, int pa_index)
for(k=1,key++; k<data->totrekey-1; k++,key++) {
state.time= (float)k / (float)(data->totrekey-1);
psys_get_particle_on_path(&sim, pa_index, &state, 0);
- VECCOPY(key->co, state.co);
+ copy_v3_v3(key->co, state.co);
key->time= sta + k * dval;
}
@@ -2038,7 +2038,7 @@ static void rekey_particle_to_time(Scene *scene, Object *ob, int pa_index, float
for(k=1, key++; k < pa->totkey; k++, key++) {
state.time= path_time * (float)k / (float)(pa->totkey-1);
psys_get_particle_on_path(&sim, pa_index, &state, 0);
- VECCOPY(key->co, state.co);
+ copy_v3_v3(key->co, state.co);
}
/* replace hair keys */
@@ -2188,7 +2188,7 @@ static void remove_tagged_keys(Object *ob, ParticleSystem *psys)
}
if(hkey < pa->hair + pa->totkey) {
- VECCOPY(nhkey->co, hkey->co);
+ copy_v3_v3(nhkey->co, hkey->co);
nhkey->editflag = hkey->editflag;
nhkey->time= hkey->time;
nhkey->weight= hkey->weight;
@@ -2199,7 +2199,7 @@ static void remove_tagged_keys(Object *ob, ParticleSystem *psys)
nkey->flag = key->flag;
nkey->ftime = key->ftime;
nkey->length = key->length;
- VECCOPY(nkey->world_co, key->world_co);
+ copy_v3_v3(nkey->world_co, key->world_co);
}
nkey++;
nhkey++;
@@ -2275,7 +2275,7 @@ static void subdivide_particle(PEData *data, int pa_index)
nkey->time= (key->time + (key+1)->time)*0.5f;
state.time= (endtime != 0.0f)? nkey->time/endtime: 0.0f;
psys_get_particle_on_path(&sim, pa_index, &state, 0);
- VECCOPY(nkey->co, state.co);
+ copy_v3_v3(nkey->co, state.co);
nekey->co= nkey->co;
nekey->time= &nkey->time;
@@ -2365,7 +2365,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
/* insert particles into kd tree */
LOOP_SELECTED_POINTS {
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles+p, mat);
- VECCOPY(co, point->keys->co);
+ copy_v3_v3(co, point->keys->co);
mul_m4_v3(mat, co);
BLI_kdtree_insert(tree, p, co, NULL);
}
@@ -2375,7 +2375,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
/* tag particles to be removed */
LOOP_SELECTED_POINTS {
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles+p, mat);
- VECCOPY(co, point->keys->co);
+ copy_v3_v3(co, point->keys->co);
mul_m4_v3(mat, co);
totn= BLI_kdtree_find_n_nearest(tree,10,co,NULL,nearest);
@@ -2747,10 +2747,10 @@ static void brush_comb(PEData *data, float UNUSED(mat[][4]), float imat[][4], in
fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->combfac);
- VECCOPY(cvec,data->dvec);
+ copy_v3_v3(cvec,data->dvec);
mul_mat3_m4_v3(imat,cvec);
mul_v3_fl(cvec, fac);
- VECADD(key->co, key->co, cvec);
+ add_v3_v3(key->co, cvec);
(data->edit->points + point_index)->flag |= PEP_EDIT_RECALC;
}
@@ -2861,13 +2861,13 @@ static void brush_length(PEData *data, int point_index)
LOOP_KEYS {
if(k==0) {
- VECCOPY(pvec,key->co);
+ copy_v3_v3(pvec,key->co);
}
else {
- VECSUB(dvec,key->co,pvec);
- VECCOPY(pvec,key->co);
+ sub_v3_v3v3(dvec,key->co,pvec);
+ copy_v3_v3(pvec,key->co);
mul_v3_fl(dvec,data->growfac);
- VECADD(key->co,(key-1)->co,dvec);
+ add_v3_v3v3(key->co,(key-1)->co,dvec);
}
}
@@ -2904,14 +2904,14 @@ static void brush_puff(PEData *data, int point_index)
LOOP_KEYS {
if(k==0) {
/* find root coordinate and normal on emitter */
- VECCOPY(co, key->co);
+ copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
mul_v3_m4v3(kco, data->ob->imat, co); /* use 'kco' as the object space version of worldspace 'co', ob->imat is set before calling */
point_index= BLI_kdtree_find_nearest(edit->emitter_field, kco, NULL, NULL);
if(point_index == -1) return;
- VECCOPY(rootco, co);
+ copy_v3_v3(rootco, co);
copy_v3_v3(nor, &edit->emitter_cosnos[point_index*6+3]);
mul_mat3_m4_v3(data->ob->obmat, nor); /* normal into worldspace */
@@ -2926,19 +2926,19 @@ static void brush_puff(PEData *data, int point_index)
else {
/* compute position as if hair was standing up straight.
