Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2019-01-04 17:57:44 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-01-04 17:58:41 +0300
commitb69cbe7d8759e604e34d81a9ddc90d8167751f33 (patch)
tree226fb926b8dc81e5f31b2e7b69f1b99356dae8bf /source
parentbfac8a429c7fd34daf562bb4af4146735baf9e98 (diff)
Fix T60124: Multires modifier not reading data from external files
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_subdiv.h30
-rw-r--r--source/blender/blenkernel/BKE_subdiv_eval.h12
-rw-r--r--source/blender/blenkernel/intern/subdiv_displacement_multires.c35
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c12
4 files changed, 60 insertions, 29 deletions
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 0a09d3528b4..70572d30819 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -88,8 +88,7 @@ typedef struct SubdivStats {
struct {
/* Time spend on creating topology refiner, which includes time
* spend on conversion from Blender data to OpenSubdiv data, and
- * time spend on topology orientation on OpenSubdiv C-API side.
- */
+ * time spend on topology orientation on OpenSubdiv C-API side. */
double topology_refiner_creation_time;
/* Total time spent in BKE_subdiv_to_mesh(). */
double subdiv_to_mesh_time;
@@ -108,13 +107,19 @@ typedef struct SubdivStats {
};
/* Per-value timestamp on when corresponding BKE_subdiv_stats_begin() was
- * called.
- */
+ * called. */
double begin_timestamp_[NUM_SUBDIV_STATS_VALUES];
} SubdivStats;
/* Functor which evaluates dispalcement at a given (u, v) of given ptex face. */
typedef struct SubdivDisplacement {
+ /* Initialize displacement evaluator.
+ *
+ * Is called right before evaluation is actually needed. This allows to do
+ * some lazy initialization, like allocate evaluator from a main thread but
+ * then do actual evaluation from background job. */
+ void (*initialize)(struct SubdivDisplacement *displacement);
+
/* Return displacement which is to be added to the original coordinate.
*
* NOTE: This function is supposed to return "continuous" displacement for
@@ -124,8 +129,7 @@ typedef struct SubdivDisplacement {
* displacement grids if needed.
*
* Averaging of displacement for vertices created for over coarse vertices
- * and edges is done by subdiv code.
- */
+ * and edges is done by subdiv code. */
void (*eval_displacement)(struct SubdivDisplacement *displacement,
const int ptex_face_index,
const float u, const float v,
@@ -142,8 +146,7 @@ typedef struct SubdivDisplacement {
* It does not specify storage, memory layout or anything else.
* It is possible to create different storages (like, grid based CPU side
* buffers, GPU subdivision mesh, CPU side fully qualified mesh) from the same
- * Subdiv structure.
- */
+ * Subdiv structure. */
typedef struct Subdiv {
/* Settings this subdivision surface is created for.
*
@@ -152,8 +155,7 @@ typedef struct Subdiv {
SubdivSettings settings;
/* Topology refiner includes all the glue logic to feed Blender side
* topology to OpenSubdiv. It can be shared by both evaluator and GL mesh
- * drawer.
- */
+ * drawer. */
struct OpenSubdiv_TopologyRefiner *topology_refiner;
/* CPU side evaluator. */
struct OpenSubdiv_Evaluator *evaluator;
@@ -200,7 +202,7 @@ void BKE_subdiv_free(Subdiv *subdiv);
void BKE_subdiv_displacement_attach_from_multires(
Subdiv *subdiv,
- const struct Mesh *mesh,
+ struct Mesh *mesh,
const struct MultiresModifierData *mmd);
void BKE_subdiv_displacement_detach(Subdiv *subdiv);
@@ -212,8 +214,7 @@ int *BKE_subdiv_face_ptex_offset_get(Subdiv *subdiv);
/* ============================= VARIOUS HELPERS ============================ */
/* For a given (ptex_u, ptex_v) within a ptex face get corresponding
- * (grid_u, grid_v) within a grid.
