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authorDaniel Dunbar <daniel@zuster.org>2005-08-15 08:10:02 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-08-15 08:10:02 +0400
commit0c7f65d15230a530afae116c93c7d83a9a6a6e0c (patch)
tree0b4ff3989fe0429aab2b5a98b69508ab606b8150 /source
parent74623f33aa2e12da31b53423fc226ebf9e937df4 (diff)
- added view3d_get_object_project_mat function, returns mat to project
object cos into screenspace without mucking with gl matrices. - added view3d_project_ functions, take arguments instead of using globals - removed View3D.{mx,my,mxo,myo} - switch drawobject foreachScreenVert functions to use new projection functions - switch edge slide to use new projection functions, fixes erratic behavior (project was using wrong mat I believe) - bug fix in edgeslide, nearest edge to start was one-off
Diffstat (limited to 'source')
-rw-r--r--source/blender/include/BSE_view.h5
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h4
-rw-r--r--source/blender/src/drawobject.c93
-rw-r--r--source/blender/src/drawview.c43
-rw-r--r--source/blender/src/editmesh_loop.c2
-rw-r--r--source/blender/src/editmesh_tools.c50
-rw-r--r--source/blender/src/editview.c53
-rw-r--r--source/blender/src/view.c81
8 files changed, 180 insertions, 151 deletions
diff --git a/source/blender/include/BSE_view.h b/source/blender/include/BSE_view.h
index 5a70ebb5718..94f5266c4e3 100644
--- a/source/blender/include/BSE_view.h
+++ b/source/blender/include/BSE_view.h
@@ -46,6 +46,11 @@ struct ScrArea;
void persp_general(int a);
void persp(int a);
+void view3d_get_object_project_mat(struct ScrArea *area, struct Object *ob, float mat[4][4]);
+void view3d_project_float(struct ScrArea *area, float *vec, float *adr, float mat[4][4]);
+void view3d_project_short(struct ScrArea *area, float *vec, short *adr, float mat[4][4]);
+void view3d_project_short_noclip(struct ScrArea *area, float *vec, short *adr, float mat[4][4]);
+
void initgrabz(float x, float y, float z);
void window_to_3d(float *vec, short mx, short my);
void project_short(float *vec, short *adr);
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 27447315385..6bd0a91fbdf 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -114,9 +114,6 @@ typedef struct View3D {
float lens, grid, gridview, pad, near, far;
float ofs[3], cursor[3];
-
- short mx, my; /* have to remain together, because used as single pointer */
- short mxo, myo;
short gridlines, viewbut;
short gridflag;
@@ -130,7 +127,6 @@ typedef struct View3D {
struct ListBase afterdraw;
/* drawflags, denoting state */
short zbuf, transp, xray, pad2;
-
} View3D;
/* View3D->flag */
diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c
index 268eaaf9323..41881e0a296 100644
--- a/source/blender/src/drawobject.c
+++ b/source/blender/src/drawobject.c
@@ -791,7 +791,7 @@ static void tekenvertslatt(short sel)
Lattice *lt;
BPoint *bp;
float size;
- int a, uxt, u, vxt, v, wxt, w;
+ int a, u, v, w;
size= BIF_GetThemeValuef(TH_VERTEX_SIZE);
glPointSize(size);
@@ -807,12 +807,11 @@ static void tekenvertslatt(short sel)
if(lt->flag & LT_OUTSIDE) {
for(w=0; w<lt->pntsw; w++) {
