diff options
author | makowalski <makowalski@nvidia.com> | 2021-07-19 03:35:49 +0300 |
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committer | makowalski <makowalski@nvidia.com> | 2021-07-19 03:35:49 +0300 |
commit | 390d29a4f816f2988061cfc738dbd937399ec7ba (patch) | |
tree | 7e9339b1d44cc8b90f7456761a7a38e3193aa663 /source | |
parent | bc31ff9c24acc000d680a3eaa1628da5a5071536 (diff) |
USD import: remove obsolete comments.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/io/usd/intern/usd_reader_mesh.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/io/usd/intern/usd_reader_mesh.cc b/source/blender/io/usd/intern/usd_reader_mesh.cc index 1340483ec68..283f0971508 100644 --- a/source/blender/io/usd/intern/usd_reader_mesh.cc +++ b/source/blender/io/usd/intern/usd_reader_mesh.cc @@ -308,8 +308,8 @@ void USDMeshReader::read_mpolys(Mesh *mesh) poly.totloop = face_size; poly.mat_nr = 0; - /* Polygons are always assumed to be smooth-shaded. If the Alembic mesh should be flat-shaded, - * this is encoded in custom loop normals. See T71246. */ + /* Polygons are always assumed to be smooth-shaded. If the mesh should be flat-shaded, + * this is encoded in custom loop normals. */ poly.flag |= ME_SMOOTH; rev_loop_index = loop_index + (face_size - 1); |