diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-01 12:59:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-01 12:59:15 +0300 |
commit | 14c55a5828a41395257fe2e59b11c4659d9b44c0 (patch) | |
tree | a3e8f0b31c4b7e8ec628bbe932c7d8fc64a7f19c /source | |
parent | e35dab0fec2a8376a847cca91e6f2d2ccacc588f (diff) |
Cleanup: long lines
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/intern/studiolight.c | 31 |
1 files changed, 22 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c index 1f258a40f3c..6348a19d926 100644 --- a/source/blender/blenkernel/intern/studiolight.c +++ b/source/blender/blenkernel/intern/studiolight.c @@ -257,7 +257,9 @@ static void studiolight_calculate_radiance_cubemap_buffers(StudioLight *sl) sl->flag |= STUDIOLIGHT_RADIANCE_BUFFERS_CALCULATED; } -BLI_INLINE void studiolight_evaluate_radiance_buffer(ImBuf *radiance_buffer, const float normal[3], float color[3], int *hits, int xoffset, int yoffset, int zoffset, float zvalue) +BLI_INLINE void studiolight_evaluate_radiance_buffer( + ImBuf *radiance_buffer, const float normal[3], float color[3], int *hits, + int xoffset, int yoffset, int zoffset, float zvalue) { if (radiance_buffer == NULL) { return; @@ -340,7 +342,9 @@ static void studiolight_calculate_diffuse_light(StudioLight *sl) sl->flag |= STUDIOLIGHT_DIFFUSE_LIGHT_CALCULATED; } -BLI_INLINE void studiolight_evaluate_specular_radiance_buffer(ImBuf *radiance_buffer, const float specular, const float normal[3], float color[3], int *hits, int xoffset, int yoffset, int zoffset, float zvalue) +BLI_INLINE void studiolight_evaluate_specular_radiance_buffer( + ImBuf *radiance_buffer, const float specular, const float normal[3], float color[3], int *hits, + int xoffset, int yoffset, int zoffset, float zvalue) { if (radiance_buffer == NULL) { return; @@ -371,19 +375,25 @@ static void studiolight_calculate_specular_irradiance(StudioLight *sl, float col copy_v3_fl(color, 0.0f); /* back */ - studiolight_evaluate_specular_radiance_buffer(sl->radiance_cubemap_buffers[STUDIOLIGHT_Y_POS], specular, normal, color, &hits, 0, 2, 1, 0.5); + studiolight_evaluate_specular_radiance_buffer( + sl->radiance_cubemap_buffers[STUDIOLIGHT_Y_POS], specular, normal, color, &hits, 0, 2, 1, 0.5); /* front */ - studiolight_evaluate_specular_radiance_buffer(sl->radiance_cubemap_buffers[STUDIOLIGHT_Y_NEG], specular, normal, color, &hits, 0, 2, 1, -0.5); + studiolight_evaluate_specular_radiance_buffer( + sl->radiance_cubemap_buffers[STUDIOLIGHT_Y_NEG], specular, normal, color, &hits, 0, 2, 1, -0.5); /* left */ - studiolight_evaluate_specular_radiance_buffer(sl->radiance_cubemap_buffers[STUDIOLIGHT_X_POS], specular, normal, color, &hits, 1, 2, 0, 0.5); + studiolight_evaluate_specular_radiance_buffer( + sl->radiance_cubemap_buffers[STUDIOLIGHT_X_POS], specular, normal, color, &hits, 1, 2, 0, 0.5); /* right */ - studiolight_evaluate_specular_radiance_buffer(sl->radiance_cubemap_buffers[STUDIOLIGHT_X_NEG], specular, normal, color, &hits, 1, 2, 0, -0.5); + studiolight_evaluate_specular_radiance_buffer( + sl->radiance_cubemap_buffers[STUDIOLIGHT_X_NEG], specular, normal, color, &hits, 1, 2, 0, -0.5); /* top */ - studiolight_evaluate_specular_radiance_buffer(sl->radiance_cubemap_buffers[STUDIOLIGHT_Z_POS], specular, normal, color, &hits, 0, 1, 2, 0.5); + studiolight_evaluate_specular_radiance_buffer( + sl->radiance_cubemap_buffers[STUDIOLIGHT_Z_POS], specular, normal, color, &hits, 0, 1, 2, 0.5); /* bottom */ - studiolight_evaluate_specular_radiance_buffer(sl->radiance_cubemap_buffers[STUDIOLIGHT_Z_NEG], specular, normal, color, &hits, 0, 1, 2, -0.5); + studiolight_evaluate_specular_radiance_buffer( + sl->radiance_cubemap_buffers[STUDIOLIGHT_Z_NEG], specular, normal, color, &hits, 0, 1, 2, -0.5); if (hits) { mul_v3_fl(color, specular / hits); @@ -412,7 +422,10 @@ static void studiolight_calculate_irradiance_equirectangular_image(StudioLight * color += 4; } } - sl->equirectangular_irradiance_buffer = IMB_allocFromBuffer(NULL, colbuf, STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_WIDTH, STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_HEIGHT); + sl->equirectangular_irradiance_buffer = IMB_allocFromBuffer( + NULL, colbuf, + STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_WIDTH, + STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_HEIGHT); MEM_freeN(colbuf); #if 0 IMB_saveiff(sl->equirectangular_irradiance_buffer, "/tmp/studiolight_specular_irradiance.png", IB_rectfloat); |