- if(w==0 || w==lt->pntsw-1) wxt= 1; else wxt= 0;
+ int wxt = (w==0 || w==lt->pntsw-1);
for(v=0; v<lt->pntsv; v++) {
- if(v==0 || v==lt->pntsv-1) vxt= 1; else vxt= 0;
-
+ int vxt = (v==0 || v==lt->pntsv-1);
for(u=0; u<lt->pntsu; u++, bp++) {
- if(u==0 || u==lt->pntsu-1) uxt= 1; else uxt= 0;
+ int uxt = (u==0 || u==lt->pntsu-1);
if(uxt || vxt || wxt) {
if(bp->hide==0) {
if((bp->f1 & 1)==sel) bglVertex3fv(bp->vec);
@@ -843,23 +842,16 @@ void lattice_foreachScreenVert(void (*func)(void *userData, BPoint *bp, int x, i
float mat[4][4];
short s[2];
- areawinset(curarea->win);
- persp(PERSP_VIEW);
- mymultmatrix(G.obedit->obmat);
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- mygetsingmatrix(G.vd->persmat);
+ view3d_get_object_project_mat(curarea, G.obedit, mat);
for (i=0; i<N; i++) {
BPoint *bp = &editLatt->def[i];
if (bp->hide==0) {
- project_short(bp->vec, s);
+ view3d_project_short(curarea, bp->vec, s, mat);
func(userData, bp, s[0], s[1]);
}
}
-
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- myloadmatrix(G.vd->viewmat);
}
@@ -969,14 +961,14 @@ static void drawlattice(Object *ob)
static void mesh_foreachScreenVert__mapFunc(void *userData, EditVert *eve, float *co, float *no_f, short *no_s)
{
- struct { void (*func)(void *userData, EditVert *eve, int x, int y, int index); void *userData; int clipVerts; } *data = userData;
+ struct { void (*func)(void *userData, EditVert *eve, int x, int y, int index); void *userData; int clipVerts; float mat[4][4]; } *data = userData;
short s[2];
if (eve->h==0) {
if (data->clipVerts) {
- project_short(co, s);
+ view3d_project_short(curarea, co, s, data->mat);
} else {
- project_short_noclip(co, s);
+ view3d_project_short_noclip(curarea, co, s, data->mat);
}
data->func(data->userData, eve, s[0], s[1], (int) eve->prev);
@@ -984,10 +976,9 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, EditVert *eve, float
}
void mesh_foreachScreenVert(void (*func)(void *userData, EditVert *eve, int x, int y, int index), void *userData, int clipVerts)
{
- struct { void (*func)(void *userData, EditVert *eve, int x, int y, int index); void *userData; int clipVerts; } data;
+ struct { void (*func)(void *userData, EditVert *eve, int x, int y, int index); void *userData; int clipVerts; float mat[4][4]; } data;
int dmNeedsFree;
DerivedMesh *dm = editmesh_get_derived_cage(&dmNeedsFree);
- float mat[4][4];
EditVert *eve, *preveve;
int index;
@@ -995,11 +986,7 @@ void mesh_foreachScreenVert(void (*func)(void *userData, EditVert *eve, int x, i
data.userData = userData;
data.clipVerts = clipVerts;
- areawinset(curarea->win);
- persp(PERSP_VIEW);
- mymultmatrix(G.obedit->obmat);
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- mygetsingmatrix(G.vd->persmat);
+ view3d_get_object_project_mat(curarea, G.obedit, data.mat);
for (index=0,eve=G.editMesh->verts.first; eve; index++,eve= eve->next)
eve->prev = (EditVert*) index;
@@ -1009,9 +996,6 @@ void mesh_foreachScreenVert(void (*func)(void *userData, EditVert *eve, int x, i
for (preveve=NULL, eve=G.editMesh->verts.first; eve; preveve=eve, eve= eve->next)
eve->prev = preveve;
