diff options
author | Joseph Gilbert <ascotan@gmail.com> | 2004-03-14 05:06:57 +0300 |
---|---|---|
committer | Joseph Gilbert <ascotan@gmail.com> | 2004-03-14 05:06:57 +0300 |
commit | c0966e309bfa7305a5223ba3250e4b59bf5fd2d5 (patch) | |
tree | 54f563e7aa5bae65f27c160c5736e99299e39b1c /source | |
parent | 332c6c351273c1e7bc768f0e54e296afe69418a3 (diff) |
- new files sceneRender.c/.h
- added new rendering module as part of the existing scene module
- support for individual scene rendering
- support for yafray rendering
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/python/api2_2x/Makefile | 1 | ||||
-rw-r--r-- | source/blender/python/api2_2x/Scene.c | 726 | ||||
-rw-r--r-- | source/blender/python/api2_2x/Scene.h | 1 | ||||
-rw-r--r-- | source/blender/python/api2_2x/sceneRender.c | 1129 | ||||
-rw-r--r-- | source/blender/python/api2_2x/sceneRender.h | 171 |
5 files changed, 1873 insertions, 155 deletions
diff --git a/source/blender/python/api2_2x/Makefile b/source/blender/python/api2_2x/Makefile index 7fa8f72a530..cdefeee815d 100644 --- a/source/blender/python/api2_2x/Makefile +++ b/source/blender/python/api2_2x/Makefile @@ -51,6 +51,7 @@ CPPFLAGS += -I../../makesdna CPPFLAGS += -I../../blenkernel CPPFLAGS += -I../../blenlib CPPFLAGS += -I../../include +CPPFLAGS += -I../../render/extern/include CPPFLAGS += -I$(NAN_BMFONT)/include CPPFLAGS += -I../../imbuf CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION) diff --git a/source/blender/python/api2_2x/Scene.c b/source/blender/python/api2_2x/Scene.c index fd3e3bfb9b4..30718092391 100644 --- a/source/blender/python/api2_2x/Scene.c +++ b/source/blender/python/api2_2x/Scene.c @@ -24,7 +24,7 @@ * * This is a new part of Blender. * - * Contributor(s): Willian P. Germano, Jacques Guignot + * Contributor(s): Willian P. Germano, Jacques Guignot, Joseph Gilbert * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ @@ -49,14 +49,14 @@ static Base *EXPP_Scene_getObjectBase (Scene *scene, Object *object); PyObject *M_Object_Get (PyObject *self, PyObject *args); /* from Object.c */ /*****************************************************************************/ -/* Python BPy_Scene defaults: */ +/* Python BPy_Scene defaults: */ /*****************************************************************************/ #define EXPP_SCENE_FRAME_MAX 18000 #define EXPP_SCENE_RENDER_WINRESOLUTION_MIN 4 #define EXPP_SCENE_RENDER_WINRESOLUTION_MAX 10000 /*****************************************************************************/ -/* Python API function prototypes for the Scene module. */ +/* Python API function prototypes for the Scene module. */ /*****************************************************************************/ static PyObject *M_Scene_New (PyObject *self, PyObject *args, PyObject *keywords); @@ -65,26 +65,214 @@ static PyObject *M_Scene_GetCurrent (PyObject *self); static PyObject *M_Scene_Unlink (PyObject *self, PyObject *arg); /*****************************************************************************/ -/* The following string definitions are used for documentation strings. */ -/* In Python these will be written to the console when doing a */ -/* Blender.Scene.__doc__ */ +/* The following string definitions are used for documentation strings. */ +/* In Python these will be written to the console when doing a */ +/* Blender.Scene.__doc__ */ /*****************************************************************************/ static char M_Scene_doc[] = "The Blender.Scene submodule"; - static char M_Scene_New_doc[] = "(name = 'Scene') - Create a new Scene called 'name' in Blender."; - static char M_Scene_Get_doc[] = "(name = None) - Return the scene called 'name'.\n\ If 'name' is None, return a list with all Scenes."; - static char M_Scene_GetCurrent_doc[] = "() - Return the currently active Scene in Blender."; - static char M_Scene_Unlink_doc[] = "(scene) - Unlink (delete) scene 'Scene' from Blender.