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authorSergey Sharybin <sergey.vfx@gmail.com>2012-05-07 10:32:14 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-05-07 10:32:14 +0400
commitd881f9225c8bd8ddcf7005a7fb1afcdf6c8c071e (patch)
treee2a321a84459c3016ce12cdf7f035c8bc3d6cad5 /source
parentd7f214b58181189518f1a3db18b5a8d629c3834c (diff)
Style cleanup in readfile versioning files
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenloader/intern/versioning_250.c1664
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c2390
2 files changed, 2082 insertions, 1972 deletions
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index ebbfbd32cb5..8a8705532cb 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -25,10 +25,10 @@
*
*/
-/** \file blender/blenloader/intern/readfile_250.c
+/** \file blender/blenloader/intern/versioning_250.c
* \ingroup blenloader
*/
-
+
#include "zlib.h"
#ifndef WIN32
@@ -111,20 +111,20 @@
/* 2.50 patch */
static void area_add_header_region(ScrArea *sa, ListBase *lb)
{
- ARegion *ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
-
+ ARegion *ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
+
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_HEADER;
- if (sa->headertype==HEADERDOWN)
- ar->alignment= RGN_ALIGN_BOTTOM;
+ ar->regiontype = RGN_TYPE_HEADER;
+ if (sa->headertype == HEADERDOWN)
+ ar->alignment = RGN_ALIGN_BOTTOM;
else
- ar->alignment= RGN_ALIGN_TOP;
-
+ ar->alignment = RGN_ALIGN_TOP;
+
/* initialize view2d data for header region, to allow panning */
/* is copy from ui_view2d.c */
ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
ar->v2d.keepofs = V2D_LOCKOFS_Y;
- ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
+ ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y;
ar->v2d.flag = (V2D_PIXELOFS_X|V2D_PIXELOFS_Y);
}
@@ -133,23 +133,23 @@ static void sequencer_init_preview_region(ARegion* ar)
{
// XXX a bit ugly still, copied from space_sequencer
/* NOTE: if you change values here, also change them in space_sequencer.c, sequencer_new */
- ar->regiontype= RGN_TYPE_PREVIEW;
- ar->alignment= RGN_ALIGN_TOP;
+ ar->regiontype = RGN_TYPE_PREVIEW;
+ ar->alignment = RGN_ALIGN_TOP;
ar->flag |= RGN_FLAG_HIDDEN;
- ar->v2d.keepzoom= V2D_KEEPASPECT | V2D_KEEPZOOM;
- ar->v2d.minzoom= 0.00001f;
- ar->v2d.maxzoom= 100000.0f;
+ ar->v2d.keepzoom = V2D_KEEPASPECT | V2D_KEEPZOOM;
+ ar->v2d.minzoom = 0.00001f;
+ ar->v2d.maxzoom = 100000.0f;
ar->v2d.tot.xmin = -960.0f; /* 1920 width centered */
ar->v2d.tot.ymin = -540.0f; /* 1080 height centered */
ar->v2d.tot.xmax = 960.0f;
ar->v2d.tot.ymax = 540.0f;
- ar->v2d.min[0]= 0.0f;
- ar->v2d.min[1]= 0.0f;
- ar->v2d.max[0]= 12000.0f;
- ar->v2d.max[1]= 12000.0f;
- ar->v2d.cur= ar->v2d.tot;
- ar->v2d.align= V2D_ALIGN_FREE; // (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y);
- ar->v2d.keeptot= V2D_KEEPTOT_FREE;
+ ar->v2d.min[0] = 0.0f;
+ ar->v2d.min[1] = 0.0f;
+ ar->v2d.max[0] = 12000.0f;
+ ar->v2d.max[1] = 12000.0f;
+ ar->v2d.cur = ar->v2d.tot;
+ ar->v2d.align = V2D_ALIGN_FREE; // (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y);
+ ar->v2d.keeptot = V2D_KEEPTOT_FREE;
}
static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
@@ -161,271 +161,271 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
/* first channels for ipo action nla... */
switch (sl->spacetype) {
case SPACE_IPO:
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
- ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
-
- // for some reason, this doesn't seem to go auto like for NLA...
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ ar->regiontype = RGN_TYPE_CHANNELS;
+ ar->alignment = RGN_ALIGN_LEFT;
+ ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
+
+ /* for some reason, this doesn't seem to go auto like for NLA... */
+ ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_RIGHT;
- ar->v2d.scroll= V2D_SCROLL_RIGHT;
+ ar->regiontype = RGN_TYPE_UI;
+ ar->alignment = RGN_ALIGN_RIGHT;
+ ar->v2d.scroll = V2D_SCROLL_RIGHT;
ar->v2d.flag = RGN_FLAG_HIDDEN;
break;
-
+
case SPACE_ACTION:
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
- ar->v2d.scroll= V2D_SCROLL_BOTTOM;
+ ar->regiontype = RGN_TYPE_CHANNELS;
+ ar->alignment = RGN_ALIGN_LEFT;
+ ar->v2d.scroll = V2D_SCROLL_BOTTOM;
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
break;
-
+
case SPACE_NLA:
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
- ar->v2d.scroll= V2D_SCROLL_BOTTOM;
+ ar->regiontype = RGN_TYPE_CHANNELS;
+ ar->alignment = RGN_ALIGN_LEFT;
+ ar->v2d.scroll = V2D_SCROLL_BOTTOM;
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
-
- // for some reason, some files still don't get this auto
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+
+ /* for some reason, some files still don't get this auto */
+ ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_RIGHT;
- ar->v2d.scroll= V2D_SCROLL_RIGHT;
+ ar->regiontype = RGN_TYPE_UI;
+ ar->alignment = RGN_ALIGN_RIGHT;
+ ar->v2d.scroll = V2D_SCROLL_RIGHT;
ar->v2d.flag = RGN_FLAG_HIDDEN;
break;
-
+
case SPACE_NODE:
- ar= MEM_callocN(sizeof(ARegion), "nodetree area for node");
+ ar = MEM_callocN(sizeof(ARegion), "nodetree area for node");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_LEFT;
+ ar->regiontype = RGN_TYPE_UI;
+ ar->alignment = RGN_ALIGN_LEFT;
ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
/* temporarily hide it */
ar->flag = RGN_FLAG_HIDDEN;
break;
case SPACE_FILE:
- ar= MEM_callocN(sizeof(ARegion), "nodetree area for node");
+ ar = MEM_callocN(sizeof(ARegion), "nodetree area for node");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
+ ar->regiontype = RGN_TYPE_CHANNELS;
+ ar->alignment = RGN_ALIGN_LEFT;
- ar= MEM_callocN(sizeof(ARegion), "ui area for file");
+ ar = MEM_callocN(sizeof(ARegion), "ui area for file");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_TOP;
+ ar->regiontype = RGN_TYPE_UI;
+ ar->alignment = RGN_ALIGN_TOP;
break;
case SPACE_SEQ:
- ar_main = (ARegion*)lb->first;
+ ar_main = (ARegion*) lb->first;
for (; ar_main; ar_main = ar_main->next) {
if (ar_main->regiontype == RGN_TYPE_WINDOW)
break;
}
- ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer");
+ ar = MEM_callocN(sizeof(ARegion), "preview area for sequencer");
BLI_insertlinkbefore(lb, ar_main, ar);
sequencer_init_preview_region(ar);
break;
case SPACE_VIEW3D:
/* toolbar */
- ar= MEM_callocN(sizeof(ARegion), "toolbar for view3d");
-
+ ar = MEM_callocN(sizeof(ARegion), "toolbar for view3d");
+
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_TOOLS;
- ar->alignment= RGN_ALIGN_LEFT;
+ ar->regiontype = RGN_TYPE_TOOLS;
+ ar->alignment = RGN_ALIGN_LEFT;
ar->flag = RGN_FLAG_HIDDEN;
-
+
/* tool properties */
- ar= MEM_callocN(sizeof(ARegion), "tool properties for view3d");
-
+ ar = MEM_callocN(sizeof(ARegion), "tool properties for view3d");
+
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_TOOL_PROPS;
- ar->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
+ ar->regiontype = RGN_TYPE_TOOL_PROPS;
+ ar->alignment = RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
ar->flag = RGN_FLAG_HIDDEN;
-
+
/* buttons/list view */
- ar= MEM_callocN(sizeof(ARegion), "buttons for view3d");
-
+ ar = MEM_callocN(sizeof(ARegion), "buttons for view3d");
+
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_RIGHT;
+ ar->regiontype = RGN_TYPE_UI;
+ ar->alignment = RGN_ALIGN_RIGHT;
ar->flag = RGN_FLAG_HIDDEN;
#if 0
case SPACE_BUTS:
/* context UI region */
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_RIGHT;
-
+ ar->regiontype = RGN_TYPE_UI;
+ ar->alignment = RGN_ALIGN_RIGHT;
+
break;
#endif
}
}
/* main region */
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
-
+ ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
+
BLI_addtail(lb, ar);
- ar->winrct= sa->totrct;
-
- ar->regiontype= RGN_TYPE_WINDOW;
-
+ ar->winrct = sa->totrct;
+
+ ar->regiontype = RGN_TYPE_WINDOW;
+
if (sl) {
/* if active spacetype has view2d data, copy that over to main region */
/* and we split view3d */
switch (sl->spacetype) {
case SPACE_VIEW3D:
blo_do_versions_view3d_split_250((View3D *)sl, lb);
- break;
-
+ break;
+
case SPACE_OUTLINER:
- {
- SpaceOops *soops= (SpaceOops *)sl;
-
- memcpy(&ar->v2d, &soops->v2d, sizeof(View2D));
-
- ar->v2d.scroll &= ~V2D_SCROLL_LEFT;
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
- ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
- ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT);
- ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
- ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f;
- //ar->v2d.flag |= V2D_IS_INITIALISED;
- }
+ {
+ SpaceOops *soops = (SpaceOops *)sl;
+
+ memcpy(&ar->v2d, &soops->v2d, sizeof(View2D));
+
+ ar->v2d.scroll &= ~V2D_SCROLL_LEFT;
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
+ ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
+ ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT);
+ ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
+ ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f;
+ //ar->v2d.flag |= V2D_IS_INITIALISED;
+ }
break;
case SPACE_TIME:
- {
- SpaceTime *stime= (SpaceTime *)sl;
- memcpy(&ar->v2d, &stime->v2d, sizeof(View2D));
-
- ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;
- ar->v2d.keepofs |= V2D_LOCKOFS_Y;
- ar->v2d.keepzoom |= V2D_LOCKZOOM_Y;
- ar->v2d.tot.ymin = ar->v2d.cur.ymin = -10.0;
- ar->v2d.min[1]= ar->v2d.max[1]= 20.0;
- }
+ {
+ SpaceTime *stime = (SpaceTime *)sl;
+ memcpy(&ar->v2d, &stime->v2d, sizeof(View2D));
+
+ ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;
+ ar->v2d.keepofs |= V2D_LOCKOFS_Y;
+ ar->v2d.keepzoom |= V2D_LOCKZOOM_Y;
+ ar->v2d.tot.ymin = ar->v2d.cur.ymin = -10.0;
+ ar->v2d.min[1] = ar->v2d.max[1] = 20.0;
+ }
break;
case SPACE_IPO:
- {
- SpaceIpo *sipo= (SpaceIpo *)sl;
- memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D));
-
- /* init mainarea view2d */
- ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
-
- ar->v2d.min[0]= FLT_MIN;
- ar->v2d.min[1]= FLT_MIN;
-
- ar->v2d.max[0]= MAXFRAMEF;
- ar->v2d.max[1]= FLT_MAX;
-
- //ar->v2d.flag |= V2D_IS_INITIALISED;
- break;
- }
+ {
+ SpaceIpo *sipo = (SpaceIpo *)sl;
+ memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D));
+
+ /* init mainarea view2d */
+ ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
+
+ ar->v2d.min[0] = FLT_MIN;
+ ar->v2d.min[1] = FLT_MIN;
+
+ ar->v2d.max[0] = MAXFRAMEF;
+ ar->v2d.max[1] = FLT_MAX;
+
+ //ar->v2d.flag |= V2D_IS_INITIALISED;
+ break;
+ }
case SPACE_NLA:
- {
- SpaceNla *snla= (SpaceNla *)sl;
- memcpy(&ar->v2d, &snla->v2d, sizeof(View2D));
-
- ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f;
- ar->v2d.tot.ymax = 0.0f;
-
- ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
- ar->v2d.align = V2D_ALIGN_NO_POS_Y;
- ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
- break;
- }
+ {
+ SpaceNla *snla = (SpaceNla *)sl;
+ memcpy(&ar->v2d, &snla->v2d, sizeof(View2D));
+
+ ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f;
+ ar->v2d.tot.ymax = 0.0f;
+
+ ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
+ ar->v2d.align = V2D_ALIGN_NO_POS_Y;
+ ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
+ break;
+ }
case SPACE_ACTION:
- {
- SpaceAction *saction= (SpaceAction *)sl;
-
- /* we totally reinit the view for the Action Editor, as some old instances had some weird cruft set */
- ar->v2d.tot.xmin = -20.0f;
- ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f;
- ar->v2d.tot.xmax = (float)((sa->winx > 120)? (sa->winx) : 120);
- ar->v2d.tot.ymax = 0.0f;
-
- ar->v2d.cur= ar->v2d.tot;
-
- ar->v2d.min[0]= 0.0f;
- ar->v2d.min[1]= 0.0f;
-
- ar->v2d.max[0]= MAXFRAMEF;
- ar->v2d.max[1]= FLT_MAX;
-
- ar->v2d.minzoom= 0.01f;
- ar->v2d.maxzoom= 50;
- ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
- ar->v2d.keepzoom= V2D_LOCKZOOM_Y;
- ar->v2d.align= V2D_ALIGN_NO_POS_Y;
- ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
-
- /* for old files with ShapeKey editors open + an action set, clear the action as
- * it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit
- * only shows ShapeKey-rooted actions only)
- */
- if (saction->mode == SACTCONT_SHAPEKEY)
- saction->action = NULL;
- break;
- }
+ {
+ SpaceAction *saction = (SpaceAction *) sl;
+
+ /* we totally reinit the view for the Action Editor, as some old instances had some weird cruft set */
+ ar->v2d.tot.xmin = -20.0f;
+ ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f;
+ ar->v2d.tot.xmax = (float)((sa->winx > 120)? (sa->winx) : 120);
+ ar->v2d.tot.ymax = 0.0f;
+
+ ar->v2d.cur = ar->v2d.tot;
+
+ ar->v2d.min[0] = 0.0f;
+ ar->v2d.min[1] = 0.0f;
+
+ ar->v2d.max[0] = MAXFRAMEF;
+ ar->v2d.max[1] = FLT_MAX;
+
+ ar->v2d.minzoom = 0.01f;
+ ar->v2d.maxzoom = 50;
+ ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
+ ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
+ ar->v2d.align = V2D_ALIGN_NO_POS_Y;
+ ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+
+ /* for old files with ShapeKey editors open + an action set, clear the action as
+ * it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit
+ * only shows ShapeKey-rooted actions only)
+ */
+ if (saction->mode == SACTCONT_SHAPEKEY)
+ saction->action = NULL;
+ break;
+ }
case SPACE_SEQ:
- {
- SpaceSeq *sseq= (SpaceSeq *)sl;
- memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D));
-
- ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
- ar->v2d.align= V2D_ALIGN_NO_NEG_Y;
- ar->v2d.flag |= V2D_IS_INITIALISED;
- break;
- }
+ {
+ SpaceSeq *sseq = (SpaceSeq *)sl;
+ memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D));
+
+ ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
+ ar->v2d.align = V2D_ALIGN_NO_NEG_Y;
+ ar->v2d.flag |= V2D_IS_INITIALISED;
+ break;
+ }
case SPACE_NODE:
- {
- SpaceNode *snode= (SpaceNode *)sl;
- memcpy(&ar->v2d, &snode->v2d, sizeof(View2D));
-
- ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
- ar->v2d.keepzoom= V2D_LIMITZOOM|V2D_KEEPASPECT;
- break;
- }
+ {
+ SpaceNode *snode = (SpaceNode *)sl;
+ memcpy(&ar->v2d, &snode->v2d, sizeof(View2D));
+
+ ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
+ ar->v2d.keepzoom = V2D_LIMITZOOM|V2D_KEEPASPECT;
+ break;
+ }
case SPACE_BUTS:
- {
- SpaceButs *sbuts= (SpaceButs *)sl;
- memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D));
-
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
- break;
- }
+ {
+ SpaceButs *sbuts = (SpaceButs *)sl;
+ memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D));
+
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
+ break;
+ }
case SPACE_FILE:
- {
- // SpaceFile *sfile= (SpaceFile *)sl;
- ar->v2d.tot.xmin = ar->v2d.tot.ymin = 0;
- ar->v2d.tot.xmax = ar->winx;
- ar->v2d.tot.ymax = ar->winy;
- ar->v2d.cur = ar->v2d.tot;
- ar->regiontype= RGN_TYPE_WINDOW;
- ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
- ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
- ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
- break;
- }
+ {
+ // SpaceFile *sfile = (SpaceFile *)sl;
+ ar->v2d.tot.xmin = ar->v2d.tot.ymin = 0;
+ ar->v2d.tot.xmax = ar->winx;
+ ar->v2d.tot.ymax = ar->winy;
+ ar->v2d.cur = ar->v2d.tot;
+ ar->regiontype = RGN_TYPE_WINDOW;
+ ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
+ ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
+ ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
+ break;
+ }
case SPACE_TEXT:
- {
- SpaceText *st= (SpaceText *)sl;
- st->flags |= ST_FIND_WRAP;
- }
+ {
+ SpaceText *st = (SpaceText *)sl;
+ st->flags |= ST_FIND_WRAP;
+ }
//case SPACE_XXX: // FIXME... add other ones
// memcpy(&ar->v2d, &((SpaceXxx *)sl)->v2d, sizeof(View2D));
// break;
@@ -437,35 +437,34 @@ static void do_versions_windowmanager_2_50(bScreen *screen)
{
ScrArea *sa;
SpaceLink *sl;
-
+
/* add regions */
- for (sa= screen->areabase.first; sa; sa= sa->next) {
-
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
/* we keep headertype variable to convert old files only */
if (sa->headertype)
area_add_header_region(sa, &sa->regionbase);
-
+
area_add_window_regions(sa, sa->spacedata.first, &sa->regionbase);
-
+
/* space imageselect is deprecated */
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMASEL)
- sl->spacetype= SPACE_EMPTY; /* spacedata then matches */
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_IMASEL)
+ sl->spacetype = SPACE_EMPTY; /* spacedata then matches */
}
-
+
/* space sound is deprecated */
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_SOUND)
- sl->spacetype= SPACE_EMPTY; /* spacedata then matches */
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_SOUND)
+ sl->spacetype = SPACE_EMPTY; /* spacedata then matches */
}
-
+
/* it seems to be possible in 2.5 to have this saved, filewindow probably */
- sa->butspacetype= sa->spacetype;
-
+ sa->butspacetype = sa->spacetype;
+
/* pushed back spaces also need regions! */
if (sa->spacedata.first) {
- sl= sa->spacedata.first;
- for (sl= sl->next; sl; sl= sl->next) {
+ sl = sa->spacedata.first;
+ for (sl = sl->next; sl; sl = sl->next) {
if (sa->headertype)
area_add_header_region(sa, &sl->regionbase);
area_add_window_regions(sa, sl, &sl->regionbase);
@@ -476,61 +475,60 @@ static void do_versions_windowmanager_2_50(bScreen *screen)
static void versions_gpencil_add_main(ListBase *lb, ID *id, const char *name)
{
-
BLI_addtail(lb, id);
- id->us= 1;
- id->flag= LIB_FAKEUSER;
+ id->us = 1;
+ id->flag = LIB_FAKEUSER;
*( (short *)id->name )= ID_GD;
-
+
new_id(lb, id, name);
/* alphabetic insterion: is in new_id */
-
+
if (G.debug & G_DEBUG)
- printf("Converted GPencil to ID: %s\n", id->name+2);
+ printf("Converted GPencil to ID: %s\n", id->name + 2);
}
static void do_versions_gpencil_2_50(Main *main, bScreen *screen)
{
ScrArea *sa;
SpaceLink *sl;
-
+
/* add regions */
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D*) sl;
if (v3d->gpd) {
versions_gpencil_add_main(&main->gpencil, (ID *)v3d->gpd, "GPencil View3D");
- v3d->gpd= NULL;
+ v3d->gpd = NULL;
}
}
- else if (sl->spacetype==SPACE_NODE) {
- SpaceNode *snode= (SpaceNode *)sl;
+ else if (sl->spacetype == SPACE_NODE) {
+ SpaceNode *snode = (SpaceNode *) sl;
if (snode->gpd) {
versions_gpencil_add_main(&main->gpencil, (ID *)snode->gpd, "GPencil Node");
- snode->gpd= NULL;
+ snode->gpd = NULL;
}
}
- else if (sl->spacetype==SPACE_SEQ) {
- SpaceSeq *sseq= (SpaceSeq *)sl;
+ else if (sl->spacetype == SPACE_SEQ) {
+ SpaceSeq *sseq = (SpaceSeq *) sl;
if (sseq->gpd) {
versions_gpencil_add_main(&main->gpencil, (ID *)sseq->gpd, "GPencil Node");
- sseq->gpd= NULL;
+ sseq->gpd = NULL;
}
}
- else if (sl->spacetype==SPACE_IMAGE) {
- SpaceImage *sima= (SpaceImage *)sl;
+ else if (sl->spacetype == SPACE_IMAGE) {
+ SpaceImage *sima = (SpaceImage *) sl;
#if 0 /* see comment on r28002 */
if (sima->gpd) {
versions_gpencil_add_main(&main->gpencil, (ID *)sima->gpd, "GPencil Image");
- sima->gpd= NULL;
+ sima->gpd = NULL;
}
#else
- sima->gpd= NULL;
+ sima->gpd = NULL;
#endif
}
}
- }
+ }
}
static void do_version_mtex_factor_2_50(MTex **mtex_array, short idtype)
@@ -542,57 +540,57 @@ static void do_version_mtex_factor_2_50(MTex **mtex_array, short idtype)
if (!mtex_array)
return;
- for (a=0; a<MAX_MTEX; a++) {
+ for (a = 0; a < MAX_MTEX; a++) {
if (mtex_array[a]) {
- mtex= mtex_array[a];
-
- neg= mtex->maptoneg;
- varfac= mtex->varfac;
- colfac= mtex->colfac;
-
- if (neg & MAP_DISP) mtex->dispfac= -mtex->dispfac;
- if (neg & MAP_NORM) mtex->norfac= -mtex->norfac;
- if (neg & MAP_WARP) mtex->warpfac= -mtex->warpfac;
-
- mtex->colspecfac= (neg & MAP_COLSPEC)? -colfac: colfac;
- mtex->mirrfac= (neg & MAP_COLMIR)? -colfac: colfac;
- mtex->alphafac= (neg & MAP_ALPHA)? -varfac: varfac;
- mtex->difffac= (neg & MAP_REF)? -varfac: varfac;
- mtex->specfac= (neg & MAP_SPEC)? -varfac: varfac;
- mtex->emitfac= (neg & MAP_EMIT)? -varfac: varfac;
- mtex->hardfac= (neg & MAP_HAR)? -varfac: varfac;
- mtex->raymirrfac= (neg & MAP_RAYMIRR)? -varfac: varfac;
- mtex->translfac= (neg & MAP_TRANSLU)? -varfac: varfac;
- mtex->ambfac= (neg & MAP_AMB)? -varfac: varfac;
- mtex->colemitfac= (neg & MAP_EMISSION_COL)? -colfac: colfac;
- mtex->colreflfac= (neg & MAP_REFLECTION_COL)? -colfac: colfac;
- mtex->coltransfac= (neg & MAP_TRANSMISSION_COL)? -colfac: colfac;
- mtex->densfac= (neg & MAP_DENSITY)? -varfac: varfac;
- mtex->scatterfac= (neg & MAP_SCATTERING)? -varfac: varfac;
- mtex->reflfac= (neg & MAP_REFLECTION)? -varfac: varfac;
-
- mtex->timefac= (neg & MAP_PA_TIME)? -varfac: varfac;
- mtex->lengthfac= (neg & MAP_PA_LENGTH)? -varfac: varfac;
- mtex->clumpfac= (neg & MAP_PA_CLUMP)? -varfac: varfac;
- mtex->kinkfac= (neg & MAP_PA_KINK)? -varfac: varfac;
- mtex->roughfac= (neg & MAP_PA_ROUGH)? -varfac: varfac;
- mtex->padensfac= (neg & MAP_PA_DENS)? -varfac: varfac;
- mtex->lifefac= (neg & MAP_PA_LIFE)? -varfac: varfac;
- mtex->sizefac= (neg & MAP_PA_SIZE)? -varfac: varfac;
- mtex->ivelfac= (neg & MAP_PA_IVEL)? -varfac: varfac;
-
- mtex->shadowfac= (neg & LAMAP_SHAD)? -colfac: colfac;
-
- mtex->zenupfac= (neg & WOMAP_ZENUP)? -colfac: colfac;
- mtex->zendownfac= (neg & WOMAP_ZENDOWN)? -colfac: colfac;
- mtex->blendfac= (neg & WOMAP_BLEND)? -varfac: varfac;
+ mtex = mtex_array[a];
+
+ neg = mtex->maptoneg;
+ varfac = mtex->varfac;
+ colfac = mtex->colfac;
+
+ if (neg & MAP_DISP) mtex->dispfac = -mtex->dispfac;
+ if (neg & MAP_NORM) mtex->norfac = -mtex->norfac;
+ if (neg & MAP_WARP) mtex->warpfac = -mtex->warpfac;
+
+ mtex->colspecfac = (neg & MAP_COLSPEC)? -colfac: colfac;
+ mtex->mirrfac = (neg & MAP_COLMIR)? -colfac: colfac;
+ mtex->alphafac = (neg & MAP_ALPHA)? -varfac: varfac;
+ mtex->difffac = (neg & MAP_REF)? -varfac: varfac;
+ mtex->specfac = (neg & MAP_SPEC)? -varfac: varfac;
+ mtex->emitfac = (neg & MAP_EMIT)? -varfac: varfac;
+ mtex->hardfac = (neg & MAP_HAR)? -varfac: varfac;
+ mtex->raymirrfac = (neg & MAP_RAYMIRR)? -varfac: varfac;
+ mtex->translfac = (neg & MAP_TRANSLU)? -varfac: varfac;
+ mtex->ambfac = (neg & MAP_AMB)? -varfac: varfac;
+ mtex->colemitfac = (neg & MAP_EMISSION_COL)? -colfac: colfac;
+ mtex->colreflfac = (neg & MAP_REFLECTION_COL)? -colfac: colfac;
+ mtex->coltransfac = (neg & MAP_TRANSMISSION_COL)? -colfac: colfac;
+ mtex->densfac = (neg & MAP_DENSITY)? -varfac: varfac;
+ mtex->scatterfac = (neg & MAP_SCATTERING)? -varfac: varfac;
+ mtex->reflfac = (neg & MAP_REFLECTION)? -varfac: varfac;
+
+ mtex->timefac = (neg & MAP_PA_TIME)? -varfac: varfac;
+ mtex->lengthfac = (neg & MAP_PA_LENGTH)? -varfac: varfac;
+ mtex->clumpfac = (neg & MAP_PA_CLUMP)? -varfac: varfac;
+ mtex->kinkfac = (neg & MAP_PA_KINK)? -varfac: varfac;
+ mtex->roughfac = (neg & MAP_PA_ROUGH)? -varfac: varfac;
+ mtex->padensfac = (neg & MAP_PA_DENS)? -varfac: varfac;
+ mtex->lifefac = (neg & MAP_PA_LIFE)? -varfac: varfac;
+ mtex->sizefac = (neg & MAP_PA_SIZE)? -varfac: varfac;
+ mtex->ivelfac = (neg & MAP_PA_IVEL)? -varfac: varfac;
+
+ mtex->shadowfac = (neg & LAMAP_SHAD)? -colfac: colfac;
+
+ mtex->zenupfac = (neg & WOMAP_ZENUP)? -colfac: colfac;
+ mtex->zendownfac = (neg & WOMAP_ZENDOWN)? -colfac: colfac;
+ mtex->blendfac = (neg & WOMAP_BLEND)? -varfac: varfac;
if (idtype == ID_MA)
- mtex->colfac= (neg & MAP_COL)? -colfac: colfac;
+ mtex->colfac = (neg & MAP_COL)? -colfac: colfac;
else if (idtype == ID_LA)
- mtex->colfac= (neg & LAMAP_COL)? -colfac: colfac;
+ mtex->colfac = (neg & LAMAP_COL)? -colfac: colfac;
else if (idtype == ID_WO)
- mtex->colfac= (neg & WOMAP_HORIZ)? -colfac: colfac;
+ mtex->colfac = (neg & WOMAP_HORIZ)? -colfac: colfac;
}
}
}
@@ -603,16 +601,16 @@ static void do_version_mdef_250(Main *main)
ModifierData *md;
MeshDeformModifierData *mmd;
- for (ob= main->object.first; ob; ob=ob->id.next) {
- for (md=ob->modifiers.first; md; md=md->next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_MeshDeform) {
- mmd= (MeshDeformModifierData*)md;
+ mmd = (MeshDeformModifierData*) md;
if (mmd->bindcos) {
/* make bindcos NULL in order to trick older versions
* into thinking that the mesh was not bound yet */
- mmd->bindcagecos= mmd->bindcos;
- mmd->bindcos= NULL;
+ mmd->bindcagecos = mmd->bindcos;
+ mmd->bindcos = NULL;
modifier_mdef_compact_influences(md);
}
@@ -625,43 +623,41 @@ static void do_version_constraints_radians_degrees_250(ListBase *lb)
{
bConstraint *con;
- for (con=lb->first; con; con=con->next) {
- if (con->type==CONSTRAINT_TYPE_RIGIDBODYJOINT) {
+ for (con = lb->first; con; con = con->next) {
+ if (con->type == CONSTRAINT_TYPE_RIGIDBODYJOINT) {
bRigidBodyJointConstraint *data = con->data;
- data->axX *= (float)(M_PI/180.0);
- data->axY *= (float)(M_PI/180.0);
- data->axZ *= (float)(M_PI/180.0);
+ data->axX *= (float)(M_PI / 180.0);
+ data->axY *= (float)(M_PI / 180.0);
+ data->axZ *= (float)(M_PI / 180.0);
}
- else if (con->type==CONSTRAINT_TYPE_KINEMATIC) {
+ else if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
bKinematicConstraint *data = con->data;
- data->poleangle *= (float)(M_PI/180.0);
+ data->poleangle *= (float)(M_PI / 180.0);
}
- else if (con->type==CONSTRAINT_TYPE_ROTLIMIT) {
+ else if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
bRotLimitConstraint *data = con->data;
- data->xmin *= (float)(M_PI/180.0);
- data->xmax *= (float)(M_PI/180.0);
- data->ymin *= (float)(M_PI/180.0);
- data->ymax *= (float)(M_PI/180.0);
- data->zmin *= (float)(M_PI/180.0);
- data->zmax *= (float)(M_PI/180.0);
+ data->xmin *= (float)(M_PI / 180.0);
+ data->xmax *= (float)(M_PI / 180.0);
+ data->ymin *= (float)(M_PI / 180.0);
+ data->ymax *= (float)(M_PI / 180.0);
+ data->zmin *= (float)(M_PI / 180.0);
+ data->zmax *= (float)(M_PI / 180.0);
}
}
}
/* NOTE: this version patch is intended for versions < 2.52.2, but was initially introduced in 2.27 already */
-static void do_versions_seq_unique_name_all_strips(
- Scene * sce, ListBase *seqbasep)
+static void do_versions_seq_unique_name_all_strips(Scene * sce, ListBase *seqbasep)
{
Sequence * seq = seqbasep->first;
while (seq) {
seqbase_unique_name_recursive(&sce->ed->seqbase, seq);
if (seq->seqbase.first) {
- do_versions_seq_unique_name_all_strips(
- sce, &seq->seqbase);
+ do_versions_seq_unique_name_all_strips(sce, &seq->seqbase);
}
- seq=seq->next;
+ seq = seq->next;
}
}
@@ -669,10 +665,10 @@ static void do_version_bone_roll_256(Bone *bone)
{
Bone *child;
float submat[3][3];
-
+
copy_m3_m4(submat, bone->arm_mat);
mat3_to_vec_roll(submat, NULL, &bone->arm_roll);
-
+
for (child = bone->childbase.first; child; child = child->next)
do_version_bone_roll_256(child);
}
@@ -680,9 +676,9 @@ static void do_version_bone_roll_256(Bone *bone)
static void do_versions_nodetree_dynamic_sockets(bNodeTree *ntree)
{
bNodeSocket *sock;
- for (sock=ntree->inputs.first; sock; sock=sock->next)
+ for (sock = ntree->inputs.first; sock; sock = sock->next)
sock->flag |= SOCK_DYNAMIC;
- for (sock=ntree->outputs.first; sock; sock=sock->next)
+ for (sock = ntree->outputs.first; sock; sock = sock->next)
sock->flag |= SOCK_DYNAMIC;
}
@@ -717,8 +713,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
}
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (act = ob->actuators.first; act; act = act->next) {
if (act->type == ACT_SOUND) {
bSoundActuator *sAct = (bSoundActuator*) act->data;
if (sAct->sound) {
@@ -754,55 +750,51 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
BLI_path_abs(str, main->name);
seq->sound = sound_new_file(main, str);
}
- /* don't know, if anybody used that
- * this way, but just in case, upgrade
- * to new way... */
+ /* don't know, if anybody used that this way, but just in case, upgrade to new way... */
if ((seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) &&
!(seq->flag & SEQ_USE_PROXY_CUSTOM_DIR))
{
-
- BLI_snprintf(seq->strip->proxy->dir,
- FILE_MAXDIR, "%s/BL_proxy",
- seq->strip->dir);
+ BLI_snprintf(seq->strip->proxy->dir, FILE_MAXDIR, "%s/BL_proxy", seq->strip->dir);
}
}
SEQ_END
}
}
- for (screen= main->screen.first; screen; screen= screen->id.next) {
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
do_versions_windowmanager_2_50(screen);
do_versions_gpencil_2_50(main, screen);
}
-
+
/* shader, composite and texture node trees have id.name empty, put something in
* to have them show in RNA viewer and accessible otherwise.