* */
- VECCOPY(lastco, co);
- VECCOPY(co, key->co);
+ copy_v3_v3(lastco, co);
+ copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
length += len_v3v3(lastco, co);
if((data->select==0 || (key->flag & PEK_SELECT)) && !(key->flag & PEK_HIDE)) {
- VECADDFAC(kco, rootco, nor, length);
+ madd_v3_v3v3fl(kco, rootco, nor, length);
/* blend between the current and straight position */
- VECSUB(dco, kco, co);
- VECADDFAC(co, co, dco, fac);
+ sub_v3_v3v3(dco, kco, co);
+ madd_v3_v3fl(co, dco, fac);
/* re-use dco to compare before and after translation and add to the offset */
- VECCOPY(dco, key->co);
+ copy_v3_v3(dco, key->co);
mul_v3_m4v3(key->co, imat, co);
@@ -2965,7 +2965,7 @@ static void brush_puff(PEData *data, int point_index)
/* Move the unselected point on a vector based on the
* hair direction and the offset */
float c1[3], c2[3];
- VECSUB(dco, lastco, co);
+ sub_v3_v3v3(dco, lastco, co);
mul_mat3_m4_v3(imat, dco); /* into particle space */
/* move the point along a vector perpendicular to the
@@ -2979,7 +2979,7 @@ static void brush_puff(PEData *data, int point_index)
/* Move the unselected point on a vector based on the
* the normal of the closest geometry */
float oco[3], onor[3];
- VECCOPY(oco, key->co);
+ copy_v3_v3(oco, key->co);
mul_m4_v3(mat, oco);
mul_v3_m4v3(kco, data->ob->imat, oco); /* use 'kco' as the object space version of worldspace 'co', ob->imat is set before calling */
@@ -3028,7 +3028,7 @@ static void brush_smooth_get(PEData *data, float mat[][4], float UNUSED(imat[][4
sub_v3_v3v3(dvec,key->co,(key-1)->co);
mul_mat3_m4_v3(mat,dvec);
- VECADD(data->vec,data->vec,dvec);
+ add_v3_v3(data->vec, dvec);
data->tot++;
}
}
@@ -3038,57 +3038,61 @@ static void brush_smooth_do(PEData *data, float UNUSED(mat[][4]), float imat[][4
float vec[3], dvec[3];
if(key_index) {
- VECCOPY(vec,data->vec);
+ copy_v3_v3(vec, data->vec);
mul_mat3_m4_v3(imat,vec);
sub_v3_v3v3(dvec,key->co,(key-1)->co);
- VECSUB(dvec,vec,dvec);
+ sub_v3_v3v3(dvec,vec,dvec);
mul_v3_fl(dvec,data->smoothfac);
- VECADD(key->co,key->co,dvec);
+ add_v3_v3(key->co, dvec);
}
(data->edit->points + point_index)->flag |= PEP_EDIT_RECALC;
}
/* convert from triangle barycentric weights to quad mean value weights */
-static void intersect_dm_quad_weights(float *v1, float *v2, float *v3, float *v4, float *w)
+static void intersect_dm_quad_weights(const float v1[3], const float v2[3], const float v3[3], const float v4[3], float w[4])
{
float co[3], vert[4][3];
- VECCOPY(vert[0], v1);
- VECCOPY(vert[1], v2);
- VECCOPY(vert[2], v3);
- VECCOPY(vert[3], v4);
+ copy_v3_v3(vert[0], v1);
+ copy_v3_v3(vert[1], v2);
+ copy_v3_v3(vert[2], v3);
+ copy_v3_v3(vert[3], v4);
co[0]= v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2] + v4[0]*w[3];
co[1]= v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2] + v4[1]*w[3];