\n\ (scene) is of type Blender scene."; +// Python BPy_Scene rendering declarations: +static char M_Scene_Render_doc[] = +"() - render the scene\n"; +static char M_Scene_RenderAnim_doc[] = +"() - render a sequence\n"; +static char M_Scene_CloseRenderWindow_doc[] = +"() - close the rendering window\n"; +static char M_Scene_Play_doc[] = +"() - play animation of rendered images/avi (searches Pics: field)\n"; +static char M_Scene_SetRenderPath_doc[] = +"() - get/set the path to output the rendered images to\n"; +static char M_Scene_GetRenderPath_doc[] = +"() - get the path to directory where rendered images will go\n"; +static char M_Scene_SetBackbufPath_doc[] = +"() - get/set the path to a background image and load it\n"; +static char M_Scene_GetBackbufPath_doc[] = +"() - get the path to background image file\n"; +static char M_Scene_EnableBackbuf_doc[] = +"() - enable/disable the backbuf image\n"; +static char M_Scene_SetFtypePath_doc[] = +"() - get/set the path to output the Ftype file\n"; +static char M_Scene_GetFtypePath_doc[] = +"() - get the path to Ftype file\n"; +static char M_Scene_EnableExtensions_doc[] = +"() - enable/disable windows extensions for output files\n"; +static char M_Scene_EnableSequencer_doc[] = +"() - enable/disable Do Sequence\n"; +static char M_Scene_EnableRenderDaemon_doc[] = +"() - enable/disable Scene daemon\n"; +static char M_Scene_SetRenderWinPos_doc[] = +"() - position the rendering window in around the edge of the screen\n"; +static char M_Scene_EnableDispView_doc[] = +"() - enable Sceneing in view\n"; +static char M_Scene_EnableDispWin_doc[] = +"() - enable Sceneing in new window\n"; +static char M_Scene_EnableToonShading_doc[] = +"() - enable/disable Edge rendering\n"; +static char M_Scene_EdgeIntensity_doc[] = +"() - get/set edge intensity for toon shading\n"; +static char M_Scene_EnableEdgeShift_doc[] = +"() - with the unified renderer the outlines are shifted a bit.\n"; +static char M_Scene_EnableEdgeAll_doc[] = +"() - also consider transparent faces for edge-rendering with the unified renderer\n"; +static char M_Scene_SetEdgeColor_doc[] = +"() - set the edge color for toon shading - Red,Green,Blue expected.\n"; +static char M_Scene_GetEdgeColor_doc[] = +"() - get the edge color for toon shading - Red,Green,Blue expected.\n"; +static char M_Scene_EdgeAntiShift_doc[] = +"() - with the unified renderer to reduce intensity on boundaries.\n"; +static char M_Scene_EnableOversampling_doc[] = +"() - enable/disable oversampling (anit-aliasing).\n"; +static char M_Scene_SetOversamplingLevel_doc[] = +"() - get/set the level of oversampling (anit-aliasing).\n"; +static char M_Scene_EnableMotionBlur_doc[] = +"() - enable/disable MBlur.\n"; +static char M_Scene_MotionBlurLevel_doc[] = +"() - get/set the length of shutter time for motion blur.\n"; +static char M_Scene_PartsX_doc[] = +"() - get/set the number of parts to divide the render in the X direction\n"; +static char M_Scene_PartsY_doc[] = +"() - get/set the number of parts to divide the render in the Y direction\n"; +static char M_Scene_EnableSky_doc[] = +"() - enable render background with sky\n"; +static char M_Scene_EnablePremultiply_doc[] = +"() - enable premultiply alpha\n"; +static char M_Scene_EnableKey_doc[] = +"() - enable alpha and colour values remain unchanged\n"; +static char M_Scene_EnableShadow_doc[] = +"() - enable/disable shadow calculation\n"; +static char M_Scene_EnableEnvironmentMap_doc[] = +"() - enable/disable environment map rendering\n"; +static char M_Scene_EnableRayTracing_doc[] = +"() - enable/disable ray tracing\n"; +static char M_Scene_EnableRadiosityRender_doc[] = +"() - enable/disable radiosity rendering\n"; +static char M_Scene_EnablePanorama_doc[] = +"() - enable/disable panorama rendering (output width is multiplied by Xparts)\n"; +static char M_Scene_SetRenderWinSize_doc[] = +"() - get/set the size of the render window\n"; +static char M_Scene_EnableFieldRendering_doc[] = +"() - enable/disable field rendering\n"; +static char M_Scene_EnableOddFieldFirst_doc[] = +"() - enable/disable