*/
- for (ma= main->mat.first; ma; ma= ma->id.next) {
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
if (ma->nodetree && ma->nodetree->id.name[0] == '\0')
strcpy(ma->nodetree->id.name, "NTShader Nodetree");
-
+
/* which_output 0 is now "not specified" */
- for (a=0; a<MAX_MTEX; a++) {
+ for (a = 0; a < MAX_MTEX; a++) {
if (ma->mtex[a]) {
- tx= blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex);
+ tx = blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex);
if (tx && tx->use_nodes)
ma->mtex[a]->which_output++;
}
}
}
+
/* and composite trees */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->nodetree && sce->nodetree->id.name[0] == '\0')
strcpy(sce->nodetree->id.name, "NTCompositing Nodetree");
/* move to cameras */
if (sce->r.mode & R_PANORAMA) {
- for (base=sce->base.first; base; base=base->next) {
- ob= blo_do_versions_newlibadr(fd, lib, base->object);
+ for (base = sce->base.first; base; base = base->next) {
+ ob = blo_do_versions_newlibadr(fd, lib, base->object);
if (ob->type == OB_CAMERA && !ob->id.lib) {
- cam= blo_do_versions_newlibadr(fd, lib, ob->data);
+ cam = blo_do_versions_newlibadr(fd, lib, ob->data);
cam->flag |= CAM_PANORAMA;
}
}
@@ -810,8 +802,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
sce->r.mode &= ~R_PANORAMA;
}
}
+
/* and texture trees */
- for (tx= main->tex.first; tx; tx= tx->id.next) {
+ for (tx = main->tex.first; tx; tx = tx->id.next) {
bNode *node;
if (tx->nodetree) {
@@ -819,19 +812,19 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
strcpy(tx->nodetree->id.name, "NTTexture Nodetree");
/* which_output 0 is now "not specified" */
- for (node=tx->nodetree->nodes.first; node; node=node->next)
+ for (node = tx->nodetree->nodes.first; node; node = node->next)
if (node->type == TEX_NODE_OUTPUT)
node->custom1++;
}
}
-
+
/* copy standard draw flag to meshes(used to be global, is not available here) */
- for (me= main->mesh.first; me; me= me->id.next) {
- me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
+ for (me = main->mesh.first; me; me = me->id.next) {
+ me->drawflag = ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
}
/* particle draw and render types */
- for (part= main->particle.first; part; part= part->id.next) {
+ for (part = main->particle.first; part; part = part->id.next) {
if (part->draw_as) {
if (part->draw_as == PART_DRAW_DOT) {
part->ren_as = PART_DRAW_HALO;
@@ -848,22 +841,23 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
part->path_end = 1.0f;
part->clength = 1.0f;
}
+
/* set old pointcaches to have disk cache flag */
- for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
//BKE_ptcache_ids_from_object(&pidlist, ob);
- //for (pid=pidlist.first; pid; pid=pid->next)
+ //for (pid = pidlist.first; pid; pid = pid->next)
// pid->cache->flag |= PTCACHE_DISK_CACHE;
//BLI_freelistN(&pidlist);
}
/* type was a mixed flag & enum. move the 2d flag elsewhere */
- for (cu = main->curve.first; cu; cu= cu->id.next) {
+ for (cu = main->curve.first; cu; cu = cu->id.next) {
Nurb *nu;
- for (nu= cu->nurb.first; nu; nu= nu->next) {
+ for (nu = cu->nurb.first; nu; nu = nu->next) {
nu->flag |= (nu->type & CU_2D);
nu->type &= CU_TYPE;
}
@@ -882,7 +876,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
for (ob = main->object.first; ob; ob = ob->id.next) {
//BKE_ptcache_ids_from_object(&pidlist, ob);
- //for (pid=pidlist.first; pid; pid=pid->next) {
+ //for (pid = pidlist.first; pid; pid = pid->next) {
// if (pid->ptcaches->first == NULL)
// pid->ptcaches->first = pid->ptcaches->last = pid->cache;
//}
@@ -896,7 +890,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* XXX - library meshes crash on loading most yoFrankie levels,
* the multires pointer gets invalid - Campbell */
- if (me && me->id.lib==NULL && me->mr && me->mr->level_count > 1) {
+ if (me && me->id.lib == NULL && me->mr && me->mr->level_count > 1) {
multires_load_old(ob, me);
}
@@ -906,26 +900,28 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (ob->totcol && ob->matbits == NULL) {
int a;
- ob->matbits= MEM_callocN(sizeof(char)*ob->totcol, "ob->matbits");
- for (a=0; a<ob->totcol; a++)
- ob->matbits[a]= ob->colbits & (1<<a);
+ ob->matbits = MEM_callocN(sizeof(char)*ob->totcol, "ob->matbits");
+ for (a = 0; a < ob->totcol; a++)
+ ob->matbits[a] = ob->colbits & (1<<a);
}
}
/* texture filter */
for (tex = main->tex.first; tex; tex = tex->id.next) {
if (tex->afmax == 0)
- tex->afmax= 8;
+ tex->afmax = 8;
}
for (ma = main->mat.first; ma; ma = ma->id.next) {
int a;
+
if (ma->mode & MA_WIRE) {
- ma->material_type= MA_TYPE_WIRE;
+ ma->material_type = MA_TYPE_WIRE;
ma->mode &= ~MA_WIRE;
}
+
if (ma->mode & MA_HALO) {
- ma->material_type= MA_TYPE_HALO;
+ ma->material_type = MA_TYPE_HALO;
ma->mode &= ~MA_HALO;
}
@@ -938,15 +934,15 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
/* set new bump for unused slots */
- for (a=0; a<MAX_MTEX; a++) {
+ for (a = 0; a < MAX_MTEX; a++) {
if (ma->mtex[a]) {
- tex= ma->mtex[a]->tex;
+ tex = ma->mtex[a]->tex;
if (!tex) {
ma->mtex[a]->texflag |= MTEX_3TAP_BUMP;
ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE;
}
else {
- tex= (Tex*)blo_do_versions_newlibadr(fd, ma->id.lib, tex);
+ tex = (Tex*) blo_do_versions_newlibadr(fd, ma->id.lib, tex);
if (tex && tex->type == 0) { /* invalid type */
ma->mtex[a]->texflag |= MTEX_3TAP_BUMP;
ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE;
@@ -954,7 +950,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
}
}
-
+
/* volume rendering settings */
if (ma->vol.stepsize < 0.0001f) {
ma->vol.density = 1.0f;
@@ -972,24 +968,24 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
for (sce = main->scene.first; sce; sce = sce->id.next) {
- ts= sce->toolsettings;
+ ts = sce->toolsettings;
if (ts->normalsize == 0.0f || !ts->uv_selectmode || ts->vgroup_weight == 0.0f) {
- ts->normalsize= 0.1f;
- ts->selectmode= SCE_SELECT_VERTEX;
-
+ ts->normalsize = 0.1f;
+ ts->selectmode = SCE_SELECT_VERTEX;
+
/* autokeying - setting should be taken from the user-prefs
- * but the userprefs version may not have correct flags set
+ * but the userprefs version may not have correct flags set
* (i.e. will result in blank box when enabled)
*/
- ts->autokey_mode= U.autokey_mode;
- if (ts->autokey_mode == 0)
- ts->autokey_mode= 2; /* 'add/replace' but not on */
- ts->uv_selectmode= UV_SELECT_VERTEX;
- ts->vgroup_weight= 1.0f;
+ ts->autokey_mode = U.autokey_mode;
+ if (ts->autokey_mode == 0)
+ ts->autokey_mode = 2; /* 'add/replace' but not on */
+ ts->uv_selectmode = UV_SELECT_VERTEX;
+ ts->vgroup_weight = 1.0f;
}
/* Game Settings */
- //Dome
+ /* Dome */
sce->gm.dome.angle = sce->r.domeangle;
sce->gm.dome.mode = sce->r.domemode;
sce->gm.dome.res = sce->r.domeres;
@@ -997,7 +993,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
sce->gm.dome.tilt = sce->r.dometilt;
sce->gm.dome.warptext = sce->r.dometext;
- //Stand Alone
+ /* Stand Alone */
sce->gm.playerflag |= (sce->r.fullscreen?GAME_PLAYER_FULLSCREEN:0);
sce->gm.xplay = sce->r.xplay;
sce->gm.yplay = sce->r.yplay;
@@ -1005,31 +1001,31 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
sce->gm.depth = sce->r.depth;
sce->gm.attrib = sce->r.attrib;
- //Stereo
+ /* Stereo */
sce->gm.stereomode = sce->r.stereomode;
/* reassigning stereomode NO_STEREO and DOME to a separeted flag*/
- if (sce->gm.stereomode == 1) { //1 = STEREO_NOSTEREO
+ if (sce->gm.stereomode == 1) { // 1 = STEREO_NOSTEREO
sce->gm.stereoflag = STEREO_NOSTEREO;
sce->gm.stereomode = STEREO_ANAGLYPH;
}
- else if (sce->gm.stereomode == 8) { //8 = STEREO_DOME
+ else if (sce->gm.stereomode == 8) { // 8 = STEREO_DOME
sce->gm.stereoflag = STEREO_DOME;
sce->gm.stereomode = STEREO_ANAGLYPH;
}
else
sce->gm.stereoflag = STEREO_ENABLED;
- //Framing
+ /* Framing */
sce->gm.framing = sce->framing;
sce->gm.xplay = sce->r.xplay;
sce->gm.yplay = sce->r.yplay;
- sce->gm.freqplay= sce->r.freqplay;
- sce->gm.depth= sce->r.depth;
+ sce->gm.freqplay = sce->r.freqplay;
+ sce->gm.depth = sce->r.depth;
- //Physic (previously stored in world)
+ /* Physic (previously stored in world) */
sce->gm.gravity =9.8f;
- sce->gm.physicsEngine= WOPHY_BULLET;// Bullet by default
- sce->gm.mode = WO_DBVT_CULLING; // DBVT culling by default
+ sce->gm.physicsEngine = WOPHY_BULLET; /* Bullet by default */
+ sce->gm.mode = WO_DBVT_CULLING; /* DBVT culling by default */
sce->gm.occlusionRes = 128;
sce->gm.ticrate = 60;
sce->gm.maxlogicstep = 5;
@@ -1065,15 +1061,15 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
sce->gm.flag |= GAME_IGNORE_DEPRECATION_WARNINGS;
if (fd->fileflags & G_FILE_GAME_MAT_GLSL)
- sce->gm.matmode= GAME_MAT_GLSL;
+ sce->gm.matmode = GAME_MAT_GLSL;
else if (fd->fileflags & G_FILE_GAME_MAT)
- sce->gm.matmode= GAME_MAT_MULTITEX;
+ sce->gm.matmode = GAME_MAT_MULTITEX;
else
- sce->gm.matmode= GAME_MAT_TEXFACE;
+ sce->gm.matmode = GAME_MAT_TEXFACE;
sce->gm.flag |= GAME_DISPLAY_LISTS;
}
-
+
for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->flag & 8192) // OB_POSEMODE = 8192
ob->mode |= OB_MODE_POSE;
@@ -1092,18 +1088,19 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
for (sce = main->scene.first; sce; sce = sce->id.next)
if (sce->unit.scale_length == 0.0f)
- sce->unit.scale_length= 1.0f;
-
+ sce->unit.scale_length = 1.0f;
+
for (ob = main->object.first; ob; ob = ob->id.next) {
/* fluid-sim stuff */
- FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
- if (fluidmd) fluidmd->fss->fmd = fluidmd;
-
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *) modifiers_findByType(ob, eModifierType_Fluidsim);
+ if (fluidmd)
+ fluidmd->fss->fmd = fluidmd;
+
/* rotation modes were added, but old objects would now default to being 'quaternion based' */
- ob->rotmode= ROT_MODE_EUL;
+ ob->rotmode = ROT_MODE_EUL;
}
-
- for (ma = main->mat.first; ma; ma=ma->id.next) {
+
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
if (ma->vol.reflection == 0.f) {
ma->vol.reflection = 1.f;
ma->vol.transmission_col[0] = ma->vol.transmission_col[1] = ma->vol.transmission_col[2] = 1.0f;
@@ -1113,18 +1110,18 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
do_version_mtex_factor_2_50(ma->mtex, ID_MA);
}
- for (la = main->lamp.first; la; la=la->id.next)
+ for (la = main->lamp.first; la; la = la->id.next)
do_version_mtex_factor_2_50(la->mtex, ID_LA);
- for (wo = main->world.first; wo; wo=wo->id.next)
+ for (wo = main->world.first; wo; wo = wo->id.next)
do_version_mtex_factor_2_50(wo->mtex, ID_WO);
- for (tex = main->tex.first; tex; tex=tex->id.next)
+ for (tex = main->tex.first; tex; tex = tex->id.next)
if (tex->vd)
if (tex->vd->extend == 0)
tex->vd->extend = TEX_CLIP;
-
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->audio.main == 0.0f)
sce->audio.main = 1.0f;
@@ -1136,7 +1133,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
/* Add default gravity to scenes */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 &&
len_v3(sce->physics_settings.gravity) == 0.0f)
{
@@ -1148,15 +1145,17 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
/* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */
- if (do_gravity) for (part= main->particle.first; part; part= part->id.next)
- part->effector_weights->global_gravity = part->acc[2]/-9.81f;
+ if (do_gravity) {
+ for (part = main->particle.first; part; part = part->id.next)
+ part->effector_weights->global_gravity = part->acc[2]/-9.81f;
+ }
for (ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
if (do_gravity) {
- for (md= ob->modifiers.first; md; md= md->next) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ for (md = ob->modifiers.first; md; md = md->next) {
+ ClothModifierData *clmd = (ClothModifierData *) modifiers_findByType(ob, eModifierType_Cloth);
if (clmd)
clmd->sim_parms->effector_weights->global_gravity = clmd->sim_parms->gravity[2]/-9.81f;
}
@@ -1169,7 +1168,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (ob->pd) {
if (ob->pd->forcefield == PFIELD_WIND)
ob->pd->shape = PFIELD_SHAPE_PLANE;
-
+
if (ob->pd->flag & PFIELD_PLANAR)
ob->pd->shape = PFIELD_SHAPE_PLANE;
else if (ob->pd->flag & PFIELD_SURFACE)
@@ -1183,26 +1182,26 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 6)) {
Object *ob;
Lamp *la;
-
+
/* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */
- for (ob= main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
/* new variables for all objects */
- ob->quat[0]= 1.0f;
- ob->rotAxis[1]= 1.0f;
-
+ ob->quat[0] = 1.0f;
+ ob->rotAxis[1] = 1.0f;
+
/* bones */
if (ob->pose) {
bPoseChannel *pchan;
-
- for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
/* just need to initalise rotation axis properly... */
- pchan->rotAxis[1]= 1.0f;
+ pchan->rotAxis[1] = 1.0f;
}
}
}
- for (la = main->lamp.first; la; la=la->id.next)
- la->compressthresh= 0.05f;
+ for (la = main->lamp.first; la; la = la->id.next)
+ la->compressthresh = 0.05f;
}
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 7)) {
@@ -1217,48 +1216,47 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* shape keys are no longer applied to the mesh itself, but rather
* to the derivedmesh/displist, so here we ensure that the basis
* shape key is always set in the mesh coordinates. */
-
- for (me= main->mesh.first; me; me= me->id.next) {
+ for (me = main->mesh.first; me; me = me->id.next) {
if ((key = blo_do_versions_newlibadr(fd, lib, me->key)) && key->refkey) {
- data= key->refkey->data;
- tot= MIN2(me->totvert, key->refkey->totelem);
+ data = key->refkey->data;
+ tot = MIN2(me->totvert, key->refkey->totelem);
- for (a=0; a<tot; a++, data+=3)
+ for (a = 0; a < tot; a++, data += 3)
copy_v3_v3(me->mvert[a].co, data);
}
}
- for (lt= main->latt.first; lt; lt= lt->id.next) {
+ for (lt = main->latt.first; lt; lt = lt->id.next) {
if ((key = blo_do_versions_newlibadr(fd, lib, lt->key)) && key->refkey) {
- data= key->refkey->data;
- tot= MIN2(lt->pntsu*lt->pntsv*lt->pntsw, key->refkey->totelem);
+ data = key->refkey->data;
+ tot = MIN2(lt->pntsu*lt->pntsv*lt->pntsw, key->refkey->totelem);
- for (a=0; a<tot; a++, data+=3)
+ for (a = 0; a < tot; a++, data += 3)
copy_v3_v3(lt->def[a].vec, data);
}
}
- for (cu= main->curve.first; cu; cu= cu->id.next) {
+ for (cu = main->curve.first; cu; cu = cu->id.next) {
if ((key = blo_do_versions_newlibadr(fd, lib, cu->key)) && key->refkey) {
- data= key->refkey->data;
+ data = key->refkey->data;
- for (nu=cu->nurb.first; nu; nu=nu->next) {
+ for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->bezt) {
BezTriple *bezt = nu->bezt;
- for (a=0; a<nu->pntsu; a++, bezt++) {
+ for (a = 0; a < nu->pntsu; a++, bezt++) {
copy_v3_v3(bezt->vec[0], data); data+=3;
copy_v3_v3(bezt->vec[1], data); data+=3;
copy_v3_v3(bezt->vec[2], data); data+=3;
- bezt->alfa= *data; data++;
+ bezt->alfa = *data; data++;
}
}
else if (nu->bp) {
BPoint *bp = nu->bp;
- for (a=0; a<nu->pntsu*nu->pntsv; a++, bp++) {
- copy_v3_v3(bp->vec, data); data+=3;
- bp->alfa= *data; data++;
+ for (a = 0; a < nu->pntsu*nu->pntsv; a++, bp++) {
+ copy_v3_v3(bp->vec, data); data += 3;
+ bp->alfa = *data; data++;
}
}
}
@@ -1268,69 +1266,72 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 8)) {
{
- Scene *sce= main->scene.first;
+ Scene *sce = main->scene.first;
while (sce) {
- if (sce->r.frame_step==0)
- sce->r.frame_step= 1;
- if (sce->r.mblur_samples==0)
+ if (sce->r.frame_step == 0)
+ sce->r.frame_step = 1;
+ if (sce->r.mblur_samples == 0)
sce->r.mblur_samples = sce->r.osa;
-
+
if (sce->ed && sce->ed->seqbase.first) {
- do_versions_seq_unique_name_all_strips(
- sce, &sce->ed->seqbase);
+ do_versions_seq_unique_name_all_strips(sce, &sce->ed->seqbase);
}
-
- sce= sce->id.next;
+
+ sce = sce->id.next;
}
}
+
{
/* ensure all nodes have unique names */
- bNodeTree *ntree= main->nodetree.first;
+ bNodeTree *ntree = main->nodetree.first;
while (ntree) {
- bNode *node=ntree->nodes.first;
-
+ bNode *node = ntree->nodes.first;
+
while (node) {
nodeUniqueName(ntree, node);
- node= node->next;
+ node = node->next;
}
-
- ntree= ntree->id.next;
+
+ ntree = ntree->id.next;
}
}
+
{
- Object *ob=main->object.first;
+ Object *ob = main->object.first;
while (ob) {
/* shaded mode disabled for now */
- if (ob->dt == OB_MATERIAL) ob->dt = OB_TEXTURE;
- ob=ob->id.next;
+ if (ob->dt == OB_MATERIAL)
+ ob->dt = OB_TEXTURE;
+ ob = ob->id.next;
}
}
-
+
{
bScreen *screen;
ScrArea *sa;
SpaceLink *sl;
-
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d = (View3D *)sl;
- if (v3d->drawtype == OB_MATERIAL) v3d->drawtype = OB_SOLID;
+
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *) sl;
+ if (v3d->drawtype == OB_MATERIAL)
+ v3d->drawtype = OB_SOLID;
}
}
}
}
}
-
+
/* only convert old 2.50 files with color management */
if (main->versionfile == 250) {
- Scene *sce=main->scene.first;
- Material *ma=main->mat.first;
- World *wo=main->world.first;
- Tex *tex=main->tex.first;
- int i, convert=0;
-
+ Scene *sce = main->scene.first;
+ Material *ma = main->mat.first;
+ World *wo = main->world.first;
+ Tex *tex = main->tex.first;
+ int i, convert = 0;
+
/* convert to new color management system:
* while previously colors were stored as srgb,
* now they are stored as linear internally,
@@ -1339,76 +1340,77 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* don't know what scene is active, so we'll convert if any scene has it enabled... */
while (sce) {
if (sce->r.color_mgt_flag & R_COLOR_MANAGEMENT)
- convert=1;
- sce=sce->id.next;
+ convert = 1;
+ sce = sce->id.next;
}
-
+
if (convert) {
while (ma) {
if (ma->ramp_col) {
ColorBand *band = (ColorBand *)ma->ramp_col;
- for (i=0; i<band->tot; i++) {
+ for (i = 0; i < band->tot; i++) {
CBData *data = band->data + i;
srgb_to_linearrgb_v3_v3(&data->r, &data->r);
}
}
+
if (ma->ramp_spec) {
ColorBand *band = (ColorBand *)ma->ramp_spec;
- for (i=0; i<band->tot; i++) {
+ for (i = 0; i < band->tot; i++) {
CBData *data = band->data + i;
srgb_to_linearrgb_v3_v3(&data->r, &data->r);
}
}
-
+
srgb_to_linearrgb_v3_v3(&ma->r, &ma->r);
srgb_to_linearrgb_v3_v3(&ma->specr, &ma->specr);
srgb_to_linearrgb_v3_v3(&ma->mirr, &ma->mirr);
srgb_to_linearrgb_v3_v3(ma->sss_col, ma->sss_col);
- ma=ma->id.next;
+ ma = ma->id.next;
}
-
+
while (tex) {
if (tex->coba) {
ColorBand *band = (ColorBand *)tex->coba;
- for (i=0; i<band->tot; i++) {
+ for (i = 0; i < band->tot; i++) {
CBData *data = band->data + i;
srgb_to_linearrgb_v3_v3(&data->r, &data->r);
}
}
- tex=tex->id.next;
+ tex = tex->id.next;
}
-
+
while (wo) {
srgb_to_linearrgb_v3_v3(&wo->ambr, &wo->ambr);
srgb_to_linearrgb_v3_v3(&wo->horr, &wo->horr);
srgb_to_linearrgb_v3_v3(&wo->zenr, &wo->zenr);
- wo=wo->id.next;
+ wo = wo->id.next;
}
}
}
}
-
+
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 9)) {
Scene *sce;
Mesh *me;
Object *ob;
- for (sce=main->scene.first; sce; sce=sce->id.next)
+ for (sce = main->scene.first; sce; sce = sce->id.next)
if (!sce->toolsettings->particle.selectmode)
- sce->toolsettings->particle.selectmode= SCE_SELECT_PATH;
+ sce->toolsettings->particle.selectmode = SCE_SELECT_PATH;
if (main->versionfile == 250 && main->subversionfile > 1) {
- for (me=main->mesh.first; me; me=me->id.next)
+ for (me = main->mesh.first; me; me = me->id.next)
multires_load_old_250(me);
- for (ob=main->object.first; ob; ob=ob->id.next) {
- MultiresModifierData *mmd = (MultiresModifierData *)modifiers_findByType(ob, eModifierType_Multires);
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ MultiresModifierData *mmd = (MultiresModifierData *) modifiers_findByType(ob, eModifierType_Multires);
if (mmd) {
mmd->totlvl--;
mmd->lvl--;
- mmd->sculptlvl= mmd->lvl;
- mmd->renderlvl= mmd->lvl;
+ mmd->sculptlvl = mmd->lvl;
+ mmd->renderlvl = mmd->lvl;
}
}
}
@@ -1420,7 +1422,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* properly initialize hair clothsim data on old files */
for (ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
+ for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Cloth) {
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd->sim_parms->velocity_smooth < 0.01f)
@@ -1437,12 +1439,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
ScrArea *sa;
SpaceLink *sl;
-
/* remove all preview window in wrong spaces */
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype!=SPACE_SEQ) {
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype != SPACE_SEQ) {
ARegion *ar;
ListBase *regionbase;
@@ -1453,14 +1454,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
regionbase = &sl->regionbase;
}
-
- for ( ar = regionbase->first; ar; ar = ar->next) {
+ for (ar = regionbase->first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_PREVIEW)
break;
}
if (ar && (ar->regiontype == RGN_TYPE_PREVIEW)) {
- SpaceType *st= BKE_spacetype_from_id(SPACE_SEQ);
+ SpaceType *st = BKE_spacetype_from_id(SPACE_SEQ);
BKE_area_region_free(st, ar);
BLI_freelinkN(regionbase, ar);
}
@@ -1477,11 +1477,10 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
ScrArea *sa;
SpaceLink *sl;
-
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_SEQ) {
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_SEQ) {
ARegion *ar;
ARegion *ar_main;
ListBase *regionbase;
@@ -1494,15 +1493,17 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
regionbase = &sl->regionbase;
}
- if (sseq->view == 0) sseq->view = SEQ_VIEW_SEQUENCE;
- if (sseq->mainb == 0) sseq->mainb = SEQ_DRAW_IMG_IMBUF;
+ if (sseq->view == 0)
+ sseq->view = SEQ_VIEW_SEQUENCE;
+ if (sseq->mainb == 0)
+ sseq->mainb = SEQ_DRAW_IMG_IMBUF;
ar_main = (ARegion*)regionbase->first;
for (; ar_main; ar_main = ar_main->next) {
if (ar_main->regiontype == RGN_TYPE_WINDOW)
break;
}
- ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer");
+ ar = MEM_callocN(sizeof(ARegion), "preview area for sequencer");
BLI_insertlinkbefore(regionbase, ar_main, ar);
sequencer_init_preview_region(ar);
}
@@ -1517,61 +1518,61 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
Object *ob;
Brush *brush;
Material *ma;
-
+
/* game engine changes */
for (sce = main->scene.first; sce; sce = sce->id.next) {
sce->gm.eyeseparation = 0.10f;
}
-
+
/* anim viz changes */
- for (ob= main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
/* initialize object defaults */
animviz_settings_init(&ob->avs);
-
- /* if armature, copy settings for pose from armature data
+
+ /* if armature, copy settings for pose from armature data
* performing initialization where appropriate
*/
if (ob->pose && ob->data) {
- bArmature *arm= blo_do_versions_newlibadr(fd, lib, ob->data);
+ bArmature *arm = blo_do_versions_newlibadr(fd, lib, ob->data);
if (arm) { /* XXX - why does this fail in some cases? */
- bAnimVizSettings *avs= &ob->pose->avs;
-
+ bAnimVizSettings *avs = &ob->pose->avs;
+
/* ghosting settings ---------------- */
/* ranges */
- avs->ghost_bc= avs->ghost_ac= arm->ghostep;
-
- avs->ghost_sf= arm->ghostsf;
- avs->ghost_ef= arm->ghostef;
+ avs->ghost_bc = avs->ghost_ac = arm->ghostep;
+
+ avs->ghost_sf = arm->ghostsf;
+ avs->ghost_ef = arm->ghostef;
if ((avs->ghost_sf == avs->ghost_ef) && (avs->ghost_sf == 0)) {
- avs->ghost_sf= 1;
- avs->ghost_ef= 100;
+ avs->ghost_sf = 1;
+ avs->ghost_ef = 100;
}
-
+
/* type */
if (arm->ghostep == 0)
- avs->ghost_type= GHOST_TYPE_NONE;
+ avs->ghost_type = GHOST_TYPE_NONE;
else
- avs->ghost_type= arm->ghosttype + 1;
-
+ avs->ghost_type = arm->ghosttype + 1;
+
/* stepsize */
- avs->ghost_step= arm->ghostsize;
+ avs->ghost_step = arm->ghostsize;
if (avs->ghost_step == 0)