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- myloadmatrix(G.vd->viewmat);
-
if (dmNeedsFree) {
dm->release(dm);
}
@@ -1019,16 +1003,16 @@ void mesh_foreachScreenVert(void (*func)(void *userData, EditVert *eve, int x, i
static void mesh_foreachScreenEdge__mapFunc(void *userData, EditEdge *eed, float *v0co, float *v1co)
{
- struct { void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index); void *userData; int clipVerts; } *data = userData;
+ struct { void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index); void *userData; int clipVerts; float mat[4][4]; } *data = userData;
short s[2][2];
if (eed->h==0) {
if (data->clipVerts==1) {
- project_short(v0co, s[0]);
- project_short(v1co, s[1]);
+ view3d_project_short(curarea, v0co, s[0], data->mat);
+ view3d_project_short(curarea, v1co, s[1], data->mat);
} else {
- project_short_noclip(v0co, s[0]);
- project_short_noclip(v1co, s[1]);
+ view3d_project_short_noclip(curarea, v0co, s[0], data->mat);
+ view3d_project_short_noclip(curarea, v1co, s[1], data->mat);
if (data->clipVerts==2) {
if (!(s[0][0]>=0 && s[0][1]>= 0 && s[0][0]<curarea->winx && s[0][1]<curarea->winy))
@@ -1042,10 +1026,9 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, EditEdge *eed, float
}
void mesh_foreachScreenEdge(void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, int clipVerts)
{
- struct { void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index); void *userData; int clipVerts; } data;
+ struct { void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index); void *userData; int clipVerts; float mat[4][4]; } data;
int dmNeedsFree;
DerivedMesh *dm = editmesh_get_derived_cage(&dmNeedsFree);
- float mat[4][4];
EditEdge *eed, *preveed;
int index;
@@ -1053,11 +1036,7 @@ void mesh_foreachScreenEdge(void (*func)(void *userData, EditEdge *eed, int x0,
data.userData = userData;
data.clipVerts = clipVerts;
- areawinset(curarea->win);
- persp(PERSP_VIEW);
- mymultmatrix(G.obedit->obmat);
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- mygetsingmatrix(G.vd->persmat);
+ view3d_get_object_project_mat(curarea, G.obedit, data.mat);
for (index=0,eed=G.editMesh->edges.first; eed; index++,eed= eed->next)
eed->prev = (EditEdge*) index;
@@ -1067,9 +1046,6 @@ void mesh_foreachScreenEdge(void (*func)(void *userData, EditEdge *eed, int x0,
for (preveed=NULL, eed=G.editMesh->edges.first; eed; preveed=eed, eed= eed->next)
eed->prev = preveed;
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- myloadmatrix(G.vd->viewmat);
-
if (dmNeedsFree) {
dm->release(dm);
}
@@ -1077,32 +1053,27 @@ void mesh_foreachScreenEdge(void (*func)(void *userData, EditEdge *eed, int x0,
static void mesh_foreachScreenFace__mapFunc(void *userData, EditFace *efa, float *cent, float *no)
{
- struct { void (*func)(void *userData, EditFace *efa, int x, int y, int index); void *userData; } *data = userData;
+ struct { void (*func)(void *userData, EditFace *efa, int x, int y, int index); void *userData; float mat[4][4]; } *data = userData;
short s[2];
if (efa && efa->fgonf!=EM_FGON) {
- project_short(cent, s);
+ view3d_project_short(curarea, cent, s, data->mat);
