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authorWillian Padovani Germano <wpgermano@gmail.com>2004-06-08 08:41:02 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-06-08 08:41:02 +0400
commit61bb1582912adcadf81daec591703e37798937d7 (patch)
tree02b94d68499d924891c5045dca46bf6a614d2d3a /source
parent942a68da07fe4b993e66e2fdf27dd5392876133b (diff)
BPython docs: small formatting fixes, basically, so that epydoc can generate dvi, ps and pdf versions.
Diffstat (limited to 'source')
-rw-r--r--source/blender/python/api2_2x/doc/BGL.py240
-rw-r--r--source/blender/python/api2_2x/doc/Bone.py49
-rw-r--r--source/blender/python/api2_2x/doc/Draw.py16
-rw-r--r--source/blender/python/api2_2x/doc/Ipo.py322
-rw-r--r--source/blender/python/api2_2x/doc/Object.py31
-rw-r--r--source/blender/python/api2_2x/doc/Render.py6
6 files changed, 349 insertions, 315 deletions
diff --git a/source/blender/python/api2_2x/doc/BGL.py b/source/blender/python/api2_2x/doc/BGL.py
index 02d4f3035fe..dff399318ef 100644
--- a/source/blender/python/api2_2x/doc/BGL.py
+++ b/source/blender/python/api2_2x/doc/BGL.py
@@ -68,7 +68,7 @@ Example::
def glAccum(op, value):
"""
Operate on the accumulation buffer
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/accum.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/accum.html}
@type op: Enumerated constant
@param op: The accumulation buffer operation.
@@ -79,7 +79,7 @@ def glAccum(op, value):
def glAlphaFunc(func, ref):
"""
Specify the alpha test function
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/alphafunc.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/alphafunc.html}
@type func: Enumerated constant
@param func: Specifies the alpha comparison function.
@@ -91,7 +91,7 @@ def glAlphaFunc(func, ref):
def glAreTexturesResident(n, textures, residences):
"""
Determine if textures are loaded in texture memory
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/aretexturesresident.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/aretexturesresident.html}
@type n: int
@param n: Specifies the number of textures to be queried.
@@ -105,7 +105,7 @@ def glAreTexturesResident(n, textures, residences):
def glBegin(mode):
"""
Delimit the vertices of a primitive or a group of like primatives
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/begin.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/begin.html}
@type mode: Enumerated constant
@param mode: Specifies the primitive that will be create from vertices between glBegin and
@@ -115,7 +115,7 @@ def glBegin(mode):
def glBindTexture(target, texture):
"""
Bind a named texture to a textureing target
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/bindtexture.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/bindtexture.html}
@type target: Enumerated constant
@param target: Specifies the target to which the texture is bound.
@@ -126,7 +126,7 @@ def glBindTexture(target, texture):
def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap):
"""
Draw a bitmap
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/bitmap.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/bitmap.html}
@type width, height: int
@param width, height: Specify the pixel width and height of the bitmap image.
@@ -143,7 +143,7 @@ def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap):
def glBlendFunc(sfactor, dfactor):
"""
Specify pixel arithmetic
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/blendfunc.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/blendfunc.html}
@type sfactor: Enumerated constant
@param sfactor: Specifies how the red, green, blue, and alpha source blending factors are
@@ -156,7 +156,7 @@ def glBlendFunc(sfactor, dfactor):
def glCallList(list):
"""
Execute a display list
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/calllist.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/calllist.html}
@type list: unsigned int
@param list: Specifies the integer name of the display list to be executed.
@@ -165,7 +165,7 @@ def glCallList(list):
def glCallLists(n, type, lists):
"""
Execute a list of display lists
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/calllists.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/calllists.html}
@type n: int
@param n: Specifies the number of display lists to be executed.
@@ -180,7 +180,7 @@ def glCallLists(n, type, lists):
def glClear(mask):
"""
Clear buffers to preset values
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clear.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clear.html}
@type mask: Enumerated constant(s)
@param mask: Bitwise OR of masks that indicate the buffers to be cleared.
@@ -189,7 +189,7 @@ def glClear(mask):
def glClearAccum(red, green, blue, alpha):
"""
Specify clear values for the accumulation buffer
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clearaccum.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clearaccum.html}
@type red,green,blue,alpha: float
@param red,green,blue,alpha: Specify the red, green, blue, and alpha values used when the
@@ -199,7 +199,7 @@ def glClearAccum(red, green, blue, alpha):
def glClearColor(red, green, blue, alpha):
"""
Specify clear values for the color buffers
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clearcolor.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clearcolor.html}
@type red,green,blue,alpha: float
@param red,green,blue,alpha: Specify the red, green, blue, and alpha values used when the
@@ -209,7 +209,7 @@ def glClearColor(red, green, blue, alpha):
def glClearDepth(depth):
"""
Specify the clear value for the depth buffer
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/cleardepth.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/cleardepth.html}
@type depth: int
@param depth: Specifies the depth value used when the depth buffer is cleared.
@@ -219,7 +219,7 @@ def glClearDepth(depth):
def glClearIndex(c):
"""
Specify the clear value for the color index buffers
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clearindex.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clearindex.html}
@type c: float
@param c: Specifies the index used when the color index buffers are cleared.
@@ -229,7 +229,7 @@ def glClearIndex(c):
def glClearStencil(s):
"""
Specify the clear value for the stencil buffer
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clearstencil.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clearstencil.html}
@type s: int
@param s: Specifies the index used when the stencil buffer is cleared. The initial value is 0.
@@ -238,7 +238,7 @@ def glClearStencil(s):
def glClipPlane (plane, equation):
"""
Specify a plane against which all geometery is clipped
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clipplane.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/clipplane.html}
@type plane: Enumerated constant
@param plane: Specifies which clipping plane is being positioned.
@@ -256,7 +256,7 @@ def glColor (red, green, blue, alpha):
glColor4uiv, glColor4usv}
Set a new color.
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/color.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/color.html}
@type red,green,blue,alpha: Depends on function prototype.
@param red,green,blue: Specify new red, green, and blue values for the current color.
@@ -267,7 +267,7 @@ def glColor (red, green, blue, alpha):
def glColorMask(red, green, blue, alpha):
"""
Enable and disable writing of frame buffer color components
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/colormask.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/colormask.html}
@type red,green,blue,alpha: int (boolean)
@param red,green,blue,alpha: Specify whether red, green, blue, and alpha can or cannot be
@@ -278,7 +278,7 @@ def glColorMask(red, green, blue, alpha):
def glColorMaterial(face, mode):
"""
Cause a material color to track the current color
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/colormaterial.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/colormaterial.html}
@type face: Enumerated constant
@param face: Specifies whether front, back, or both front and back material parameters should
@@ -290,7 +290,7 @@ def glColorMaterial(face, mode):
def glCopyPixels(x, y, width, height, type):
"""
Copy pixels in the frame buffer
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/copypixels.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/copypixels.html}
@type x,y: int
@param x,y: Specify the window coordinates of the lower left corner of the rectangular
@@ -305,7 +305,7 @@ def glCopyPixels(x, y, width, height, type):
def glCullFace(mode):
"""
Specify whether front- or back-facing facets can be culled
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/cullface.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/cullface.html}
@type mode: Enumerated constant
@param mode: Specifies whether front- or back-facing facets are candidates for culling.