- avs->ghost_step= 1;
-
+ avs->ghost_step = 1;
+
/* path settings --------------------- */
/* ranges */
- avs->path_bc= arm->pathbc;
- avs->path_ac= arm->pathac;
+ avs->path_bc = arm->pathbc;
+ avs->path_ac = arm->pathac;
if ((avs->path_bc == avs->path_ac) && (avs->path_bc == 0))
- avs->path_bc= avs->path_ac= 10;
-
- avs->path_sf= arm->pathsf;
- avs->path_ef= arm->pathef;
+ avs->path_bc = avs->path_ac = 10;
+
+ avs->path_sf = arm->pathsf;
+ avs->path_ef = arm->pathef;
if ((avs->path_sf == avs->path_ef) && (avs->path_sf == 0)) {
- avs->path_sf= 1;
- avs->path_ef= 250;
+ avs->path_sf = 1;
+ avs->path_ef = 250;
}
-
+
/* flags */
if (arm->pathflag & ARM_PATH_FNUMS)
avs->path_viewflag |= MOTIONPATH_VIEW_FNUMS;
@@ -1579,84 +1580,84 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
avs->path_viewflag |= MOTIONPATH_VIEW_KFRAS;
if (arm->pathflag & ARM_PATH_KFNOS)
avs->path_viewflag |= MOTIONPATH_VIEW_KFNOS;
-
+
/* bake flags */
if (arm->pathflag & ARM_PATH_HEADS)
avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS;
-
+
/* type */
if (arm->pathflag & ARM_PATH_ACFRA)
avs->path_type = MOTIONPATH_TYPE_ACFRA;
-
+
/* stepsize */
- avs->path_step= arm->pathsize;
+ avs->path_step = arm->pathsize;
if (avs->path_step == 0)
- avs->path_step= 1;
+ avs->path_step = 1;
}
else
animviz_settings_init(&ob->pose->avs);
}
}
-
+
/* brush texture changes */
- for (brush= main->brush.first; brush; brush= brush->id.next) {
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
default_mtex(&brush->mtex);
}
- for (ma= main->mat.first; ma; ma= ma->id.next) {
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
if (ma->vol.ms_spread < 0.0001f) {
ma->vol.ms_spread = 0.2f;
ma->vol.ms_diff = 1.f;
- ma->vol.ms_intensity = 1.f;
+ ma->vol.ms_intensity = 1.f;
}
}
}
-
+
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 13)) {
/* NOTE: if you do more conversion, be sure to do it outside of this and
* increase subversion again, otherwise it will not be correct */
Object *ob;
-
+
/* convert degrees to radians for internal use */
- for (ob=main->object.first; ob; ob=ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
bPoseChannel *pchan;
do_version_constraints_radians_degrees_250(&ob->constraints);
if (ob->pose) {
- for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- pchan->limitmin[0] *= (float)(M_PI/180.0);
- pchan->limitmin[1] *= (float)(M_PI/180.0);
- pchan->limitmin[2] *= (float)(M_PI/180.0);
- pchan->limitmax[0] *= (float)(M_PI/180.0);
- pchan->limitmax[1] *= (float)(M_PI/180.0);
- pchan->limitmax[2] *= (float)(M_PI/180.0);
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ pchan->limitmin[0] *= (float)(M_PI / 180.0);
+ pchan->limitmin[1] *= (float)(M_PI / 180.0);
+ pchan->limitmin[2] *= (float)(M_PI / 180.0);
+ pchan->limitmax[0] *= (float)(M_PI / 180.0);
+ pchan->limitmax[1] *= (float)(M_PI / 180.0);
+ pchan->limitmax[2] *= (float)(M_PI / 180.0);
do_version_constraints_radians_degrees_250(&pchan->constraints);
}
}
}
}
-
+
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 14)) {
/* fix for bad View2D extents for Animation Editors */
bScreen *screen;
ScrArea *sa;
SpaceLink *sl;
-
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
+
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
ListBase *regionbase;
ARegion *ar;
-
+
if (sl == sa->spacedata.first)
regionbase = &sa->regionbase;
else
regionbase = &sl->regionbase;
-
+
if (ELEM(sl->spacetype, SPACE_ACTION, SPACE_NLA)) {
- for (ar = (ARegion*)regionbase->first; ar; ar = ar->next) {
+ for (ar = (ARegion*) regionbase->first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
ar->v2d.cur.ymax = ar->v2d.tot.ymax = 0.0f;
ar->v2d.cur.ymin = ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
@@ -1667,38 +1668,38 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
}
}
-
+
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 15)) {
World *wo;
Material *ma;
/* ambient default from 0.5f to 1.0f */
- for (ma= main->mat.first; ma; ma=ma->id.next)
+ for (ma = main->mat.first; ma; ma = ma->id.next)
ma->amb *= 2.0f;
- for (wo= main->world.first; wo; wo=wo->id.next) {
+ for (wo = main->world.first; wo; wo = wo->id.next) {
/* ao splitting into ao/env/indirect */
- wo->ao_env_energy= wo->aoenergy;
- wo->aoenergy= 1.0f;
+ wo->ao_env_energy = wo->aoenergy;
+ wo->aoenergy = 1.0f;
if (wo->ao_indirect_bounces == 0)
- wo->ao_indirect_bounces= 1;
+ wo->ao_indirect_bounces = 1;
else
wo->mode |= WO_INDIRECT_LIGHT;
if (wo->aomix == WO_AOSUB)
- wo->ao_env_energy= -wo->ao_env_energy;
+ wo->ao_env_energy = -wo->ao_env_energy;
else if (wo->aomix == WO_AOADDSUB)
wo->mode |= WO_AMB_OCC;
- wo->aomix= WO_AOMUL;
+ wo->aomix = WO_AOMUL;
/* ambient default from 0.5f to 1.0f */
mul_v3_fl(&wo->ambr, 0.5f);
wo->ao_env_energy *= 0.5f;
}
}
-
+
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 17)) {
Scene *sce;
Sequence *seq;
@@ -1707,7 +1708,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* initialize to sane default so toggling on border shows something */
for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f &&
- sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f) {
+ sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f)
+ {
sce->r.border.xmin = 0.0f;
sce->r.border.ymin = 0.0f;
sce->r.border.xmax = 1.0f;
@@ -1725,15 +1727,15 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
/* particle brush strength factor was changed from int to float */
- for (sce= main->scene.first; sce; sce=sce->id.next) {
- ParticleEditSettings *pset= &sce->toolsettings->particle;
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ ParticleEditSettings *pset = &sce->toolsettings->particle;
int a;
- for (a=0; a<PE_TOT_BRUSH; a++)
+ for (a = 0; a < PE_TOT_BRUSH; a++)
pset->brush[a].strength /= 100.0f;
}
- for (ma = main->mat.first; ma; ma=ma->id.next)
+ for (ma = main->mat.first; ma; ma = ma->id.next)
if (ma->mode & MA_TRACEBLE)
ma->shade_flag |= MA_APPROX_OCCLUSION;
@@ -1743,10 +1745,10 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
ScrArea *sa;
SpaceLink *sl;
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_SEQ) {
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_SEQ) {
ARegion *ar_preview;
ListBase *regionbase;
@@ -1757,7 +1759,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
regionbase = &sl->regionbase;
}
- ar_preview = (ARegion*)regionbase->first;
+ ar_preview = (ARegion*) regionbase->first;
for (; ar_preview; ar_preview = ar_preview->next) {
if (ar_preview->regiontype == RGN_TYPE_PREVIEW)
break;
@@ -1771,20 +1773,20 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
} /* sequencer changes */
}
-
+
if (main->versionfile <= 251) { /* 2.5.1 had no subversions */
bScreen *sc;
-
+
/* Blender 2.5.2 - subversion 0 introduced a new setting: V3D_RENDER_OVERRIDE.
- * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated.
+ * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated.
* Here we clear it for old files so they don't come in with V3D_RENDER_OVERRIDE set,
* which would cause cameras, lamps, etc to become invisible */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
View3D* v3d = (View3D *)sl;
v3d->flag2 &= ~V3D_RENDER_OVERRIDE;
}
@@ -1798,81 +1800,84 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
Object *ob;
Scene *scene;
bNodeTree *ntree;
-
- for (brush= main->brush.first; brush; brush= brush->id.next) {
- if (brush->curve) brush->curve->preset = CURVE_PRESET_SMOOTH;
+
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ if (brush->curve)
+ brush->curve->preset = CURVE_PRESET_SMOOTH;
}
-
+
/* properly initialize active flag for fluidsim modifiers */
for (ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
+ for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Fluidsim) {
- FluidsimModifierData *fmd = (FluidsimModifierData *)md;
- fmd->fss->flag |= OB_FLUIDSIM_ACTIVE;
+ FluidsimModifierData *fmd = (FluidsimModifierData *) md;
+ fmd->fss->flag |= OB_FLUIDSIM_ACTIVE;
fmd->fss->flag |= OB_FLUIDSIM_OVERRIDE_TIME;
}
}
}
-
+
/* adjustment to color balance node values */
- for (scene= main->scene.first; scene; scene= scene->id.next) {
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
if (scene->nodetree) {
- bNode *node=scene->nodetree->nodes.first;
-
+ bNode *node = scene->nodetree->nodes.first;
+
while (node) {
if (node->type == CMP_NODE_COLORBALANCE) {
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
+ NodeColorBalance *n = (NodeColorBalance *) node->storage;
n->lift[0] += 1.f;
n->lift[1] += 1.f;
n->lift[2] += 1.f;
}
- node= node->next;
+ node = node->next;
}
}
}
/* check inside node groups too */
- for (ntree= main->nodetree.first; ntree; ntree=ntree->id.next) {
- bNode *node=ntree->nodes.first;
-
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) {
+ bNode *node = ntree->nodes.first;
+
while (node) {
if (node->type == CMP_NODE_COLORBALANCE) {
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
+ NodeColorBalance *n = (NodeColorBalance *) node->storage;
n->lift[0] += 1.f;
n->lift[1] += 1.f;
n->lift[2] += 1.f;
}
- node= node->next;
+
+ node = node->next;
}
}
}
-
+
/* old-track -> constraints (this time we're really doing it!) */
if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 2)) {
Object *ob;
-
+
for (ob = main->object.first; ob; ob = ob->id.next)
blo_do_version_old_trackto_to_constraints(ob);
}
-
+
if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) {
bScreen *sc;
-
+
/* Image editor scopes */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMAGE) {
- SpaceImage *sima = (SpaceImage *)sl;
+
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_IMAGE) {
+ SpaceImage *sima = (SpaceImage *) sl;
scopes_new(&sima->scopes);
}
}
}
}
}
-
if (main->versionfile < 253) {
Object *ob;
@@ -1881,13 +1886,14 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
Tex *tex;
Brush *brush;
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
+
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_NODE) {
- SpaceNode *snode= (SpaceNode *)sl;
+ SpaceNode *snode = (SpaceNode *) sl;
ListBase *regionbase;
ARegion *ar;
@@ -1897,22 +1903,22 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
regionbase = &sl->regionbase;
if (snode->v2d.minzoom > 0.09f)
- snode->v2d.minzoom= 0.09f;
+ snode->v2d.minzoom = 0.09f;
if (snode->v2d.maxzoom < 2.31f)
- snode->v2d.maxzoom= 2.31f;
+ snode->v2d.maxzoom = 2.31f;
- for (ar= regionbase->first; ar; ar= ar->next) {
+ for (ar = regionbase->first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
if (ar->v2d.minzoom > 0.09f)
- ar->v2d.minzoom= 0.09f;
+ ar->v2d.minzoom = 0.09f;
if (ar->v2d.maxzoom < 2.31f)
- ar->v2d.maxzoom= 2.31f;
+ ar->v2d.maxzoom = 2.31f;
}
}
}
else if (sl->spacetype == SPACE_TIME) {
- SpaceTime *stime= (SpaceTime *)sl;
-
+ SpaceTime *stime = (SpaceTime *) sl;
+
/* enable all cache display */
stime->cache_display |= TIME_CACHE_DISPLAY;
stime->cache_display |= (TIME_CACHE_SOFTBODY|TIME_CACHE_PARTICLES);
@@ -1927,19 +1933,19 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* parent type to modifier */
for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->parent) {
- Object *parent= (Object *)blo_do_versions_newlibadr(fd, lib, ob->parent);
+ Object *parent = (Object *) blo_do_versions_newlibadr(fd, lib, ob->parent);
if (parent) { /* parent may not be in group */
- if (parent->type==OB_ARMATURE && ob->partype==PARSKEL) {
+ if (parent->type == OB_ARMATURE && ob->partype == PARSKEL) {
ArmatureModifierData *amd;
- bArmature *arm= (bArmature *)blo_do_versions_newlibadr(fd, lib, parent->data);
+ bArmature *arm = (bArmature *) blo_do_versions_newlibadr(fd, lib, parent->data);
amd = (ArmatureModifierData*) modifier_new(eModifierType_Armature);
amd->object = ob->parent;
BLI_addtail((ListBase*)&ob->modifiers, amd);
- amd->deformflag= arm->deformflag;
+ amd->deformflag = arm->deformflag;
ob->partype = PAROBJECT;
}
- else if (parent->type==OB_LATTICE && ob->partype==PARSKEL) {
+ else if (parent->type == OB_LATTICE && ob->partype == PARSKEL) {
LatticeModifierData *lmd;
lmd = (LatticeModifierData*) modifier_new(eModifierType_Lattice);
@@ -1947,7 +1953,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
BLI_addtail((ListBase*)&ob->modifiers, lmd);
ob->partype = PAROBJECT;
}
- else if (parent->type==OB_CURVE && ob->partype==PARCURVE) {
+ else if (parent->type == OB_CURVE && ob->partype == PARCURVE) {
CurveModifierData *cmd;
cmd = (CurveModifierData*) modifier_new(eModifierType_Curve);
@@ -1958,39 +1964,39 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
}
}
-
+
/* initialize scene active layer */
- for (scene= main->scene.first; scene; scene=scene->id.next) {
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
int i;
- for (i=0; i<20; i++) {
+ for (i = 0; i < 20; i++) {
if (scene->lay & (1<<i)) {
- scene->layact= 1<<i;
+ scene->layact = 1<<i;
break;
}
}
}
- for (tex= main->tex.first; tex; tex= tex->id.next) {
+ for (tex = main->tex.first; tex; tex = tex->id.next) {
/* if youre picky, this isn't correct until we do a version bump
* since you could set saturation to be 0.0*/
- if (tex->saturation==0.0f)
- tex->saturation= 1.0f;
+ if (tex->saturation == 0.0f)
+ tex->saturation = 1.0f;
}
{
Curve *cu;
- for (cu= main->curve.first; cu; cu= cu->id.next) {
- cu->smallcaps_scale= 0.75f;
+ for (cu = main->curve.first; cu; cu = cu->id.next) {
+ cu->smallcaps_scale = 0.75f;
}
}
- for (scene= main->scene.first; scene; scene=scene->id.next) {
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
if (scene) {
Sequence *seq;
SEQ_BEGIN (scene->ed, seq)
{
- if (seq->sat==0.0f) {
- seq->sat= 1.0f;
+ if (seq->sat == 0.0f) {
+ seq->sat = 1.0f;
}
}
SEQ_END
@@ -1999,46 +2005,46 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* GSOC 2010 Sculpt - New settings for Brush */
- for (brush= main->brush.first; brush; brush= brush->id.next) {
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
/* Sanity Check */
- // infinite number of dabs
+ /* infinite number of dabs */
if (brush->spacing == 0)
brush->spacing = 10;
- // will have no effect
+ /* will have no effect */
if (brush->alpha == 0)
brush->alpha = 0.5f;
- // bad radius
+ /* bad radius */
if (brush->unprojected_radius == 0)
brush->unprojected_radius = 0.125f;
- // unusable size
+ /* unusable size */
if (brush->size == 0)
brush->size = 35;
- // can't see overlay
+ /* can't see overlay */
if (brush->texture_overlay_alpha == 0)
brush->texture_overlay_alpha = 33;
- // same as draw brush
+ /* same as draw brush */
if (brush->crease_pinch_factor == 0)
brush->crease_pinch_factor = 0.5f;
- // will sculpt no vertexes
+ /* will sculpt no vertexes */
if (brush->plane_trim == 0)
brush->plane_trim = 0.5f;
- // same as smooth stroke off
+ /* same as smooth stroke off */
if (brush->smooth_stroke_radius == 0)
- brush->smooth_stroke_radius= 75;
+ brush->smooth_stroke_radius = 75;
- // will keep cursor in one spot
+ /* will keep cursor in one spot */
if (brush->smooth_stroke_radius == 1)
- brush->smooth_stroke_factor= 0.9f;
+ brush->smooth_stroke_factor = 0.9f;
- // same as dots
+ /* same as dots */
if (brush->rate == 0)
brush->rate = 0.1f;
@@ -2046,9 +2052,10 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) {
brush->flag |= BRUSH_SPACE_ATTEN; // explicitly enable adaptive space
- // spacing was originally in pixels, convert it to percentage for new version
- // size should not be zero due to sanity check above
- brush->spacing = (int)(100*((float)brush->spacing) / ((float)brush->size));
+ /* spacing was originally in pixels, convert it to percentage for new version
+ * size should not be zero due to sanity check above
+ */
+ brush->spacing = (int)(100 * ((float)brush->spacing) / ((float) brush->size));
if (brush->add_col[0] == 0 &&
brush->add_col[1] == 0 &&
@@ -2056,7 +2063,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
{
brush->add_col[0] = 1.00f;
brush->add_col[1] = 0.39f;
- brush->add_col[2] = 0.39f;
+ brush->add_col[2] = 0.39f;
}
if (brush->sub_col[0] == 0 &&
@@ -2074,11 +2081,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */
if (main->versionfile < 253) {
Scene *sce;
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->toolsettings->sculpt_paint_unified_alpha == 0)
sce->toolsettings->sculpt_paint_unified_alpha = 0.5f;
- if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0)
+ if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0)
sce->toolsettings->sculpt_paint_unified_unprojected_radius = 0.125f;
if (sce->toolsettings->sculpt_paint_unified_size == 0)
@@ -2087,50 +2094,50 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
if (main->versionfile < 253 || (main->versionfile == 253 && main->subversionfile < 1)) {
- Object *ob;
+ Object *ob;
- for (ob = main->object.first; ob; ob = ob->id.next) {
- ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
- if (md->type == eModifierType_Smoke) {
- SmokeModifierData *smd = (SmokeModifierData *)md;
-
- if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
- smd->domain->vorticity = 2.0f;
- smd->domain->time_scale = 1.0f;
-
- if (!(smd->domain->flags & (1<<4)))
- continue;
-
- /* delete old MOD_SMOKE_INITVELOCITY flag */
- smd->domain->flags &= ~(1<<4);
-
- /* for now just add it to all flow objects in the scene */
- {
- Object *ob2;
- for (ob2 = main->object.first; ob2; ob2 = ob2->id.next) {
- ModifierData *md2;
- for (md2= ob2->modifiers.first; md2; md2= md2->next) {
- if (md2->type == eModifierType_Smoke) {
- SmokeModifierData *smd2 = (SmokeModifierData *)md2;
-
- if ((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) {
- smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY;
- }
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+
+ if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
+ smd->domain->vorticity = 2.0f;
+ smd->domain->time_scale = 1.0f;
+
+ if (!(smd->domain->flags & (1<<4)))
+ continue;
+
+ /* delete old MOD_SMOKE_INITVELOCITY flag */
+ smd->domain->flags &= ~(1<<4);
+
+ /* for now just add it to all flow objects in the scene */
+ {
+ Object *ob2;
+ for (ob2 = main->object.first; ob2; ob2 = ob2->id.next) {
+ ModifierData *md2;
+ for (md2 = ob2->modifiers.first; md2; md2 = md2->next) {
+ if (md2->type == eModifierType_Smoke) {
+ SmokeModifierData *smd2 = (SmokeModifierData *)md2;
+
+ if ((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) {
+ smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY;
}
}
}
}
-
- }
- else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) {
- smd->flow->vel_multi = 1.0f;
}
}
+ else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) {
+ smd->flow->vel_multi = 1.0f;
+ }
}
}
}
+ }
if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 1)) {
Brush *br;
@@ -2138,9 +2145,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
bScreen *sc;
Object *ob;
- for (br= main->brush.first; br; br= br->id.next) {
- if (br->ob_mode==0)
- br->ob_mode= OB_MODE_ALL_PAINT;
+ for (br = main->brush.first; br; br = br->id.next) {
+ if (br->ob_mode == 0)
+ br->ob_mode = OB_MODE_ALL_PAINT;
}
for (part = main->particle.first; part; part = part->id.next) {
@@ -2151,25 +2158,25 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
part->kink_amp_clump = 1.f; /* keep old files looking similar */
}
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_INFO) {
- SpaceInfo *sinfo= (SpaceInfo *)sl;
+ SpaceInfo *sinfo = (SpaceInfo *) sl;
ARegion *ar;
- sinfo->rpt_mask= INFO_RPT_OP;
+ sinfo->rpt_mask = INFO_RPT_OP;
- for (ar= sa->regionbase.first; ar; ar= ar->next) {
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
ar->v2d.scroll = (V2D_SCROLL_RIGHT);
ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; /* align bottom left */
ar->v2d.keepofs = V2D_LOCKOFS_X;
ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
- ar->v2d.keeptot= V2D_KEEPTOT_BOUNDS;
- ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f;
+ ar->v2d.keeptot = V2D_KEEPTOT_BOUNDS;
+ ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f;
}
}
}
@@ -2179,30 +2186,30 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* fix rotation actuators for objects so they use real angles (radians)
* since before blender went opensource this strange scalar was used: (1 / 0.02) * 2 * math.pi/360 */
- for (ob= main->object.first; ob; ob= ob->id.next) {
- bActuator *act= ob->actuators.first;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ bActuator *act = ob->actuators.first;
while (act) {
- if (act->type==ACT_OBJECT) {
+ if (act->type == ACT_OBJECT) {
/* multiply velocity with 50 in old files */
- bObjectActuator *oa= act->data;
+ bObjectActuator *oa = act->data;
mul_v3_fl(oa->drot, 0.8726646259971648f);
}
- act= act->next;
+ act = act->next;
}
}
}
-
- // init facing axis property of steering actuators
- {
+
+ /* init facing axis property of steering actuators */
+ {
Object *ob;
for (ob = main->object.first; ob; ob = ob->id.next) {
bActuator *act;
- for (act= ob->actuators.first; act; act= act->next) {
- if (act->type==ACT_STEERING) {
+ for (act = ob->actuators.first; act; act = act->next) {
+ if (act->type == ACT_STEERING) {
bSteeringActuator* stact = act->data;
- if (stact->facingaxis==0) {
- stact->facingaxis=1;
- }
+ if (stact->facingaxis == 0) {
+ stact->facingaxis = 1;
+ }
}
}
}
@@ -2214,55 +2221,55 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* ocean res is now squared, reset old ones - will be massive */
for (ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
+ for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Ocean) {
OceanModifierData *omd = (OceanModifierData *)md;
omd->resolution = 7;
omd->oceancache = NULL;
}
}
- }
+ }
}
if (main->versionfile < 256) {
bScreen *sc;
ScrArea *sa;
Key *key;
-
+
/* Fix for sample line scope initializing with no height */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- sa= sc->areabase.first;
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ sa = sc->areabase.first;
while (sa) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMAGE) {
- SpaceImage *sima= (SpaceImage *)sl;
- if (sima->sample_line_hist.height == 0 )
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_IMAGE) {
+ SpaceImage *sima = (SpaceImage *) sl;
+ if (sima->sample_line_hist.height == 0)
sima->sample_line_hist.height = 100;
}
}
- sa= sa->next;
+ sa = sa->next;
}
}
-
+
/* old files could have been saved with slidermin = slidermax = 0.0, but the UI in
* 2.4x would never reveal this to users as a dummy value always ended up getting used
* instead
*/
for (key = main->key.first; key; key = key->id.next) {
KeyBlock *kb;
-
+
for (kb = key->block.first; kb; kb = kb->next) {
if (IS_EQF(kb->slidermin, kb->slidermax) && IS_EQ(kb->slidermax, 0))
kb->slidermax = kb->slidermin + 1.0f;
}
}
}
-
+
if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 1)) {
/* fix for bones that didn't have arm_roll before */
- bArmature* arm;
- Bone* bone;
+ bArmature *arm;
+ Bone *bone;
Object *ob;
for (arm = main->armature.first; arm; arm = arm->id.next)
@@ -2271,7 +2278,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* fix for objects which have zero dquat's
* since this is multiplied with the quat rather than added */
- for (ob= main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
if (is_zero_v4(ob->dquat)) {
unit_qt(ob->dquat);
}
@@ -2283,11 +2290,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) {
bNodeTree *ntree;
-
+
/* node sockets are not exposed automatically any more,
* this mimics the old behavior by adding all unlinked sockets to groups.