data->func(data->userData, efa, s[0], s[1], (int) efa->prev);
}
}
void mesh_foreachScreenFace(void (*func)(void *userData, EditFace *efa, int x, int y, int index), void *userData)
{
- struct { void (*func)(void *userData, EditFace *efa, int x, int y, int index); void *userData; } data;
+ struct { void (*func)(void *userData, EditFace *efa, int x, int y, int index); void *userData; float mat[4][4]; } data;
int dmNeedsFree;
DerivedMesh *dm = editmesh_get_derived_cage(&dmNeedsFree);
- float mat[4][4];
EditFace *efa, *prevefa;
int index = 0;
data.func = func;
data.userData = userData;
- areawinset(curarea->win);
- persp(PERSP_VIEW);
- mymultmatrix(G.obedit->obmat);
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- mygetsingmatrix(G.vd->persmat);
+ view3d_get_object_project_mat(curarea, G.obedit, data.mat);
for (index=0,efa=G.editMesh->faces.first; efa; index++,efa= efa->next)
efa->prev = (EditFace*) index;
@@ -1112,9 +1083,6 @@ void mesh_foreachScreenFace(void (*func)(void *userData, EditFace *efa, int x, i
for (prevefa=NULL, efa=G.editMesh->faces.first; efa; prevefa=efa, efa= efa->next)
efa->prev = prevefa;
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- myloadmatrix(G.vd->viewmat);
-
if (dmNeedsFree) {
dm->release(dm);
}
@@ -1127,11 +1095,7 @@ void nurbs_foreachScreenVert(void (*func)(void *userData, Nurb *nu, BPoint *bp,
Nurb *nu;
int i;
- areawinset(curarea->win);
- persp(PERSP_VIEW);
- mymultmatrix(G.obedit->obmat);
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- mygetsingmatrix(G.vd->persmat);
+ view3d_get_object_project_mat(curarea, G.obedit, mat);
for (nu= editNurb.first; nu; nu=nu->next) {
if((nu->type & 7)==CU_BEZIER) {
@@ -1139,11 +1103,11 @@ void nurbs_foreachScreenVert(void (*func)(void *userData, Nurb *nu, BPoint *bp,
BezTriple *bezt = &nu->bezt[i];
if(bezt->hide==0) {
- project_short(bezt->vec[0], s);
+ view3d_project_short(curarea, bezt->vec[0], s, mat);
func(userData, nu, NULL, bezt, 0, s[0], s[1]);
- project_short(bezt->vec[1], s);
+ view3d_project_short(curarea, bezt->vec[1], s, mat);
func(userData, nu, NULL, bezt, 1, s[0], s[1]);
- project_short(bezt->vec[2], s);
+ view3d_project_short(curarea, bezt->vec[2], s, mat);
func(userData, nu, NULL, bezt, 2, s[0], s[1]);
}
}
@@ -1153,15 +1117,12 @@ void nurbs_foreachScreenVert(void (*func)(void *userData, Nurb *nu, BPoint *bp,
BPoint *bp = &nu->bp[i];
if(bp->hide==0) {
- project_short(bp->vec, s);
+ view3d_project_short(curarea, bp->vec, s, mat);
func(userData, nu, bp, NULL, -1, s[0], s[1]);
}
}
}
}
-
- MTC_Mat4SwapMat4(G.vd->persmat, mat);
- myloadmatrix(G.vd->viewmat);
}
////
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c
index 0cbd5047821..0a447e24505 100644
--- a/source/blender/src/drawview.c
+++ b/source/blender/src/drawview.c
@@ -389,6 +389,8 @@ static void draw_bgpic(void)
y2= vb.ymax;
}
else {
+ float sco[2];
+
/* calc window coord */
initgrabz(0.0, 0.0, 0.0);
window_to_3d(vec, 1, 0);
@@ -397,16 +399,10 @@ static void draw_bgpic(void)
asp= ( (float)ima->ibuf->y)/(float)ima->ibuf->x;
- /* This code below was lifted from project_short_noclip
- * because that code fails if the point is to close to