@@ -314,7 +314,7 @@ def glCullFace(mode):
def glDeleteLists(list, range):
"""
Delete a contiguous group of display lists
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/deletelists.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/deletelists.html}
@type list: unsigned int
@param list: Specifiex the integer name of the first display list to delete
@@ -325,7 +325,7 @@ def glDeleteLists(list, range):
def glDeleteTextures(n, textures):
"""
Delete named textures
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/deletetextures.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/deletetextures.html}
@type n: int
@param n: Specifes the number of textures to be deleted
@@ -336,7 +336,7 @@ def glDeleteTextures(n, textures):
def glDepthFunc(func):
"""
Specify the value used for depth buffer comparisons
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/depthfunc.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/depthfunc.html}
@type func: Enumerated constant
@param func: Specifies the depth comparison function.
@@ -345,7 +345,7 @@ def glDepthFunc(func):
def glDepthMask(flag):
"""
Enable or disable writing into the depth buffer
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/depthmask.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/depthmask.html}
@type flag: int (boolean)
@param flag: Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE,
@@ -356,7 +356,7 @@ def glDepthMask(flag):
def glDepthRange(zNear, zFar):
"""
Specify mapping of depth values from normalized device coordinates to window coordinates
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/depthrange.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/depthrange.html}
@type zNear: int
@param zNear: Specifies the mapping of the near clipping plane to window coordinates.
@@ -369,7 +369,7 @@ def glDepthRange(zNear, zFar):
def glDisable(cap):
"""
Disable server-side GL capabilities
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/enable.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/enable.html}
@type cap: Enumerated constant
@param cap: Specifies a symbolic constant indicating a GL capability.
@@ -378,7 +378,7 @@ def glDisable(cap):
def glDrawBuffer(mode):
"""
Specify which color buffers are to be drawn into
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/drawbuffer.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/drawbuffer.html}
@type mode: Enumerated constant
@param mode: Specifies up to four color buffers to be drawn into.
@@ -387,7 +387,7 @@ def glDrawBuffer(mode):
def glDrawPixels(width, height, format, type, pixels):
"""
Write a block of pixels to the frame buffer
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/drawpixels.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/drawpixels.html}
@type width, height: int
@param width, height: Specify the dimensions of the pixel rectangle to be
@@ -405,7 +405,7 @@ def glEdgeFlag (flag):
B{glEdgeFlag, glEdgeFlagv}
Flag edges as either boundary or nonboundary
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/edgeflag.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/edgeflag.html}
@type flag: Depends of function prototype
@param flag: Specifies the current edge flag value.The initial value is GL_TRUE.
@@ -414,7 +414,7 @@ def glEdgeFlag (flag):
def glEnable(cap):
"""
Enable server-side GL capabilities
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/enable.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/enable.html}
@type cap: Enumerated constant
@param cap: Specifies a symbolic constant indicating a GL capability.
@@ -423,13 +423,13 @@ def glEnable(cap):
def glEnd():
"""
Delimit the vertices of a primitive or group of like primitives
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/begin.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/begin.html}
"""
def glEndList():
"""
Create or replace a display list
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/newlist.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/newlist.html}
"""
def glEvalCoord (u,v):
@@ -438,7 +438,7 @@ def glEvalCoord (u,v):
glEvalCoord2dv, glEvalCoord2fv}
Evaluate enabled one- and two-dimensional maps
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/evalcoord.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/evalcoord.html}
@type u: Depends on function prototype.
@param u: Specifies a value that is the domain coordinate u to the basis function defined
@@ -455,7 +455,7 @@ def glEvalMesh (mode, i1, i2):
B{glEvalMesh1 or glEvalMesh2}
Compute a one- or two-dimensional grid of points or lines
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/evalmesh.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/evalmesh.html}
@type mode: Enumerated constant
@param mode: In glEvalMesh1, specifies whether to compute a one-dimensional
@@ -469,7 +469,7 @@ def glEvalPoint (i, j):
B{glEvalPoint1 and glEvalPoint2}
Generate and evaluate a single point in a mesh
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/evalpoint.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/evalpoint.html}
@type i: int
@param i: Specifies the integer value for grid domain variable i.
@@ -480,7 +480,7 @@ def glEvalPoint (i, j):
def glFeedbackBuffer (size, type, buffer):
"""
Controls feedback mode
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/feedbackbuffer.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/feedbackbuffer.html}
@type size: int
@param size:Specifies the maximum number of values that can be written into buffer.
@@ -494,13 +494,13 @@ def glFeedbackBuffer (size, type, buffer):
def glFinish():
"""
Block until all GL execution is complete
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/finish.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/finish.html}
"""
def glFlush():
"""
Force Execution of GL commands in finite time
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/flush.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/flush.html}
"""
def glFog (pname, param):
@@ -508,7 +508,7 @@ def glFog (pname, param):
B{glFogf, glFogi, glFogfv, glFogiv}
Specify fog parameters
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/fog.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/fog.html}
@type pname: Enumerated constant
@param pname: Specifies a single-valued fog parameter. If the function prototype
@@ -522,7 +522,7 @@ def glFog (pname, param):
def glFrontFace(mode):
"""
Define front- and back-facing polygons
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/frontface.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/frontface.html}
@type mode: Enumerated constant
@param mode: Specifies the orientation of front-facing polygons.
@@ -531,7 +531,7 @@ def glFrontFace(mode):
def glFrustum(left, right, bottom, top, zNear, zFar):
"""
Multiply the current matrix by a perspective matrix
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/frustum.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/frustum.html}
@type left, right: double (float)
@param left, right: Specify the coordinates for the left and right vertical
@@ -547,7 +547,7 @@ def glFrustum(left, right, bottom, top, zNear, zFar):
def glGenLists(range):
"""
Generate a contiguous set of empty display lists
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/genlists.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/genlists.html}
@type range: int
@param range: Specifies the number of contiguous empty display lists to be generated.
@@ -556,7 +556,7 @@ def glGenLists(range):
def glGenTextures(n, textures):
"""
Generate texture names
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gentextures.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gentextures.html}
@type n: int
@param n: Specifies the number of textures name to be generated.
@@ -569,7 +569,7 @@ def glGet (pname, param):
B{glGetBooleanv, glGetfloatv, glGetFloatv, glGetIntegerv}
Return the value or values of a selected parameter
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/get.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/get.html}
@type pname: Enumerated constant
@param pname: Specifies the parameter value to be returned.
@@ -580,7 +580,7 @@ def glGet (pname, param):
def glGetClipPlane(plane, equation):
"""
Return the coefficients of the specified clipping plane
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getclipplane.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getclipplane.html}
@type plane: Enumerated constant
@param plane: Specifies a clipping plane. The number of clipping planes depends on the
@@ -594,7 +594,7 @@ def glGetClipPlane(plane, equation):
def glGetError():
"""
Return error information
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/geterror.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/geterror.html}
"""
def glGetLight (light, pname, params):
@@ -602,7 +602,7 @@ def glGetLight (light, pname, params):
B{glGetLightfv and glGetLightiv}
Return light source parameter values
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getlight.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getlight.html}
@type light: Enumerated constant
@param light: Specifies a light source. The number of possible lights depends on the
@@ -619,7 +619,7 @@ def glGetMap (target, query, v):
B{glGetMapdv, glGetMapfv, glGetMapiv}
Return evaluator parameters
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getmap.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getmap.html}
@type target: Enumerated constant
@param target: Specifies the symbolic name of a map.
@@ -634,7 +634,7 @@ def glGetMaterial (face, pname, params):
B{glGetMaterialfv, glGetMaterialiv}
Return material parameters
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getmaterial.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getmaterial.html}
@type face: Enumerated constant
@param face: Specifies which of the two materials is being queried.