*/
- for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) {
/* XXX Only setting a flag here. Actual adding of group sockets
* is done in lib_verify_nodetree, because at this point the internal
* nodes may not be up-to-date! (missing lib-link)
@@ -2296,22 +2303,23 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
}
- if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile <3)) {
+ if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 3)) {
bScreen *sc;
Brush *brush;
Object *ob;
ParticleSettings *part;
Material *mat;
int tex_nr, transp_tex;
-
+
for (mat = main->mat.first; mat; mat = mat->id.next) {
if (!(mat->mode & MA_TRANSP) && !(mat->material_type & MA_TYPE_VOLUME)) {
-
- transp_tex= 0;
-
- for (tex_nr=0; tex_nr<MAX_MTEX; tex_nr++) {
- if (!mat->mtex[tex_nr]) continue;
- if (mat->mtex[tex_nr]->mapto & MAP_ALPHA) transp_tex= 1;
+ transp_tex = 0;
+
+ for (tex_nr = 0; tex_nr < MAX_MTEX; tex_nr++) {
+ if (!mat->mtex[tex_nr])
+ continue;
+ if (mat->mtex[tex_nr]->mapto & MAP_ALPHA)
+ transp_tex = 1;
}
/* weak! material alpha could be animated */
@@ -2323,7 +2331,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
/* redraws flag in SpaceTime has been moved to Screen level */
- for (sc = main->screen.first; sc; sc= sc->id.next) {
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
if (sc->redraws_flag == 0) {
/* just initialize to default? */
// XXX: we could also have iterated through areas, and taken them from the first timeline available...
@@ -2331,19 +2339,19 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
}
- for (brush= main->brush.first; brush; brush= brush->id.next) {
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
if (brush->height == 0)
- brush->height= 0.4f;
+ brush->height = 0.4f;
}
/* replace 'rim material' option for in offset*/
for (ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
+ for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Solidify) {
- SolidifyModifierData *smd = (SolidifyModifierData *)md;
+ SolidifyModifierData *smd = (SolidifyModifierData *) md;
if (smd->flag & MOD_SOLIDIFY_RIM_MATERIAL) {
- smd->mat_ofs_rim= 1;
+ smd->mat_ofs_rim = 1;
smd->flag &= ~MOD_SOLIDIFY_RIM_MATERIAL;
}
}
@@ -2368,11 +2376,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* update blur area sizes from 0..1 range to 0..100 percentage */
Scene *scene;
bNode *node;
- for (scene=main->scene.first; scene; scene=scene->id.next)
+ for (scene = main->scene.first; scene; scene = scene->id.next)
if (scene->nodetree)
- for (node=scene->nodetree->nodes.first; node; node=node->next)
- if (node->type==CMP_NODE_BLUR) {
- NodeBlurData *nbd= node->storage;
+ for (node = scene->nodetree->nodes.first; node; node = node->next)
+ if (node->type == CMP_NODE_BLUR) {
+ NodeBlurData *nbd = node->storage;
nbd->percentx *= 100.0f;
nbd->percenty *= 100.0f;
}
@@ -2383,27 +2391,29 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
* v2d->scroll caused the bug but best reset other values too which are in old blend files only.
* need to make less ugly - possibly an iterator? */
bScreen *screen;
- for (screen= main->screen.first; screen; screen= screen->id.next) {
+
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
ScrArea *sa;
/* add regions */
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl= sa->spacedata.first;
- if (sl->spacetype==SPACE_IMAGE) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl = sa->spacedata.first;
+ if (sl->spacetype == SPACE_IMAGE) {
ARegion *ar;
- for (ar=sa->regionbase.first; ar; ar= ar->next) {
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
- View2D *v2d= &ar->v2d;
- v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0;
+ View2D *v2d = &ar->v2d;
+ v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom = v2d->keepofs = v2d->align = 0;
}
}
}
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMAGE) {
+
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_IMAGE) {
ARegion *ar;
- for (ar=sl->regionbase.first; ar; ar= ar->next) {
+ for (ar = sl->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
- View2D *v2d= &ar->v2d;
- v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0;
+ View2D *v2d = &ar->v2d;
+ v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom = v2d->keepofs = v2d->align = 0;
}
}
}
@@ -2414,14 +2424,14 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
{
/* Initialize texture point density curve falloff */
Tex *tex;
- for (tex= main->tex.first; tex; tex= tex->id.next) {
+ for (tex = main->tex.first; tex; tex = tex->id.next) {
if (tex->pd) {
if (tex->pd->falloff_speed_scale == 0.0f)
tex->pd->falloff_speed_scale = 100.0f;
-
+
if (!tex->pd->falloff_curve) {
tex->pd->falloff_curve = curvemapping_add(1, 0, 0, 1, 1);
-
+
tex->pd->falloff_curve->preset = CURVE_PRESET_LINE;
tex->pd->falloff_curve->cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
curvemap_reset(tex->pd->falloff_curve->cm, &tex->pd->falloff_curve->clipr, tex->pd->falloff_curve->preset, CURVEMAP_SLOPE_POSITIVE);
@@ -2435,10 +2445,10 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* add default value for behind strength of camera actuator */
Object *ob;
bActuator *act;
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (act = ob->actuators.first; act; act = act->next) {
if (act->type == ACT_CAMERA) {
- bCameraActuator *ba= act->data;
+ bCameraActuator *ba = act->data;
ba->damping = 1.0/32.0;
}
@@ -2460,7 +2470,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
Scene *scene;
Sequence *seq;
- for (scene=main->scene.first; scene; scene=scene->id.next) {
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
scene->r.ffcodecdata.audio_channels = 2;
scene->audio.volume = 1.0f;
SEQ_BEGIN (scene->ed, seq)
@@ -2470,29 +2480,31 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
SEQ_END
}
}
+
{
bScreen *screen;
- for (screen= main->screen.first; screen; screen= screen->id.next) {
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
ScrArea *sa;
+
/* add regions */
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl= sa->spacedata.first;
- if (sl->spacetype==SPACE_SEQ) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl = sa->spacedata.first;
+ if (sl->spacetype == SPACE_SEQ) {
ARegion *ar;
- for (ar=sa->regionbase.first; ar; ar= ar->next) {
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
if (ar->v2d.min[1] == 4.0f)
- ar->v2d.min[1]= 0.5f;
+ ar->v2d.min[1] = 0.5f;
}
}
}
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_SEQ) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_SEQ) {
ARegion *ar;
- for (ar=sl->regionbase.first; ar; ar= ar->next) {
+ for (ar = sl->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
if (ar->v2d.min[1] == 4.0f)
- ar->v2d.min[1]= 0.5f;
+ ar->v2d.min[1] = 0.5f;
}
}
}
@@ -2500,8 +2512,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
}
}
+
{
- /* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve
+ /* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve
*
* We're only patching F-Curves in Actions here, since it is assumed that most
* drivers out there won't be using this (and if they are, they're in the minority).
@@ -2510,28 +2523,31 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
*/
bAction *act;
FCurve *fcu;
-
+
for (act = main->action.first; act; act = act->id.next) {
for (fcu = act->curves.first; fcu; fcu = fcu->next) {
BezTriple *bezt;
unsigned int i = 0;
-
+
/* only need to touch curves that had this flag set */
if ((fcu->flag & FCURVE_AUTO_HANDLES) == 0)
continue;
if ((fcu->totvert == 0) || (fcu->bezt == NULL))
continue;
-
+
/* only change auto-handles to auto-clamped */
- for (bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) {
- if (bezt->h1 == HD_AUTO) bezt->h1 = HD_AUTO_ANIM;
- if (bezt->h2 == HD_AUTO) bezt->h2 = HD_AUTO_ANIM;
+ for (bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (bezt->h1 == HD_AUTO)
+ bezt->h1 = HD_AUTO_ANIM;
+ if (bezt->h2 == HD_AUTO)
+ bezt->h2 = HD_AUTO_ANIM;
}
-
+
fcu->flag &= ~FCURVE_AUTO_HANDLES;
}
}
}
+
{
/* convert fcurve and shape action actuators to action actuators */
Object *ob;
@@ -2539,12 +2555,12 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
bIpoActuator *ia;
bActionActuator *aa;
- for (ob= main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (act = ob->actuators.first; act; act = act->next) {
if (act->type == ACT_IPO) {
// Create the new actuator
- ia= act->data;
- aa= MEM_callocN(sizeof(bActionActuator), "fcurve -> action actuator do_version");
+ ia = act->data;
+ aa = MEM_callocN(sizeof(bActionActuator), "fcurve -> action actuator do_version");
// Copy values
aa->type = ia->type;
@@ -2561,8 +2577,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
// Assign the new actuator
act->data = aa;
- act->type= act->otype= ACT_ACTION;
-
+ act->type = act->otype = ACT_ACTION;
}
else if (act->type == ACT_SHAPEACTION) {
act->type = act->otype = ACT_ACTION;
@@ -2579,32 +2594,36 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
Material *mat;
Tex *tex;
bNodeTree *ntree;
- for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
+
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) {
blo_do_versions_nodetree_default_value(ntree);
ntree->update |= NTREE_UPDATE;
}
- for (sce=main->scene.first; sce; sce=sce->id.next)
+
+ for (sce = main->scene.first; sce; sce = sce->id.next)
if (sce->nodetree) {
- blo_do_versions_nodetree_default_value(sce->nodetree);
- sce->nodetree->update |= NTREE_UPDATE;
- }
- for (mat=main->mat.first; mat; mat=mat->id.next)
+ blo_do_versions_nodetree_default_value(sce->nodetree);
+ sce->nodetree->update |= NTREE_UPDATE;
+ }
+
+ for (mat = main->mat.first; mat; mat = mat->id.next)
if (mat->nodetree) {
- blo_do_versions_nodetree_default_value(mat->nodetree);
- mat->nodetree->update |= NTREE_UPDATE;
- }
- for (tex=main->tex.first; tex; tex=tex->id.next)
+ blo_do_versions_nodetree_default_value(mat->nodetree);
+ mat->nodetree->update |= NTREE_UPDATE;
+ }
+
+ for (tex = main->tex.first; tex; tex = tex->id.next)
if (tex->nodetree) {
- blo_do_versions_nodetree_default_value(tex->nodetree);
- tex->nodetree->update |= NTREE_UPDATE;
- }
+ blo_do_versions_nodetree_default_value(tex->nodetree);
+ tex->nodetree->update |= NTREE_UPDATE;
+ }
}
/* add SOCK_DYNAMIC flag to existing group sockets */
{
bNodeTree *ntree;
/* only need to do this for trees in main, local trees are not used as groups */
- for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) {
do_versions_nodetree_dynamic_sockets(ntree);
ntree->update |= NTREE_UPDATE;
}
@@ -2617,7 +2636,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
*/
bNodeTree *ntree;
/* all node trees in main->nodetree are considered groups */
- for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next)
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
ntree->nodetype = NODE_GROUP;
}
}
@@ -2668,9 +2687,4 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
}
}
}
-
- /* WATCH IT!!!: pointers from libdata have not been converted yet here! */
- /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
-
- /* don't forget to set version number in blender.c! */
}
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index 759a2ea595f..2f7ff055b91 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -25,7 +25,7 @@
*
*/
-/** \file blender/blenloader/intern/readfile_pre250.c
+/** \file blender/blenloader/intern/versioning_legacy.c
* \ingroup blenloader
*/
@@ -101,9 +101,6 @@
#include "NOD_socket.h"
-//XXX #include "BIF_butspace.h" // badlevel, for do_versions, patching event codes
-//XXX #include "BIF_filelist.h" // badlevel too, where to move this? - elubie
-//XXX #include "BIF_previewrender.h" // bedlelvel, for struct RenderInfo
#include "BLO_readfile.h"
#include "BLO_undofile.h"
@@ -121,39 +118,53 @@ static void vcol_to_fcol(Mesh *me)
unsigned int *mcol, *mcoln, *mcolmain;
int a;
- if (me->totface==0 || me->mcol==NULL) return;
+ if (me->totface == 0 || me->mcol == NULL)
+ return;
- mcoln= mcolmain= MEM_mallocN(4*sizeof(int)*me->totface, "mcoln");
+ mcoln = mcolmain = MEM_mallocN(4*sizeof(int)*me->totface, "mcoln");
mcol = (unsigned int *)me->mcol;
- mface= me->mface;
- for (a=me->totface; a>0; a--, mface++) {
- mcoln[0]= mcol[mface->v1];
- mcoln[1]= mcol[mface->v2];
- mcoln[2]= mcol[mface->v3];
- mcoln[3]= mcol[mface->v4];
- mcoln+= 4;
+ mface = me->mface;
+ for (a = me->totface; a > 0; a--, mface++) {
+ mcoln[0] = mcol[mface->v1];
+ mcoln[1] = mcol[mface->v2];
+ mcoln[2] = mcol[mface->v3];
+ mcoln[3] = mcol[mface->v4];
+ mcoln += 4;
}
MEM_freeN(me->mcol);
- me->mcol= (MCol *)mcolmain;
+ me->mcol = (MCol *)mcolmain;
}
static int map_223_keybd_code_to_224_keybd_code(int code)
{
switch (code) {
- case 312: return 311; /* F12KEY */
- case 159: return 161; /* PADSLASHKEY */
- case 161: return 150; /* PAD0 */
- case 154: return 151; /* PAD1 */
- case 150: return 152; /* PAD2 */
- case 155: return 153; /* PAD3 */
- case 151: return 154; /* PAD4 */
- case 156: return 155; /* PAD5 */
- case 152: return 156; /* PAD6 */
- case 157: return 157; /* PAD7 */
- case 153: return 158; /* PAD8 */
- case 158: return 159; /* PAD9 */
- default: return code;
+ case 312:
+ return 311; /* F12KEY */
+ case 159:
+ return 161; /* PADSLASHKEY */
+ case 161:
+ return 150; /* PAD0 */
+ case 154:
+ return 151; /* PAD1 */
+ case 150:
+ return 152; /* PAD2 */
+ case 155:
+ return 153; /* PAD3 */
+ case 151:
+ return 154; /* PAD4 */
+ case 156:
+ return 155; /* PAD5 */
+ case 152:
+ return 156; /* PAD6 */
+ case 157:
+ return 157; /* PAD7 */
+ case 153:
+ return 158; /* PAD8 */
+ case 158:
+ return 159; /* PAD9 */
+ default:
+ return code;
}
}
@@ -170,21 +181,22 @@ static void do_version_bone_head_tail_237(Bone *bone)
mul_v3_fl(vec, bone->length);
add_v3_v3v3(bone->arm_tail, bone->arm_head, vec);
- for (child= bone->childbase.first; child; child= child->next)
+ for (child = bone->childbase.first; child; child = child->next)
do_version_bone_head_tail_237(child);
}
static void bone_version_238(ListBase *lb)
{
Bone *bone;
-
- for (bone= lb->first; bone; bone= bone->next) {
- if (bone->rad_tail==0.0f && bone->rad_head==0.0f) {
- bone->rad_head= 0.25f*bone->length;
- bone->rad_tail= 0.1f*bone->length;
-
+
+ for (bone = lb->first; bone; bone = bone->next) {
+ if (bone->rad_tail == 0.0f && bone->rad_head == 0.0f) {
+ bone->rad_head = 0.25f*bone->length;
+ bone->rad_tail = 0.1f*bone->length;
+
bone->dist-= bone->rad_head;
- if (bone->dist<=0.0f) bone->dist= 0.0f;
+ if (bone->dist<=0.0f)
+ bone->dist = 0.0f;
}
bone_version_238(&bone->childbase);
}
@@ -193,10 +205,10 @@ static void bone_version_238(ListBase *lb)
static void bone_version_239(ListBase *lb)
{
Bone *bone;
-
- for (bone= lb->first; bone; bone= bone->next) {
- if (bone->layer==0)
- bone->layer= 1;
+
+ for (bone = lb->first; bone; bone = bone->next) {
+ if (bone->layer == 0)
+ bone->layer = 1;
bone_version_239(&bone->childbase);
}
}
@@ -204,25 +216,25 @@ static void bone_version_239(ListBase *lb)
static void ntree_version_241(bNodeTree *ntree)
{
bNode *node;
-
- if (ntree->type==NTREE_COMPOSIT) {
- for (node= ntree->nodes.first; node; node= node->next) {
- if (node->type==CMP_NODE_BLUR) {
- if (node->storage==NULL) {
- NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch");
- nbd->sizex= node->custom1;
- nbd->sizey= node->custom2;
- nbd->filtertype= R_FILTER_QUAD;
- node->storage= nbd;
+
+ if (ntree->type == NTREE_COMPOSIT) {
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_BLUR) {
+ if (node->storage == NULL) {
+ NodeBlurData *nbd = MEM_callocN(sizeof(NodeBlurData), "node blur patch");
+ nbd->sizex = node->custom1;
+ nbd->sizey = node->custom2;
+ nbd->filtertype = R_FILTER_QUAD;
+ node->storage = nbd;
}
}
- else if (node->type==CMP_NODE_VECBLUR) {
- if (node->storage==NULL) {
- NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch");
- nbd->samples= node->custom1;
- nbd->maxspeed= node->custom2;
- nbd->fac= 1.0f;
- node->storage= nbd;
+ else if (node->type == CMP_NODE_VECBLUR) {
+ if (node->storage == NULL) {
+ NodeBlurData *nbd = MEM_callocN(sizeof(NodeBlurData), "node blur patch");
+ nbd->samples = node->custom1;
+ nbd->maxspeed = node->custom2;
+ nbd->fac = 1.0f;
+ node->storage = nbd;
}
}
}
@@ -232,23 +244,24 @@ static void ntree_version_241(bNodeTree *ntree)
static void ntree_version_242(bNodeTree *ntree)
{
bNode *node;
-
- if (ntree->type==NTREE_COMPOSIT) {
- for (node= ntree->nodes.first; node; node= node->next) {
- if (node->type==CMP_NODE_HUE_SAT) {
+
+ if (ntree->type == NTREE_COMPOSIT) {
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_HUE_SAT) {
if (node->storage) {
- NodeHueSat *nhs= node->storage;
- if (nhs->val==0.0f) nhs->val= 1.0f;
+ NodeHueSat *nhs = node->storage;
+ if (nhs->val == 0.0f)
+ nhs->val = 1.0f;
}
}
}
}
- else if (ntree->type==NTREE_SHADER) {
- for (node= ntree->nodes.first; node; node= node->next)
+ else if (ntree->type == NTREE_SHADER) {
+ for (node = ntree->nodes.first; node; node = node->next)
if (node->type == SH_NODE_GEOMETRY && node->storage == NULL)
- node->storage= MEM_callocN(sizeof(NodeGeometry), "NodeGeometry");
+ node->storage = MEM_callocN(sizeof(NodeGeometry), "NodeGeometry");
}
-
+
}
static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree)
@@ -259,22 +272,22 @@ static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree)
Image *image;
ImageUser *iuser;
- if (ntree->type==NTREE_COMPOSIT) {
- for (node= ntree->nodes.first; node; node= node->next) {
+ if (ntree->type == NTREE_COMPOSIT) {
+ for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == CMP_NODE_ALPHAOVER) {
if (!node->storage) {
- ntf= MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats");
- node->storage= ntf;
+ ntf = MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats");
+ node->storage = ntf;
if (node->custom1)
- ntf->x= 1.0f;
+ ntf->x = 1.0f;
}
}
-
+
/* fix for temporary flag changes during 245 cycle */
- nodeid= blo_do_versions_newlibadr(fd, lib, node->id);
+ nodeid = blo_do_versions_newlibadr(fd, lib, node->id);
if (node->storage && nodeid && GS(nodeid->name) == ID_IM) {
- image= (Image*)nodeid;
- iuser= node->storage;
+ image = (Image*)nodeid;
+ iuser = node->storage;
if (iuser->flag & IMA_OLD_PREMUL) {
iuser->flag &= ~IMA_OLD_PREMUL;
iuser->flag |= IMA_DO_PREMUL;
@@ -292,11 +305,12 @@ static void idproperties_fix_groups_lengths_recurse(IDProperty *prop)
{
IDProperty *loop;
int i;
-
- for (loop=prop->data.group.first, i=0; loop; loop=loop->next, i++) {
- if (loop->type == IDP_GROUP) idproperties_fix_groups_lengths_recurse(loop);
+
+ for (loop = prop->data.group.first, i = 0; loop; loop = loop->next, i++) {
+ if (loop->type == IDP_GROUP)
+ idproperties_fix_groups_lengths_recurse(loop);
}
-
+
if (prop->len != i) {
printf("Found and fixed bad id property group length.\n");
prop->len = i;
@@ -306,8 +320,8 @@ static void idproperties_fix_groups_lengths_recurse(IDProperty *prop)
static void idproperties_fix_group_lengths(ListBase idlist)
{
ID *id;
-
- for (id=idlist.first; id; id=id->next) {
+
+ for (id = idlist.first; id; id = id->next) {
if (id->properties) {
idproperties_fix_groups_lengths_recurse(id->properties);
}
@@ -322,35 +336,35 @@ static void alphasort_version_246(FileData *fd, Library *lib, Mesh *me)
int a, b, texalpha;
/* verify we have a tface layer */
- for (b=0; b<me->fdata.totlayer; b++)
+ for (b = 0; b < me->fdata.totlayer; b++)
if (me->fdata.layers[b].type == CD_MTFACE)
break;
-
+
if (b == me->fdata.totlayer)
return;
/* if we do, set alpha sort if the game engine did it before */
- for (a=0, mf=me->mface; a<me->totface; a++, mf++) {
+ for (a = 0, mf = me->mface; a < me->totface; a++, mf++) {
if (mf->mat_nr < me->totcol) {
- ma= blo_do_versions_newlibadr(fd, lib, me->mat[mf->mat_nr]);
+ ma = blo_do_versions_newlibadr(fd, lib, me->mat[mf->mat_nr]);
texalpha = 0;
/* we can't read from this if it comes from a library,
* because direct_link might not have happened on it,
* so ma->mtex is not pointing to valid memory yet */
if (ma && ma->id.lib)
- ma= NULL;
+ ma = NULL;
- for (b=0; ma && b<MAX_MTEX; b++)
+ for (b = 0; ma && b < MAX_MTEX; b++)
if (ma->mtex && ma->mtex[b] && ma->mtex[b]->mapto & MAP_ALPHA)
texalpha = 1;
}
else {
- ma= NULL;
+ ma = NULL;
texalpha = 0;
}
- for (b=0; b<me->fdata.totlayer; b++) {
+ for (b = 0; b < me->fdata.totlayer; b++) {
if (me->fdata.layers[b].type == CD_MTFACE) {
tf = ((MTFace*)me->fdata.layers[b].data) + a;
@@ -382,7 +396,7 @@ static void customdata_version_242(Mesh *me)
if (!me->edata.totlayer)
CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->medge, me->totedge);
-
+
if (!me->fdata.totlayer) {
CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->mface, me->totface);
@@ -390,40 +404,40 @@ static void customdata_version_242(Mesh *me)
if (me->mcol)
MEM_freeN(me->mcol);
- me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface);
- me->mtface= CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface);
+ me->mcol = CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface);
+ me->mtface = CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface);
- mtf= me->mtface;
- mcol= me->mcol;
- tf= me->tface;
+ mtf = me->mtface;
+ mcol = me->mcol;
+ tf = me->tface;
- for (a=0; a < me->totface; a++, mtf++, tf++, mcol+=4) {
+ for (a = 0; a < me->totface; a++, mtf++, tf++, mcol += 4) {
memcpy(mcol, tf->col, sizeof(tf->col));
memcpy(mtf->uv, tf->uv, sizeof(tf->uv));
- mtf->flag= tf->flag;
- mtf->unwrap= tf->unwrap;
- mtf->mode= tf->mode;
- mtf->tile= tf->tile;
- mtf->tpage= tf->tpage;
- mtf->transp= tf->transp;
+ mtf->flag = tf->flag;
+ mtf->unwrap = tf->unwrap;
