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author | Jeroen Bakker <j.bakker@atmind.nl> | 2020-03-24 16:02:16 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2020-03-24 16:02:16 +0300 |
commit | b759857825b80af98621c2ff4b52f106ab79576c (patch) | |
tree | 084e94f0a8dd24b40cf81355eb46e02d5b4af0fd /source | |
parent | 88adfc7e5467e6f027c2bc59bc8753de04b7cd9d (diff) |
Revert "Fix T74782: WorkBench TAA Artifacts During Painting/Drawing"
This reverts commit 58ac113b76d950c72c7319094f7e6cc61c70dc59.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_effect_antialiasing.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c index 05ce4c8395b..3050093062f 100644 --- a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c +++ b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c @@ -422,7 +422,6 @@ void workbench_antialiasing_draw_pass(WORKBENCH_Data *vedata) * If TAA accumulation is finished, we only blit the result. */ - const bool taa_finished = (wpd->taa_sample >= wpd->taa_sample_len) && wpd->taa_sample_len > 1; if (wpd->taa_sample == 0) { /* In playback mode, we are sure the next redraw will not use the same viewmatrix. * In this case no need to save the depth buffer. */ @@ -441,9 +440,6 @@ void workbench_antialiasing_draw_pass(WORKBENCH_Data *vedata) if (workbench_in_front_history_needed(vedata)) { GPU_framebuffer_blit(fbl->antialiasing_in_front_fb, 0, dfbl->in_front_fb, 0, GPU_DEPTH_BIT); } - if (taa_finished) { - return; - } } if (!DRW_state_is_image_render() || wpd->taa_sample + 1 == wpd->taa_sample_len) { |