@@ -650,7 +650,7 @@ def glGetPixelMap (map, values):
B{glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv}
Return the specified pixel map
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getpixelmap.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getpixelmap.html}
@type map: Enumerated constant
@param map: Specifies the name of the pixel map to return.
@@ -661,7 +661,7 @@ def glGetPixelMap (map, values):
def glGetPolygonStipple(mask):
"""
Return the polygon stipple pattern
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getpolygonstipple.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getpolygonstipple.html}
@type mask: Buffer object I{type GL_BYTE}
@param mask: Returns the stipple pattern. The initial value is all 1's.
@@ -670,7 +670,7 @@ def glGetPolygonStipple(mask):
def glGetString(name):
"""
Return a strin describing the current GL connection
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getstring.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getstring.html}
@type name: Enumerated constant
@param name: Specifies a symbolic constant.
@@ -682,7 +682,7 @@ def glGetTexEnv (target, pname, params):
B{glGetTexEnvfv, glGetTexEnviv}
Return texture environment parameters
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gettexenv.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gettexenv.html}
@type target: Enumerated constant
@param target: Specifies a texture environment. Must be GL_TEXTURE_ENV.
@@ -697,7 +697,7 @@ def glGetTexGen (coord, pname, params):
B{glGetTexGendv, glGetTexGenfv, glGetTexGeniv}
Return texture coordinate generation parameters
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gettexgen.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gettexgen.html}
@type coord: Enumerated constant
@param coord: Specifies a texture coordinate.
@@ -710,7 +710,7 @@ def glGetTexGen (coord, pname, params):
def glGetTexImage(target, level, format, type, pixels):
"""
Return a texture image
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getteximage.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/getteximage.html}
@type target: Enumerated constant
@param target: Specifies which texture is to be obtained.
@@ -731,7 +731,7 @@ def glGetTexLevelParameter (target, level, pname, params):
B{glGetTexLevelParameterfv, glGetTexLevelParameteriv}
return texture parameter values for a specific level of detail
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gettexlevelparameter.html}
+ @see: U{opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gettexlevelparameter.html}
@type target: Enumerated constant
@param target: Specifies the symbolic name of the target texture.
@@ -749,7 +749,7 @@ def glGetTexParameter (target, pname, params):
B{glGetTexParameterfv, glGetTexParameteriv}
Return texture parameter values
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gettexparameter.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/gettexparameter.html}
@type target: Enumerated constant
@param target: Specifies the symbolic name of the target texture.
@@ -762,7 +762,7 @@ def glGetTexParameter (target, pname, params):
def glHint(target, mode):
"""
Specify implementation-specific hints
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/hint.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/hint.html}
@type target: Enumerated constant
@param target: Specifies a symbolic constant indicating the behavior to be
@@ -776,7 +776,7 @@ def glIndex (c):
B{glIndexd, glIndexf, glIndexi, glIndexs, glIndexdv, glIndexfv, glIndexiv, glIndexsv}
Set the current color index
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/index_.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/index_.html}
@type c: Buffer object. Depends on function prototype.
@param c: Specifies a pointer to a one element array that contains the new value for
@@ -786,13 +786,13 @@ def glIndex (c):
def glInitNames():
"""
Initialize the name stack
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/initnames.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/initnames.html}
"""
def glIsEnabled(cap):
"""
Test whether a capability is enabled
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/isenabled.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/isenabled.html}
@type cap: Enumerated constant
@param cap: Specifies a constant representing a GL capability.
@@ -801,7 +801,7 @@ def glIsEnabled(cap):
def glIsList(list):
"""
Determine if a name corresponds to a display-list
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/islist.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/islist.html}
@type list: unsigned int
@param list: Specifies a potential display-list name.
@@ -810,7 +810,7 @@ def glIsList(list):
def glIsTexture(texture):
"""
Determine if a name corresponds to a texture
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/istexture.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/istexture.html}
@type texture: unsigned int
@param texture: Specifies a value that may be the name of a texture.
@@ -821,7 +821,7 @@ def glLight (light, pname, param):
B{glLightf,glLighti, glLightfv, glLightiv}
Set the light source parameters
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/light.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/light.html}
@type light: Enumerated constant
@param light: Specifies a light. The number of lights depends on the implementation,
@@ -840,7 +840,7 @@ def glLightModel (pname, param):
B{glLightModelf, glLightModeli, glLightModelfv, glLightModeliv}
Set the lighting model parameters
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/lightmodel.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/lightmodel.html}
@type pname: Enumerated constant
@param pname: Specifies a single-value light model parameter.
@@ -852,7 +852,7 @@ def glLightModel (pname, param):
def glLineStipple(factor, pattern):
"""
Specify the line stipple pattern
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/linestipple.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/linestipple.html}
@type factor: int
@param factor: Specifies a multiplier for each bit in the line stipple pattern.
@@ -868,7 +868,7 @@ def glLineStipple(factor, pattern):
def glLineWidth(width):
"""
Specify the width of rasterized lines.
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/linewidth.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/linewidth.html}
@type width: float
@param width: Specifies the width of rasterized lines. The initial value is 1.
@@ -877,7 +877,7 @@ def glLineWidth(width):
def glListBase(base):
"""
Set the display-list base for glCallLists
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/listbase.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/listbase.html}
@type base: unsigned int
@param base: Specifies an integer offset that will be added to glCallLists
@@ -887,7 +887,7 @@ def glListBase(base):
def glLoadIdentity():
"""
Replace the current matrix with the identity matrix
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/loadidentity.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/loadidentity.html}
"""
def glLoadMatrix (m):
@@ -895,7 +895,7 @@ def glLoadMatrix (m):
B{glLoadMatrixd, glLoadMatixf}
Replace the current matrix with the specified matrix
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/loadmatrix.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/loadmatrix.html}
@type m: Buffer object. Depends on function prototype.
@param m: Specifies a pointer to 16 consecutive values, which are used as the elements
@@ -905,7 +905,7 @@ def glLoadMatrix (m):
def glLoadName(name):
"""
Load a name onto the name stack.
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/loadname.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/loadname.html}
@type name: unsigned int
@param name: Specifies a name that will replace the top value on the name stack.
@@ -914,7 +914,7 @@ def glLoadName(name):
def glLogicOp(opcode):
"""
Specify a logical pixel operation for color index rendering
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/logicop.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/logicop.html}
@type opcode: Enumerated constant
@param opcode: Specifies a symbolic constant that selects a logical operation.
@@ -925,7 +925,7 @@ def glMap1 (target, u1, u2, stride, order, points):
B{glMap1d, glMap1f}
Define a one-dimensional evaluator
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/map1.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/map1.html}
@type target: Enumerated constant
@param target: Specifies the kind of values that are generated by the evaluator.
@@ -949,7 +949,7 @@ def glMap2 (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points):
B{glMap2d, glMap2f}
Define a two-dimensional evaluator
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/map2.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/map2.html}
@type target: Enumerated constant
@param target: Specifies the kind of values that are generated by the evaluator.
@@ -988,7 +988,7 @@ def glMapGrid (un, u1,u2 ,vn, v1, v2):
B{glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f}
Define a one- or two-dimensional mesh
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/mapgrid.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/mapgrid.html}
@type un: int
@param un: Specifies the number of partitions in the grid range interval
@@ -1006,7 +1006,7 @@ def glMapGrid (un, u1,u2 ,vn, v1, v2):
def glMaterial (face, pname, params):
"""
Specify material parameters for the lighting model.
