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authorPatrick Mours <pmours@nvidia.com>2022-04-12 19:08:25 +0300
committerPatrick Mours <pmours@nvidia.com>2022-04-13 13:24:21 +0300
commitc31b89e76e0d216fc7b8807aa8ccd815b30ed93d (patch)
tree29dde38264c83ed9588e02322ff9d6a9c75ee872 /source
parent3a88f151c49f820ebb1589377958b397b1d9b96c (diff)
Cycles: Add support for "stageMetersPerUnit" Hydra render setting
This can be useful to match transforms to what native Cycles would see in Blender, as USD typically uses centimeters, but Blender uses meters. This patch also fixes the hardcoded focal length multiplicator, which is now using the same units as everything else. Default of "stageMetersPerUnit" is 0.01 to match the USD default of centimeters. Differential Revision: https://developer.blender.org/D14630
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