+ mtf->mode = tf->mode;
+ mtf->tile = tf->tile;
+ mtf->tpage = tf->tpage;
+ mtf->transp = tf->transp;
}
MEM_freeN(me->tface);
- me->tface= NULL;
+ me->tface = NULL;
}
else if (me->mcol) {
- me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_ASSIGN, me->mcol, me->totface);
+ me->mcol = CustomData_add_layer(&me->fdata, CD_MCOL, CD_ASSIGN, me->mcol, me->totface);
}
}
if (me->tface) {
MEM_freeN(me->tface);
- me->tface= NULL;
+ me->tface = NULL;
}
- for (a=0, mtfacen=0, mcoln=0; a < me->fdata.totlayer; a++) {
- layer= &me->fdata.layers[a];
+ for (a = 0, mtfacen = 0, mcoln = 0; a < me->fdata.totlayer; a++) {
+ layer = &me->fdata.layers[a];
if (layer->type == CD_MTFACE) {
if (layer->name[0] == 0) {
@@ -434,8 +448,10 @@ static void customdata_version_242(Mesh *me)
}
else if (layer->type == CD_MCOL) {
if (layer->name[0] == 0) {
- if (mcoln == 0) strcpy(layer->name, "Col");
- else BLI_snprintf(layer->name, sizeof(layer->name), "Col.%.3d", mcoln);
+ if (mcoln == 0)
+ strcpy(layer->name, "Col");
+ else
+ BLI_snprintf(layer->name, sizeof(layer->name), "Col.%.3d", mcoln);
}
mcoln++;
}
@@ -450,8 +466,8 @@ static void customdata_version_243(Mesh *me)
CustomDataLayer *layer;
int a;
- for (a=0; a < me->fdata.totlayer; a++) {
- layer= &me->fdata.layers[a];
+ for (a = 0; a < me->fdata.totlayer; a++) {
+ layer = &me->fdata.layers[a];
layer->active_rnd = layer->active;
}
}
@@ -460,30 +476,30 @@ static void customdata_version_243(Mesh *me)
static void do_version_ntree_242_2(bNodeTree *ntree)
{
bNode *node;
-
- if (ntree->type==NTREE_COMPOSIT) {
- for (node= ntree->nodes.first; node; node= node->next) {
+
+ if (ntree->type == NTREE_COMPOSIT) {
+ for (node = ntree->nodes.first; node; node = node->next) {
if (ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
/* only image had storage */
if (node->storage) {
- NodeImageAnim *nia= node->storage;
- ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "ima user node");
-
- iuser->frames= nia->frames;
- iuser->sfra= nia->sfra;
- iuser->offset= nia->nr-1;
- iuser->cycl= nia->cyclic;
- iuser->fie_ima= 2;
- iuser->ok= 1;
-
- node->storage= iuser;
+ NodeImageAnim *nia = node->storage;
+ ImageUser *iuser = MEM_callocN(sizeof(ImageUser), "ima user node");
+
+ iuser->frames = nia->frames;
+ iuser->sfra = nia->sfra;
+ iuser->offset = nia->nr-1;
+ iuser->cycl = nia->cyclic;
+ iuser->fie_ima = 2;
+ iuser->ok = 1;
+
+ node->storage = iuser;
MEM_freeN(nia);
}
else {
- ImageUser *iuser= node->storage= MEM_callocN(sizeof(ImageUser), "node image user");
- iuser->sfra= 1;
- iuser->fie_ima= 2;
- iuser->ok= 1;
+ ImageUser *iuser = node->storage = MEM_callocN(sizeof(ImageUser), "node image user");
+ iuser->sfra = 1;
+ iuser->fie_ima = 2;
+ iuser->ok = 1;
}
}
}
@@ -494,9 +510,10 @@ static void do_version_free_effect_245(Effect *eff)
{
PartEff *paf;
- if (eff->type==EFF_PARTICLE) {
- paf= (PartEff *)eff;
- if (paf->keys) MEM_freeN(paf->keys);
+ if (eff->type == EFF_PARTICLE) {
+ paf = (PartEff *)eff;
+ if (paf->keys)
+ MEM_freeN(paf->keys);
}
MEM_freeN(eff);
}
@@ -505,11 +522,11 @@ static void do_version_free_effects_245(ListBase *lb)
{
Effect *eff;
- eff= lb->first;
+ eff = lb->first;
while (eff) {
BLI_remlink(lb, eff);
do_version_free_effect_245(eff);
- eff= lb->first;
+ eff = lb->first;
}
}
@@ -517,10 +534,11 @@ PartEff *blo_do_version_give_parteff_245(Object *ob)
{
PartEff *paf;
- paf= ob->effect.first;
+ paf = ob->effect.first;
while (paf) {
- if (paf->type==EFF_PARTICLE) return paf;
- paf= paf->next;
+ if (paf->type == EFF_PARTICLE)
+ return paf;
+ paf = paf->next;
}
return NULL;
}
@@ -530,15 +548,15 @@ void blo_do_version_old_trackto_to_constraints(Object *ob)
{
/* create new trackto constraint from the relationship */
if (ob->track) {
- bConstraint *con= add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
+ bConstraint *con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
bTrackToConstraint *data = con->data;
-
+
/* copy tracking settings from the object */
data->tar = ob->track;
data->reserved1 = ob->trackflag;
data->reserved2 = ob->upflag;
}
-
+
/* clear old track setting */
ob->track = NULL;
}
@@ -553,50 +571,57 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
while (tex) {
if (tex->id.flag & LIB_NEEDLINK) {
- if (tex->extend==0) {
- if (tex->xrepeat || tex->yrepeat) tex->extend= TEX_REPEAT;
+ if (tex->extend == 0) {
+ if (tex->xrepeat || tex->yrepeat) {
+ tex->extend = TEX_REPEAT;
+ }
else {
- tex->extend= TEX_EXTEND;
- tex->xrepeat= tex->yrepeat= 1;
+ tex->extend = TEX_EXTEND;
+ tex->xrepeat = tex->yrepeat = 1;
}
}
}
- tex= tex->id.next;
+ tex = tex->id.next;
}
}
+
if (main->versionfile <= 101) {
/* frame mapping */
Scene *sce = main->scene.first;
while (sce) {
- sce->r.framapto= 100;
- sce->r.images= 100;
- sce->r.framelen= 1.0;
- sce= sce->id.next;
+ sce->r.framapto = 100;
+ sce->r.images = 100;
+ sce->r.framelen = 1.0;
+ sce = sce->id.next;
}
}
+
if (main->versionfile <= 102) {
/* init halo's at 1.0 */
Material *ma = main->mat.first;
while (ma) {
- ma->add= 1.0;
- ma= ma->id.next;
+ ma->add = 1.0;
+ ma = ma->id.next;
}
}
+
if (main->versionfile <= 103) {
/* new variable in object: colbits */
Object *ob = main->object.first;
int a;
while (ob) {
- ob->colbits= 0;
+ ob->colbits = 0;
if (ob->totcol) {
- for (a=0; a<ob->totcol; a++) {
- if (ob->mat[a]) ob->colbits |= (1<<a);
+ for (a = 0; a < ob->totcol; a++) {
+ if (ob->mat[a])
+ ob->colbits |= (1<<a);
}
}
- ob= ob->id.next;
+ ob = ob->id.next;
}
}
+
if (main->versionfile <= 104) {
/* timeoffs moved */
Object *ob = main->object.first;
@@ -605,68 +630,79 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
ob->transflag -= 1;
//ob->ipoflag |= OB_OFFS_OB;
}
- ob= ob->id.next;
+ ob = ob->id.next;
}
}
+
if (main->versionfile <= 105) {
Object *ob = main->object.first;
while (ob) {
- ob->dupon= 1; ob->dupoff= 0;
- ob->dupsta= 1; ob->dupend= 100;
- ob= ob->id.next;
+ ob->dupon = 1;
+ ob->dupoff = 0;
+ ob->dupsta = 1;
+ ob->dupend = 100;
+ ob = ob->id.next;
}
}
+
if (main->versionfile <= 106) {
/* mcol changed */
Mesh *me = main->mesh.first;
while (me) {
- if (me->mcol) vcol_to_fcol(me);
- me= me->id.next;
+ if (me->mcol)
+ vcol_to_fcol(me);
+ me = me->id.next;
}
}
+
if (main->versionfile <= 107) {
Object *ob;
Scene *sce = main->scene.first;
while (sce) {
sce->r.mode |= R_GAMMA;
- sce= sce->id.next;
+ sce = sce->id.next;
}
- ob= main->object.first;
+ ob = main->object.first;
while (ob) {
//ob->ipoflag |= OB_OFFS_PARENT;
- if (ob->dt==0) ob->dt= OB_SOLID;
- ob= ob->id.next;
+ if (ob->dt == 0)
+ ob->dt = OB_SOLID;
+ ob = ob->id.next;
}
}
+
if (main->versionfile <= 109) {
/* new variable: gridlines */
bScreen *sc = main->screen.first;
while (sc) {
- ScrArea *sa= sc->areabase.first;
+ ScrArea *sa = sc->areabase.first;
while (sa) {
- SpaceLink *sl= sa->spacedata.first;
+ SpaceLink *sl = sa->spacedata.first;
while (sl) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D*) sl;
- if (v3d->gridlines==0) v3d->gridlines= 20;
+ if (v3d->gridlines == 0)
+ v3d->gridlines = 20;
}
- sl= sl->next;
+ sl = sl->next;
}
- sa= sa->next;
+ sa = sa->next;
}
- sc= sc->id.next;
+ sc = sc->id.next;
}
}
+
if (main->versionfile <= 113) {
Material *ma = main->mat.first;
while (ma) {
- if (ma->flaresize==0.0f) ma->flaresize= 1.0f;
- ma->subsize= 1.0f;
- ma->flareboost= 1.0f;
- ma= ma->id.next;
+ if (ma->flaresize == 0.0f)
+ ma->flaresize = 1.0f;
+ ma->subsize = 1.0f;
+ ma->flareboost = 1.0f;
+ ma = ma->id.next;
}
}
@@ -675,7 +711,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
while (tex) {
if ((tex->rfac == 0.0f) &&
(tex->gfac == 0.0f) &&
- (tex->bfac == 0.0f)) {
+ (tex->bfac == 0.0f))
+ {
tex->rfac = 1.0f;
tex->gfac = 1.0f;
tex->bfac = 1.0f;
@@ -684,13 +721,15 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
tex = tex->id.next;
}
}
+
if (main->versionfile <= 140) {
/* r-g-b-fac in texture */
Tex *tex = main->tex.first;
while (tex) {
if ((tex->rfac == 0.0f) &&
(tex->gfac == 0.0f) &&
- (tex->bfac == 0.0f)) {
+ (tex->bfac == 0.0f))
+ {
tex->rfac = 1.0f;
tex->gfac = 1.0f;
tex->bfac = 1.0f;
@@ -699,86 +738,93 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
tex = tex->id.next;
}
}
+
if (main->versionfile <= 153) {
Scene *sce = main->scene.first;
while (sce) {
- if (sce->r.blurfac==0.0f) sce->r.blurfac= 1.0f;
- sce= sce->id.next;
+ if (sce->r.blurfac == 0.0f)
+ sce->r.blurfac = 1.0f;
+ sce = sce->id.next;
}
}
+
if (main->versionfile <= 163) {
Scene *sce = main->scene.first;
while (sce) {
- if (sce->r.frs_sec==0) sce->r.frs_sec= 25;
- sce= sce->id.next;
+ if (sce->r.frs_sec == 0)
+ sce->r.frs_sec = 25;
+ sce = sce->id.next;
}
}
+
if (main->versionfile <= 164) {
- Mesh *me= main->mesh.first;
+ Mesh *me = main->mesh.first;
while (me) {
- me->smoothresh= 30;
- me= me->id.next;
+ me->smoothresh = 30;
+ me = me->id.next;
}
}
+
if (main->versionfile <= 165) {
- Mesh *me= main->mesh.first;
+ Mesh *me = main->mesh.first;
TFace *tface;
int nr;
char *cp;
while (me) {
if (me->tface) {
- nr= me->totface;
- tface= me->tface;
+ nr = me->totface;
+ tface = me->tface;
while (nr--) {
- cp= (char *)&tface->col[0];
- if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
- if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
- if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
- cp= (char *)&tface->col[1];
- if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
- if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
- if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
- cp= (char *)&tface->col[2];
- if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
- if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
- if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
- cp= (char *)&tface->col[3];
- if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
- if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
- if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
+ cp = (char *)&tface->col[0];
+ if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2;
+ if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2;
+ if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2;
+ cp = (char *)&tface->col[1];
+ if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2;
+ if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2;
+ if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2;
+ cp = (char *)&tface->col[2];
+ if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2;
+ if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2;
+ if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2;
+ cp = (char *)&tface->col[3];
+ if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2;
+ if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2;
+ if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2;
tface++;
}
}
- me= me->id.next;
+ me = me->id.next;
}
}
if (main->versionfile <= 169) {
- Mesh *me= main->mesh.first;
+ Mesh *me = main->mesh.first;
while (me) {
- if (me->subdiv==0) me->subdiv= 1;
- me= me->id.next;
+ if (me->subdiv == 0)
+ me->subdiv = 1;
+ me = me->id.next;
}
}
if (main->versionfile <= 169) {
- bScreen *sc= main->screen.first;
+ bScreen *sc = main->screen.first;
while (sc) {
- ScrArea *sa= sc->areabase.first;
+ ScrArea *sa = sc->areabase.first;
while (sa) {
- SpaceLink *sl= sa->spacedata.first;
+ SpaceLink *sl = sa->spacedata.first;
while (sl) {
- if (sl->spacetype==SPACE_IPO) {
- SpaceIpo *sipo= (SpaceIpo*) sl;
- sipo->v2d.max[0]= 15000.0;
+ if (sl->spacetype == SPACE_IPO) {
+ SpaceIpo *sipo = (SpaceIpo*) sl;
+ sipo->v2d.max[0] = 15000.0;
}
- sl= sl->next;
+ sl = sl->next;
}
- sa= sa->next;
+ sa = sa->next;
}
- sc= sc->id.next;
+ sc = sc->id.next;
}
}
@@ -789,7 +835,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
paf = blo_do_version_give_parteff_245(ob);
if (paf) {
if (paf->staticstep == 0) {
- paf->staticstep= 5;
+ paf->staticstep = 5;
}
}
ob = ob->id.next;
@@ -797,87 +843,88 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
if (main->versionfile <= 171) {
- bScreen *sc= main->screen.first;
+ bScreen *sc = main->screen.first;
while (sc) {
- ScrArea *sa= sc->areabase.first;
+ ScrArea *sa = sc->areabase.first;
while (sa) {
- SpaceLink *sl= sa->spacedata.first;
+ SpaceLink *sl = sa->spacedata.first;
while (sl) {
- if (sl->spacetype==SPACE_TEXT) {
- SpaceText *st= (SpaceText*) sl;
- st->lheight= 12;
+ if (sl->spacetype == SPACE_TEXT) {
+ SpaceText *st = (SpaceText*) sl;
+ st->lheight = 12;
}
- sl= sl->next;
+ sl = sl->next;
}
- sa= sa->next;
+ sa = sa->next;
}
- sc= sc->id.next;
+ sc = sc->id.next;
}
}
if (main->versionfile <= 173) {
int a, b;
- Mesh *me= main->mesh.first;
+ Mesh *me = main->mesh.first;
while (me) {
if (me->tface) {
- TFace *tface= me->tface;
- for (a=0; a<me->totface; a++, tface++) {
- for (b=0; b<4; b++) {
- tface->uv[b][0]/= 32767.0f;
- tface->uv[b][1]/= 32767.0f;
+ TFace *tface = me->tface;
+ for (a = 0; a < me->totface; a++, tface++) {
+ for (b = 0; b < 4; b++) {
+ tface->uv[b][0] /= 32767.0f;
+ tface->uv[b][1] /= 32767.0f;
}
}
}
- me= me->id.next;
+ me = me->id.next;
}
}
if (main->versionfile <= 191) {
- Object *ob= main->object.first;
+ Object *ob = main->object.first;
Material *ma = main->mat.first;
/* let faces have default add factor of 0.0 */
while (ma) {
- if (!(ma->mode & MA_HALO)) ma->add = 0.0;
+ if (!(ma->mode & MA_HALO))
+ ma->add = 0.0;
ma = ma->id.next;
}
while (ob) {
- ob->mass= 1.0f;
- ob->damping= 0.1f;
- /*ob->quat[1]= 1.0f;*/ /* quats arnt used yet */
- ob= ob->id.next;
+ ob->mass = 1.0f;
+ ob->damping = 0.1f;
+ /*ob->quat[1] = 1.0f;*/ /* quats arnt used yet */
+ ob = ob->id.next;
}
}
if (main->versionfile <= 193) {
- Object *ob= main->object.first;
+ Object *ob = main->object.first;
while (ob) {
- ob->inertia= 1.0f;
- ob->rdamping= 0.1f;
- ob= ob->id.next;
+ ob->inertia = 1.0f;
+ ob->rdamping = 0.1f;
+ ob = ob->id.next;
}
}
if (main->versionfile <= 196) {
- Mesh *me= main->mesh.first;
+ Mesh *me = main->mesh.first;
int a, b;
while (me) {
if (me->tface) {
- TFace *tface= me->tface;
- for (a=0; a<me->totface; a++, tface++) {
- for (b=0; b<4; b++) {
+ TFace *tface = me->tface;
+ for (a = 0; a < me->totface; a++, tface++) {
+ for (b = 0; b < 4; b++) {
tface->mode |= TF_DYNAMIC;
tface->mode &= ~TF_INVISIBLE;
}
}
}
- me= me->id.next;
+ me = me->id.next;
}
}
if (main->versionfile <= 200) {
- Object *ob= main->object.first;
+ Object *ob = main->object.first;
while (ob) {
ob->scaflag = ob->gameflag & (OB_DO_FH|OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS);
/* 64 is do_fh */
@@ -888,7 +935,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 201) {
/* add-object + end-object are joined to edit-object actuator */
- Object *ob = main->object.first;
+ Object *ob = main->object.first;
bProperty *prop;
bActuator *act;
bIpoActuator *ia;
@@ -897,30 +944,30 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
while (ob) {
act = ob->actuators.first;
while (act) {
- if (act->type==ACT_IPO) {
- ia= act->data;
- prop= get_ob_property(ob, ia->name);
+ if (act->type == ACT_IPO) {
+ ia = act->data;
+ prop = get_ob_property(ob, ia->name);
if (prop) {
- ia->type= ACT_IPO_FROM_PROP;
+ ia->type = ACT_IPO_FROM_PROP;
}
}
- else if (act->type==ACT_ADD_OBJECT) {
- aoa= act->data;
- eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
- eoa->type= ACT_EDOB_ADD_OBJECT;
- eoa->ob= aoa->ob;
- eoa->time= aoa->time;
+ else if (act->type == ACT_ADD_OBJECT) {
+ aoa = act->data;
+ eoa = MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
+ eoa->type = ACT_EDOB_ADD_OBJECT;
+ eoa->ob = aoa->ob;
+ eoa->time = aoa->time;
MEM_freeN(aoa);
- act->data= eoa;
- act->type= act->otype= ACT_EDIT_OBJECT;
+ act->data = eoa;
+ act->type = act->otype = ACT_EDIT_OBJECT;
}
- else if (act->type==ACT_END_OBJECT) {
- eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
- eoa->type= ACT_EDOB_END_OBJECT;
- act->data= eoa;
- act->type= act->otype= ACT_EDIT_OBJECT;
+ else if (act->type == ACT_END_OBJECT) {
+ eoa = MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
+ eoa->type = ACT_EDOB_END_OBJECT;
+ act->data = eoa;
+ act->type = act->otype = ACT_EDIT_OBJECT;
}
- act= act->next;
+ act = act->next;
}
ob = ob->id.next;
}
@@ -929,25 +976,25 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 202) {
/* add-object and end-object are joined to edit-object
* actuator */
- Object *ob= main->object.first;
+ Object *ob = main->object.first;
bActuator *act;
bObjectActuator *oa;
while (ob) {
- act= ob->actuators.first;
+ act = ob->actuators.first;
while (act) {
- if (act->type==ACT_OBJECT) {
- oa= act->data;
+ if (act->type == ACT_OBJECT) {
+ oa = act->data;
oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */
}
- act= act->next;
+ act = act->next;
}
- ob= ob->id.next;
+ ob = ob->id.next;
}
}
if (main->versionfile <= 204) {
/* patches for new physics */
- Object *ob= main->object.first;
+ Object *ob = main->object.first;
bActuator *act;
bObjectActuator *oa;
bSound *sound;
@@ -956,22 +1003,22 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
/* please check this for demo20 files like
* original Egypt levels etc. converted
* rotation factor of 50 is not workable */
- act= ob->actuators.first;
+ act = ob->actuators.first;
while (act) {
- if (act->type==ACT_OBJECT) {
- oa= act->data;
+ if (act->type == ACT_OBJECT) {
+ oa = act->data;
- oa->forceloc[0]*= 25.0f;
- oa->forceloc[1]*= 25.0f;
- oa->forceloc[2]*= 25.0f;
+ oa->forceloc[0] *= 25.0f;
+ oa->forceloc[1] *= 25.0f;
+ oa->forceloc[2] *= 25.0f;
- oa->forcerot[0]*= 10.0f;
- oa->forcerot[1]*= 10.0f;
- oa->forcerot[2]*= 10.0f;
+ oa->forcerot[0] *= 10.0f;
+ oa->forcerot[1] *= 10.0f;
+ oa->forcerot[2] *= 10.0f;
}
- act= act->next;
+ act = act->next;
}
- ob= ob->id.next;
+ ob = ob->id.next;
}
sound = main->sound.first;
@@ -985,7 +1032,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 205) {
/* patches for new physics */
- Object *ob= main->object.first;
+ Object *ob = main->object.first;
bActuator *act;
bSensor *sens;
bEditObjectActuator *oa;
@@ -999,21 +1046,21 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
ob->anisotropicFriction[1] = 1.0;
ob->anisotropicFriction[2] = 1.0;
- act= ob->actuators.first;
+ act = ob->actuators.first;
while (act) {
- if (act->type==ACT_EDIT_OBJECT) {
+ if (act->type == ACT_EDIT_OBJECT) {
/* Zero initial velocity for newly
* added objects */
- oa= act->data;
+ oa = act->data;
oa->linVelocity[0] = 0.0;
oa->linVelocity[1] = 0.0;
oa->linVelocity[2] = 0.0;
oa->localflag = 0;
}
- act= act->next;
+ act = act->next;
}
- sens= ob->sensors.first;
+ sens = ob->sensors.first;
while (sens) {
/* Extra fields for radar sensors. */
if (sens->type == SENS_RADAR) {
@@ -1046,7 +1093,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
sens = sens->next;
}
- ob= ob->id.next;
+ ob = ob->id.next;
}
/* have to check the exact multiplier */
}
@@ -1060,41 +1107,40 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
Object *ob;
/* added alpha in obcolor */
- ob= main->object.first;
+ ob = main->object.first;
while (ob) {
- ob->col[3]= 1.0;
- ob= ob->id.next;
+ ob->col[3] = 1.0;
+ ob = ob->id.next;
}
/* added alpha in obcolor */
- ob= main->object.first;
+ ob = main->object.first;
while (ob) {
- act= ob->actuators.first;
+ act = ob->actuators.first;
while (act) {
- if (act->type==ACT_OBJECT) {
+ if (act->type == ACT_OBJECT) {
/* multiply velocity with 50 in old files */
- oa= act->data;
+ oa = act->data;
if (fabsf(oa->linearvelocity[0]) >= 0.01f)
oa->linearvelocity[0] *= 50.0f;
if (fabsf(oa->linearvelocity[1]) >= 0.01f)
oa->linearvelocity[1] *= 50.0f;
if (fabsf(oa->linearvelocity[2]) >= 0.01f)
oa->linearvelocity[2] *= 50.0f;
- if (fabsf(oa->angularvelocity[0])>=0.01f)
+ if (fabsf(oa->angularvelocity[0]) >= 0.01f)
oa->angularvelocity[0] *= 50.0f;
- if (fabsf(oa->angularvelocity[1])>=0.01f)
+ if (fabsf(oa->angularvelocity[1]) >= 0.01f)
oa->angularvelocity[1] *= 50.0f;
- if (fabsf(oa->angularvelocity[2])>=0.01f)
+ if (fabsf(oa->angularvelocity[2]) >= 0.01f)
oa->angularvelocity[2] *= 50.0f;
}
- act= act->next;
+ act = act->next;
}
- ob= ob->id.next;
+ ob = ob->id.next;
}
}
if (main->versionfile <= 212) {
-
bSound* sound;
bProperty *prop;
Object *ob;
@@ -1117,33 +1163,33 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
ob = main->object.first;
while (ob) {
- prop= ob->prop.first;
+ prop = ob->prop.first;
while (prop) {
if (prop->type == GPROP_TIME) {
// convert old GPROP_TIME values from int to float
*((float *)&prop->data) = (float) prop->data;
}
- prop= prop->next;
+ prop = prop->next;
}
ob = ob->id.next;
}
- /* me->subdiv changed to reflect the actual reparametization
- * better, and smeshes were removed - if it was a smesh make
- * it a subsurf, and reset the subdiv level because subsurf
- * takes a lot more work to calculate.
- */
- for (me= main->mesh.first; me; me= me->id.next) {
- if (me->flag&ME_SMESH) {
- me->flag&= ~ME_SMESH;
- me->flag|= ME_SUBSURF;
+ /* me->subdiv changed to reflect the actual reparametization
+ * better, and smeshes were removed - if it was a smesh make
+ * it a subsurf, and reset the subdiv level because subsurf
+ * takes a lot more work to calculate.
+ */
+ for (me = main->mesh.first; me; me = me->id.next) {
+ if (me->flag & ME_SMESH) {
+ me->flag &= ~ME_SMESH;
+ me->flag |= ME_SUBSURF;
- me->subdiv= 1;
+ me->subdiv = 1;
}
else {
- if (me->subdiv<2)
- me->subdiv= 1;
+ if (me->subdiv < 2)
+ me->subdiv = 1;
else
me->subdiv--;
}
@@ -1157,113 +1203,116 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
ob = main->object.first;
/* adapt form factor in order to get the 'old' physics
- * behavior back...*/
+ * behavior back...