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/material.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/material.html}
@type face: Enumerated constant
@param face: Specifies which face or faces are being updated. Must be one of:
@@ -1022,7 +1022,7 @@ def glMaterial (face, pname, params):
def glMatrixMode(mode):
"""
Specify which matrix is the current matrix.
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/matrixmode.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/matrixmode.html}
@type mode: Enumerated constant
@param mode: Specifies which matrix stack is the target for subsequent matrix operations.
@@ -1033,7 +1033,7 @@ def glMultMatrix (m):
B{glMultMatrixd, glMultMatrixf}
Multiply the current matrix with the specified matrix
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/multmatrix.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/multmatrix.html}
@type m: Buffer object. Depends on function prototype.
@param m: Points to 16 consecutive values that are used as the elements of a 4x4 column
@@ -1043,7 +1043,7 @@ def glMultMatrix (m):
def glNewList(list, mode):
"""
Create or replace a display list
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/newlist.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/newlist.html}
@type list: unsigned int
@param list: Specifies the display list name
@@ -1057,7 +1057,7 @@ def glNormal3 (nx, ny, nz, v):
Normal3s, Normal3sv}
Set the current normal vector
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/normal.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/normal.html}
@type nx, ny, nz: Depends on function prototype. (non - 'v' prototypes only)
@param nx, ny, nz: Specify the x, y, and z coordinates of the new current normal.
@@ -1070,7 +1070,7 @@ def glNormal3 (nx, ny, nz, v):
def glOrtho(left, right, bottom, top, zNear, zFar):
"""
Multiply the current matrix with an orthographic matrix
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/ortho.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/ortho.html}
@type left, right: double (float)
@param left, right: Specify the coordinates for the left and
@@ -1086,7 +1086,7 @@ def glOrtho(left, right, bottom, top, zNear, zFar):
def glPassThrough(token):
"""
Place a marker in the feedback buffer
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/passthrough.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/passthrough.html}
@type token: float
@param token: Specifies a marker value to be placed in the feedback
@@ -1098,7 +1098,7 @@ def glPixelMap (map, mapsize, values):
B{glPixelMapfv, glPixelMapuiv, glPixelMapusv}
Set up pixel transfer maps
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pixelmap.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pixelmap.html}
@type map: Enumerated constant
@param map: Specifies a symbolic map name.
@@ -1113,7 +1113,7 @@ def glPixelStore (pname, param):
B{glPixelStoref, glPixelStorei}
Set pixel storage modes
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pixelstore.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pixelstore.html}
@type pname: Enumerated constant
@param pname: Specifies the symbolic name of the parameter to be set.
@@ -1128,7 +1128,7 @@ def glPixelTransfer (pname, param):
B{glPixelTransferf, glPixelTransferi}
Set pixel transfer modes
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pixeltransfer.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pixeltransfer.html}
@type pname: Enumerated constant
@param pname: Specifies the symbolic name of the pixel transfer parameter to be set.
@@ -1139,7 +1139,7 @@ def glPixelTransfer (pname, param):
def glPixelZoom(xfactor, yfactor):
"""
Specify the pixel zoom factors
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pixelzoom.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pixelzoom.html}
@type xfactor, yfactor: float
@param xfactor, yfactor: Specify the x and y zoom factors for pixel write operations.
@@ -1148,7 +1148,7 @@ def glPixelZoom(xfactor, yfactor):
def glPointSize(size):
"""
Specify the diameter of rasterized points
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pointsize.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pointsize.html}
@type size: float
@param size: Specifies the diameter of rasterized points. The initial value is 1.
@@ -1157,7 +1157,7 @@ def glPointSize(size):
def glPolygonMode(face, mode):
"""
Select a polygon rasterization mode
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/polygonmode.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/polygonmode.html}
@type face: Enumerated constant
@param face: Specifies the polygons that mode applies to.
@@ -1171,7 +1171,7 @@ def glPolygonMode(face, mode):
def glPolygonOffset(factor, units):
"""
Set the scale and units used to calculate depth values
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/polygonoffset.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/polygonoffset.html}
@type factor: float
@param factor: Specifies a scale factor that is used to create a variable depth
@@ -1184,7 +1184,7 @@ def glPolygonOffset(factor, units):
def glPolygonStipple(mask):
"""
Set the polygon stippling pattern
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/polygonstipple.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/polygonstipple.html}
@type mask: Buffer object I{type GL_BYTE}
@param mask: Specifies a pointer to a 32x32 stipple pattern that will be unpacked
@@ -1194,25 +1194,25 @@ def glPolygonStipple(mask):
def glPopAttrib():
"""
Pop the server attribute stack
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushattrib.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushattrib.html}
"""
def glPopMatrix():
"""
Pop the current matrix stack
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushmatrix.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushmatrix.html}
"""
def glPopName():
"""
Pop the name stack
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushname.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushname.html}
"""
def glPrioritizeTextures(n, textures, priorities):
"""
Set texture residence priority
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/prioritizetextures.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/prioritizetextures.html}
@type n: int
@param n:Specifies the number of textures to be prioritized.
@@ -1226,7 +1226,7 @@ def glPrioritizeTextures(n, textures, priorities):
def glPushAttrib(mask):
"""
Push the server attribute stack
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushattrib.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushattrib.html}
@type mask: Enumerated constant(s)
@param mask: Specifies a mask that indicates which attributes to save.
@@ -1235,13 +1235,13 @@ def glPushAttrib(mask):
def glPushMatrix():
"""
Push the current matrix stack
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushmatrix.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushmatrix.html}
"""
def glPushName(name):
"""
Push the name stack
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushname.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/pushname.html}
@type name: unsigned int
@param name: Specifies a name that will be pushed onto the name stack.
@@ -1256,7 +1256,7 @@ def glRasterPos (x,y,z,w):
glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv}
Specify the raster position for pixel operations
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/rasterpos.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/rasterpos.html}
@type x, y, z, w: Depends on function prototype. (z and w for '3' and '4' prototypes only)
@param x,y,z,w: Specify the x,y,z, and w object coordinates (if present) for the
@@ -1267,7 +1267,7 @@ def glRasterPos (x,y,z,w):
def glReadBuffer(mode):
"""
Select a color buffer source for pixels.
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/readbuffer.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/readbuffer.html}
@type mode: Enumerated constant
@param mode: Specifies a color buffer.
@@ -1276,7 +1276,7 @@ def glReadBuffer(mode):
def glReadPixels(x, y, width, height, format, type, pixels):
"""
Read a block of pixels from the frame buffer
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/readpixels.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/readpixels.html}
@type x,y: int
@param x,y:Specify the window coordinates of the first pixel that is read
@@ -1298,7 +1298,7 @@ def glRect (x1,y1,x2,y2,v1,v2):
B{glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv}
Draw a rectangle
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/rect.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/rect.html}
@type x1, y1: Depends on function prototype. (for non 'v' prototypes only)
@param x1, y1: Specify one vertex of a rectangle
@@ -1312,7 +1312,7 @@ def glRect (x1,y1,x2,y2,v1,v2):
def glRenderMode(mode):
"""
Set rasterization mode
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/rendermode.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/rendermode.html}
@type mode: Enumerated constant
@param mode: Specifies the rasterization mode.
