diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-02-17 21:22:37 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-02-17 21:22:37 +0400 |
commit | e097a188dadc6d46364dd95034dc7030f1da4bec (patch) | |
tree | 290b08e1f943360eb988543899e1b8f82b6c4462 /source | |
parent | 29f0ff718b575fc1ff08bc78a6fa409446de53c7 (diff) |
Revert part of own recent header cleanup: pivot and manipulators in fact makes sense in particle edit mode.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 8acfd43f3ed..1df0b3a8a4e 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -493,8 +493,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) /* mode */ if(ob) { v3d->modeselect = ob->mode; - is_paint = ELEM5(ob->mode, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT, - OB_MODE_TEXTURE_PAINT, OB_MODE_PARTICLE_EDIT); + is_paint = ELEM4(ob->mode, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT,OB_MODE_TEXTURE_PAINT); } else { v3d->modeselect = OB_MODE_OBJECT; |