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authorNathan Letwory <nathan@letworyinteractive.com>2008-12-29 02:49:51 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2008-12-29 02:49:51 +0300
commit4b3a37db14fe27ab0d7dc6b8c77f050c9268e54f (patch)
tree9579e5be6546c112825c119e0149471722f05242 /source
parente8bf295ec92d45e52e576a22e5883c76d38687fa (diff)
2.5 / Nodes
* header: better positioning of buttons, new drawing style was mixing up for old positions.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/space_node/node_header.c28
1 files changed, 6 insertions, 22 deletions
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index 53e65194516..90d25fd5153 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -710,16 +710,6 @@ void node_header_buttons(const bContext *C, ARegion *ar)
}
uiBlockSetEmboss(block, UI_EMBOSS);
-
-// =================================
-
- // remove sprintf(name, "header %d", sa->headwin);
- // remove block= uiNewBlock(&sa->uiblocks, name, UI_EMBOSS, UI_HELV, sa->headwin);
-
- // remove if(area_is_active_area(sa)) uiBlockSetCol(block, TH_HEADER);
- // remove else uiBlockSetCol(block, TH_HEADERDESEL);
-
- // remove sa->butspacetype= SPACE_NODE;
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -754,11 +744,11 @@ void node_header_buttons(const bContext *C, ARegion *ar)
}
else if(snode->treetype==NTREE_COMPOSIT) {
uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes", xco+5,0,90,19, &scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing");
- xco+= 80;
- uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,0,80,19, &scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
- xco+= 80;
- uiDefButBitS(block, TOG, SNODE_BACKDRAW, REDRAWNODE, "Backdrop", xco+5,0,80,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
- xco+= 80;
+ xco+= 90;
+ uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,0,100,19, &scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
+ xco+= 100;
+ uiDefButBitS(block, TOG, SNODE_BACKDRAW, REDRAWNODE, "Backdrop", xco+5,0,90,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
+ xco+= 90;
}
else if(snode->treetype==NTREE_TEXTURE) {
if(snode->from) {
@@ -774,13 +764,7 @@ void node_header_buttons(const bContext *C, ARegion *ar)
}
}
- /* always as last */
- // sa->headbutlen= xco+2*XIC;
-
-// =================================
-
- /* always as last */
- UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, (int)(ar->v2d.tot.ymax-ar->v2d.tot.ymin));
+ UI_view2d_totRect_set(&ar->v2d, xco+XIC+100, (int)(ar->v2d.tot.ymax-ar->v2d.tot.ymin));
uiEndBlock(C, block);
uiDrawBlock(C, block);