@@ -1323,7 +1323,7 @@ def glRotate (angle, x, y, z):
B{glRotated, glRotatef}
Multiply the current matrix by a rotation matrix
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/rotate.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/rotate.html}
@type angle: Depends on function prototype.
@param angle: Specifies the angle of rotation in degrees.
@@ -1336,7 +1336,7 @@ def glScale (x,y,z):
B{glScaled, glScalef}
Multiply the current matrix by a general scaling matrix
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/scale.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/scale.html}
@type x,y,z: Depends on function prototype.
@param x,y,z: Specify scale factors along the x,y, and z axes, respectively.
@@ -1345,7 +1345,7 @@ def glScale (x,y,z):
def glScissor(x,y,width,height):
"""
Define the scissor box
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/scissor.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/scissor.html}
@type x,y: int
@param x,y: Specify the lower left corner of the scissor box. Initially (0, 0).
@@ -1358,7 +1358,7 @@ def glScissor(x,y,width,height):
def glSelectBuffer(size, buffer):
"""
Establish a buffer for selection mode values
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/selectbuffer.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/selectbuffer.html}
@type size: int
@param size: Specifies the size of buffer
@@ -1369,7 +1369,7 @@ def glSelectBuffer(size, buffer):
def glShadeModel(mode):
"""
Select flat or smooth shading
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/shademodel.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/shademodel.html}
@type mode: Enumerated constant
@param mode: Specifies a symbolic value representing a shading technique.
@@ -1378,7 +1378,7 @@ def glShadeModel(mode):
def glStencilFuc(func, ref, mask):
"""
Set function and reference value for stencil testing
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/stencilfunc.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/stencilfunc.html}
@type func: Enumerated constant
@param func:Specifies the test function.
@@ -1394,7 +1394,7 @@ def glStencilFuc(func, ref, mask):
def glStencilMask(mask):
"""
Control the writing of individual bits in the stencil planes
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/stencilmask.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/stencilmask.html}
@type mask: unsigned int
@param mask: Specifies a bit mask to enable and disable writing of individual bits
@@ -1404,7 +1404,7 @@ def glStencilMask(mask):
def glStencilOp(fail, zfail, zpass):
"""
Set stencil test actions
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/stencilop.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/stencilop.html}
@type fail: Enumerated constant
@param fail: Specifies the action to take when the stencil test fails.
@@ -1430,7 +1430,7 @@ def glTexCoord (s,t,r,q,v):
glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv}
Set the current texture coordinates
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/texcoord.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/texcoord.html}
@type s,t,r,q: Depends on function prototype. (r and q for '3' and '4' prototypes only)
@param s,t,r,q: Specify s, t, r, and q texture coordinates. Not all parameters are
@@ -1445,7 +1445,7 @@ def glTexEnv (target, pname, param):
B{glTextEnvf, glTextEnvi, glTextEnvfv, glTextEnviv}
Set texture environment parameters
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/texenv.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/texenv.html}
@type target: Enumerated constant
@param target: Specifies a texture environment. Must be GL_TEXTURE_ENV.
@@ -1463,7 +1463,7 @@ def glTexGen (coord, pname, param):
B{glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv}
Control the generation of texture coordinates
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/texgen.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/texgen.html}
@type coord: Enumerated constant
@param coord: Specifies a texture coordinate.
@@ -1480,7 +1480,7 @@ def glTexGen (coord, pname, param):
def glTexImage1D(target, level, internalformat, width, border, format, type, pixels):
"""
Specify a one-dimensional texture image
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/teximage1d.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/teximage1d.html}
@type target: Enumerated constant
@param target: Specifies the target texture.
@@ -1506,7 +1506,7 @@ def glTexImage1D(target, level, internalformat, width, border, format, type, pix
def glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels):
"""
Specify a two-dimensional texture image
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/teximage2d.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/teximage2d.html}
@type target: Enumerated constant
@param target: Specifies the target texture.
@@ -1538,7 +1538,7 @@ def glTexParameter (target, pname, param):
B{glTexParameterf, glTexParameteri, glTexParameterfv, glTexParameteriv}
Set texture parameters
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/texparameter.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/texparameter.html}
@type target: Enumerated constant
@param target: Specifies the target texture.
@@ -1554,7 +1554,7 @@ def glTranslate (x, y, z):
B{glTranslatef, glTranslated}
Multiply the current matrix by a translation matrix
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/translate.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/translate.html}
@type x,y,z: Depends on function prototype.
@param x,y,z: Specify the x, y, and z coordinates of a translation vector.
@@ -1568,7 +1568,7 @@ def glVertex (x,y,z,w,v):
glVertex4fv, glVertex4iv, glVertex4sv}
Specify a vertex
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/vertex.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/vertex.html}
@type x,y,z,w: Depends on function prototype (z and w for '3' and '4' prototypes only)
@param x,y,z,w: Specify x, y, z, and w coordinates of a vertex. Not all parameters
@@ -1582,7 +1582,7 @@ def glVertex (x,y,z,w,v):
def glViewport(x,y,width,height):
"""
Set the viewport
- @see: U{http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/viewport.html}
+ @see: U{www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl/viewport.html}
@type x,y: int
@param x,y: Specify the lower left corner of the viewport rectangle,
diff --git a/source/blender/python/api2_2x/doc/Bone.py b/source/blender/python/api2_2x/doc/Bone.py
index c7cc1629766..894eb681ed2 100644
--- a/source/blender/python/api2_2x/doc/Bone.py
+++ b/source/blender/python/api2_2x/doc/Bone.py
@@ -257,28 +257,32 @@ class Bone:
def clearParent():
"""
- Attempts to clear the parenting of this bone. Because the bone is no longer parented
- it will be set in the armature as a root bone.
+ Attempts to clear the parenting of this bone. Because the bone is no longer
+ parented it will be set in the armature as a root bone.
"""
def clearChildren():
"""
- Attemps to remove all the children of this bone. Because each of the children no longer are
- parented they will be set a root bones in the armature.
+ Attemps to remove all the children of this bone. Because each of the
+ children no longer are parented they will be set a root bones in the
+ armature.
"""
-
+
def setPose(flags, Action):
"""
- Set the pose for this bone. The pose will be set at the Scene's current frame.
- If an action is passed as the optional second parameter the pose will be added as a keyframe
- to that action. Otherwise a default action will be created an the pose set to it.
+ Set the pose for this bone. The pose will be set at the Scene's current
+ frame. If an action is passed as the optional second parameter the pose
+ will be added as a keyframe to that action. Otherwise a default action
+ will be created an the pose set to it.
@type flags: PyList of enums
- @param flags: expects ROT, LOC, SIZE in a list. Whichever of these is passed the keyframe generated
- will set information about the rotation, and/or location, and/or size of the bone.
+ @param flags: expects ROT, LOC, SIZE in a list. Whichever of these is
+ passed the keyframe generated will set information about the rotation,
+ and/or location, and/or size of the bone.
@type Action: PyAction
- @param Action: a python action that has either been created or returned from an object
+ @param Action: a python action that has either been created or returned
+ from an object
"""
-
+
def setBoneclass(boneclass):
"""
Set the bones's boneclass.
@@ -300,16 +304,17 @@ class Bone:
def getRestMatrix(locale = 'worldspace'):
"""
- Return a matrix that represents the rotation and position
- of this bone. There are two types of matrices that can be
- returned - bonespace (in the coord. system of parent) or
- worldspace (in the coord system of blender). The rotation will
- be in either worldspace or bonespace. Translaction vectors (row 4)
- will be the bone's head position (if worldspace) or the difference
+ Return a matrix that represents the rotation and position of this bone.