co[2]= v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2] + v4[2]*w[3];
- interp_weights_poly_v3( w,vert, 4, co);
+ interp_weights_poly_v3(w, vert, 4, co);
}
/* check intersection with a derivedmesh */
-static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, float *vert_cos, float *co1, float* co2, float *min_d, int *min_face, float *min_w,
- float *face_minmax, float *pa_minmax, float radius, float *ipoint)
+static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
+ float *vert_cos,
+ const float co1[3], const float co2[3],
+ float *min_d, int *min_face, float *min_w,
+ float *face_minmax, float *pa_minmax,
+ float radius, float *ipoint)
{
- MFace *mface=0;
- MVert *mvert=0;
+ MFace *mface= NULL;
+ MVert *mvert= NULL;
int i, totface, intersect=0;
float cur_d, cur_uv[2], v1[3], v2[3], v3[3], v4[3], min[3], max[3], p_min[3],p_max[3];
float cur_ipoint[3];
- if(dm==0){
+ if(dm == NULL){
psys_disable_all(ob);
dm=mesh_get_derived_final(scene, ob, 0);
- if(dm==0)
+ if(dm == NULL)
dm=mesh_get_derived_deform(scene, ob, 0);
psys_enable_all(ob);
- if(dm==0)
+ if(dm == NULL)
return 0;
}
@@ -3100,8 +3104,8 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
DO_MINMAX(co2,p_min,p_max);
}
else{
- VECCOPY(p_min,pa_minmax);
- VECCOPY(p_max,pa_minmax+3);
+ copy_v3_v3(p_min,pa_minmax);
+ copy_v3_v3(p_max,pa_minmax+3);
}
totface=dm->getNumFaces(dm);
@@ -3111,18 +3115,18 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
/* lets intersect the faces */
for(i=0; i<totface; i++,mface++){
if(vert_cos){
- VECCOPY(v1,vert_cos+3*mface->v1);
- VECCOPY(v2,vert_cos+3*mface->v2);
- VECCOPY(v3,vert_cos+3*mface->v3);
+ copy_v3_v3(v1,vert_cos+3*mface->v1);
+ copy_v3_v3(v2,vert_cos+3*mface->v2);
+ copy_v3_v3(v3,vert_cos+3*mface->v3);
if(mface->v4)
- VECCOPY(v4,vert_cos+3*mface->v4)
+ copy_v3_v3(v4,vert_cos+3*mface->v4);
}
else{
- VECCOPY(v1,mvert[mface->v1].co);
- VECCOPY(v2,mvert[mface->v2].co);
- VECCOPY(v3,mvert[mface->v3].co);
+ copy_v3_v3(v1,mvert[mface->v1].co);
+ copy_v3_v3(v2,mvert[mface->v2].co);
+ copy_v3_v3(v3,mvert[mface->v3].co);
if(mface->v4)
- VECCOPY(v4,mvert[mface->v4].co)
+ copy_v3_v3(v4,mvert[mface->v4].co);
}
if(face_minmax==0){
@@ -3136,8 +3140,8 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
continue;
}
else{
- VECCOPY(min, face_minmax+6*i);
- VECCOPY(max, face_minmax+6*i+3);
+ copy_v3_v3(min, face_minmax+6*i);
+ copy_v3_v3(max, face_minmax+6*i+3);
if(isect_aabb_aabb_v3(min,max,p_min,p_max)==0)
continue;
}
@@ -3146,7 +3150,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
if(isect_sweeping_sphere_tri_v3(co1, co2, radius, v2, v3, v1, &cur_d, cur_ipoint)){
if(cur_d<*min_d){
*min_d=cur_d;
- VECCOPY(ipoint,cur_ipoint);
+ copy_v3_v3(ipoint,cur_ipoint);
*min_face=i;
intersect=1;
}
@@ -3155,7 +3159,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