- */
+ * (grid_u, grid_v) within a grid. */
BLI_INLINE void BKE_subdiv_ptex_face_uv_to_grid_uv(
const float ptex_u, const float ptex_v,
float *r_grid_u, float *r_grid_v);
@@ -226,8 +227,7 @@ BLI_INLINE int BKE_subdiv_grid_size_from_level(const int level);
/* Simplified version of mdisp_rot_face_to_crn, only handles quad and
* works in normalized coordinates.
*
- * NOTE: Output coordinates are in ptex coordinates.
- */
+ * NOTE: Output coordinates are in ptex coordinates. */
BLI_INLINE int BKE_subdiv_rotate_quad_to_corner(
const float u, const float v,
float *r_u, float *r_v);
diff --git a/source/blender/blenkernel/BKE_subdiv_eval.h b/source/blender/blenkernel/BKE_subdiv_eval.h
index 0ea5c978e62..b743c759ace 100644
--- a/source/blender/blenkernel/BKE_subdiv_eval.h
+++ b/source/blender/blenkernel/BKE_subdiv_eval.h
@@ -42,6 +42,12 @@ bool BKE_subdiv_eval_begin(struct Subdiv *subdiv);
bool BKE_subdiv_eval_update_from_mesh(struct Subdiv *subdiv,
const struct Mesh *mesh);
+/* Makes sure displacement evaluator is initialized.
+ *
+ * NOTE: This function must be called once before evaluating displacement or
+ * final surface position. */
+void BKE_subdiv_eval_init_displacement(struct Subdiv *subdiv);
+
/* Single point queries. */
void BKE_subdiv_eval_limit_point(
@@ -77,8 +83,7 @@ void BKE_subdiv_eval_face_varying(
* TODO(sergey): This is currently used together with
* BKE_subdiv_eval_final_point() which cas easily evaluate derivatives.
* Would be nice to have dispalcement evaluation function which does not require
- * knowing derivatives ahead of a time.
- */
+ * knowing derivatives ahead of a time. */
void BKE_subdiv_eval_displacement(
struct Subdiv *subdiv,
const int ptex_face_index,
@@ -96,8 +101,7 @@ void BKE_subdiv_eval_final_point(
*
* Will evaluate patch at uniformly distributed (u, v) coordinates on a grid
* of given resolution, producing resolution^2 evaluation points. The order
- * goes as u in rows, v in columns.
- */
+ * goes as u in rows, v in columns. */
void BKE_subdiv_eval_limit_patch_resolution_point(
struct Subdiv *subdiv,
diff --git a/source/blender/blenkernel/intern/subdiv_displacement_multires.c b/source/blender/blenkernel/intern/subdiv_displacement_multires.c
index 5744ac3ca0d..d6865e1826f 100644
--- a/source/blender/blenkernel/intern/subdiv_displacement_multires.c
+++ b/source/blender/blenkernel/intern/subdiv_displacement_multires.c
@@ -49,20 +49,23 @@ typedef struct PolyCornerIndex {
typedef struct MultiresDisplacementData {
int grid_size;
+ /* Mesh is used to read external displacement. */
+ Mesh *mesh;
const MPoly *mpoly;
const MDisps *mdisps;
/* Indexed by ptex face index, contains polygon/corner which corresponds
* to it.
*
* NOTE: For quad polygon this is an index of first corner only, since
- * there we only have one ptex.
- */
+ * there we only have one ptex. */
PolyCornerIndex *ptex_poly_corner;
+ /* Sanity check, is used in debug builds.
+ * Controls that initialize() was called prior to eval_displacement(). */
+ bool is_initialized;
} MultiresDisplacementData;
/* Denotes which grid to use to average value of the displacement read from the
- * grid which corresponds to the ptex face.