- * the near clipping plane but we don't really care about
- * that here.
- */
- vec[0]= vec[1]= vec[2]= 0.0; vec[3]= 1.0;
- Mat4MulVec4fl(G.vd->persmat, vec);
-
- cx= (curarea->winx/2.0)*(1 + vec[0]/vec[3]);
- cy= (curarea->winy/2.0)*(1 + vec[1]/vec[3]);
+ vec[0] = vec[1] = vec[2] = 0.0;
+ view3d_project_float(curarea, vec, sco, G.vd->persmat);
+ cx = sco[0];
+ cy = sco[1];
x1= cx+ fac*(bgpic->xof-bgpic->size);
y1= cy+ asp*fac*(bgpic->yof-bgpic->size);
@@ -762,29 +758,26 @@ static void drawfloor(void)
static void drawcursor(void)
{
-
- if(G.f & G_PLAYANIM) return;
+ short mx,my,co[2];
- project_short( give_cursor(), &G.vd->mx);
+ project_short( give_cursor(), co);
+ mx = co[0];
+ my = co[1];
- G.vd->mxo= G.vd->mx;
- G.vd->myo= G.vd->my;
-
- if( G.vd->mx!=3200) {
-
+ if(mx!=3200) {
setlinestyle(0);
cpack(0xFF);
- circ((float)G.vd->mx, (float)G.vd->my, 10.0);
+ circ((float)mx, (float)my, 10.0);
setlinestyle(4);
cpack(0xFFFFFF);
- circ((float)G.vd->mx, (float)G.vd->my, 10.0);
+ circ((float)mx, (float)my, 10.0);
setlinestyle(0);
cpack(0x0);
- sdrawline(G.vd->mx-20, G.vd->my, G.vd->mx-5, G.vd->my);
- sdrawline(G.vd->mx+5, G.vd->my, G.vd->mx+20, G.vd->my);
- sdrawline(G.vd->mx, G.vd->my-20, G.vd->mx, G.vd->my-5);
- sdrawline(G.vd->mx, G.vd->my+5, G.vd->mx, G.vd->my+20);
+ sdrawline(mx-20, my, mx-5, my);
+ sdrawline(mx+5, my, mx+20, my);
+ sdrawline(mx, my-20, mx, my-5);
+ sdrawline(mx, my+5, mx, my+20);
}
}
@@ -2090,7 +2083,7 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
persp(PERSP_WIN); // set ortho
if(v3d->persp>1) drawviewborder();
- drawcursor();
+ if(!(G.f & G_PLAYANIM)) drawcursor();
draw_view_icon();
ob= OBACT;
diff --git a/source/blender/src/editmesh_loop.c b/source/blender/src/editmesh_loop.c
index 813498b1043..2191cc94afd 100644
--- a/source/blender/src/editmesh_loop.c
+++ b/source/blender/src/editmesh_loop.c
@@ -684,7 +684,7 @@ void KnifeSubdivide(char mode)
/* seg_intersect() Determines if and where a mouse trail intersects an EditEdge */
-short seg_intersect(EditEdge *e, CutCurve *c, int len)
+static short seg_intersect(EditEdge *e, CutCurve *c, int len)
{
#define MAXSLOPE 100000
float x11, y11, x12=0, y12=0, x2max, x2min, y2max;
diff --git a/source/blender/src/editmesh_tools.c b/source/blender/src/editmesh_tools.c
index 32e0f5c4723..f32bdef74c0 100644
--- a/source/blender/src/editmesh_tools.c
+++ b/source/blender/src/editmesh_tools.c
@@ -4290,13 +4290,13 @@ int EdgeSlide(short immediate, float imperc)
LinkNode *edgelist = NULL, *vertlist=NULL, *look;
GHash *vertgh;
SlideVert *tempsv;
- float perc = 0, percp = 0,vertdist;
+ float perc = 0, percp = 0,vertdist, projectMat[4][4];
int i = 0,j, numsel, numadded=0, timesthrough = 0, vertsel=0, prop=1, cancel = 0;
short event, draw=1;
short mval[2], mvalo[2];
char str[128];
-
+ view3d_get_object_project_mat(curarea, G.obedit, projectMat);
mvalo[0] = -1; mvalo[1] = -1;
numsel =0;
@@ -4550,17 +4550,18 @@ int EdgeSlide(short immediate, float imperc)
BLI_linklist_free(edgelist,NULL);
return 0;
}
- if(!sharesFace(tempsv->up,sv->up)){
- EditEdge *swap;
- swap = sv->up;
- sv->up = sv->down;