if(isect_sweeping_sphere_tri_v3(co1, co2, radius, v4, v1, v3, &cur_d, cur_ipoint)){
if(cur_d<*min_d){
*min_d=cur_d;
- VECCOPY(ipoint,cur_ipoint);
+ copy_v3_v3(ipoint,cur_ipoint);
*min_face=i;
intersect=1;
}
@@ -3363,27 +3367,27 @@ static int brush_add(PEData *data, short number)
key3[1].time= key3[0].time;
psys_get_particle_on_path(&sim, ptn[1].index, &key3[1], 0);
mul_v3_fl(key3[1].co, weight[1]);
- VECADD(key3[0].co, key3[0].co, key3[1].co);
+ add_v3_v3(key3[0].co, key3[1].co);
if(maxw>2) {
key3[2].time= key3[0].time;
psys_get_particle_on_path(&sim, ptn[2].index, &key3[2], 0);
mul_v3_fl(key3[2].co, weight[2]);
- VECADD(key3[0].co, key3[0].co, key3[2].co);
+ add_v3_v3(key3[0].co, key3[2].co);
}
}
if(k==0)
- VECSUB(co1, pa->state.co, key3[0].co);
+ sub_v3_v3v3(co1, pa->state.co, key3[0].co);
- VECADD(thkey->co, key3[0].co, co1);
+ add_v3_v3v3(thkey->co, key3[0].co, co1);
thkey->time= key3[0].time;
}
}
else {
for(k=0, hkey=pa->hair; k<pset->totaddkey; k++, hkey++) {
- VECADDFAC(hkey->co, pa->state.co, pa->state.vel, k * framestep * timestep);
+ madd_v3_v3v3fl(hkey->co, pa->state.co, pa->state.vel, k * framestep * timestep);
hkey->time += k * framestep;
hkey->weight = 1.f - (float)k/(float)(pset->totaddkey-1);
}
@@ -4043,7 +4047,7 @@ const char *PE_undo_get_name(Scene *scene, int nr, int *active)
/************************ utilities ******************************/
-int PE_minmax(Scene *scene, float *min, float *max)
+int PE_minmax(Scene *scene, float min[3], float max[3])
{
Object *ob= OBACT;
PTCacheEdit *edit= PE_get_current(scene, ob);
@@ -4065,7 +4069,7 @@ int PE_minmax(Scene *scene, float *min, float *max)
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles+p, mat);
LOOP_SELECTED_KEYS {
- VECCOPY(co, key->co);
+ copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
DO_MINMAX(co, min, max);
ok= 1;
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 101a6744e9a..bbff2239a38 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -688,7 +688,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
invert_m4_m4(imat,hairmat);
- VECSUB(vec, nearest.co, key->co);
+ sub_v3_v3v3(vec, nearest.co, key->co);
if(point) {
ekey = point->keys;
@@ -696,7 +696,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
}
for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
- VECADD(key->co, key->co, vec);
+ add_v3_v3(key->co, vec);
mul_m4_v3(imat,key->co);
if(ekey) {
diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c
index 10f5645ca3b..266bff35bbd 100644
--- a/source/blender/modifiers/intern/MOD_build.c
+++ b/source/blender/modifiers/intern/MOD_build.c
@@ -75,7 +75,7 @@ static int dependsOnTime(ModifierData *UNUSED(md))
return 1;
}
-static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
+static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams),
int UNUSED(isFinalCalc))