Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-06-05 15:28:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-05 15:28:54 +0400
commitdd198685c4a8a51f279a2d7257f6e56ff5289db2 (patch)
treefc512b6941cf22529116d8a373d89af4361b5ecd /source
parent33246ea4370c0bfbca08157aa817e4da65859211 (diff)
code cleanup: var names in mask code
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/mask.c144
1 files changed, 72 insertions, 72 deletions
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 99333411d8a..2eafd7f17a4 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -163,26 +163,26 @@ static int BKE_mask_spline_resolution(MaskSpline *spline, int width, int height)
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
- MaskSplinePoint *next_point;
- BezTriple *bezt, *next_bezt;
+ MaskSplinePoint *point_next;
+ BezTriple *bezt, *bezt_next;
float a, b, c, len;
int cur_resol;
if (i == spline->tot_point - 1) {
if (spline->flag & MASK_SPLINE_CYCLIC)
- next_point = &spline->points[0];
+ point_next = &spline->points[0];
else
break;
}
else
- next_point = &spline->points[i + 1];
+ point_next = &spline->points[i + 1];
bezt = &point->bezt;
- next_bezt = &next_point->bezt;
+ bezt_next = &point_next->bezt;
a = len_v3v3(bezt->vec[1], bezt->vec[2]);
- b = len_v3v3(bezt->vec[2], next_bezt->vec[0]);
- c = len_v3v3(next_bezt->vec[0], next_bezt->vec[1]);
+ b = len_v3v3(bezt->vec[2], bezt_next->vec[0]);
+ c = len_v3v3(bezt_next->vec[0], bezt_next->vec[1]);
len = a + b + c;
cur_resol = len / max_segment;
@@ -635,7 +635,7 @@ float *BKE_mask_point_segment_diff_with_resolution(MaskSpline *spline, MaskSplin
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array_from_point(spline, point);
- BezTriple *bezt, *next;
+ BezTriple *bezt, *bezt_next;
float *diff_points, *fp;
int j, resol = BKE_mask_spline_resolution(spline, width, height);
@@ -643,13 +643,13 @@ float *BKE_mask_point_segment_diff_with_resolution(MaskSpline *spline, MaskSplin
if (point == &points_array[spline->tot_point - 1]) {
if (spline->flag & MASK_SPLINE_CYCLIC)
- next = &(points_array[0].bezt);
+ bezt_next = &(points_array[0].bezt);
else
- next = NULL;
+ bezt_next = NULL;
}
- else next = &((point + 1))->bezt;
+ else bezt_next = &((point + 1))->bezt;
- if (!next)
+ if (!bezt_next)
return NULL;
/* resol+1 because of 'forward_diff_bezier' function */
@@ -658,11 +658,11 @@ float *BKE_mask_point_segment_diff_with_resolution(MaskSpline *spline, MaskSplin
for (j = 0; j < 2; j++) {
BKE_curve_forward_diff_bezier(bezt->vec[1][j], bezt->vec[2][j],
- next->vec[0][j], next->vec[1][j],
+ bezt_next->vec[0][j], bezt_next->vec[1][j],
fp + j, resol, 2 * sizeof(float));
}
- copy_v2_v2(fp + 2 * resol, next->vec[1]);
+ copy_v2_v2(fp + 2 * resol, bezt_next->vec[1]);
return diff_points;
}
@@ -676,25 +676,25 @@ void BKE_mask_point_segment_co(MaskSpline *spline, MaskSplinePoint *point, float
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array_from_point(spline, point);
- BezTriple *bezt = &point->bezt, *next;
+ BezTriple *bezt = &point->bezt, *bezt_next;
float q0[2], q1[2], q2[2], r0[2], r1[2];
if (point == &points_array[spline->tot_point - 1]) {
if (spline->flag & MASK_SPLINE_CYCLIC)
- next = &(points_array[0].bezt);
+ bezt_next = &(points_array[0].bezt);
else
- next = NULL;
+ bezt_next = NULL;
}
- else next = &((point + 1))->bezt;
+ else bezt_next = &((point + 1))->bezt;
- if (!next) {
+ if (!bezt_next) {
copy_v2_v2(co, bezt->vec[1]);
return;
}
interp_v2_v2v2(q0, bezt->vec[1], bezt->vec[2], u);
- interp_v2_v2v2(q1, bezt->vec[2], next->vec[0], u);
- interp_v2_v2v2(q2, next->vec[0], next->vec[1], u);
+ interp_v2_v2v2(q1, bezt->vec[2], bezt_next->vec[0], u);
+ interp_v2_v2v2(q2, bezt_next->vec[0], bezt_next->vec[1], u);
interp_v2_v2v2(r0, q0, q1, u);