+ There are two types of matrices that can be returned:
+ 1. bonespace (in the coord. system of parent) or
+ 2. worldspace (in the coord system of blender).
+
+ The rotation will be in either worldspace or bonespace. Translation vectors
+ (row 4) will be the bone's head position (if worldspace) or the difference
from this bone's head to the parent head (if bonespace).
- @type locale: string Values are:
- - worldspace
+ @type locale: string. Values are:
+ @param locale: possible values are:
+ - worldspace (default)
- bonespace
- @param locale: default is worldspace
@rtype: 4x4 PyMatrix
- """ \ No newline at end of file
+ """
diff --git a/source/blender/python/api2_2x/doc/Draw.py b/source/blender/python/api2_2x/doc/Draw.py
index 22381e069a5..363104f43ea 100644
--- a/source/blender/python/api2_2x/doc/Draw.py
+++ b/source/blender/python/api2_2x/doc/Draw.py
@@ -182,8 +182,9 @@ def PupIntInput(text, default, min, max):
default = 50
min = 0
max = 100
-
- result = Draw.PupIntInput('Set this value between 0 and 100', default, min, max)
+
+ msg = "Set this value between 0 and 100"
+ result = Draw.PupIntInput(msg, default, min, max)
if result != None:
print result
else:
@@ -209,12 +210,13 @@ def PupFloatInput(text, default, min, max, clickStep, floatLen):
Example::
default = 50
- min = 0
- max = 100
- clickStep = 10
+ min = 0.0
+ max = 10.0
+ clickStep = 100
floatLen = 3
-
- result = Draw.PupIntInput('Set this value between 0 and 100', default, min, max, clickStep, floatLen)
+
+ msg = "Set this value between 0 and 100"
+ result = Draw.PupFloatInput(msg, default, min, max, clickStep, floatLen)
if result != None:
print result
else:
diff --git a/source/blender/python/api2_2x/doc/Ipo.py b/source/blender/python/api2_2x/doc/Ipo.py
index 6cccff96972..a594ca0aa4e 100644
--- a/source/blender/python/api2_2x/doc/Ipo.py
+++ b/source/blender/python/api2_2x/doc/Ipo.py
@@ -3,19 +3,21 @@
"""
The Blender.Ipo submodule
-This module provides access to the Ipo Data in Blender. An Ipo is composed of several Ipocurves.
+This module provides access to the Ipo Data in Blender. An Ipo is composed of
+several Ipocurves.
-A datatype is defined : IpoCurve type. The member functions of this data type are given below.
+A datatype is defined : IpoCurve type. The member functions of this data type
+are given below.
Example::
import Blender
- ob = Blender.Ipo.Get('ipo') # retreives an ipo object
+ ob = Blender.Ipo.Get('ipo') # retrieves an ipo object
ob.setName('ipo1')
print ob.name
print ipo.getRctf()
ipo.setRctf(1,2,3,4)
-
+
"""
def New (type, name):
@@ -23,8 +25,8 @@ def New (type, name):
Creates a new Ipo.
@type type: string
@type name: string
- @param type: The Ipo's blocktype. Depends on the object the ipo will be linked to. \
- Currently supported types are Object, Camera, World, Material.
+ @param type: The Ipo's blocktype. Depends on the object the ipo will be
+ linked to. Currently supported types are Object, Camera, World, Material.
@param name: The name for this Ipo.
@rtype: Blender Ipo
@return: The created Ipo.
@@ -41,145 +43,163 @@ def Get (name = None):
- (): A list with all Ipos in the current scene.
"""
-
class Ipo:
"""
The Ipo object
==============
This object gives access to generic data from all objects in Blender.
- This object has no attribute.
+ It has no attributes.
"""
def getName():
"""
- Gets the name of the Ipo.
- @rtype: string
- @return: the name of the Ipo.
+ Gets the name of the Ipo.
+ @rtype: string
+ @return: the name of the Ipo.
"""
+
def getCurves():
"""
- Gets all the IpoCurves of the Ipo.
- @rtype: list of IpoCurves
- @return: A list (possibly void) containing all the IpoCurves associated to the Ipo object.
+ Gets all the IpoCurves of the Ipo.
+ @rtype: list of IpoCurves
+ @return: A list (possibly void) containing all the IpoCurves associated to the Ipo object.
"""
+
def getCurve(curvename):
"""
- Returns the IpoCurve with the given name.
- The possible values for curvename are R,G,B,SpecR,SpecG,SpecB,MirR,MirG,MirB,Ref,Alpha,Emit,Amb,Spec,Hard,SpTra,Ang,Mode,HaSize,OfsX,OfsY,OfsZ,SizeX,SizeY,SizeZ,TexR,TexG,TexB,DefVar,Col,Nor,Var(Material Ipo)
- HorR,HorG,HorB,ZenR,ZenG,ZenB,Expos,Misi,MisDi,MisSta,MisHi,StaR,StaG,StaB,StarDi,StarSi,OfsX,OfsY,OfsZ,SizeX,SizeY,SizeZ,TexR,TexG,TexB,DefVar,Col,Nor,Var (World Ipo)
- LocX,LocY,LocZ,dLocX,dLocY,dLocZ,RotX,RotY,RotZ,dRotX,dRotY,dRotZ,SizeX,SizeY,SizeZ,dSizeX,dSizeY,dSizeZ,Layer,Time,ColR,ColG,ColB,ColA (Object Ipo)
- Lens,ClSta,ClEnd (Camera Ipo)
- @type curvename : string
- @rtype: IpoCurve object
- @return: the corresponding IpoCurve, or None.
+ Return the IpoCurve with the given name. The possible values for
+ 'curvename' are:
+ 1. Camera Ipo: Lens, ClSta, ClEnd.
+ 2. Material Ipo: R, G, B, SpecR, SpecG, SpecB, MirR, MirG, MirB, Ref,
+ Alpha, Emit, Amb, Spec, Hard, SpTra, Ang, Mode, HaSize, OfsX, OfsY,
+ OfsZ, SizeX, SizeY, SizeZ, TexR, TexG, TexB, DefVar, Col, Nor, Var;
+ 3. Object Ipo: LocX, LocY, LocZ, dLocX, dLocY, dLocZ, RotX, RotY, RotZ,
+ dRotX, dRotY, dRotZ, SizeX, SizeY, SizeZ, dSizeX, dSizeY, dSizeZ,
+ Layer, Time, ColR, ColG, ColB, ColA;
+ 4. World Ipo: HorR, HorG, HorB, ZenR, ZenG, ZenB, Expos, Misi, MisDi,
+ MisSta, MisHi, StaR, StaG, StaB, StarDi, StarSi, OfsX, OfsY, OfsZ,
+ SizeX, SizeY, SizeZ, TexR, TexG, TexB, DefVar, Col, Nor, Var;
+ @type curvename : string
+ @rtype: IpoCurve object
+ @return: the corresponding IpoCurve, or None.
"""
+
def addCurve(curvename):
"""
- add a new curve to the IPO object.
- LocX,LocY,LocZ,dLocX,dLocY,dLocZ,RotX,RotY,RotZ,dRotX,dRotY,dRotZ,SizeX,SizeY,SizeZ,dSizeX,dSizeY,dSizeZ,Layer,Time,ColR,ColG,ColB,ColA (Object Ipo)
- @type curvename : string
- @rtype: IpoCurve object
- @return: the corresponding IpoCurve, or None.
