Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2022-01-27 16:56:10 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-01-27 16:56:10 +0300
commit1f2b3cdd73039e951afec1af75ea89b640e8099b (patch)
tree228b99dcc2927716cfe39b0ca08f8bcf9bc73ef8 /source
parent032baf06f31063c956ab818a927200241529fa99 (diff)
Comment eevee_raytrace_resolve_lib out to avoid compilation errors for now
Diffstat (limited to 'source')
-rw-r--r--source/blender/draw/CMakeLists.txt2
-rw-r--r--source/blender/draw/engines/eevee/eevee_shader.cc6
-rw-r--r--source/blender/draw/engines/eevee/shaders/eevee_raytrace_denoise_comp.glsl2
3 files changed, 4 insertions, 6 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index f8741ea48c4..30c08489bff 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -271,8 +271,6 @@ set(LIB
)
set(GLSL_SRC
- ${EEVEE_BUILD_DIR}/shaders/eevee_raytrace_resolve_lib.glsl
-
engines/eevee/shaders/eevee_bsdf_lib.glsl
engines/eevee/shaders/eevee_bsdf_microfacet_lib.glsl
engines/eevee/shaders/eevee_bsdf_sampling_lib.glsl
diff --git a/source/blender/draw/engines/eevee/eevee_shader.cc b/source/blender/draw/engines/eevee/eevee_shader.cc
index e04e3d0bd21..ff3a668d474 100644
--- a/source/blender/draw/engines/eevee/eevee_shader.cc
+++ b/source/blender/draw/engines/eevee/eevee_shader.cc
@@ -110,7 +110,7 @@ extern char datatoc_eevee_raytrace_denoise_comp_glsl[];
extern char datatoc_eevee_raytrace_raygen_frag_glsl[];
extern char datatoc_eevee_raytrace_raygen_lib_glsl[];
extern char datatoc_eevee_raytrace_resolve_frag_glsl[];
-extern char datatoc_eevee_raytrace_resolve_lib_glsl[];
+// extern char datatoc_eevee_raytrace_resolve_lib_glsl[];
extern char datatoc_eevee_raytrace_trace_lib_glsl[];
extern char datatoc_eevee_sampling_lib_glsl[];
extern char datatoc_eevee_shadow_debug_frag_glsl[];
@@ -177,7 +177,7 @@ ShaderModule::ShaderModule()
/* NOTE: These need to be ordered by dependencies. */
DRW_SHADER_LIB_ADD(shader_lib_, common_debug_lib);
DRW_SHADER_LIB_ADD(shader_lib_, common_math_lib);
- DRW_shader_library_add_file(shader_lib_, shared_lib_.c_str(), "eevee_shader_shared.hh");
+ // DRW_shader_library_add_file(shader_lib_, shared_lib_.c_str(), "eevee_shader_shared.hh");
DRW_SHADER_LIB_ADD(shader_lib_, common_math_geom_lib);
DRW_SHADER_LIB_ADD(shader_lib_, common_hair_lib);
DRW_SHADER_LIB_ADD(shader_lib_, common_view_lib);
@@ -219,7 +219,7 @@ ShaderModule::ShaderModule()
DRW_SHADER_LIB_ADD(shader_lib_, eevee_motion_blur_lib);
DRW_SHADER_LIB_ADD(shader_lib_, eevee_raytrace_trace_lib);
DRW_SHADER_LIB_ADD(shader_lib_, eevee_raytrace_raygen_lib);
- DRW_SHADER_LIB_ADD(shader_lib_, eevee_raytrace_resolve_lib);
+ // DRW_SHADER_LIB_ADD(shader_lib_, eevee_raytrace_resolve_lib);
DRW_SHADER_LIB_ADD(shader_lib_, eevee_surface_lib);
DRW_SHADER_LIB_ADD(shader_lib_, eevee_surface_velocity_lib);
diff --git a/source/blender/draw/engines/eevee/shaders/eevee_raytrace_denoise_comp.glsl b/source/blender/draw/engines/eevee/shaders/eevee_raytrace_denoise_comp.glsl
index 96718358f6a..8faa62c7a2f 100644
--- a/source/blender/draw/engines/eevee/shaders/eevee_raytrace_denoise_comp.glsl
+++ b/source/blender/draw/engines/eevee/shaders/eevee_raytrace_denoise_comp.glsl
@@ -17,7 +17,7 @@
#pragma BLENDER_REQUIRE(common_view_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_bsdf_microfacet_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_gbuffer_lib.glsl)
-#pragma BLENDER_REQUIRE(eevee_raytrace_resolve_lib.glsl)
+#pragma BLENDER_EQUIRE(eevee_raytrace_resolve_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_sampling_lib.glsl)
#pragma BLENDER_REQUIRE(eevee_shader_shared.hh)