+ */
while (ob) {
/* in future, distinguish between different
- * object bounding shapes */
+ * object bounding shapes
+ */
ob->formfactor = 0.4f;
/* patch form factor, note that inertia equiv radius
- * of a rotation symmetrical obj */
+ * of a rotation symmetrical obj
+ */
if (ob->inertia != 1.0f) {
ob->formfactor /= ob->inertia * ob->inertia;
}
ob = ob->id.next;
}
- /* Began using alpha component of vertex colors, but
- * old file vertex colors are undefined, reset them
- * to be fully opaque. -zr
- */
- for (me= main->mesh.first; me; me= me->id.next) {
+ /* Began using alpha component of vertex colors, but
+ * old file vertex colors are undefined, reset them
+ * to be fully opaque. -zr
+ */
+ for (me = main->mesh.first; me; me = me->id.next) {
if (me->mcol) {
int i;
- for (i=0; i<me->totface*4; i++) {
- MCol *mcol= &me->mcol[i];
- mcol->a= 255;
+ for (i = 0; i < me->totface * 4; i++) {
+ MCol *mcol = &me->mcol[i];
+ mcol->a = 255;
}
}
if (me->tface) {
int i, j;
- for (i=0; i<me->totface; i++) {
- TFace *tf= &((TFace*) me->tface)[i];
+ for (i = 0; i < me->totface; i++) {
+ TFace *tf = &((TFace*) me->tface)[i];
- for (j=0; j<4; j++) {
- char *col= (char*) &tf->col[j];
+ for (j = 0; j < 4; j++) {
+ char *col = (char*) &tf->col[j];
- col[0]= 255;
+ col[0] = 255;
}
}
}
}
}
+
if (main->versionfile <= 221) {
- Scene *sce= main->scene.first;
+ Scene *sce = main->scene.first;
- // new variables for std-alone player and runtime
+ /* new variables for std-alone player and runtime */
while (sce) {
+ sce->r.xplay = 640;
+ sce->r.yplay = 480;
+ sce->r.freqplay = 60;
- sce->r.xplay= 640;
- sce->r.yplay= 480;
- sce->r.freqplay= 60;
-
- sce= sce->id.next;
+ sce = sce->id.next;
}
}
+
if (main->versionfile <= 222) {
- Scene *sce= main->scene.first;
+ Scene *sce = main->scene.first;
- // new variables for std-alone player and runtime
+ /* new variables for std-alone player and runtime */
while (sce) {
+ sce->r.depth = 32;
- sce->r.depth= 32;
-
- sce= sce->id.next;
+ sce = sce->id.next;
}
}
-
if (main->versionfile <= 223) {
VFont *vf;
Image *ima;
Object *ob;
- for (vf= main->vfont.first; vf; vf= vf->id.next) {
- if (strcmp(vf->name+strlen(vf->name)-6, ".Bfont")==0) {
+ for (vf = main->vfont.first; vf; vf = vf->id.next) {
+ if (strcmp(vf->name + strlen(vf->name)-6, ".Bfont") == 0) {
strcpy(vf->name, FO_BUILTIN_NAME);
}
}
/* Old textures animate at 25 FPS */
- for (ima = main->image.first; ima; ima=ima->id.next) {
+ for (ima = main->image.first; ima; ima = ima->id.next) {
ima->animspeed = 25;
}
- /* Zr remapped some keyboard codes to be linear (stupid zr) */
- for (ob= main->object.first; ob; ob= ob->id.next) {
+ /* Zr remapped some keyboard codes to be linear (stupid zr) */
+ for (ob = main->object.first; ob; ob = ob->id.next) {
bSensor *sens;
- for (sens= ob->sensors.first; sens; sens= sens->next) {
- if (sens->type==SENS_KEYBOARD) {
- bKeyboardSensor *ks= sens->data;
+ for (sens = ob->sensors.first; sens; sens = sens->next) {
+ if (sens->type == SENS_KEYBOARD) {
+ bKeyboardSensor *ks = sens->data;
- ks->key= map_223_keybd_code_to_224_keybd_code(ks->key);
- ks->qual= map_223_keybd_code_to_224_keybd_code(ks->qual);
- ks->qual2= map_223_keybd_code_to_224_keybd_code(ks->qual2);
+ ks->key = map_223_keybd_code_to_224_keybd_code(ks->key);
+ ks->qual = map_223_keybd_code_to_224_keybd_code(ks->qual);
+ ks->qual2 = map_223_keybd_code_to_224_keybd_code(ks->qual2);
}
}
}
}
+
if (main->versionfile <= 224) {
bSound* sound;
Scene *sce;
Mesh *me;
bScreen *sc;
- for (sound=main->sound.first; sound; sound=sound->id.next) {
+ for (sound = main->sound.first; sound; sound = sound->id.next) {
if (sound->packedfile) {
if (sound->newpackedfile == NULL) {
sound->newpackedfile = sound->packedfile;
@@ -1272,38 +1321,36 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
/* Make sure that old subsurf meshes don't have zero subdivision level for rendering */
- for (me=main->mesh.first; me; me=me->id.next) {
- if ((me->flag & ME_SUBSURF) && (me->subdivr==0))
- me->subdivr=me->subdiv;
+ for (me = main->mesh.first; me; me = me->id.next) {
+ if ((me->flag & ME_SUBSURF) && (me->subdivr == 0))
+ me->subdivr = me->subdiv;
}
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
sce->r.stereomode = 1; // no stereo
}
- /* some oldfile patch, moved from set_func_space */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ /* some oldfile patch, moved from set_func_space */
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IPO) {
- SpaceSeq *sseq= (SpaceSeq*) sl;
- sseq->v2d.keeptot= 0;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_IPO) {
+ SpaceSeq *sseq = (SpaceSeq*) sl;
+ sseq->v2d.keeptot = 0;
}
}
}
}
-
}
-
if (main->versionfile <= 225) {
World *wo;
/* Use Sumo for old games */
- for (wo = main->world.first; wo; wo= wo->id.next) {
+ for (wo = main->world.first; wo; wo = wo->id.next) {
wo->physicsEngine = 2;
}
}
@@ -1324,11 +1371,12 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
list = &ob->constraints;
/* check for already existing TrackTo constraint
- * set their track and up flag correctly */
+ * set their track and up flag correctly
+ */
if (list) {
bConstraint *curcon;
- for (curcon = list->first; curcon; curcon=curcon->next) {
+ for (curcon = list->first; curcon; curcon = curcon->next) {
if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
bTrackToConstraint *data = curcon->data;
data->reserved1 = ob->trackflag;
@@ -1341,10 +1389,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (ob->pose) {
bConstraint *curcon;
bPoseChannel *pchan;
- for (pchan = ob->pose->chanbase.first;
- pchan; pchan=pchan->next) {
- for (curcon = pchan->constraints.first;
- curcon; curcon=curcon->next) {
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) {
if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
bTrackToConstraint *data = curcon->data;
data->reserved1 = ob->trackflag;
@@ -1357,53 +1403,55 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
/* Change Ob->Track in real TrackTo constraint */
blo_do_version_old_trackto_to_constraints(ob);
-
+
ob = ob->id.next;
}
-
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
sce->audio.mixrate = 44100;
sce->audio.flag |= AUDIO_SCRUB;
sce->r.mode |= R_ENVMAP;
}
- // init new shader vars
- for (ma= main->mat.first; ma; ma= ma->id.next) {
- ma->refrac= 4.0f;
- ma->roughness= 0.5f;
- ma->param[0]= 0.5f;
- ma->param[1]= 0.1f;
- ma->param[2]= 0.1f;
- ma->param[3]= 0.05f;
- }
- // patch for old wrong max view2d settings, allows zooming out more
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+
+ /* init new shader vars */
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
+ ma->refrac = 4.0f;
+ ma->roughness = 0.5f;
+ ma->param[0] = 0.5f;
+ ma->param[1] = 0.1f;
+ ma->param[2] = 0.1f;
+ ma->param[3] = 0.05f;
+ }
+
+ /* patch for old wrong max view2d settings, allows zooming out more */
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_ACTION) {
- SpaceAction *sac= (SpaceAction *) sl;
- sac->v2d.max[0]= 32000;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_ACTION) {
+ SpaceAction *sac = (SpaceAction *) sl;
+ sac->v2d.max[0] = 32000;
}
- else if (sl->spacetype==SPACE_NLA) {
- SpaceNla *sla= (SpaceNla *) sl;
- sla->v2d.max[0]= 32000;
+ else if (sl->spacetype == SPACE_NLA) {
+ SpaceNla *sla = (SpaceNla *) sl;
+ sla->v2d.max[0] = 32000;
}
}
}
}
}
+
if (main->versionfile <= 228) {
Scene *sce;
bScreen *sc;
Object *ob;
-
/* As of now, this insures that the transition from the old Track system
- * to the new full constraint Track is painless for everyone.*/
+ * to the new full constraint Track is painless for everyone.
+ */
ob = main->object.first;
while (ob) {
@@ -1415,7 +1463,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (list) {
bConstraint *curcon;
- for (curcon = list->first; curcon; curcon=curcon->next) {
+ for (curcon = list->first; curcon; curcon = curcon->next) {
if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
bTrackToConstraint *data = curcon->data;
data->reserved1 = ob->trackflag;
@@ -1428,10 +1476,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (ob->pose) {
bConstraint *curcon;
bPoseChannel *pchan;
- for (pchan = ob->pose->chanbase.first;
- pchan; pchan=pchan->next) {
- for (curcon = pchan->constraints.first;
- curcon; curcon=curcon->next) {
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) {
if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
bTrackToConstraint *data = curcon->data;
data->reserved1 = ob->trackflag;
@@ -1445,125 +1491,131 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
ob = ob->id.next;
}
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
sce->r.mode |= R_ENVMAP;
}
- // convert old mainb values for new button panels
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ /* convert old mainb values for new button panels */
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_BUTS) {
- SpaceButs *sbuts= (SpaceButs *) sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_BUTS) {
+ SpaceButs *sbuts = (SpaceButs *) sl;
+
+ sbuts->v2d.maxzoom = 1.2f;
+ sbuts->align = 1; /* horizontal default */
- sbuts->v2d.maxzoom= 1.2f;
- sbuts->align= 1; /* horizontal default */
-
- if (sbuts->mainb==BUTS_LAMP) {
- sbuts->mainb= CONTEXT_SHADING;
- //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP;
+ if (sbuts->mainb == BUTS_LAMP) {
+ sbuts->mainb = CONTEXT_SHADING;
+ //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_LAMP;
}
- else if (sbuts->mainb==BUTS_MAT) {
- sbuts->mainb= CONTEXT_SHADING;
- //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT;
+ else if (sbuts->mainb == BUTS_MAT) {
+ sbuts->mainb = CONTEXT_SHADING;
+ //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_MAT;
}
- else if (sbuts->mainb==BUTS_TEX) {
- sbuts->mainb= CONTEXT_SHADING;
- //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX;
+ else if (sbuts->mainb == BUTS_TEX) {
+ sbuts->mainb = CONTEXT_SHADING;
+ //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_TEX;
}
- else if (sbuts->mainb==BUTS_ANIM) {
- sbuts->mainb= CONTEXT_OBJECT;
+ else if (sbuts->mainb == BUTS_ANIM) {
+ sbuts->mainb = CONTEXT_OBJECT;
}
- else if (sbuts->mainb==BUTS_WORLD) {
- sbuts->mainb= CONTEXT_SCENE;
- //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_WORLD;
+ else if (sbuts->mainb == BUTS_WORLD) {
+ sbuts->mainb = CONTEXT_SCENE;
+ //sbuts->tab[CONTEXT_SCENE] = TAB_SCENE_WORLD;
}
- else if (sbuts->mainb==BUTS_RENDER) {
- sbuts->mainb= CONTEXT_SCENE;
- //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_RENDER;
+ else if (sbuts->mainb == BUTS_RENDER) {
+ sbuts->mainb = CONTEXT_SCENE;
+ //sbuts->tab[CONTEXT_SCENE] = TAB_SCENE_RENDER;
}
- else if (sbuts->mainb==BUTS_GAME) {
- sbuts->mainb= CONTEXT_LOGIC;
+ else if (sbuts->mainb == BUTS_GAME) {
+ sbuts->mainb = CONTEXT_LOGIC;
}
- else if (sbuts->mainb==BUTS_FPAINT) {
- sbuts->mainb= CONTEXT_EDITING;
+ else if (sbuts->mainb == BUTS_FPAINT) {
+ sbuts->mainb = CONTEXT_EDITING;
}
- else if (sbuts->mainb==BUTS_RADIO) {
- sbuts->mainb= CONTEXT_SHADING;
- //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_RAD;
+ else if (sbuts->mainb == BUTS_RADIO) {
+ sbuts->mainb = CONTEXT_SHADING;
+ //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_RAD;
}
- else if (sbuts->mainb==BUTS_CONSTRAINT) {
- sbuts->mainb= CONTEXT_OBJECT;
+ else if (sbuts->mainb == BUTS_CONSTRAINT) {
+ sbuts->mainb = CONTEXT_OBJECT;
}
- else if (sbuts->mainb==BUTS_SCRIPT) {
- sbuts->mainb= CONTEXT_OBJECT;
+ else if (sbuts->mainb == BUTS_SCRIPT) {
+ sbuts->mainb = CONTEXT_OBJECT;
}
- else if (sbuts->mainb==BUTS_EDIT) {
- sbuts->mainb= CONTEXT_EDITING;
+ else if (sbuts->mainb == BUTS_EDIT) {
+ sbuts->mainb = CONTEXT_EDITING;
}
- else sbuts->mainb= CONTEXT_SCENE;
+ else sbuts->mainb = CONTEXT_SCENE;
}
}
}
}
}
+
/* ton: made this 230 instead of 229,
* to be sure (tuho files) and this is a reliable check anyway
* nevertheless, we might need to think over a fitness (initialize)
- * check apart from the do_versions() */
+ * check apart from the do_versions()
+ */
if (main->versionfile <= 230) {
bScreen *sc;
- // new variable blockscale, for panels in any area
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ /* new variable blockscale, for panels in any area */
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->blockscale==0.0f) sl->blockscale= 0.7f;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->blockscale == 0.0f)
+ sl->blockscale = 0.7f;
/* added: 5x better zoom in for action */
- if (sl->spacetype==SPACE_ACTION) {
- SpaceAction *sac= (SpaceAction *)sl;
- sac->v2d.maxzoom= 50;
+ if (sl->spacetype == SPACE_ACTION) {
+ SpaceAction *sac = (SpaceAction *)sl;
+ sac->v2d.maxzoom = 50;
}
}
}
}
}
+
if (main->versionfile <= 231) {
/* new bit flags for showing/hiding grid floor and axes */
bScreen *sc = main->screen.first;
+
while (sc) {
- ScrArea *sa= sc->areabase.first;
+ ScrArea *sa = sc->areabase.first;
while (sa) {
- SpaceLink *sl= sa->spacedata.first;
+ SpaceLink *sl = sa->spacedata.first;
while (sl) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D*) sl;
- if (v3d->gridflag==0) {
+ if (v3d->gridflag == 0) {
v3d->gridflag |= V3D_SHOW_X;
v3d->gridflag |= V3D_SHOW_Y;
v3d->gridflag |= V3D_SHOW_FLOOR;
v3d->gridflag &= ~V3D_SHOW_Z;
}
}
- sl= sl->next;
+ sl = sl->next;
}
- sa= sa->next;
+ sa = sa->next;
}
- sc= sc->id.next;
+ sc = sc->id.next;
}
}
+
if (main->versionfile <= 231) {
- Material *ma= main->mat.first;
+ Material *ma = main->mat.first;
bScreen *sc = main->screen.first;
Scene *sce;
Lamp *la;
@@ -1571,68 +1623,78 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
/* introduction of raytrace */
while (ma) {
- if (ma->fresnel_tra_i==0.0f) ma->fresnel_tra_i= 1.25f;
- if (ma->fresnel_mir_i==0.0f) ma->fresnel_mir_i= 1.25f;
+ if (ma->fresnel_tra_i == 0.0f)
+ ma->fresnel_tra_i = 1.25f;
+ if (ma->fresnel_mir_i == 0.0f)
+ ma->fresnel_mir_i = 1.25f;
- ma->ang= 1.0;
- ma->ray_depth= 2;
- ma->ray_depth_tra= 2;
- ma->fresnel_tra= 0.0;
- ma->fresnel_mir= 0.0;
+ ma->ang = 1.0;
+ ma->ray_depth = 2;
+ ma->ray_depth_tra = 2;
+ ma->fresnel_tra = 0.0;
+ ma->fresnel_mir = 0.0;
- ma= ma->id.next;
+ ma = ma->id.next;
}
- sce= main->scene.first;
+ sce = main->scene.first;
while (sce) {
- if (sce->r.gauss==0.0f) sce->r.gauss= 1.0f;
- sce= sce->id.next;
+ if (sce->r.gauss == 0.0f)
+ sce->r.gauss = 1.0f;
+ sce = sce->id.next;
}
- la= main->lamp.first;
+ la = main->lamp.first;
while (la) {
- if (la->k==0.0f) la->k= 1.0;
- if (la->ray_samp==0) la->ray_samp= 1;
- if (la->ray_sampy==0) la->ray_sampy= 1;
- if (la->ray_sampz==0) la->ray_sampz= 1;
- if (la->area_size==0.0f) la->area_size= 1.0f;
- if (la->area_sizey==0.0f) la->area_sizey= 1.0f;
- if (la->area_sizez==0.0f) la->area_sizez= 1.0f;
- la= la->id.next;
- }
- wrld= main->world.first;
+ if (la->k == 0.0f) la->k = 1.0;
+ if (la->ray_samp == 0)
+ la->ray_samp = 1;
+ if (la->ray_sampy == 0)
+ la->ray_sampy = 1;
+ if (la->ray_sampz == 0)
+ la->ray_sampz = 1;
+ if (la->area_size == 0.0f)
+ la->area_size = 1.0f;
+ if (la->area_sizey == 0.0f)
+ la->area_sizey = 1.0f;
+ if (la->area_sizez == 0.0f)
+ la->area_sizez = 1.0f;
+ la = la->id.next;
+ }
+ wrld = main->world.first;
while (wrld) {
- if (wrld->range==0.0f) {
- wrld->range= 1.0f/wrld->exposure;
+ if (wrld->range == 0.0f) {
+ wrld->range = 1.0f / wrld->exposure;
}
- wrld= wrld->id.next;
+ wrld = wrld->id.next;
}
/* new bit flags for showing/hiding grid floor and axes */
while (sc) {
- ScrArea *sa= sc->areabase.first;
+ ScrArea *sa = sc->areabase.first;
while (sa) {
- SpaceLink *sl= sa->spacedata.first;
+ SpaceLink *sl = sa->spacedata.first;
while (sl) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D*) sl;
- if (v3d->gridflag==0) {
+ if (v3d->gridflag == 0) {
v3d->gridflag |= V3D_SHOW_X;
v3d->gridflag |= V3D_SHOW_Y;
v3d->gridflag |= V3D_SHOW_FLOOR;
v3d->gridflag &= ~V3D_SHOW_Z;
}
}
- sl= sl->next;
+ sl = sl->next;
}
- sa= sa->next;
+ sa = sa->next;
}
- sc= sc->id.next;
+ sc = sc->id.next;
}
}
+
if (main->versionfile <= 232) {
- Tex *tex= main->tex.first;
- World *wrld= main->world.first;
+ Tex *tex = main->tex.first;
+ World *wrld = main->world.first;
bScreen *sc;
Scene *sce;
@@ -1641,7 +1703,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
tex->flag |= TEX_CHECKER_ODD;
}
/* copied from kernel texture.c */
- if (tex->ns_outscale==0.0f) {
+ if (tex->ns_outscale == 0.0f) {
/* musgrave */
tex->mg_H = 1.0f;
tex->mg_lacunarity = 2.0f;
@@ -1655,70 +1717,79 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
tex->vn_w1 = 1.0f;
tex->vn_mexp = 2.5f;
}
- tex= tex->id.next;
+ tex = tex->id.next;
}
while (wrld) {
- if (wrld->aodist==0.0f) {
- wrld->aodist= 10.0f;
- wrld->aobias= 0.05f;
+ if (wrld->aodist == 0.0f) {
+ wrld->aodist = 10.0f;
+ wrld->aobias = 0.05f;
}
- if (wrld->aosamp==0) wrld->aosamp= 5;
- if (wrld->aoenergy==0.0f) wrld->aoenergy= 1.0f;
- wrld= wrld->id.next;
+ if (wrld->aosamp == 0)
+ wrld->aosamp = 5;
+ if (wrld->aoenergy == 0.0f)
+ wrld->aoenergy = 1.0f;
+ wrld = wrld->id.next;
}
-
- // new variable blockscale, for panels in any area, do again because new
- // areas didnt initialize it to 0.7 yet
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ /* new variable blockscale, for panels in any area, do again because new
+ * areas didnt initialize it to 0.7 yet
+ */
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->blockscale==0.0f) sl->blockscale= 0.7f;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->blockscale == 0.0f)
+ sl->blockscale = 0.7f;
/* added: 5x better zoom in for nla */
- if (sl->spacetype==SPACE_NLA) {
- SpaceNla *snla= (SpaceNla *)sl;
- snla->v2d.maxzoom= 50;
+ if (sl->spacetype == SPACE_NLA) {
+ SpaceNla *snla = (SpaceNla *) sl;
+ snla->v2d.maxzoom = 50;
}
}
}
}
- sce= main->scene.first;
+ sce = main->scene.first;
while (sce) {
- if (sce->r.ocres==0) sce->r.ocres= 64;
- sce= sce->id.next;
+ if (sce->r.ocres == 0)
+ sce->r.ocres = 64;
+ sce = sce->id.next;
}
}
+
if (main->versionfile <= 233) {
bScreen *sc;
- Material *ma= main->mat.first;
- /* Object *ob= main->object.first; */
-
+ Material *ma = main->mat.first;
+ /* Object *ob = main->object.first; */
+
while (ma) {
- if (ma->rampfac_col==0.0f) ma->rampfac_col= 1.0;
- if (ma->rampfac_spec==0.0f) ma->rampfac_spec= 1.0;
- if (ma->pr_lamp==0) ma->pr_lamp= 3;
- ma= ma->id.next;
+ if (ma->rampfac_col == 0.0f)
+ ma->rampfac_col = 1.0;
+ if (ma->rampfac_spec == 0.0f)
+ ma->rampfac_spec = 1.0;
+ if (ma->pr_lamp == 0)
+ ma->pr_lamp = 3;
+ ma = ma->id.next;
}
-
+
/* this should have been done loooong before! */
#if 0 /* deprecated in 2.5+ */
while (ob) {
- if (ob->ipowin==0) ob->ipowin= ID_OB;
- ob= ob->id.next;
+ if (ob->ipowin == 0)
+ ob->ipowin = ID_OB;
+ ob = ob->id.next;
}
#endif
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *)sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *) sl;
v3d->flag |= V3D_SELECT_OUTLINE;
}
}
@@ -1726,108 +1797,114 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
-
-
-
if (main->versionfile <= 234) {
World *wo;
bScreen *sc;
-
- // force sumo engine to be active
- for (wo = main->world.first; wo; wo= wo->id.next) {
- if (wo->physicsEngine==0) wo->physicsEngine = 2;
+
+ /* force sumo engine to be active */
+ for (wo = main->world.first; wo; wo = wo->id.next) {
+ if (wo->physicsEngine == 0)
+ wo->physicsEngine = 2;
}
-
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *)sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *) sl;
v3d->flag |= V3D_ZBUF_SELECT;
}
- else if (sl->spacetype==SPACE_TEXT) {
- SpaceText *st= (SpaceText *)sl;
- if (st->tabnumber==0) st->tabnumber= 2;
+ else if (sl->spacetype == SPACE_TEXT) {
+ SpaceText *st = (SpaceText *)sl;
+ if (st->tabnumber == 0)
+ st->tabnumber = 2;
}
}
}
}
}
+
if (main->versionfile <= 235) {
- Tex *tex= main->tex.first;
- Scene *sce= main->scene.first;
+ Tex *tex = main->tex.first;
+ Scene *sce = main->scene.first;
Sequence *seq;
Editing *ed;
-
+
while (tex) {
- if (tex->nabla==0.0f) tex->nabla= 0.025f;
- tex= tex->id.next;
+ if (tex->nabla == 0.0f)
+ tex->nabla = 0.025f;
+ tex = tex->id.next;
}
while (sce) {
- ed= sce->ed;
+ ed = sce->ed;
if (ed) {
SEQ_BEGIN (sce->ed, seq)
{
- if (seq->type==SEQ_IMAGE || seq->type==SEQ_MOVIE)
+ if (seq->type == SEQ_IMAGE || seq->type == SEQ_MOVIE)
seq->flag |= SEQ_MAKE_PREMUL;
}
SEQ_END
}
-
- sce= sce->id.next;
+
+ sce = sce->id.next;
}
}
+
if (main->versionfile <= 236) {
Object *ob;
- Camera *cam= main->camera.first;
+ Camera *cam = main->camera.first;
Material *ma;
bScreen *sc;
while (cam) {
- if (cam->ortho_scale==0.0f) {
- cam->ortho_scale= 256.0f/cam->lens;
- if (cam->type==CAM_ORTHO) printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n");
+ if (cam->ortho_scale == 0.0f) {
+ cam->ortho_scale = 256.0f / cam->lens;
+ if (cam->type == CAM_ORTHO)
+ printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n");
}
- cam= cam->id.next;
+ cam = cam->id.next;
}
/* set manipulator type */
/* force oops draw if depgraph was set*/
/* set time line var */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *)sl;
- if (v3d->twtype==0) v3d->twtype= V3D_MANIP_TRANSLATE;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *) sl;
+ if (v3d->twtype == 0)
+ v3d->twtype = V3D_MANIP_TRANSLATE;
}
}
}
}
- // init new shader vars
- for (ma= main->mat.first; ma; ma= ma->id.next) {
- if (ma->darkness==0.0f) {
- ma->rms=0.1f;
- ma->darkness=1.0f;
+ /* init new shader vars */
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
+ if (ma->darkness == 0.0f) {
+ ma->rms = 0.1f;
+ ma->darkness = 1.0f;
}
}
-
+
/* softbody init new vars */
- for (ob= main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->soft) {
- if (ob->soft->defgoal==0.0f) ob->soft->defgoal= 0.7f;
- if (ob->soft->physics_speed==0.0f) ob->soft->physics_speed= 1.0f;
-
- if (ob->soft->interval==0) {
- ob->soft->interval= 2;
- ob->soft->sfra= 1;
- ob->soft->efra= 100;
+ if (ob->soft->defgoal == 0.0f)
+ ob->soft->defgoal = 0.7f;
+ if (ob->soft->physics_speed == 0.0f)
+ ob->soft->physics_speed = 1.0f;
+
+ if (ob->soft->interval == 0) {
+ ob->soft->interval = 2;
+ ob->soft->sfra = 1;
+ ob->soft->efra = 100;
}
}
- if (ob->soft && ob->soft->vertgroup==0) {
+ if (ob->soft && ob->soft->vertgroup == 0) {
bDeformGroup *locGroup = defgroup_find_name(ob, "SOFTGOAL");
if (locGroup) {
/* retrieve index for that group */
@@ -1836,125 +1913,130 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
+
if (main->versionfile <= 237) {
bArmature *arm;
bConstraint *con;
Object *ob;
Bone *bone;
-
- // armature recode checks
- for (arm= main->armature.first; arm; arm= arm->id.next) {
+
+ /* armature recode checks */
+ for (arm = main->armature.first; arm; arm = arm->id.next) {
BKE_armature_where_is(arm);
- for (bone= arm->bonebase.first; bone; bone= bone->next)
+ for (bone = arm->bonebase.first; bone; bone = bone->next)
do_version_bone_head_tail_237(bone);
}
- for (ob= main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->parent) {
- Object *parent= blo_do_versions_newlibadr(fd, lib, ob->parent);
- if (parent && parent->type==OB_LATTICE)
+ Object *parent = blo_do_versions_newlibadr(fd, lib, ob->parent);
+ if (parent && parent->type == OB_LATTICE)
ob->partype = PARSKEL;
}
- // btw. BKE_pose_rebuild is further only called on leave editmode
- if (ob->type==OB_ARMATURE) {
+ /* btw. armature_rebuild_pose is further only called on leave editmode */
+ if (ob->type == OB_ARMATURE) {
if (ob->pose)
ob->pose->flag |= POSE_RECALC;
- ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; // cannot call stuff now (pointers!), done in setup_app_data
+
+ /* cannot call stuff now (pointers!), done in setup_app_data */
+ ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
/* new generic xray option */
- arm= blo_do_versions_newlibadr(fd, lib, ob->data);
+ arm = blo_do_versions_newlibadr(fd, lib, ob->data);
if (arm->flag & ARM_DRAWXRAY) {
ob->dtx |= OB_DRAWXRAY;
}
}
- else if (ob->type==OB_MESH) {
+ else if (ob->type == OB_MESH) {
Mesh *me = blo_do_versions_newlibadr(fd, lib, ob->data);
-
+
if ((me->flag&ME_SUBSURF)) {
SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf);
-
+
smd->levels = MAX2(1, me->subdiv);
smd->renderLevels = MAX2(1, me->subdivr);
smd->subdivType = me->subsurftype;
-
+
smd->modifier.mode = 0;
- if (me->subdiv!=0)
+ if (me->subdiv != 0)
smd->modifier.mode |= 1;
- if (me->subdivr!=0)
+ if (me->subdivr != 0)
smd->modifier.mode |= 2;
- if (me->flag&ME_OPT_EDGES)
+ if (me->flag & ME_OPT_EDGES)
smd->flags |= eSubsurfModifierFlag_ControlEdges;
-
+
BLI_addtail(&ob->modifiers, smd);
-
+
modifier_unique_name(&ob->modifiers, (ModifierData*)smd);
}
}
-
- // follow path constraint needs to set the 'path' option in curves...