+ Add a new curve to the IPO object. The possible values for 'curvename' are:
+ 1. Object Ipo: LocX, LocY, LocZ, dLocX, dLocY, dLocZ, RotX, RotY, RotZ,
+ dRotX, dRotY, dRotZ, SizeX, SizeY, SizeZ, dSizeX, dSizeY, dSizeZ,
+ Layer, Time, ColR, ColG, ColB, ColA.
+ @type curvename : string
+ @rtype: IpoCurve object
+ @return: the corresponding IpoCurve, or None.
"""
+
def setName(newname):
"""
- Sets the name of the Ipo.
- @type newname: string
- @rtype: PyNone
- @return: PyNone
+ Sets the name of the Ipo.
+ @type newname: string
+ @rtype: None
+ @return: None
"""
def getBlocktype():
"""
- Gets the blocktype of the Ipo.
- @rtype: int
- @return: the blocktype of the Ipo.
+ Gets the blocktype of the Ipo.
+ @rtype: int
+ @return: the blocktype of the Ipo.
"""
+
def setBlocktype(newblocktype):
"""
- Sets the blocktype of the Ipo.
- @type newblocktype: int. This value should not be changed, unless you really know what you do...
- @rtype: PyNone
- @return: PyNone
+ Sets the blocktype of the Ipo.
+ @type newblocktype: int
+ @rtype: None
+ @return: None
+ @warn: 'newblocktype' should not be changed unless you really know what
+ you are doing ...
"""
def getRctf():
"""
- Gets the rctf of the Ipo.
- Kind of bounding box...
- @rtype: list of floats
- @return: the rctf of the Ipo.
+ Gets the rctf of the Ipo.
+ Kind of bounding box...
+ @rtype: list of floats
+ @return: the rctf of the Ipo.
"""
+
def setRctf(newrctf):
"""
- Sets the rctf of the Ipo.
- @type newrctf: four floats . This value should not be changed, unless you really know what you do...
- @rtype: PyNone
- @return: PyNone
+ Sets the rctf of the Ipo.
+ @type newrctf: four floats.
+ @rtype: None
+ @return: None
+ @warn: rctf should not be changed unless you really know what you are
+ doing ...
"""
def getNcurves():
"""
- Gets the number of curves of the Ipo.
- @rtype: int
- @return: the number of curve of the Ipo.
+ Gets the number of curves of the Ipo.
+ @rtype: int
+ @return: the number of curve of the Ipo.
"""
-
+
def getCurveBP(curvepos):
"""
- Gets the basepoint of a curve of the ipo.
- @type curvepos: int
- @param curvepos: the position of the curve.
- @rtype: a list of 4 floats
- @return: the coordinates of the basepoint, or an error is raised.
+ Gets the basepoint of a curve of the ipo.
+ @type curvepos: int
+ @param curvepos: the position of the curve.
+ @rtype: a list of 4 floats
+ @return: the coordinates of the basepoint, or an error is raised.
"""
-
+
def getBeztriple(curvepos,pointpos):
"""
- Gets a beztriple of the Ipo.
- @type curvepos: int
- @param curvepos: the position of the curve in the ipo
- @type pointpos: int
- @param pointpos: the position of the point in the curve.
- @rtype: list of 9 floats
- @return: the beztriple of the Ipo, or an error is raised.
+ Gets a beztriple of the Ipo.
+ @type curvepos: int
+ @param curvepos: the position of the curve in the ipo
+ @type pointpos: int
+ @param pointpos: the position of the point in the curve.
+ @rtype: list of 9 floats
+ @return: the beztriple of the Ipo, or an error is raised.
"""
+
def setBeztriple(curvepos,pointpos,newbeztriple):
"""
- Sets the beztriple of the Ipo.
- @type curvepos: int
- @param curvepos: the position of the curve in the ipo
- @type pointpos: int
- @param pointpos: the position of the point in the curve.
- @type newbeztriple: list of 9 floats
- @param newbeztriple: the new value for the point
- @rtype: PyNone
- @return: PyNone
- """
-
+ Sets the beztriple of the Ipo.
+ @type curvepos: int
+ @param curvepos: the position of the curve in the ipo
+ @type pointpos: int
+ @param pointpos: the position of the point in the curve.
+ @type newbeztriple: list of 9 floats
+ @param newbeztriple: the new value for the point
+ @rtype: None
+ @return: None
+ """
+
def getCurvecurval(curvepos):
"""
- Gets the current value of a curve of the Ipo.
- @type curvepos: int or string
- @param curvepos: the position of the curve in the ipo or the name of the curve
- @rtype: float
- @return: the current value of the selected curve of the Ipo.
+ Gets the current value of a curve of the Ipo.
+ @type curvepos: int or string
+ @param curvepos: the position of the curve in the ipo or the name of the
+ curve
+ @rtype: float
+ @return: the current value of the selected curve of the Ipo.
"""
def EvaluateCurveOn(curvepos,time):
"""
- Gets the current value of a curve of the Ipo.
- @type curvepos: int
- @param curvepos: the position of the curve in the ipo
- @type time: float
- @param time: the position of the curve in the ipo
- @rtype: float
- @return: the current value of the selected curve of the Ipo at the given time.
+ Gets the current value of a curve of the Ipo.
+ @type curvepos: int
+ @param curvepos: the position of the curve in the ipo
+ @type time: float
+ @param time: the position of the curve in the ipo
+ @rtype: float
+ @return: the current value of the selected curve of the Ipo at the given
+ time.
"""
-
-
-
class IpoCurve:
"""
The IpoCurve object
@@ -195,72 +215,78 @@ class IpoCurve:
def setExtrapolation(extrapolationtype):
"""
- Sets the extrapolation type of the curve.
- @type extrapolationtype: string
- @param extrapolationtype: the extrapolatrion type of the curve. Can be Constant, Extrapolation, Cyclic or Cyclic_extrapolation.
- @rtype: PyNone
- @return: PyNone
+ Sets the extrapolation type of the curve.
+ @type extrapolationtype: string
+ @param extrapolationtype: the extrapolatrion type of the curve.
+ Can be Constant, Extrapolation, Cyclic or Cyclic_extrapolation.
+ @rtype: None
+ @return: None
"""
+
def getExtrapolation():
"""
- Gets the extrapolation type of the curve.
- @rtype: string
- @return: the extrapolation type of the curve.Can be Constant, Extrapolation, Cyclic or Cyclic_extrapolation.
+ Gets the extrapolation type of the curve.
+ @rtype: string
+ @return: the extrapolation type of the curve.Can be Constant, Extrapolation, Cyclic or Cyclic_extrapolation.
"""
-
+
def setInterpolation(interpolationtype):
"""
- Sets the interpolation type of the curve.
- @type interpolationtype: string
- @param interpolationtype: the interpolatrion type of the curve. Can be Constant, Bezier, or Linear.
- @rtype: PyNone
- @return: PyNone
+ Sets the interpolation type of the curve.
+ @type interpolationtype: string
+ @param interpolationtype: the interpolatrion type of the curve. Can be Constant, Bezier, or Linear.
+ @rtype: None
+ @return: None
"""
def getInterpolation():
"""
- Gets the interpolation type of the curve.
- @rtype: string
- @return: the interpolation type of the curve.Can be Constant, Bezier, or Linear.
+ Gets the interpolation type of the curve.
+ @rtype: string
+ @return: the interpolation type of the curve.Can be Constant, Bezier, or Linear.