interp_v2_v2v2(r1, q1, q2, u);
@@ -706,20 +706,20 @@ void BKE_mask_point_normal(MaskSpline *spline, MaskSplinePoint *point, float u,
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array_from_point(spline, point);
- BezTriple *bezt = &point->bezt, *next;
+ BezTriple *bezt = &point->bezt, *bezt_next;
float q0[2], q1[2], q2[2], r0[2], r1[2], vec[2];
if (point == &points_array[spline->tot_point - 1]) {
if (spline->flag & MASK_SPLINE_CYCLIC)
- next = &(points_array[0].bezt);
+ bezt_next = &(points_array[0].bezt);
else
- next = NULL;
+ bezt_next = NULL;
}
else {
- next = &((point + 1))->bezt;
+ bezt_next = &((point + 1))->bezt;
}
- if (!next) {
+ if (!bezt_next) {
BKE_mask_point_handle(point, vec);
sub_v2_v2v2(n, vec, bezt->vec[1]);
@@ -728,8 +728,8 @@ void BKE_mask_point_normal(MaskSpline *spline, MaskSplinePoint *point, float u,
}
interp_v2_v2v2(q0, bezt->vec[1], bezt->vec[2], u);
- interp_v2_v2v2(q1, bezt->vec[2], next->vec[0], u);
- interp_v2_v2v2(q2, next->vec[0], next->vec[1], u);
+ interp_v2_v2v2(q1, bezt->vec[2], bezt_next->vec[0], u);
+ interp_v2_v2v2(q2, bezt_next->vec[0], bezt_next->vec[1], u);
interp_v2_v2v2(r0, q0, q1, u);
interp_v2_v2v2(r1, q1, q2, u);
@@ -1108,28 +1108,28 @@ int BKE_mask_evaluate_parent_delta(MaskParent *parent, float ctime, float r_delt
}
}
-static void mask_calc_point_handle(MaskSplinePoint *point, MaskSplinePoint *prev_point, MaskSplinePoint *next_point)
+static void mask_calc_point_handle(MaskSplinePoint *point, MaskSplinePoint *point_prev, MaskSplinePoint *point_next)
{
BezTriple *bezt = &point->bezt;
- BezTriple *prev_bezt = NULL, *next_bezt = NULL;
+ BezTriple *bezt_prev = NULL, *bezt_next = NULL;
//int handle_type = bezt->h1;
- if (prev_point)
- prev_bezt = &prev_point->bezt;
+ if (point_prev)
+ bezt_prev = &point_prev->bezt;
- if (next_point)
- next_bezt = &next_point->bezt;
+ if (point_next)
+ bezt_next = &point_next->bezt;
#if 1
- if (prev_bezt || next_bezt) {
- BKE_nurb_handle_calc(bezt, prev_bezt, next_bezt, 0);
+ if (bezt_prev || bezt_next) {
+ BKE_nurb_handle_calc(bezt, bezt_prev, bezt_next, 0);
}
#else
if (handle_type == HD_VECT) {
- BKE_nurb_handle_calc(bezt, prev_bezt, next_bezt, 0);
+ BKE_nurb_handle_calc(bezt, bezt_prev, bezt_next, 0);
}
else if (handle_type == HD_AUTO) {
- BKE_nurb_handle_calc(bezt, prev_bezt, next_bezt, 0);
+ BKE_nurb_handle_calc(bezt, bezt_prev, bezt_next, 0);
}
else if (handle_type == HD_ALIGN) {
float v1[3], v2[3];
@@ -1157,37 +1157,37 @@ static void mask_calc_point_handle(MaskSplinePoint *point, MaskSplinePoint *prev
void BKE_mask_get_handle_point_adjacent(Mask *UNUSED(mask), MaskSpline *spline, MaskSplinePoint *point,
MaskSplinePoint **r_point_prev, MaskSplinePoint **r_point_next)
{
- MaskSplinePoint *prev_point, *next_point;
+ MaskSplinePoint *point_prev, *point_next;
int i = (int)(point - spline->points);
BLI_assert(i >= i && i < spline->tot_point);
if (i == 0) {
if (spline->flag & MASK_SPLINE_CYCLIC) {
- prev_point = &spline->points[spline->tot_point - 1];
+ point_prev = &spline->points[spline->tot_point - 1];
}
else {
- prev_point = NULL;
+ point_prev = NULL;
}
}
else {
- prev_point = point - 1;
+ point_prev = point - 1;
}
if (i == spline->tot_point - 1) {
if (spline->flag & MASK_SPLINE_CYCLIC) {
- next_point = &spline->points[0];
+ point_next = &spline->points[0];
}
else {
- next_point = NULL;
+ point_next = NULL;
}
}
else {
- next_point = point + 1;
+ point_next = point + 1;
}
- *r_point_prev = prev_point;
- *r_point_next = next_point;
+ *r_point_prev = point_prev;
+ *r_point_next = point_next;
}
/* calculates the tanget of a point by its previous and next
@@ -1196,21 +1196,21 @@ void BKE_mask_calc_tangent_polyline(Mask *mask, MaskSpline *spline, MaskSplinePo
{