- for (con=ob->constraints.first; con; con= con->next) {
- if (con->type==CONSTRAINT_TYPE_FOLLOWPATH) {
+
+ /* follow path constraint needs to set the 'path' option in curves... */
+ for (con = ob->constraints.first; con; con = con->next) {
+ if (con->type == CONSTRAINT_TYPE_FOLLOWPATH) {
bFollowPathConstraint *data = con->data;
- Object *obc= blo_do_versions_newlibadr(fd, lib, data->tar);
-
- if (obc && obc->type==OB_CURVE) {
- Curve *cu= blo_do_versions_newlibadr(fd, lib, obc->data);
- if (cu) cu->flag |= CU_PATH;
+ Object *obc = blo_do_versions_newlibadr(fd, lib, data->tar);
+
+ if (obc && obc->type == OB_CURVE) {
+ Curve *cu = blo_do_versions_newlibadr(fd, lib, obc->data);
+ if (cu)
+ cu->flag |= CU_PATH;
}
}
}
}
}
+
if (main->versionfile <= 238) {
Lattice *lt;
Object *ob;
bArmature *arm;
Mesh *me;
Key *key;
- Scene *sce= main->scene.first;
+ Scene *sce = main->scene.first;
while (sce) {
if (sce->toolsettings == NULL) {
sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings), "Tool Settings Struct");
- sce->toolsettings->cornertype=0;
- sce->toolsettings->degr = 90;
+ sce->toolsettings->cornertype =0;
+ sce->toolsettings->degr = 90;
sce->toolsettings->step = 9;
- sce->toolsettings->turn = 1;
- sce->toolsettings->extr_offs = 1;
+ sce->toolsettings->turn = 1;
+ sce->toolsettings->extr_offs = 1;
sce->toolsettings->doublimit = 0.001f;
sce->toolsettings->segments = 32;
sce->toolsettings->rings = 32;
sce->toolsettings->vertices = 32;
}
- sce= sce->id.next;
+ sce = sce->id.next;
}
- for (lt=main->latt.first; lt; lt=lt->id.next) {
- if (lt->fu==0.0f && lt->fv==0.0f && lt->fw==0.0f) {
+ for (lt = main->latt.first; lt; lt = lt->id.next) {
+ if (lt->fu == 0.0f && lt->fv == 0.0f && lt->fw == 0.0f) {
calc_lat_fudu(lt->flag, lt->pntsu, &lt->fu, &lt->du);
calc_lat_fudu(lt->flag, lt->pntsv, &lt->fv, &lt->dv);
calc_lat_fudu(lt->flag, lt->pntsw, &lt->fw, &lt->dw);
}
}
- for (ob=main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
PartEff *paf;
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Subsurf) {
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Subsurf) {
SubsurfModifierData *smd = (SubsurfModifierData*) md;
smd->flags &= ~(eSubsurfModifierFlag_Incremental|eSubsurfModifierFlag_DebugIncr);
}
}
- if ((ob->softflag&OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) {
- if (ob->softflag&OB_SB_POSTDEF) {
+ if ((ob->softflag & OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) {
+ if (ob->softflag & OB_SB_POSTDEF) {
md = ob->modifiers.first;
- while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
+ while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) {
md = md->next;
}
@@ -1966,28 +2048,29 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
ob->softflag &= ~OB_SB_ENABLE;
}
+
if (ob->pose) {
bPoseChannel *pchan;
bConstraint *con;
- for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- // note, pchan->bone is also lib-link stuff
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ /* note, pchan->bone is also lib-link stuff */
if (pchan->limitmin[0] == 0.0f && pchan->limitmax[0] == 0.0f) {
- pchan->limitmin[0]= pchan->limitmin[1]= pchan->limitmin[2]= -180.0f;
- pchan->limitmax[0]= pchan->limitmax[1]= pchan->limitmax[2]= 180.0f;
-
- for (con= pchan->constraints.first; con; con= con->next) {
+ pchan->limitmin[0] = pchan->limitmin[1] = pchan->limitmin[2] = -180.0f;
+ pchan->limitmax[0] = pchan->limitmax[1] = pchan->limitmax[2] = 180.0f;
+
+ for (con = pchan->constraints.first; con; con = con->next) {
if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
bKinematicConstraint *data = (bKinematicConstraint*)con->data;
data->weight = 1.0f;
data->orientweight = 1.0f;
data->flag &= ~CONSTRAINT_IK_ROT;
-
+
/* enforce conversion from old IK_TOPARENT to rootbone index */
- data->rootbone= -1;
-
- /* update_pose_etc handles rootbone==-1 */
+ data->rootbone = -1;
+
+ /* update_pose_etc handles rootbone == -1 */
ob->pose->flag |= POSE_RECALC;
- }
+ }
}
}
}
@@ -2003,13 +2086,13 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
paf->omat = 1;
}
}
-
- for (arm=main->armature.first; arm; arm= arm->id.next) {
+
+ for (arm = main->armature.first; arm; arm = arm->id.next) {
bone_version_238(&arm->bonebase);
arm->deformflag |= ARM_DEF_VGROUP;
}
- for (me=main->mesh.first; me; me= me->id.next) {
+ for (me = main->mesh.first; me; me = me->id.next) {
if (!me->medge) {
BKE_mesh_make_edges(me, 1); /* 1 = use mface->edcode */
}
@@ -2017,18 +2100,18 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
BKE_mesh_strip_loose_faces(me);
}
}
-
- for (key= main->key.first; key; key= key->id.next) {
+
+ for (key = main->key.first; key; key = key->id.next) {
KeyBlock *kb;
int index = 1;
- for (kb= key->block.first; kb; kb= kb->next) {
- if (kb==key->refkey) {
- if (kb->name[0]==0)
+ for (kb = key->block.first; kb; kb = kb->next) {
+ if (kb == key->refkey) {
+ if (kb->name[0] == 0)
strcpy(kb->name, "Basis");
}
else {
- if (kb->name[0]==0) {
+ if (kb->name[0] == 0) {
BLI_snprintf(kb->name, sizeof(kb->name), "Key %d", index);
}
index++;
@@ -2036,73 +2119,78 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
+
if (main->versionfile <= 239) {
bArmature *arm;
Object *ob;
- Scene *sce= main->scene.first;
- Camera *cam= main->camera.first;
- Material *ma= main->mat.first;
- int set_passepartout= 0;
-
+ Scene *sce = main->scene.first;
+ Camera *cam = main->camera.first;
+ Material *ma = main->mat.first;
+ int set_passepartout = 0;
+
/* deformflag is local in modifier now */
- for (ob=main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
-
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Armature) {
+
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData*) md;
- if (amd->object && amd->deformflag==0) {
- Object *oba= blo_do_versions_newlibadr(fd, lib, amd->object);
- arm= blo_do_versions_newlibadr(fd, lib, oba->data);
- amd->deformflag= arm->deformflag;
+ if (amd->object && amd->deformflag == 0) {
+ Object *oba = blo_do_versions_newlibadr(fd, lib, amd->object);
+ arm = blo_do_versions_newlibadr(fd, lib, oba->data);
+ amd->deformflag = arm->deformflag;
}
}
}
}
-
+
/* updating stepsize for ghost drawing */
- for (arm= main->armature.first; arm; arm= arm->id.next) {
- if (arm->ghostsize==0) arm->ghostsize=1;
+ for (arm = main->armature.first; arm; arm = arm->id.next) {
+ if (arm->ghostsize == 0)
+ arm->ghostsize = 1;
bone_version_239(&arm->bonebase);
- if (arm->layer==0) arm->layer= 1;
+ if (arm->layer == 0)
+ arm->layer = 1;
}
-
- for (;sce;sce= sce->id.next) {
+
+ for (; sce; sce = sce->id.next) {
/* make 'innervert' the default subdivide type, for backwards compat */
- sce->toolsettings->cornertype=1;
-
+ sce->toolsettings->cornertype = 1;
+
if (sce->r.scemode & R_PASSEPARTOUT) {
- set_passepartout= 1;
+ set_passepartout = 1;
sce->r.scemode &= ~R_PASSEPARTOUT;
}
/* gauss is filter variable now */
if (sce->r.mode & R_GAUSS) {
- sce->r.filtertype= R_FILTER_GAUSS;
+ sce->r.filtertype = R_FILTER_GAUSS;
sce->r.mode &= ~R_GAUSS;
}
}
-
- for (;cam; cam= cam->id.next) {
+
+ for (; cam; cam = cam->id.next) {
if (set_passepartout)
cam->flag |= CAM_SHOWPASSEPARTOUT;
-
+
/* make sure old cameras have title safe on */
if (!(cam->flag & CAM_SHOWTITLESAFE))
cam->flag |= CAM_SHOWTITLESAFE;
-
+
/* set an appropriate camera passepartout alpha */
- if (!(cam->passepartalpha)) cam->passepartalpha = 0.2f;
+ if (!(cam->passepartalpha))
+ cam->passepartalpha = 0.2f;
}
-
- for (; ma; ma= ma->id.next) {
- if (ma->strand_sta==0.0f) {
- ma->strand_sta= ma->strand_end= 1.0f;
+
+ for (; ma; ma = ma->id.next) {
+ if (ma->strand_sta == 0.0f) {
+ ma->strand_sta = ma->strand_end = 1.0f;
ma->mode |= MA_TANGENT_STR;
}
- if (ma->mode & MA_TRACEBLE) ma->mode |= MA_SHADBUF;
+ if (ma->mode & MA_TRACEBLE)
+ ma->mode |= MA_SHADBUF;
}
}
-
+
if (main->versionfile <= 241) {
Object *ob;
Tex *tex;
@@ -2112,39 +2200,44 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
Material *ma;
bArmature *arm;
bNodeTree *ntree;
-
- for (wo = main->world.first; wo; wo= wo->id.next) {
+
+ for (wo = main->world.first; wo; wo = wo->id.next) {
/* Migrate to Bullet for games, except for the NaN versions */
/* People can still explicitly choose for Sumo (after 2.42 is out) */
if (main->versionfile > 225)
wo->physicsEngine = WOPHY_BULLET;
if (WO_AODIST == wo->aomode)
- wo->aocolor= WO_AOPLAIN;
+ wo->aocolor = WO_AOPLAIN;
}
-
+
/* updating layers still */
- for (arm= main->armature.first; arm; arm= arm->id.next) {
+ for (arm = main->armature.first; arm; arm = arm->id.next) {
bone_version_239(&arm->bonebase);
- if (arm->layer==0) arm->layer= 1;
+ if (arm->layer == 0)
+ arm->layer = 1;
}
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if (sce->audio.mixrate==0) sce->audio.mixrate= 44100;
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ if (sce->audio.mixrate == 0)
+ sce->audio.mixrate = 44100;
+
+ if (sce->r.xparts <2 )
+ sce->r.xparts = 4;
+ if (sce->r.yparts < 2)
+ sce->r.yparts = 4;
- if (sce->r.xparts<2) sce->r.xparts= 4;
- if (sce->r.yparts<2) sce->r.yparts= 4;
/* adds default layer */
- if (sce->r.layers.first==NULL)
+ if (sce->r.layers.first == NULL)
BKE_scene_add_render_layer(sce, NULL);
else {
SceneRenderLayer *srl;
/* new layer flag for sky, was default for solid */
- for (srl= sce->r.layers.first; srl; srl= srl->next) {
+ for (srl = sce->r.layers.first; srl; srl = srl->next) {
if (srl->layflag & SCE_LAY_SOLID)
srl->layflag |= SCE_LAY_SKY;
srl->passflag &= (SCE_PASS_COMBINED|SCE_PASS_Z|SCE_PASS_NORMAL|SCE_PASS_VECTOR);
}
}
-
+
/* node version changes */
if (sce->nodetree)
ntree_version_241(sce->nodetree);
@@ -2162,64 +2255,65 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (sce->r.mode & R_PANORAMA) {
/* all these checks to ensure saved files with svn version keep working... */
if (sce->r.xsch < sce->r.ysch) {
- Object *obc= blo_do_versions_newlibadr(fd, lib, sce->camera);
- if (obc && obc->type==OB_CAMERA) {
- Camera *cam= blo_do_versions_newlibadr(fd, lib, obc->data);
- if (cam->lens>=10.0f) {
- sce->r.xsch*= sce->r.xparts;
- cam->lens*= (float)sce->r.ysch/(float)sce->r.xsch;
+ Object *obc = blo_do_versions_newlibadr(fd, lib, sce->camera);
+ if (obc && obc->type == OB_CAMERA) {
+ Camera *cam = blo_do_versions_newlibadr(fd, lib, obc->data);
+ if (cam->lens >= 10.0f) {
+ sce->r.xsch *= sce->r.xparts;
+ cam->lens *= (float)sce->r.ysch / (float)sce->r.xsch;
}
}
}
}
}
-
- for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
+
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
ntree_version_241(ntree);
-
- for (la= main->lamp.first; la; la= la->id.next)
- if (la->buffers==0)
- la->buffers= 1;
-
- for (tex= main->tex.first; tex; tex= tex->id.next) {
- if (tex->env && tex->env->viewscale==0.0f)
- tex->env->viewscale= 1.0f;
-// tex->imaflag |= TEX_GAUSS_MIP;
- }
-
+
+ for (la = main->lamp.first; la; la = la->id.next)
+ if (la->buffers == 0)
+ la->buffers = 1;
+
+ for (tex = main->tex.first; tex; tex = tex->id.next) {
+ if (tex->env && tex->env->viewscale == 0.0f)
+ tex->env->viewscale = 1.0f;
+ //tex->imaflag |= TEX_GAUSS_MIP;
+ }
+
/* for empty drawsize and drawtype */
- for (ob=main->object.first; ob; ob= ob->id.next) {
- if (ob->empty_drawsize==0.0f) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ if (ob->empty_drawsize == 0.0f) {
ob->empty_drawtype = OB_ARROWS;
ob->empty_drawsize = 1.0;
}
}
-
- for (ma= main->mat.first; ma; ma= ma->id.next) {
+
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
/* stucci returns intensity from now on */
int a;
- for (a=0; a<MAX_MTEX; a++) {
+ for (a = 0; a < MAX_MTEX; a++) {
if (ma->mtex[a] && ma->mtex[a]->tex) {
- tex= blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex);
- if (tex && tex->type==TEX_STUCCI)
+ tex = blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex);
+ if (tex && tex->type == TEX_STUCCI)
ma->mtex[a]->mapto &= ~(MAP_COL|MAP_SPEC|MAP_REF);
}
}
/* transmissivity defaults */
- if (ma->tx_falloff==0.0f) ma->tx_falloff= 1.0f;
+ if (ma->tx_falloff == 0.0f)
+ ma->tx_falloff = 1.0f;
}
-
+
/* during 2.41 images with this name were used for viewer node output, lets fix that */
if (main->versionfile == 241) {
Image *ima;
- for (ima= main->image.first; ima; ima= ima->id.next)
- if (strcmp(ima->name, "Compositor")==0) {
+ for (ima = main->image.first; ima; ima = ima->id.next)
+ if (strcmp(ima->name, "Compositor") == 0) {
strcpy(ima->id.name+2, "Viewer Node");
strcpy(ima->name, "Viewer Node");
}
}
}
-
+
if (main->versionfile <= 242) {
Scene *sce;
bScreen *sc;
@@ -2233,16 +2327,16 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
BPoint *bp;
bNodeTree *ntree;
int a;
-
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- sa= sc->areabase.first;
+ sa = sc->areabase.first;
while (sa) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D*) sl;
if (v3d->gridsubdiv == 0)
v3d->gridsubdiv = 10;
}
@@ -2250,45 +2344,47 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
sa = sa->next;
}
}
-
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->toolsettings->select_thresh == 0.0f)
- sce->toolsettings->select_thresh= 0.01f;
- if (sce->toolsettings->clean_thresh == 0.0f)
+ sce->toolsettings->select_thresh = 0.01f;
+ if (sce->toolsettings->clean_thresh == 0.0f)
sce->toolsettings->clean_thresh = 0.1f;
-
- if (sce->r.threads==0) {
+
+ if (sce->r.threads == 0) {
if (sce->r.mode & R_THREADS)
- sce->r.threads= 2;
+ sce->r.threads = 2;
else
- sce->r.threads= 1;
+ sce->r.threads = 1;
}
if (sce->nodetree)
ntree_version_242(sce->nodetree);
}
-
- for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
+
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
ntree_version_242(ntree);
-
+
/* add default radius values to old curve points */
- for (cu= main->curve.first; cu; cu= cu->id.next) {
- for (nu= cu->nurb.first; nu; nu= nu->next) {
+ for (cu = main->curve.first; cu; cu = cu->id.next) {
+ for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu) {
if (nu->bezt) {
- for (bezt=nu->bezt, a=0; a<nu->pntsu; a++, bezt++) {
- if (!bezt->radius) bezt->radius= 1.0;
+ for (bezt = nu->bezt, a = 0; a < nu->pntsu; a++, bezt++) {
+ if (!bezt->radius)
+ bezt->radius = 1.0;
}
}
else if (nu->bp) {
- for (bp=nu->bp, a=0; a<nu->pntsu*nu->pntsv; a++, bp++) {
- if (!bp->radius) bp->radius= 1.0;
+ for (bp = nu->bp, a = 0; a < nu->pntsu * nu->pntsv; a++, bp++) {
+ if (!bp->radius)
+ bp->radius = 1.0;
}
}
}
}
}
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
ListBase *list;
list = &ob->constraints;
@@ -2298,23 +2394,23 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (list) {
bConstraint *curcon;
- for (curcon = list->first; curcon; curcon=curcon->next) {
+ for (curcon = list->first; curcon; curcon = curcon->next) {
switch (curcon->type) {
case CONSTRAINT_TYPE_MINMAX:
{
bMinMaxConstraint *data = curcon->data;
- if (data->sticky==1)
+ if (data->sticky == 1)
data->flag |= MINMAX_STICKY;
- else
+ else
data->flag &= ~MINMAX_STICKY;
}
break;
case CONSTRAINT_TYPE_ROTLIKE:
{
bRotateLikeConstraint *data = curcon->data;
-
+
/* version patch from buttons_object.c */
- if (data->flag==0)
+ if (data->flag == 0)
data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
}
break;
@@ -2326,184 +2422,186 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (ob->pose) {
bConstraint *curcon;
bPoseChannel *pchan;
- for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) {
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) {
switch (curcon->type) {
case CONSTRAINT_TYPE_MINMAX:
- {
- bMinMaxConstraint *data = curcon->data;
- if (data->sticky==1)
- data->flag |= MINMAX_STICKY;
- else
- data->flag &= ~MINMAX_STICKY;
- }
+ {
+ bMinMaxConstraint *data = curcon->data;
+ if (data->sticky == 1)
+ data->flag |= MINMAX_STICKY;
+ else
+ data->flag &= ~MINMAX_STICKY;
+ }
break;
case CONSTRAINT_TYPE_KINEMATIC:
- {
- bKinematicConstraint *data = curcon->data;
- if (!(data->flag & CONSTRAINT_IK_POS)) {
- data->flag |= CONSTRAINT_IK_POS;
- data->flag |= CONSTRAINT_IK_STRETCH;
+ {
+ bKinematicConstraint *data = curcon->data;
+ if (!(data->flag & CONSTRAINT_IK_POS)) {
+ data->flag |= CONSTRAINT_IK_POS;
+ data->flag |= CONSTRAINT_IK_STRETCH;
+ }
}
- }
break;
case CONSTRAINT_TYPE_ROTLIKE:
- {
- bRotateLikeConstraint *data = curcon->data;
-
- /* version patch from buttons_object.c */
- if (data->flag==0)
- data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
- }
+ {
+ bRotateLikeConstraint *data = curcon->data;
+
+ /* version patch from buttons_object.c */
+ if (data->flag == 0)
+ data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
+ }
break;
}
}
}
}
}
-
+
/* copy old object level track settings to curve modifers */
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Curve) {
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Curve) {
CurveModifierData *cmd = (CurveModifierData*) md;
- if (cmd->defaxis == 0) cmd->defaxis = ob->trackflag+1;
+ if (cmd->defaxis == 0)
+ cmd->defaxis = ob->trackflag+1;
}
}
-
+
}
-
- for (ma = main->mat.first; ma; ma= ma->id.next) {
- if (ma->shad_alpha==0.0f)
- ma->shad_alpha= 1.0f;
+
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
+ if (ma->shad_alpha == 0.0f)
+ ma->shad_alpha = 1.0f;
if (ma->nodetree)
ntree_version_242(ma->nodetree);
}
- for (me=main->mesh.first; me; me=me->id.next)
+ for (me = main->mesh.first; me; me = me->id.next)
customdata_version_242(me);
-
- for (group= main->group.first; group; group= group->id.next)
- if (group->layer==0)
- group->layer= (1<<20)-1;
+
+ for (group = main->group.first; group; group = group->id.next)
+ if (group->layer == 0)
+ group->layer = (1<<20)-1;
/* now, subversion control! */
if (main->subversionfile < 3) {
Image *ima;
Tex *tex;
-
+
/* Image refactor initialize */
- for (ima= main->image.first; ima; ima= ima->id.next) {
- ima->source= IMA_SRC_FILE;
- ima->type= IMA_TYPE_IMAGE;
-
- ima->gen_x= 256; ima->gen_y= 256;
- ima->gen_type= 1;
-
- if (0==strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name)-2)) {
- ima->source= IMA_SRC_VIEWER;
- ima->type= IMA_TYPE_COMPOSITE;
- }
- if (0==strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name)-2)) {
- ima->source= IMA_SRC_VIEWER;
- ima->type= IMA_TYPE_R_RESULT;
- }
-
- }
- for (tex= main->tex.first; tex; tex= tex->id.next) {
- if (tex->type==TEX_IMAGE && tex->ima) {
- ima= blo_do_versions_newlibadr(fd, lib, tex->ima);
+ for (ima = main->image.first; ima; ima = ima->id.next) {
+ ima->source = IMA_SRC_FILE;
+ ima->type = IMA_TYPE_IMAGE;
+
+ ima->gen_x = 256; ima->gen_y = 256;
+ ima->gen_type = 1;
+
+ if (0 == strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name) - 2)) {
+ ima->source = IMA_SRC_VIEWER;
+ ima->type = IMA_TYPE_COMPOSITE;
+ }
+ if (0 == strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name) - 2)) {
+ ima->source = IMA_SRC_VIEWER;
+ ima->type = IMA_TYPE_R_RESULT;
+ }
+
+ }
+ for (tex = main->tex.first; tex; tex = tex->id.next) {
+ if (tex->type == TEX_IMAGE && tex->ima) {
+ ima = blo_do_versions_newlibadr(fd, lib, tex->ima);
if (tex->imaflag & TEX_ANIM5_)
- ima->source= IMA_SRC_MOVIE;
+ ima->source = IMA_SRC_MOVIE;
if (tex->imaflag & TEX_FIELDS_)
ima->flag |= IMA_FIELDS;
if (tex->imaflag & TEX_STD_FIELD_)
ima->flag |= IMA_STD_FIELD;
}
- tex->iuser.frames= tex->frames;
- tex->iuser.fie_ima= (char)tex->fie_ima;
- tex->iuser.offset= tex->offset;
- tex->iuser.sfra= tex->sfra;
- tex->iuser.cycl= (tex->imaflag & TEX_ANIMCYCLIC_)!=0;
+ tex->iuser.frames = tex->frames;
+ tex->iuser.fie_ima = (char)tex->fie_ima;
+ tex->iuser.offset = tex->offset;
+ tex->iuser.sfra = tex->sfra;
+ tex->iuser.cycl = (tex->imaflag & TEX_ANIMCYCLIC_)!=0;
}
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->nodetree)
do_version_ntree_242_2(sce->nodetree);
}
- for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
do_version_ntree_242_2(ntree);
- for (ma = main->mat.first; ma; ma= ma->id.next)
+ for (ma = main->mat.first; ma; ma = ma->id.next)
if (ma->nodetree)
do_version_ntree_242_2(ma->nodetree);
-
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMAGE)
- ((SpaceImage *)sl)->iuser.fie_ima= 2;
- else if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *)sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_IMAGE)
+ ((SpaceImage *)sl)->iuser.fie_ima = 2;
+ else if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
BGpic *bgpic;
- for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next)
- bgpic->iuser.fie_ima= 2;
+ for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next)
+ bgpic->iuser.fie_ima = 2;
}
}
}
}
}
-
+
if (main->subversionfile < 4) {
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- sce->r.bake_mode= 1; /* prevent to include render stuff here */
- sce->r.bake_filter= 2;
- sce->r.bake_osa= 5;
- sce->r.bake_flag= R_BAKE_CLEAR;
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ sce->r.bake_mode = 1; /* prevent to include render stuff here */
+ sce->r.bake_filter = 2;
+ sce->r.bake_osa = 5;
+ sce->r.bake_flag = R_BAKE_CLEAR;
}
}
if (main->subversionfile < 5) {
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
/* improved triangle to quad conversion settings */
- if (sce->toolsettings->jointrilimit==0.0f)
- sce->toolsettings->jointrilimit= 0.8f;
+ if (sce->toolsettings->jointrilimit == 0.0f)
+ sce->toolsettings->jointrilimit = 0.8f;
}
}
}
+
if (main->versionfile <= 243) {
- Object *ob= main->object.first;
+ Object *ob = main->object.first;
Material *ma;
- for (ma=main->mat.first; ma; ma= ma->id.next) {
- if (ma->sss_scale==0.0f) {
- ma->sss_radius[0]= 1.0f;
- ma->sss_radius[1]= 1.0f;
- ma->sss_radius[2]= 1.0f;
- ma->sss_col[0]= 0.8f;
- ma->sss_col[1]= 0.8f;
- ma->sss_col[2]= 0.8f;
- ma->sss_error= 0.05f;
- ma->sss_scale= 0.1f;
- ma->sss_ior= 1.3f;
- ma->sss_colfac= 1.0f;
- ma->sss_texfac= 0.0f;
- }
- if (ma->sss_front==0 && ma->sss_back==0) {
- ma->sss_front= 1.0f;
- ma->sss_back= 1.0f;
- }
- if (ma->sss_col[0]==0 && ma->sss_col[1]==0 && ma->sss_col[2]==0) {
- ma->sss_col[0]= ma->r;
- ma->sss_col[1]= ma->g;
- ma->sss_col[2]= ma->b;
- }
- }
-
- for (; ob; ob= ob->id.next) {
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
+ if (ma->sss_scale == 0.0f) {
+ ma->sss_radius[0] = 1.0f;
+ ma->sss_radius[1] = 1.0f;
+ ma->sss_radius[2] = 1.0f;
+ ma->sss_col[0] = 0.8f;
+ ma->sss_col[1] = 0.8f;
+ ma->sss_col[2] = 0.8f;
+ ma->sss_error = 0.05f;
+ ma->sss_scale = 0.1f;
+ ma->sss_ior = 1.3f;
+ ma->sss_colfac = 1.0f;
+ ma->sss_texfac = 0.0f;
+ }
+ if (ma->sss_front == 0 && ma->sss_back == 0) {
+ ma->sss_front = 1.0f;
+ ma->sss_back = 1.0f;
+ }
+ if (ma->sss_col[0] == 0 && ma->sss_col[1] == 0 && ma->sss_col[2] == 0) {
+ ma->sss_col[0] = ma->r;
+ ma->sss_col[1] = ma->g;
+ ma->sss_col[2] = ma->b;
+ }
+ }
+
+ for (; ob; ob = ob->id.next) {
bDeformGroup *curdef;
-
- for (curdef= ob->defbase.first; curdef; curdef=curdef->next) {
+
+ for (curdef = ob->defbase.first; curdef; curdef = curdef->next) {
/* replace an empty-string name with unique name */
if (curdef->name[0] == '\0') {
defgroup_unique_name(curdef, ob);
@@ -2514,8 +2612,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
ModifierData *md;
/* translate old mirror modifier axis values to new flags */
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Mirror) {
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Mirror) {
MirrorModifierData *mmd = (MirrorModifierData*) md;
switch (mmd->axis) {
@@ -2535,40 +2633,40 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
-
+
/* render layer added, this is not the active layer */
if (main->versionfile <= 243 || main->subversionfile < 2) {
Mesh *me;
- for (me=main->mesh.first; me; me=me->id.next)
+ for (me = main->mesh.first; me; me = me->id.next)
customdata_version_243(me);
- }
+ }
}
-
+
if (main->versionfile <= 244) {
Scene *sce;
bScreen *sc;
Lamp *la;
World *wrld;
-
+
if (main->versionfile != 244 || main->subversionfile < 2) {
- for (sce= main->scene.first; sce; sce= sce->id.next)
+ for (sce = main->scene.first; sce; sce = sce->id.next)
sce->r.mode |= R_SSS;
/* correct older action editors - incorrect scrolling */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
- sa= sc->areabase.first;
+ sa = sc->areabase.first;
while (sa) {
SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_ACTION) {
- SpaceAction *saction= (SpaceAction*) sl;
-
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_ACTION) {
+ SpaceAction *saction = (SpaceAction*) sl;
+
saction->v2d.tot.ymin = -1000.0;
saction->v2d.tot.ymax = 0.0;
-
+
saction->v2d.cur.ymin = -75.0;
saction->v2d.cur.ymax = 5.0;
}
@@ -2577,29 +2675,30 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
- if (main->versionfile != 244 || main->subversionfile < 3) {
+
+ if (main->versionfile != 244 || main->subversionfile < 3) {
/* constraints recode version patch used to be here. Moved to 245 now... */
-
-
- for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
+
+ for (wrld = main->world.first; wrld; wrld = wrld->id.next) {
if (wrld->mode & WO_AMB_OCC)
wrld->ao_samp_method = WO_AOSAMP_CONSTANT;
else
wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY;
-
+
wrld->ao_adapt_thresh = 0.005f;
}
-
- for (la=main->lamp.first; la; la= la->id.next) {
+
+ for (la = main->lamp.first; la; la = la->id.next) {
if (la->type == LA_AREA)
la->ray_samp_method = LA_SAMP_CONSTANT;
else
la->ray_samp_method = LA_SAMP_HALTON;
-
+
la->adapt_thresh = 0.001f;
}
}
}
+
if (main->versionfile <= 245) {
Scene *sce;
Object *ob;
@@ -2613,69 +2712,69 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
Tex *tex;
ModifierData *md;
ParticleSystem *psys;
-
+
/* unless the file was created 2.44.3 but not 2.45, update the constraints */
- if ( !(main->versionfile==244 && main->subversionfile==3) &&
- ((main->versionfile<245) || (main->versionfile==245 && main->subversionfile==0)) )
+ if (!(main->versionfile == 244 && main->subversionfile == 3) &&
+ ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile == 0)) )
{
- for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
ListBase *list;
list = &ob->constraints;
-
+
/* fix up constraints due to constraint recode changes (originally at 2.44.3) */
if (list) {
bConstraint *curcon;
- for (curcon = list->first; curcon; curcon=curcon->next) {
+ for (curcon = list->first; curcon; curcon = curcon->next) {
/* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */
if (curcon->flag & 0x20) {
curcon->ownspace = CONSTRAINT_SPACE_LOCAL;
curcon->tarspace = CONSTRAINT_SPACE_LOCAL;
}
-
+
switch (curcon->type) {
case CONSTRAINT_TYPE_LOCLIMIT:
{
- bLocLimitConstraint *data= (bLocLimitConstraint *)curcon->data;