- sv->down = swap;
- }
if(sv) {
float tempdist, co[2];
- project_float(sv->origvert.co, co);
+ if(!sharesFace(tempsv->up,sv->up)){
+ EditEdge *swap;
+ swap = sv->up;
+ sv->up = sv->down;
+ sv->down = swap;
+ }
+
+ view3d_project_float(curarea, tempsv->origvert.co, co, projectMat);
tempdist = sqrt(pow(co[0] - mval[0],2)+pow(co[1] - mval[1],2));
@@ -4583,7 +4584,7 @@ int EdgeSlide(short immediate, float imperc)
/* For the % calculation */
short mval[2];
float labda, rc[2], len;
- float v1[2], v2[2], v3[2];
+ float v2[2], v3[2];
EditVert *centerVert, *upVert, *downVert;
getmouseco_areawin(mval);
@@ -4617,17 +4618,9 @@ int EdgeSlide(short immediate, float imperc)
tempsv = BLI_ghash_lookup(vertgh,nearest);
- getmouseco_areawin(mval);
- v1[0]=(float)mval[0];
- v1[1]=(float)mval[1];
-
centerVert = editedge_getSharedVert(tempsv->up, tempsv->down);
upVert = editedge_getOtherVert(tempsv->up, centerVert);
downVert = editedge_getOtherVert(tempsv->down, centerVert);
-
- project_float(upVert->co, v2);
- project_float(downVert->co, v3);
-
// Highlight the Control Edges
scrarea_do_windraw(curarea);
@@ -4641,19 +4634,22 @@ int EdgeSlide(short immediate, float imperc)
glVertex3fv(downVert->co);
glEnd();
glPopMatrix();
-
+
+ view3d_project_float(curarea, upVert->co, v2, projectMat);
+ view3d_project_float(curarea, downVert->co, v3, projectMat);
+
/* Determine the % on which the loop should be cut */
- rc[0]= v3[0]-v2[0];
- rc[1]= v3[1]-v2[1];
- len= rc[0]*rc[0]+ rc[1]*rc[1];
- if (len==0) {len = 0.0001;}
- labda= ( rc[0]*(v1[0]-v2[0]) + rc[1]*(v1[1]-v2[1]) )/len;
+ rc[0]= v3[0]-v2[0];
+ rc[1]= v3[1]-v2[1];
+ len= rc[0]*rc[0]+ rc[1]*rc[1];
+ if (len==0) {len = 0.0001;}
+ labda= ( rc[0]*(mval[0]-v2[0]) + rc[1]*(mval[1]-v2[1]) )/len;
- if(labda<=0.0) labda=0.0;
- else if(labda>=1.0)labda=1.0;
+ if(labda<=0.0) labda=0.0;
+ else if(labda>=1.0)labda=1.0;
- perc=((1-labda)*2)-1;
+ perc=((1-labda)*2)-1;
if(G.qual == 0){
perc *= 100;
diff --git a/source/blender/src/editview.c b/source/blender/src/editview.c
index 041aa894dcd..0710a1e8703 100644
--- a/source/blender/src/editview.c
+++ b/source/blender/src/editview.c
@@ -807,43 +807,40 @@ void mouse_cursor(void)
if(gesture()) return;
getmouseco_areawin(mval);
+
+ mx= mval[0];
+ my= mval[1];
+
+ fp= give_cursor();
- if(mval[0]!=G.vd->mx || mval[1]!=G.vd->my) {
+ if(G.obedit && ((G.qual & LR_CTRLKEY) || get_mbut()&R_MOUSE )) lr_click= 1;
+ VECCOPY(oldcurs, fp);
+
+ project_short_noclip(fp, mval);
- mx= mval[0];
- my= mval[1];
-
- fp= give_cursor();
+ initgrabz(fp[0], fp[1], fp[2]);
+
+ if(mval[0]!=3200) {
- if(G.obedit && ((G.qual & LR_CTRLKEY) || get_mbut()&R_MOUSE )) lr_click= 1;
- VECCOPY(oldcurs, fp);
+ window_to_3d(dvec, mval[0]-mx, mval[1]-my);
+ VecSubf(fp, fp, dvec);
- project_short_noclip(fp, mval);
+ }
+ else {
- initgrabz(fp[0], fp[1], fp[2]);
+ dx= ((float)(mx-(curarea->winx/2)))*zfac/(curarea->winx/2);
+ dy= ((float)(my-(curarea->winy/2)))*zfac/(curarea->winy/2);
- if(mval[0]!=3200) {
-
- window_to_3d(dvec, mval[0]-mx, mval[1]-my);
- VecSubf(fp, fp, dvec);
-
- }
- else {
-
- dx= ((float)(mx-(curarea->winx/2)))*zfac/(curarea->winx/2);