- */
+ * grid which corresponds to the ptex face. */
typedef enum eAverageWith {
AVERAGE_WITH_NONE,
AVERAGE_WITH_ALL,
@@ -238,6 +241,16 @@ static void average_displacement(SubdivDisplacement *displacement,
}
}
+static void initialize(SubdivDisplacement *displacement)
+{
+ MultiresDisplacementData *data = displacement->user_data;
+ Mesh *mesh = data->mesh;
+ /* Make sure external displacement is read. */
+ CustomData_external_read(
+ &mesh->ldata, &mesh->id, CD_MASK_MDISPS, mesh->totloop);
+ data->is_initialized = true;
+}
+
static void eval_displacement(SubdivDisplacement *displacement,
const int ptex_face_index,
const float u, const float v,
@@ -245,6 +258,7 @@ static void eval_displacement(SubdivDisplacement *displacement,
float r_D[3])
{
MultiresDisplacementData *data = displacement->user_data;
+ BLI_assert(data->is_initialized);
const int grid_size = data->grid_size;
/* Get displacement in tangent space. */
const MDisps *displacement_grid;
@@ -254,8 +268,7 @@ static void eval_displacement(SubdivDisplacement *displacement,
&displacement_grid,
&grid_u, &grid_v);
/* Read displacement from the current displacement grid and see if any
- * averaging is needed.
- */
+ * averaging is needed. */
float tangent_D[3];
eAverageWith average_with =
read_displacement_grid(displacement_grid, grid_size,
@@ -279,8 +292,7 @@ static void free_displacement(SubdivDisplacement *displacement)
}
/* TODO(sergey): This seems to be generally used information, which almost
- * worth adding to a subdiv itself, with possible cache of the value.
- */
+ * worth adding to a subdiv itself, with possible cache of the value. */
static int count_num_ptex_faces(const Mesh *mesh)
{
int num_ptex_faces = 0;
@@ -323,25 +335,28 @@ static void displacement_data_init_mapping(SubdivDisplacement *displacement,
}
static void displacement_init_data(SubdivDisplacement *displacement,
- const Mesh *mesh,
+ Mesh *mesh,
const MultiresModifierData *mmd)
{
MultiresDisplacementData *data = displacement->user_data;
data->grid_size = BKE_subdiv_grid_size_from_level(mmd->totlvl);
+ data->mesh = mesh;
data->mpoly = mesh->mpoly;
data->mdisps = CustomData_get_layer(&mesh->ldata, CD_MDISPS);
+ data->is_initialized = false;
displacement_data_init_mapping(displacement, mesh);
}
static void displacement_init_functions(SubdivDisplacement *displacement)
{
+ displacement->initialize = initialize;
displacement->eval_displacement = eval_displacement;
displacement->free = free_displacement;
}
void BKE_subdiv_displacement_attach_from_multires(
Subdiv *subdiv,
- const Mesh *mesh,
+ Mesh *mesh,
const MultiresModifierData *mmd)
{
/* Make sure we don't have previously assigned displacement. */
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index f4a9e1a95fd..7043edc7fc9 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -64,6 +64,7 @@ bool BKE_subdiv_eval_begin(Subdiv *subdiv)
else {
/* TODO(sergey): Check for topology change. */
}
+ BKE_subdiv_eval_init_displacement(subdiv);
return true;
}
@@ -159,6 +160,17 @@ bool BKE_subdiv_eval_update_from_mesh(Subdiv *subdiv, const Mesh *mesh)
return true;
}
+void BKE_subdiv_eval_init_displacement(Subdiv *subdiv)
+{
+ if (subdiv->displacement_evaluator == NULL) {
+ return;
+ }
+ if (subdiv->displacement_evaluator->initialize == NULL) {
+ return;
+ }
+ subdiv->displacement_evaluator->initialize(subdiv->displacement_evaluator);
+}
+
/* ========================== Single point queries ========================== */
void BKE_subdiv_eval_limit_point(