-
+ bLocLimitConstraint *data = (bLocLimitConstraint *) curcon->data;
+
/* old limit without parent option for objects */
if (data->flag2)
curcon->ownspace = CONSTRAINT_SPACE_LOCAL;
}
- break;
- }
+ break;
+ }
}
}
-
+
/* correctly initialize constinv matrix */
unit_m4(ob->constinv);
-
+
if (ob->type == OB_ARMATURE) {
if (ob->pose) {
bConstraint *curcon;
bPoseChannel *pchan;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
+
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
/* make sure constraints are all up to date */
- for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) {
+ for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) {
/* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */
if (curcon->flag & 0x20) {
curcon->ownspace = CONSTRAINT_SPACE_LOCAL;
curcon->tarspace = CONSTRAINT_SPACE_LOCAL;
}
-
+
switch (curcon->type) {
case CONSTRAINT_TYPE_ACTION:
{
- bActionConstraint *data= (bActionConstraint *)curcon->data;
-
+ bActionConstraint *data = (bActionConstraint *) curcon->data;
+
/* 'data->local' used to mean that target was in local-space */
if (data->local)
curcon->tarspace = CONSTRAINT_SPACE_LOCAL;
- }
- break;
+ }
+ break;
}
}
-
+
/* correctly initialize constinv matrix */
unit_m4(pchan->constinv);
}
@@ -2683,44 +2782,44 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
-
+
/* fix all versions before 2.45 */
if (main->versionfile != 245) {
/* repair preview from 242 - 244*/
- for (ima= main->image.first; ima; ima= ima->id.next) {
+ for (ima = main->image.first; ima; ima = ima->id.next) {
ima->preview = NULL;
}
}
/* add point caches */
- for (ob=main->object.first; ob; ob=ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->soft && !ob->soft->pointcache)
- ob->soft->pointcache= BKE_ptcache_add(&ob->soft->ptcaches);
+ ob->soft->pointcache = BKE_ptcache_add(&ob->soft->ptcaches);
- for (psys=ob->particlesystem.first; psys; psys=psys->next) {
+ for (psys = ob->particlesystem.first; psys; psys = psys->next) {
if (psys->pointcache) {
- if (psys->pointcache->flag & PTCACHE_BAKED && (psys->pointcache->flag & PTCACHE_DISK_CACHE)==0) {
+ if (psys->pointcache->flag & PTCACHE_BAKED && (psys->pointcache->flag & PTCACHE_DISK_CACHE) == 0) {
printf("Old memory cache isn't supported for particles, so re-bake the simulation!\n");
psys->pointcache->flag &= ~PTCACHE_BAKED;
}
}
else
- psys->pointcache= BKE_ptcache_add(&psys->ptcaches);
+ psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
}
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Cloth) {
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Cloth) {
ClothModifierData *clmd = (ClothModifierData*) md;
if (!clmd->point_cache)
- clmd->point_cache= BKE_ptcache_add(&clmd->ptcaches);
+ clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches);
}
}
}
/* Copy over old per-level multires vertex data
* into a single vertex array in struct Multires */
- for (me = main->mesh.first; me; me=me->id.next) {
+ for (me = main->mesh.first; me; me = me->id.next) {
if (me->mr && !me->mr->verts) {
MultiresLevel *lvl = me->mr->levels.last;
if (lvl) {
@@ -2734,99 +2833,99 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
-
+
if (main->versionfile != 245 || main->subversionfile < 1) {
- for (la=main->lamp.first; la; la= la->id.next) {
- if (la->mode & LA_QUAD) la->falloff_type = LA_FALLOFF_SLIDERS;
- else la->falloff_type = LA_FALLOFF_INVLINEAR;
-
+ for (la = main->lamp.first; la; la = la->id.next) {
+ if (la->mode & LA_QUAD)
+ la->falloff_type = LA_FALLOFF_SLIDERS;
+ else
+ la->falloff_type = LA_FALLOFF_INVLINEAR;
+
if (la->curfalloff == NULL) {
la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
curvemapping_initialize(la->curfalloff);
}
}
- }
-
- for (ma=main->mat.first; ma; ma= ma->id.next) {
+ }
+
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
if (ma->samp_gloss_mir == 0) {
- ma->gloss_mir = ma->gloss_tra= 1.0f;
+ ma->gloss_mir = ma->gloss_tra = 1.0f;
ma->aniso_gloss_mir = 1.0f;
- ma->samp_gloss_mir = ma->samp_gloss_tra= 18;
+ ma->samp_gloss_mir = ma->samp_gloss_tra = 18;
ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005f;
ma->dist_mir = 0.0f;
ma->fadeto_mir = MA_RAYMIR_FADETOSKY;
}
if (ma->strand_min == 0.0f)
- ma->strand_min= 1.0f;
+ ma->strand_min = 1.0f;
}
- for (part=main->particle.first; part; part=part->id.next) {
- if (part->ren_child_nbr==0)
- part->ren_child_nbr= part->child_nbr;
+ for (part = main->particle.first; part; part = part->id.next) {
+ if (part->ren_child_nbr == 0)
+ part->ren_child_nbr = part->child_nbr;
- if (part->simplify_refsize==0) {
- part->simplify_refsize= 1920;
- part->simplify_rate= 1.0f;
- part->simplify_transition= 0.1f;
- part->simplify_viewport= 0.8f;
+ if (part->simplify_refsize == 0) {
+ part->simplify_refsize = 1920;
+ part->simplify_rate = 1.0f;
+ part->simplify_transition = 0.1f;
+ part->simplify_viewport = 0.8f;
}
}
- for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
+ for (wrld = main->world.first; wrld; wrld = wrld->id.next) {
if (wrld->ao_approx_error == 0.0f)
- wrld->ao_approx_error= 0.25f;
+ wrld->ao_approx_error = 0.25f;
}
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->nodetree)
ntree_version_245(fd, lib, sce->nodetree);
if (sce->r.simplify_shadowsamples == 0) {
- sce->r.simplify_subsurf= 6;
- sce->r.simplify_particles= 1.0f;
- sce->r.simplify_shadowsamples= 16;
- sce->r.simplify_aosss= 1.0f;
+ sce->r.simplify_subsurf = 6;
+ sce->r.simplify_particles = 1.0f;
+ sce->r.simplify_shadowsamples = 16;
+ sce->r.simplify_aosss = 1.0f;
}
if (sce->r.cineongamma == 0) {
- sce->r.cineonblack= 95;
- sce->r.cineonwhite= 685;
- sce->r.cineongamma= 1.7f;
+ sce->r.cineonblack = 95;
+ sce->r.cineonwhite = 685;
+ sce->r.cineongamma = 1.7f;
}
}
- for (ntree=main->nodetree.first; ntree; ntree= ntree->id.next)
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
ntree_version_245(fd, lib, ntree);
/* fix for temporary flag changes during 245 cycle */
- for (ima= main->image.first; ima; ima= ima->id.next) {
+ for (ima = main->image.first; ima; ima = ima->id.next) {
if (ima->flag & IMA_OLD_PREMUL) {
ima->flag &= ~IMA_OLD_PREMUL;
ima->flag |= IMA_DO_PREMUL;
}
}
- for (tex=main->tex.first; tex; tex=tex->id.next) {
+ for (tex = main->tex.first; tex; tex = tex->id.next) {
if (tex->iuser.flag & IMA_OLD_PREMUL) {
tex->iuser.flag &= ~IMA_OLD_PREMUL;
tex->iuser.flag |= IMA_DO_PREMUL;
-
}
- ima= blo_do_versions_newlibadr(fd, lib, tex->ima);
+ ima = blo_do_versions_newlibadr(fd, lib, tex->ima);
if (ima && (tex->iuser.flag & IMA_DO_PREMUL)) {
ima->flag &= ~IMA_OLD_PREMUL;
ima->flag |= IMA_DO_PREMUL;
}
}
}
-
- /* sanity check for skgen
- * */
+
+ /* sanity check for skgen */
{
Scene *sce;
- for (sce=main->scene.first; sce; sce = sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[1] ||
sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[2] ||
sce->toolsettings->skgen_subdivisions[1] == sce->toolsettings->skgen_subdivisions[2])
@@ -2837,30 +2936,29 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
-
+
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 2)) {
Image *ima;
/* initialize 1:1 Aspect */
- for (ima= main->image.first; ima; ima= ima->id.next) {
- ima->aspx = ima->aspy = 1.0f;
+ for (ima = main->image.first; ima; ima = ima->id.next) {
+ ima->aspx = ima->aspy = 1.0f;
}
-
}
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 4)) {
bArmature *arm;
ModifierData *md;
Object *ob;
-
- for (arm= main->armature.first; arm; arm= arm->id.next)
+
+ for (arm = main->armature.first; arm; arm = arm->id.next)
arm->deformflag |= ARM_DEF_B_BONE_REST;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Armature)
- ((ArmatureModifierData*)md)->deformflag |= ARM_DEF_B_BONE_REST;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Armature)
+ ((ArmatureModifierData*) md)->deformflag |= ARM_DEF_B_BONE_REST;
}
}
}
@@ -2868,55 +2966,55 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 5)) {
/* foreground color needs to be something other then black */
Scene *sce;
- for (sce= main->scene.first; sce; sce=sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f;
sce->r.fg_stamp[3] = 1.0f; /* don't use text alpha yet */
sce->r.bg_stamp[3] = 0.25f; /* make sure the background has full alpha */
}
}
-
+
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 6)) {
Scene *sce;
/* fix frs_sec_base */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->r.frs_sec_base == 0) {
sce->r.frs_sec_base = 1;
}
}
}
-
+
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 7)) {
Object *ob;
bPoseChannel *pchan;
bConstraint *con;
bConstraintTarget *ct;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->pose) {
- for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- for (con=pchan->constraints.first; con; con=con->next) {
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ for (con = pchan->constraints.first; con; con = con->next) {
if (con->type == CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data= (bPythonConstraint *)con->data;
+ bPythonConstraint *data = (bPythonConstraint *)con->data;
if (data->tar) {
/* version patching needs to be done */
- ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
-
+ ct = MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
+
ct->tar = data->tar;
BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget));
ct->space = con->tarspace;
-
+
BLI_addtail(&data->targets, ct);
data->tarnum++;
-
+
/* clear old targets to avoid problems */
data->tar = NULL;
- data->subtarget[0]= '\0';
+ data->subtarget[0] = '\0';
}
}
else if (con->type == CONSTRAINT_TYPE_LOCLIKE) {
- bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data;
-
+ bLocateLikeConstraint *data = (bLocateLikeConstraint *)con->data;
+
/* new headtail functionality makes Bone-Tip function obsolete */
if (data->flag & LOCLIKE_TIP)
con->headtail = 1.0f;
@@ -2924,29 +3022,29 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
-
- for (con=ob->constraints.first; con; con=con->next) {
- if (con->type==CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data= (bPythonConstraint *)con->data;
+
+ for (con = ob->constraints.first; con; con = con->next) {
+ if (con->type == CONSTRAINT_TYPE_PYTHON) {
+ bPythonConstraint *data = (bPythonConstraint *)con->data;
if (data->tar) {
/* version patching needs to be done */
- ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
-
+ ct = MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
+
ct->tar = data->tar;
BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget));
ct->space = con->tarspace;
-
+
BLI_addtail(&data->targets, ct);
data->tarnum++;
-
+
/* clear old targets to avoid problems */
data->tar = NULL;
- data->subtarget[0]= '\0';
+ data->subtarget[0] = '\0';
}
}
else if (con->type == CONSTRAINT_TYPE_LOCLIKE) {
- bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data;
-
+ bLocateLikeConstraint *data = (bLocateLikeConstraint *)con->data;
+
/* new headtail functionality makes Bone-Tip function obsolete */
if (data->flag & LOCLIKE_TIP)
con->headtail = 1.0f;
@@ -2957,7 +3055,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
SoftBody *sb = ob->soft;
int k;
- for (k=0; k<sb->totkey; k++) {
+ for (k = 0; k < sb->totkey; k++) {
if (sb->keys[k])
MEM_freeN(sb->keys[k]);
}
@@ -2973,14 +3071,14 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 8)) {
Scene *sce;
Object *ob;
- PartEff *paf=NULL;
+ PartEff *paf = NULL;
- for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->soft && ob->soft->keys) {
SoftBody *sb = ob->soft;
int k;
- for (k=0; k<sb->totkey; k++) {
+ for (k = 0; k < sb->totkey; k++) {
if (sb->keys[k])
MEM_freeN(sb->keys[k]);
}
@@ -3003,23 +3101,23 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
part = psys->part = psys_new_settings("ParticleSettings", main);
-
+
/* needed for proper libdata lookup */
blo_do_versions_oldnewmap_insert(fd->libmap, psys->part, psys->part, 0);
- part->id.lib= ob->id.lib;
+ part->id.lib = ob->id.lib;
part->id.us--;
part->id.flag |= (ob->id.flag & LIB_NEEDLINK);
-
- psys->totpart=0;
- psys->flag= PSYS_ENABLED|PSYS_CURRENT;
+
+ psys->totpart = 0;
+ psys->flag = PSYS_ENABLED|PSYS_CURRENT;
BLI_addtail(&ob->particlesystem, psys);
- md= modifier_new(eModifierType_ParticleSystem);
+ md = modifier_new(eModifierType_ParticleSystem);
BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem));
- psmd= (ParticleSystemModifierData*) md;
- psmd->psys=psys;
+ psmd = (ParticleSystemModifierData*) md;
+ psmd->psys = psys;
BLI_addtail(&ob->modifiers, md);
/* convert settings from old particle system */
@@ -3067,7 +3165,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
part->rotmode = PART_ROT_VEL;
-
+
part->flag |= (paf->flag & PAF_BSPLINE) ? PART_HAIR_BSPLINE : 0;
part->flag |= (paf->flag & PAF_TRAND) ? PART_TRAND : 0;
part->flag |= (paf->flag & PAF_EDISTR) ? PART_EDISTR : 0;
@@ -3084,7 +3182,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (ob->transflag & OB_DUPLIVERTS) {
Object *dup = main->object.first;
- for (; dup; dup= dup->id.next) {
+ for (; dup; dup = dup->id.next) {
if (ob == blo_do_versions_newlibadr(fd, lib, dup->parent)) {
part->dup_ob = dup;
ob->transflag |= OB_DUPLIPARTS;
@@ -3098,7 +3196,6 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
-
{
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
if (fluidmd && fluidmd->fss && fluidmd->fss->type == OB_FLUIDSIM_PARTICLE)
@@ -3111,24 +3208,24 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
- for (sce= main->scene.first; sce; sce=sce->id.next) {
- ParticleEditSettings *pset= &sce->toolsettings->particle;
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ ParticleEditSettings *pset = &sce->toolsettings->particle;
int a;
if (pset->brush[0].size == 0) {
- pset->flag= PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER;
- pset->emitterdist= 0.25f;
- pset->totrekey= 5;
- pset->totaddkey= 5;
- pset->brushtype= PE_BRUSH_NONE;
+ pset->flag = PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER;
+ pset->emitterdist = 0.25f;
+ pset->totrekey = 5;
+ pset->totaddkey = 5;
+ pset->brushtype = PE_BRUSH_NONE;
- for (a=0; a<PE_TOT_BRUSH; a++) {
- pset->brush[a].strength= 50;
- pset->brush[a].size= 50;
- pset->brush[a].step= 10;
+ for (a = 0; a < PE_TOT_BRUSH; a++) {
+ pset->brush[a].strength = 50;
+ pset->brush[a].size = 50;
+ pset->brush[a].step = 10;
}
- pset->brush[PE_BRUSH_CUT].strength= 100;
+ pset->brush[PE_BRUSH_CUT].strength = 100;
}
}
}
@@ -3136,45 +3233,47 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
Material *ma;
int a;
- for (ma=main->mat.first; ma; ma= ma->id.next)
+ for (ma = main->mat.first; ma; ma = ma->id.next)
if (ma->mode & MA_NORMAP_TANG)
- for (a=0; a<MAX_MTEX; a++)
+ for (a = 0; a < MAX_MTEX; a++)
if (ma->mtex[a] && ma->mtex[a]->tex)
ma->mtex[a]->normapspace = MTEX_NSPACE_TANGENT;
}
-
+
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 10)) {
Object *ob;
-
+
/* dupliface scale */
- for (ob= main->object.first; ob; ob= ob->id.next)
+ for (ob = main->object.first; ob; ob = ob->id.next)
ob->dupfacesca = 1.0f;
}
-
+
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 11)) {
Object *ob;
bActionStrip *strip;
-
- /* nla-strips - scale */
- for (ob= main->object.first; ob; ob= ob->id.next) {
- for (strip= ob->nlastrips.first; strip; strip= strip->next) {
+
+ /* nla-strips - scale */
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (strip = ob->nlastrips.first; strip; strip = strip->next) {
float length, actlength, repeat;
-
+
if (strip->flag & ACTSTRIP_USESTRIDE)
- repeat= 1.0f;
+ repeat = 1.0f;
else
- repeat= strip->repeat;
-
+ repeat = strip->repeat;
+
length = strip->end-strip->start;
- if (length == 0.0f) length= 1.0f;
+ if (length == 0.0f)
+ length = 1.0f;
actlength = strip->actend-strip->actstart;
-
+
strip->scale = length / (repeat * actlength);
- if (strip->scale == 0.0f) strip->scale= 1.0f;
- }
+ if (strip->scale == 0.0f)
+ strip->scale = 1.0f;
+ }
if (ob->soft) {
ob->soft->inpush = ob->soft->inspring;
- ob->soft->shearstiff = 1.0f;
+ ob->soft->shearstiff = 1.0f;
}
}
}
@@ -3182,8 +3281,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 14)) {
Scene *sce;
Sequence *seq;
-
- for (sce=main->scene.first; sce; sce=sce->id.next) {
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
SEQ_BEGIN (sce->ed, seq)
{
if (seq->blend_mode == 0)
@@ -3192,8 +3291,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
SEQ_END
}
}
-
- /*fix broken group lengths in id properties*/
+
+ /* fix broken group lengths in id properties */
if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 15)) {
idproperties_fix_group_lengths(main->scene);
idproperties_fix_group_lengths(main->library);
@@ -3220,7 +3319,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
idproperties_fix_group_lengths(main->action);
idproperties_fix_group_lengths(main->nodetree);
idproperties_fix_group_lengths(main->brush);
- idproperties_fix_group_lengths(main->particle);
+ idproperties_fix_group_lengths(main->particle);
}
/* sun/sky */
@@ -3229,10 +3328,10 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
bActuator *act;
/* dRot actuator change direction in 2.46 */
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (act = ob->actuators.first; act; act = act->next) {
if (act->type == ACT_OBJECT) {
- bObjectActuator *ba= act->data;
+ bObjectActuator *ba = act->data;
ba->drot[0] = -ba->drot[0];
ba->drot[1] = -ba->drot[1];
@@ -3241,39 +3340,39 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
-
- // convert fluids to modifier
+
+ /* convert fluids to modifier */
if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) {
Object *ob;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->fluidsimSettings) {
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifier_new(eModifierType_Fluidsim);
BLI_addhead(&ob->modifiers, (ModifierData *)fluidmd);
-
+
MEM_freeN(fluidmd->fss);
fluidmd->fss = MEM_dupallocN(ob->fluidsimSettings);
fluidmd->fss->ipo = blo_do_versions_newlibadr_us(fd, ob->id.lib, ob->fluidsimSettings->ipo);
MEM_freeN(ob->fluidsimSettings);
-
+
fluidmd->fss->lastgoodframe = INT_MAX;
fluidmd->fss->flag = 0;
fluidmd->fss->meshVelocities = NULL;
}
}
}
-
+
if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) {
Mesh *me;
- for (me=main->mesh.first; me; me= me->id.next)
+ for (me = main->mesh.first; me; me = me->id.next)
alphasort_version_246(fd, lib, me);
}
-
+
if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) {
Object *ob;
- for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->pd && (ob->pd->forcefield == PFIELD_WIND))
ob->pd->f_noise = 0.0f;
}
@@ -3281,7 +3380,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 2)) {
Object *ob;
- for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
ob->gameflag |= OB_COLLISION;
ob->margin = 0.06f;
}
@@ -3289,9 +3388,9 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 3)) {
Object *ob;
- for (ob = main->object.first; ob; ob= ob->id.next) {
- // Starting from subversion 3, ACTOR is a separate feature.
- // Before it was conditioning all the other dynamic flags
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ /* Starting from subversion 3, ACTOR is a separate feature.
+ * Before it was conditioning all the other dynamic flags */
if (!(ob->gameflag & OB_ACTOR))
ob->gameflag &= ~(OB_GHOST|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION_RESPONSE);
/* suitable default for older files */
@@ -3299,23 +3398,23 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 5)) {
- Lamp *la= main->lamp.first;
- for (; la; la= la->id.next) {
- la->skyblendtype= MA_RAMP_ADD;
- la->skyblendfac= 1.0f;
+ Lamp *la = main->lamp.first;
+ for (; la; la = la->id.next) {
+ la->skyblendtype = MA_RAMP_ADD;
+ la->skyblendfac = 1.0f;
}
}
-
+
/* set the curve radius interpolation to 2.47 default - easy */
if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 6)) {
Curve *cu;
Nurb *nu;
-
- for (cu= main->curve.first; cu; cu= cu->id.next) {
- for (nu= cu->nurb.first; nu; nu= nu->next) {
+
+ for (cu = main->curve.first; cu; cu = cu->id.next) {
+ for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu) {
nu->radius_interp = 3;
-
+
/* resolu and resolv are now used differently for surfaces
* rather than using the resolution to define the entire number of divisions,
* use it for the number of divisions per segment
@@ -3328,13 +3427,14 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
+
/* direction constraint actuators were always local in previous version */
if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 7)) {
bActuator *act;
Object *ob;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (act = ob->actuators.first; act; act = act->next) {
if (act->type == ACT_CONSTRAINT) {
bConstraintActuator *coa = act->data;
if (coa->type == ACT_CONST_TYPE_DIST) {
@@ -3346,21 +3446,22 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 9)) {
- Lamp *la= main->lamp.first;
- for (; la; la= la->id.next) {
- la->sky_exposure= 1.0f;
+ Lamp *la = main->lamp.first;
+ for (; la; la = la->id.next) {
+ la->sky_exposure = 1.0f;
}
}
-
+
/* BGE message actuators needed OB prefix, very confusing */
if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 10)) {
bActuator *act;
Object *ob;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (act = ob->actuators.first; act; act = act->next) {
if (act->type == ACT_MESSAGE) {
bMessageActuator *msgAct = (bMessageActuator *) act->data;
+
if (BLI_strnlen(msgAct->toPropName, 3) > 2) {
/* strip first 2 chars, would have only worked if these were OB anyway */
memmove(msgAct->toPropName, msgAct->toPropName + 2, sizeof(msgAct->toPropName) - 2);
@@ -3376,7 +3477,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 248) {
Lamp *la;
- for (la=main->lamp.first; la; la= la->id.next) {
+ for (la = main->lamp.first; la; la = la->id.next) {
if (la->atm_turbidity == 0.0f) {
la->sun_effect_type = 0;
la->horizon_brightness = 1.0f;
@@ -3395,9 +3496,9 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 2)) {
Scene *sce;
-
+
/* Note, these will need to be added for painting */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
sce->toolsettings->imapaint.seam_bleed = 2;
sce->toolsettings->imapaint.normal_angle = 80;
@@ -3417,47 +3518,48 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH;
sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE;
-
+
sce->toolsettings->skgen_retarget_angle_weight = 1.0f;
sce->toolsettings->skgen_retarget_length_weight = 1.0f;
sce->toolsettings->skgen_retarget_distance_weight = 1.0f;
-
+
/* Skeleton Sketching */
sce->toolsettings->bone_sketching = 0;
sce->toolsettings->skgen_retarget_roll = SK_RETARGET_ROLL_VIEW;
}
}
+
if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) {
bScreen *sc;
-
+
/* adjust default settings for Animation Editors */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
-
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
+
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
switch (sl->spacetype) {
case SPACE_ACTION:
- {
- SpaceAction *sact= (SpaceAction *)sl;
-
- sact->mode= SACTCONT_DOPESHEET;
- sact->autosnap= SACTSNAP_FRAME;
- }
+ {
+ SpaceAction *sact = (SpaceAction *)sl;
+
+ sact->mode = SACTCONT_DOPESHEET;
+ sact->autosnap = SACTSNAP_FRAME;
+ }
break;
case SPACE_IPO:
- {
- SpaceIpo *sipo= (SpaceIpo *)sl;
- sipo->autosnap= SACTSNAP_FRAME;
- }
+ {
+ SpaceIpo *sipo = (SpaceIpo *)sl;
+ sipo->autosnap = SACTSNAP_FRAME;
+ }
break;
case SPACE_NLA:
- {
- SpaceNla *snla= (SpaceNla *)sl;
- snla->autosnap= SACTSNAP_FRAME;
- }
+ {
+ SpaceNla *snla = (SpaceNla *)sl;
+ snla->autosnap = SACTSNAP_FRAME;
+ }
break;
}
}
@@ -3469,18 +3571,18 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
Object *ob;
/* Adjustments needed after Bullets update */
- for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
ob->damping *= 0.635f;
ob->rdamping = 0.1f + (0.8f * ob->rdamping);
}
}
-
+
if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 4)) {
Scene *sce;
World *wrld;
/* Dome (Fisheye) default parameters */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
sce->r.domeangle = 180;
sce->r.domemode = 1;
sce->r.domeres = 4;
@@ -3488,7 +3590,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
sce->r.dometilt = 0;
}
/* DBVT culling by default */
- for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
+ for (wrld = main->world.first; wrld; wrld = wrld->id.next) {
wrld->mode |= WO_DBVT_CULLING;
wrld->occlusionRes = 128;
}
@@ -3497,12 +3599,13 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 5)) {
Object *ob;
World *wrld;
- for (ob = main->object.first; ob; ob= ob->id.next) {
- ob->m_contactProcessingThreshold = 1.0f; //pad3 is used for m_contactProcessingThreshold
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ /* pad3 is used for m_contactProcessingThreshold */
+ ob->m_contactProcessingThreshold = 1.0f;
if (ob->parent) {
/* check if top parent has compound shape set and if yes, set this object
* to compound shaper as well (was the behavior before, now it's optional) */
- Object *parent= blo_do_versions_newlibadr(fd, lib, ob->parent);
+ Object *parent = blo_do_versions_newlibadr(fd, lib, ob->parent);
while (parent && parent != ob && parent->parent != NULL) {
parent = blo_do_versions_newlibadr(fd, lib, parent->parent);
}
@@ -3512,31 +3615,31 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
}
}
- for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
+ for (wrld = main->world.first; wrld; wrld = wrld->id.next) {
wrld->ticrate = 60;
wrld->maxlogicstep = 5;
wrld->physubstep = 1;
wrld->maxphystep = 5;
}
}
-
- // correct introduce of seed for wind force
+
+ /* correct introduce of seed for wind force */
if (main->versionfile < 249 && main->subversionfile < 1) {
Object *ob;
- for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (ob = main->object.first; ob; ob = ob->id.next) {
if (ob->pd)
- ob->pd->seed = ((unsigned int)(ceil(PIL_check_seconds_timer()))+1) % 128;
+ ob->pd->seed = ((unsigned int)(ceil(PIL_check_seconds_timer())) + 1) % 128;
}
-
+
}
if (main->versionfile < 249 && main->subversionfile < 2) {
- Scene *sce= main->scene.first;
+ Scene *sce = main->scene.first;
Sequence *seq;
Editing *ed;
-
+
while (sce) {
- ed= sce->ed;
+ ed = sce->ed;
if (ed) {
SEQP_BEGIN (ed, seq)
{
@@ -3546,15 +3649,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
}
SEQ_END
}
-
- sce= sce->id.next;
- }
+ sce = sce->id.next;
+ }
}
-
- /* WATCH IT!!!: pointers from libdata have not been converted yet here! */
- /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
-
- /* don't forget to set version number in blender.c! */
}
-