float tvec_a[2], tvec_b[2];
- MaskSplinePoint *prev_point, *next_point;
+ MaskSplinePoint *point_prev, *point_next;
BKE_mask_get_handle_point_adjacent(mask, spline, point,
- &prev_point, &next_point);
+ &point_prev, &point_next);
- if (prev_point) {
- sub_v2_v2v2(tvec_a, point->bezt.vec[1], prev_point->bezt.vec[1]);
+ if (point_prev) {
+ sub_v2_v2v2(tvec_a, point->bezt.vec[1], point_prev->bezt.vec[1]);
normalize_v2(tvec_a);
}
else {
zero_v2(tvec_a);
}
- if (next_point) {
- sub_v2_v2v2(tvec_b, next_point->bezt.vec[1], point->bezt.vec[1]);
+ if (point_next) {
+ sub_v2_v2v2(tvec_b, point_next->bezt.vec[1], point->bezt.vec[1]);
normalize_v2(tvec_b);
}
else {
@@ -1223,12 +1223,12 @@ void BKE_mask_calc_tangent_polyline(Mask *mask, MaskSpline *spline, MaskSplinePo
void BKE_mask_calc_handle_point(Mask *mask, MaskSpline *spline, MaskSplinePoint *point)
{
- MaskSplinePoint *prev_point, *next_point;
+ MaskSplinePoint *point_prev, *point_next;
BKE_mask_get_handle_point_adjacent(mask, spline, point,
- &prev_point, &next_point);
+ &point_prev, &point_next);
- mask_calc_point_handle(point, prev_point, next_point);
+ mask_calc_point_handle(point, point_prev, point_next);
}
static void enforce_dist_v2_v2fl(float v1[2], const float v2[2], const float dist)
@@ -1250,31 +1250,31 @@ void BKE_mask_calc_handle_adjacent_interp(Mask *mask, MaskSpline *spline, MaskSp
float weight_average = 0.0f;
- MaskSplinePoint *prev_point, *next_point;
+ MaskSplinePoint *point_prev, *point_next;
BLI_assert(u >= 0.0f && u <= 1.0f);
BKE_mask_get_handle_point_adjacent(mask, spline, point,
- &prev_point, &next_point);
+ &point_prev, &point_next);
- if (prev_point && next_point) {
- length_average = ((len_v2v2(prev_point->bezt.vec[0], prev_point->bezt.vec[1]) * (1.0f - u)) +
- (len_v2v2(next_point->bezt.vec[2], next_point->bezt.vec[1]) * u));
+ if (point_prev && point_next) {
+ length_average = ((len_v2v2(point_prev->bezt.vec[0], point_prev->bezt.vec[1]) * (1.0f - u)) +
+ (len_v2v2(point_next->bezt.vec[2], point_next->bezt.vec[1]) * u));
- weight_average = (prev_point->bezt.weight * (1.0f - u) +
- next_point->bezt.weight * u);
+ weight_average = (point_prev->bezt.weight * (1.0f - u) +
+ point_next->bezt.weight * u);
length_tot = 1;
}
else {
- if (prev_point) {
- length_average += len_v2v2(prev_point->bezt.vec[0], prev_point->bezt.vec[1]);
- weight_average += prev_point->bezt.weight;
+ if (point_prev) {
+ length_average += len_v2v2(point_prev->bezt.vec[0], point_prev->bezt.vec[1]);
+ weight_average += point_prev->bezt.weight;
length_tot++;
}
- if (next_point) {
- length_average += len_v2v2(next_point->bezt.vec[2], next_point->bezt.vec[1]);
- weight_average += next_point->bezt.weight;
+ if (point_next) {
+ length_average += len_v2v2(point_next->bezt.vec[2], point_next->bezt.vec[1]);
+ weight_average += point_next->bezt.weight;
length_tot++;
}
}
@@ -1298,18 +1298,18 @@ void BKE_mask_calc_handle_adjacent_interp(Mask *mask, MaskSpline *spline, MaskSp
void BKE_mask_calc_handle_point_auto(Mask *mask, MaskSpline *spline, MaskSplinePoint *point,
const short do_recalc_length)
{
- MaskSplinePoint *prev_point, *next_point;
+ MaskSplinePoint *point_prev, *point_next;
const char h_back[2] = {point->bezt.h1, point->bezt.h2};
const float length_average = (do_recalc_length) ? 0.0f /* dummy value */ :
(len_v3v3(point->bezt.vec[0], point->bezt.vec[1]) +
len_v3v3(point->bezt.vec[1], point->bezt.vec[2])) / 2.0f;
BKE_mask_get_handle_point_adjacent(mask, spline, point,
- &prev_point, &next_point);
+ &point_prev, &point_next);
point->bezt.h1 = HD_AUTO;
point->bezt.h2 = HD_AUTO;
- mask_calc_point_handle(point, prev_point, next_point);
+ mask_calc_point_handle(point, point_prev, point_next);
point->bezt.h1 = h_back[0];
point->bezt.h2 = h_back[1];