"""
-
+
def addBezier(coordlist):
"""
- Adds a Bezier point to a curve.
- @type coordlist: tuple of (at least) 2 floats
- @param coordlist: the x and y coordinates of the new Bezier point.
- @rtype: PyNone
- @return: PyNone
+ Adds a Bezier point to a curve.
+ @type coordlist: tuple of (at least) 2 floats
+ @param coordlist: the x and y coordinates of the new Bezier point.
+ @rtype: None
+ @return: None
"""
def Recalc():
"""
- Recomputes the curent value of the curve.
- @rtype: PyNone
- @return: PyNone
+ Recomputes the curent value of the curve.
+ @rtype: None
+ @return: None
"""
def getName():
"""
- Returns the name of the ipo curve. This name can be : LocX,LocY,LocZ,dLocX,dLocY,dLocZ,RotX,RotY,RotZ,dRotX,dRotY,dRotZ,SizeX,SizeY,SizeZ,dSizeX,dSizeY,dSizeZ,Layer,Time,ColR,ColG,ColB,ColA,QuatX,QuatY,QuatZ or QuatW. Currently only works with object and action IPO's..
- @rtype: string
- @return: the name of the ipo curve.
+ Returns the name of the ipo curve. This name can be:
+ 1. LocX, LocY, LocZ, dLocX, dLocY, dLocZ, RotX, RotY, RotZ,
+ dRotX, dRotY, dRotZ, SizeX, SizeY, SizeZ, dSizeX, dSizeY, dSizeZ,
+ Layer, Time, ColR, ColG, ColB, ColA, QuatX, QuatY, QuatZ or QuatW.
+ @warn: currently this only works with object and action IPO's..
+ @rtype: string
+ @return: the name of the ipo curve.
"""
def getPoints():
"""
- Returns all the points of the ipo curve.
- @rtype: list of BezTriples
- @return: the points of the ipo curve.
+ Returns all the points of the ipo curve.
+ @rtype: list of BezTriples
+ @return: the points of the ipo curve.
"""
def evaluate( time ):
"""
- Compute the value of the IpoCurve at a particular time.
- @type time: float
- @param time: value along the X axis
- @rtype: float
- @return: the Y value of the curve at the given time
+ Compute the value of the IpoCurve at a particular time.
+ @type time: float
+ @param time: value along the X axis
+ @rtype: float
+ @return: the Y value of the curve at the given time
"""
@@ -275,31 +301,33 @@ class BezTriple:
def getPoints():
"""
- Returns the xy coordinates of the Bezier knot point.
- @rtype: list of floats
- @return: list of the x and y coordinates of the Bezier point.
+ Returns the xy coordinates of the Bezier knot point.
+ @rtype: list of floats
+ @return: list of the x and y coordinates of the Bezier point.
"""
def setPoints(newval):
"""
- Sets the point xy coordinates of the Bezier knot point.
- @type newval: tuple of 2 floats
- @param newval: the x and y coordinates of the new Bezier point.
- @rtype: PyNone
- @return: PyNone
+ Sets the point xy coordinates of the Bezier knot point.
+ @type newval: tuple of 2 floats
+ @param newval: the x and y coordinates of the new Bezier point.
+ @rtype: None
+ @return: None
"""
def getTriple():
- """
- Returns the x,y,z coordinates for each of the three points that make up a BezierTriple.
-
- The return list looks like this [ [H1x, H1y, H1z], [Px, Py, Pz], [H2x, H2y, H2z] ] .
-
- Example::
- # where bt is of type BezierTriple
- # and h1, p, and h2 are lists of 3 floats
- h1, p, h2 = bt.getTriple()
-
- @rtype: list consisting of 3 lists of 3 floats
- @return: handle1, knot, handle2
- """
+ """
+ Returns the x,y,z coordinates for each of the three points that make up
+ a BezierTriple.
+
+ The return list looks like this [ [H1x, H1y, H1z], [Px, Py, Pz],
+ [H2x, H2y, H2z] ] .
+
+ Example::
+ # where bt is of type BezierTriple
+ # and h1, p, and h2 are lists of 3 floats
+ h1, p, h2 = bt.getTriple()
+
+ @rtype: list consisting of 3 lists of 3 floats
+ @return: handle1, knot, handle2
+ """
diff --git a/source/blender/python/api2_2x/doc/Object.py b/source/blender/python/api2_2x/doc/Object.py
index 3d3b94d6360..a2a1ac824a0 100644
--- a/source/blender/python/api2_2x/doc/Object.py
+++ b/source/blender/python/api2_2x/doc/Object.py
@@ -33,15 +33,15 @@ def New (type, name='type'):
The example below creates a new Lamp object and puts it at the default
location (0, 0, 0) in the current scene::
- import Blender
-
- object = Blender.Object.New ('Lamp')
- lamp = Blender.Lamp.New ('Spot')
- object.link (lamp)
- scene = Blender.Scene.getCurrent ()
- scene.link (object)
-
- Blender.Redraw()
+ import Blender
+
+ object = Blender.Object.New ('Lamp')
+ lamp = Blender.Lamp.New ('Spot')
+ object.link (lamp)
+ scene = Blender.Scene.getCurrent ()
+ scene.link (object)
+
+ Blender.Redraw()
"""
def Get (name = None):
@@ -131,12 +131,11 @@ class Object:
@cvar EffZ: The Z effector coordinate of the object. Only applies to IKA.
@cvar Layer: The object layer. This value is a bitmask with one position
set for each of the 20 possible layers starting from the low order bit.
- The easiest way to deal with these values in in hexadecimal notation.
- Example::
- ob.Layer = 0x04 # sets layer 3 ( bit pattern 0100 )
-
- After setting the Layer value, call Blender.Redraw( -1 ) to update the
- interface.
+ The easiest way to deal with these values in in hexadecimal notation.
+ Example::
+ ob.Layer = 0x04 # sets layer 3 ( bit pattern 0100 )
+ After setting the Layer value, call Blender.Redraw( -1 ) to update
+ the interface.
@cvar parent: The parent object of the object. (Read-only)
@cvar track: The object tracking this object. (Read-only)
@cvar data: The data of the object. (Read-only)
@@ -475,7 +474,7 @@ class Object:
@type timeOffset: float
@param timeOffset: The new time offset for the object's animation.
"""
-
+
def shareFrom(object):
"""
Link data of self with object specified in the argument. This works only
diff --git a/source/blender/python/api2_2x/doc/Render.py b/source/blender/python/api2_2x/doc/Render.py
index c743aa36d8d..6618b70b988 100644
--- a/source/blender/python/api2_2x/doc/Render.py
+++ b/source/blender/python/api2_2x/doc/Render.py
@@ -16,7 +16,7 @@ Example::
scn = Scene.GetCurrent()
context = scn.getRenderingContext()
- Render..enableDispWin()
+ Render.EnableDispWin()
context.enableExtensions(1)
context.setRenderPath("C:/myRenderdir/")
context.sizePreset(Scene.PC)
@@ -29,7 +29,7 @@ Example::
context.framesPerSec(15)
context.startFrame(15)
context.endFrame(22)
- context.renderAnim()
+ context.renderAnim()
Render.CloseRenderWindow()
print context.framesPerSec()
@@ -867,4 +867,4 @@ class RenderData:
@param value: must be between 1 - 900
@rtype: int (if prototype is empty)
@return: Current new map value for the scene.
- """ \ No newline at end of file
+ """