- dy= ((float)(my-(curarea->winy/2)))*zfac/(curarea->winy/2);
-
- fz= G.vd->persmat[0][3]*fp[0]+ G.vd->persmat[1][3]*fp[1]+ G.vd->persmat[2][3]*fp[2]+ G.vd->persmat[3][3];
- fz= fz/zfac;
-
- fp[0]= (G.vd->persinv[0][0]*dx + G.vd->persinv[1][0]*dy+ G.vd->persinv[2][0]*fz)-G.vd->ofs[0];
- fp[1]= (G.vd->persinv[0][1]*dx + G.vd->persinv[1][1]*dy+ G.vd->persinv[2][1]*fz)-G.vd->ofs[1];
- fp[2]= (G.vd->persinv[0][2]*dx + G.vd->persinv[1][2]*dy+ G.vd->persinv[2][2]*fz)-G.vd->ofs[2];
- }
+ fz= G.vd->persmat[0][3]*fp[0]+ G.vd->persmat[1][3]*fp[1]+ G.vd->persmat[2][3]*fp[2]+ G.vd->persmat[3][3];
+ fz= fz/zfac;
- allqueue(REDRAWVIEW3D, 1);
+ fp[0]= (G.vd->persinv[0][0]*dx + G.vd->persinv[1][0]*dy+ G.vd->persinv[2][0]*fz)-G.vd->ofs[0];
+ fp[1]= (G.vd->persinv[0][1]*dx + G.vd->persinv[1][1]*dy+ G.vd->persinv[2][1]*fz)-G.vd->ofs[1];
+ fp[2]= (G.vd->persinv[0][2]*dx + G.vd->persinv[1][2]*dy+ G.vd->persinv[2][2]*fz)-G.vd->ofs[2];
}
+ allqueue(REDRAWVIEW3D, 1);
+
if(lr_click) {
if(G.obedit->type==OB_MESH) addvert_mesh();
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) addvert_Nurb(0);
diff --git a/source/blender/src/view.c b/source/blender/src/view.c
index bd0e9f21e46..ba70a06489a 100644
--- a/source/blender/src/view.c
+++ b/source/blender/src/view.c
@@ -259,6 +259,87 @@ void project_float(float *vec, float *adr)
}
}
+void view3d_get_object_project_mat(ScrArea *area, Object *ob, float mat[4][4])
+{
+ if (area->spacetype!=SPACE_VIEW3D || !area->spacedata.first) {
+ Mat4One(mat);
+ } else {
+ View3D *vd = area->spacedata.first;
+ float tmp[4][4];
+
+ Mat4MulMat4(tmp, ob->obmat, vd->viewmat);
+ Mat4MulMat4(mat, tmp, vd->winmat1);
+ }
+}
+
+void view3d_project_short(ScrArea *area, float *vec, short *adr, float mat[4][4])
+{
+ float fx, fy, vec4[4];
+
+ adr[0]= 3200;
+ VECCOPY(vec4, vec);
+ vec4[3]= 1.0;
+
+ Mat4MulVec4fl(mat, vec4);
+
+ if( vec4[3]>BL_NEAR_CLIP ) { /* 0.001 is the NEAR clipping cutoff for picking */
+ fx= (area->winx/2)*(1 + vec4[0]/vec4[3]);
+
+ if( fx>0 && fx<area->winx) {
+
+ fy= (area->winy/2)*(1 + vec4[1]/vec4[3]);
+
+ if(fy>0.0 && fy< (float)area->winy) {
+ adr[0]= floor(fx);
+ adr[1]= floor(fy);
+ }
+ }
+ }
+}
+
+void view3d_project_short_noclip(ScrArea *area, float *vec, short *adr, float mat[4][4])
+{
+ float fx, fy, vec4[4];
+
+ adr[0]= 3200;
+ VECCOPY(vec4, vec);
+ vec4[3]= 1.0;
+
+ Mat4MulVec4fl(mat, vec4);
+
+ if( vec4[3]>BL_NEAR_CLIP ) { /* 0.001 is the NEAR clipping cutoff for picking */
+ fx= (area->winx/2)*(1 + vec4[0]/vec4[3]);
+
+ if( fx>-32700 && fx<32700) {
+
+ fy= (area->winy/2)*(1 + vec4[1]/vec4[3]);
+
+ if(fy>-32700.0 && fy<32700.0) {
+ adr[0]= floor(fx);
+ adr[1]= floor(fy);
+ }
+ }
+ }
+}
+
+void view3d_project_float(ScrArea *area, float *vec, float *adr, float mat[4][4])
+{
+ float vec4[4];
+
+ adr[0]= 3200.0;
+ VECCOPY(vec4, vec);
+ vec4[3]= 1.0;
+
+ Mat4MulVec4fl(mat, vec4);
+
+ if( vec4[3]>FLT_EPSILON ) {
+ adr[0] = (area->winx/2.0)+(area->winx/2.0)*vec4[0]/vec4[3];
+ adr[1] = (area->winy/2.0)+(area->winy/2.0)*vec4[1]/vec4[3];
+ } else {
+ adr[0] = adr[1] = 0.0;
+ }
+}
+
int boundbox_clip(float obmat[][4], BoundBox *bb)
{
/* return 1: draw */