diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-05 15:28:54 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-05 15:28:54 +0400 |
commit | dd198685c4a8a51f279a2d7257f6e56ff5289db2 (patch) | |
tree | fc512b6941cf22529116d8a373d89af4361b5ecd /source | |
parent | 33246ea4370c0bfbca08157aa817e4da65859211 (diff) |
code cleanup: var names in mask code
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/intern/mask.c | 144 |
1 files changed, 72 insertions, 72 deletions
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c index 99333411d8a..2eafd7f17a4 100644 --- a/source/blender/blenkernel/intern/mask.c +++ b/source/blender/blenkernel/intern/mask.c @@ -163,26 +163,26 @@ static int BKE_mask_spline_resolution(MaskSpline *spline, int width, int height) for (i = 0; i < spline->tot_point; i++) { MaskSplinePoint *point = &spline->points[i]; - MaskSplinePoint *next_point; - BezTriple *bezt, *next_bezt; + MaskSplinePoint *point_next; + BezTriple *bezt, *bezt_next; float a, b, c, len; int cur_resol; if (i == spline->tot_point - 1) { if (spline->flag & MASK_SPLINE_CYCLIC) - next_point = &spline->points[0]; + point_next = &spline->points[0]; else break; } else - next_point = &spline->points[i + 1]; + point_next = &spline->points[i + 1]; bezt = &point->bezt; - next_bezt = &next_point->bezt; + bezt_next = &point_next->bezt; a = len_v3v3(bezt->vec[1], bezt->vec[2]); - b = len_v3v3(bezt->vec[2], next_bezt->vec[0]); - c = len_v3v3(next_bezt->vec[0], next_bezt->vec[1]); + b = len_v3v3(bezt->vec[2], bezt_next->vec[0]); + c = len_v3v3(bezt_next->vec[0], bezt_next->vec[1]); len = a + b + c; cur_resol = len / max_segment; @@ -635,7 +635,7 @@ float *BKE_mask_point_segment_diff_with_resolution(MaskSpline *spline, MaskSplin { MaskSplinePoint *points_array = BKE_mask_spline_point_array_from_point(spline, point); - BezTriple *bezt, *next; + BezTriple *bezt, *bezt_next; float *diff_points, *fp; int j, resol = BKE_mask_spline_resolution(spline, width, height); @@ -643,13 +643,13 @@ float *BKE_mask_point_segment_diff_with_resolution(MaskSpline *spline, MaskSplin if (point == &points_array[spline->tot_point - 1]) { if (spline->flag & MASK_SPLINE_CYCLIC) - next = &(points_array[0].bezt); + bezt_next = &(points_array[0].bezt); else - next = NULL; + bezt_next = NULL; } - else next = &((point + 1))->bezt; + else bezt_next = &((point + 1))->bezt; - if (!next) + if (!bezt_next) return NULL; /* resol+1 because of 'forward_diff_bezier' function */ @@ -658,11 +658,11 @@ float *BKE_mask_point_segment_diff_with_resolution(MaskSpline *spline, MaskSplin for (j = 0; j < 2; j++) { BKE_curve_forward_diff_bezier(bezt->vec[1][j], bezt->vec[2][j], - next->vec[0][j], next->vec[1][j], + bezt_next->vec[0][j], bezt_next->vec[1][j], fp + j, resol, 2 * sizeof(float)); } - copy_v2_v2(fp + 2 * resol, next->vec[1]); + copy_v2_v2(fp + 2 * resol, bezt_next->vec[1]); return diff_points; } @@ -676,25 +676,25 @@ void BKE_mask_point_segment_co(MaskSpline *spline, MaskSplinePoint *point, float { MaskSplinePoint *points_array = BKE_mask_spline_point_array_from_point(spline, point); - BezTriple *bezt = &point->bezt, *next; + BezTriple *bezt = &point->bezt, *bezt_next; float q0[2], q1[2], q2[2], r0[2], r1[2]; if (point == &points_array[spline->tot_point - 1]) { if (spline->flag & MASK_SPLINE_CYCLIC) - next = &(points_array[0].bezt); + bezt_next = &(points_array[0].bezt); else - next = NULL; + bezt_next = NULL; } - else next = &((point + 1))->bezt; + else bezt_next = &((point + 1))->bezt; - if (!next) { + if (!bezt_next) { copy_v2_v2(co, bezt->vec[1]); return; } interp_v2_v2v2(q0, bezt->vec[1], bezt->vec[2], u); - interp_v2_v2v2(q1, bezt->vec[2], next->vec[0], u); - interp_v2_v2v2(q2, next->vec[0], next->vec[1], u); + interp_v2_v2v2(q1, bezt->vec[2], bezt_next->vec[0], u); + interp_v2_v2v2(q2, bezt_next->vec[0], bezt_next->vec[1], u); interp_v2_v2v2(r0, q0, q1, u); interp_v2_v2v2(r1, q1, q2, u); @@ -706,20 +706,20 @@ void BKE_mask_point_normal(MaskSpline *spline, MaskSplinePoint *point, float u, { MaskSplinePoint *points_array = BKE_mask_spline_point_array_from_point(spline, point); - BezTriple *bezt = &point->bezt, *next; + BezTriple *bezt = &point->bezt, *bezt_next; float q0[2], q1[2], q2[2], r0[2], r1[2], vec[2]; if (point == &points_array[spline->tot_point - 1]) { if (spline->flag & MASK_SPLINE_CYCLIC) - next = &(points_array[0].bezt); + bezt_next = &(points_array[0].bezt); else - next = NULL; + bezt_next = NULL; } else { - next = &((point + 1))->bezt; + bezt_next = &((point + 1))->bezt; } - if (!next) { + if (!bezt_next) { BKE_mask_point_handle(point, vec); sub_v2_v2v2(n, vec, bezt->vec[1]); @@ -728,8 +728,8 @@ void BKE_mask_point_normal(MaskSpline *spline, MaskSplinePoint *point, float u, } interp_v2_v2v2(q0, bezt->vec[1], bezt->vec[2], u); - interp_v2_v2v2(q1, bezt->vec[2], next->vec[0], u); - interp_v2_v2v2(q2, next->vec[0], next->vec[1], u); + interp_v2_v2v2(q1, bezt->vec[2], bezt_next->vec[0], u); + interp_v2_v2v2(q2, bezt_next->vec[0], bezt_next->vec[1], u); interp_v2_v2v2(r0, q0, q1, u); interp_v2_v2v2(r1, q1, q2, u); @@ -1108,28 +1108,28 @@ int BKE_mask_evaluate_parent_delta(MaskParent *parent, float ctime, float r_delt } } -static void mask_calc_point_handle(MaskSplinePoint *point, MaskSplinePoint *prev_point, MaskSplinePoint *next_point) +static void mask_calc_point_handle(MaskSplinePoint *point, MaskSplinePoint *point_prev, MaskSplinePoint *point_next) { BezTriple *bezt = &point->bezt; - BezTriple *prev_bezt = NULL, *next_bezt = NULL; + BezTriple *bezt_prev = NULL, *bezt_next = NULL; //int handle_type = bezt->h1; - if (prev_point) - prev_bezt = &prev_point->bezt; + if (point_prev) + bezt_prev = &point_prev->bezt; - if (next_point) - next_bezt = &next_point->bezt; + if (point_next) + bezt_next = &point_next->bezt; #if 1 - if (prev_bezt || next_bezt) { - BKE_nurb_handle_calc(bezt, prev_bezt, next_bezt, 0); + if (bezt_prev || bezt_next) { + BKE_nurb_handle_calc(bezt, bezt_prev, bezt_next, 0); } #else if (handle_type == HD_VECT) { - BKE_nurb_handle_calc(bezt, prev_bezt, next_bezt, 0); + BKE_nurb_handle_calc(bezt, bezt_prev, bezt_next, 0); } else if (handle_type == HD_AUTO) { - BKE_nurb_handle_calc(bezt, prev_bezt, next_bezt, 0); + BKE_nurb_handle_calc(bezt, bezt_prev, bezt_next, 0); } else if (handle_type == HD_ALIGN) { float v1[3], v2[3]; @@ -1157,37 +1157,37 @@ static void mask_calc_point_handle(MaskSplinePoint *point, MaskSplinePoint *prev void BKE_mask_get_handle_point_adjacent(Mask *UNUSED(mask), MaskSpline *spline, MaskSplinePoint *point, MaskSplinePoint **r_point_prev, MaskSplinePoint **r_point_next) { - MaskSplinePoint *prev_point, *next_point; + MaskSplinePoint *point_prev, *point_next; int i = (int)(point - spline->points); BLI_assert(i >= i && i < spline->tot_point); if (i == 0) { if (spline->flag & MASK_SPLINE_CYCLIC) { - prev_point = &spline->points[spline->tot_point - 1]; + point_prev = &spline->points[spline->tot_point - 1]; } else { - prev_point = NULL; + point_prev = NULL; } } else { - prev_point = point - 1; + point_prev = point - 1; } if (i == spline->tot_point - 1) { if (spline->flag & MASK_SPLINE_CYCLIC) { - next_point = &spline->points[0]; + point_next = &spline->points[0]; } else { - next_point = NULL; + point_next = NULL; } } else { - next_point = point + 1; + point_next = point + 1; } - *r_point_prev = prev_point; - *r_point_next = next_point; + *r_point_prev = point_prev; + *r_point_next = point_next; } /* calculates the tanget of a point by its previous and next @@ -1196,21 +1196,21 @@ void BKE_mask_calc_tangent_polyline(Mask *mask, MaskSpline *spline, MaskSplinePo { float tvec_a[2], tvec_b[2]; - MaskSplinePoint *prev_point, *next_point; + MaskSplinePoint *point_prev, *point_next; BKE_mask_get_handle_point_adjacent(mask, spline, point, - &prev_point, &next_point); + &point_prev, &point_next); - if (prev_point) { - sub_v2_v2v2(tvec_a, point->bezt.vec[1], prev_point->bezt.vec[1]); + if (point_prev) { + sub_v2_v2v2(tvec_a, point->bezt.vec[1], point_prev->bezt.vec[1]); normalize_v2(tvec_a); } else { zero_v2(tvec_a); } - if (next_point) { - sub_v2_v2v2(tvec_b, next_point->bezt.vec[1], point->bezt.vec[1]); + if (point_next) { + sub_v2_v2v2(tvec_b, point_next->bezt.vec[1], point->bezt.vec[1]); normalize_v2(tvec_b); } else { @@ -1223,12 +1223,12 @@ void BKE_mask_calc_tangent_polyline(Mask *mask, MaskSpline *spline, MaskSplinePo void BKE_mask_calc_handle_point(Mask *mask, MaskSpline *spline, MaskSplinePoint *point) { - MaskSplinePoint *prev_point, *next_point; + MaskSplinePoint *point_prev, *point_next; BKE_mask_get_handle_point_adjacent(mask, spline, point, - &prev_point, &next_point); + &point_prev, &point_next); - mask_calc_point_handle(point, prev_point, next_point); + mask_calc_point_handle(point, point_prev, point_next); } static void enforce_dist_v2_v2fl(float v1[2], const float v2[2], const float dist) @@ -1250,31 +1250,31 @@ void BKE_mask_calc_handle_adjacent_interp(Mask *mask, MaskSpline *spline, MaskSp float weight_average = 0.0f; - MaskSplinePoint *prev_point, *next_point; + MaskSplinePoint *point_prev, *point_next; BLI_assert(u >= 0.0f && u <= 1.0f); BKE_mask_get_handle_point_adjacent(mask, spline, point, - &prev_point, &next_point); + &point_prev, &point_next); - if (prev_point && next_point) { - length_average = ((len_v2v2(prev_point->bezt.vec[0], prev_point->bezt.vec[1]) * (1.0f - u)) + - (len_v2v2(next_point->bezt.vec[2], next_point->bezt.vec[1]) * u)); + if (point_prev && point_next) { + length_average = ((len_v2v2(point_prev->bezt.vec[0], point_prev->bezt.vec[1]) * (1.0f - u)) + + (len_v2v2(point_next->bezt.vec[2], point_next->bezt.vec[1]) * u)); - weight_average = (prev_point->bezt.weight * (1.0f - u) + - next_point->bezt.weight * u); + weight_average = (point_prev->bezt.weight * (1.0f - u) + + point_next->bezt.weight * u); length_tot = 1; } else { - if (prev_point) { - length_average += len_v2v2(prev_point->bezt.vec[0], prev_point->bezt.vec[1]); - weight_average += prev_point->bezt.weight; + if (point_prev) { + length_average += len_v2v2(point_prev->bezt.vec[0], point_prev->bezt.vec[1]); + weight_average += point_prev->bezt.weight; length_tot++; } - if (next_point) { - length_average += len_v2v2(next_point->bezt.vec[2], next_point->bezt.vec[1]); - weight_average += next_point->bezt.weight; + if (point_next) { + length_average += len_v2v2(point_next->bezt.vec[2], point_next->bezt.vec[1]); + weight_average += point_next->bezt.weight; length_tot++; } } @@ -1298,18 +1298,18 @@ void BKE_mask_calc_handle_adjacent_interp(Mask *mask, MaskSpline *spline, MaskSp void BKE_mask_calc_handle_point_auto(Mask *mask, MaskSpline *spline, MaskSplinePoint *point, const short do_recalc_length) { - MaskSplinePoint *prev_point, *next_point; + MaskSplinePoint *point_prev, *point_next; const char h_back[2] = {point->bezt.h1, point->bezt.h2}; const float length_average = (do_recalc_length) ? 0.0f /* dummy value */ : (len_v3v3(point->bezt.vec[0], point->bezt.vec[1]) + len_v3v3(point->bezt.vec[1], point->bezt.vec[2])) / 2.0f; BKE_mask_get_handle_point_adjacent(mask, spline, point, - &prev_point, &next_point); + &point_prev, &point_next); point->bezt.h1 = HD_AUTO; point->bezt.h2 = HD_AUTO; - mask_calc_point_handle(point, prev_point, next_point); + mask_calc_point_handle(point, point_prev, point_next); point->bezt.h1 = h_back[0]; point->bezt.h2 = h_back[1]; |