Odd field first rendering (Default: Even field)\n"; +static char M_Scene_EnableFieldTimeDisable_doc[] = +"() - enable/disable time difference in field calculations\n"; +static char M_Scene_EnableGaussFilter_doc[] = +"() - enable/disable Gauss sampling filter for antialiasing\n"; +static char M_Scene_EnableBorderRender_doc[] = +"() - enable/disable small cut-out rendering\n"; +static char M_Scene_EnableGammaCorrection_doc[] = +"() - enable/disable gamma correction\n"; +static char M_Scene_GaussFilterSize_doc[] = +"() - get/sets the Gauss filter size\n"; +static char M_Scene_StartFrame_doc[] = +"() - get/set the starting frame for sequence rendering\n"; +static char M_Scene_EndFrame_doc[] = +"() - get/set the ending frame for sequence rendering\n"; +static char M_Scene_ImageSizeX_doc[] = +"() - get/set the image width in pixels\n"; +static char M_Scene_ImageSizeY_doc[] = +"() - get/set the image height in pixels\n"; +static char M_Scene_AspectRatioX_doc[] = +"() - get/set the horizontal aspect ratio\n"; +static char M_Scene_AspectRatioY_doc[] = +"() - get/set the vertical aspect ratio\n"; +static char M_Scene_SetRenderer_doc[] = +"() - get/set which renderer to render the output\n"; +static char M_Scene_EnableCropping_doc[] = +"() - enable/disable exclusion of border rendering from total image\n"; +static char M_Scene_SetImageType_doc[] = +"() - get/set the type of image to output from the render\n"; +static char M_Scene_Quality_doc[] = +"() - get/set quality get/setting for JPEG images, AVI Jpeg and SGI movies\n"; +static char M_Scene_FramesPerSec_doc[] = +"() - get/set frames per second\n"; +static char M_Scene_EnableGrayscale_doc[] = +"() - images are saved with BW (grayscale) data\n"; +static char M_Scene_EnableRGBColor_doc[] = +"() - images are saved with RGB (color) data\n"; +static char M_Scene_EnableRGBAColor_doc[] = +"() - images are saved with RGB and Alpha data (if supported)\n"; +static char M_Scene_SizePreset_doc[] = +"() - get/set the render to one of a few preget/sets\n"; +static char M_Scene_EnableUnifiedRenderer_doc[] = +"() - use the unified renderer\n"; +static char M_Scene_SetYafrayGIQuality_doc[] = +"() - get/set yafray global Illumination quality\n"; +static char M_Scene_SetYafrayGIMethod_doc[] = +"() - get/set yafray global Illumination method\n"; +static char M_Scene_YafrayGIPower_doc[] = +"() - get/set GI lighting intensity scale\n"; +static char M_Scene_YafrayGIDepth_doc[] = +"() - get/set number of bounces of the indirect light\n"; +static char M_Scene_YafrayGICDepth_doc[] = +"() - get/set number of bounces inside objects (for caustics)\n"; +static char M_Scene_EnableYafrayGICache_doc[] = +"() - enable/disable cache irradiance samples (faster)\n"; +static char M_Scene_EnableYafrayGIPhotons_doc[] = +"() - enable/disable use global photons to help in GI\n"; +static char M_Scene_YafrayGIPhotonCount_doc[] = +"() - get/set number of photons to shoot\n"; +static char M_Scene_YafrayGIPhotonRadius_doc[] = +"() - get/set radius to search for photons to mix (blur)\n"; +static char M_Scene_YafrayGIPhotonMixCount_doc[] = +"() - get/set number of photons to shoot\n"; +static char M_Scene_EnableYafrayGITunePhotons_doc[] = +"() - enable/disable show the photonmap directly in the render for tuning\n"; +static char M_Scene_YafrayGIShadowQuality_doc[] = +"() - get/set the shadow quality, keep it under 0.95\n"; +static char M_Scene_YafrayGIPixelsPerSample_doc[] = +"() - get/set maximum number of pixels without samples, the lower the better and slower\n"; +static char M_Scene_EnableYafrayGIGradient_doc[] = +"() - enable/disable try to smooth lighting using a gradient\n"; +static char M_Scene_YafrayGIRefinement_doc[] = +"() - get/setthreshold to refine shadows EXPERIMENTAL. 1 = no refinement\n"; +static char M_Scene_YafrayRayBias_doc[] = +"() - get/set shadow ray bias to avoid self shadowing\n"; +static char M_Scene_YafrayRayDepth_doc[] = +"() - get/set maximum render ray depth from the camera\n"; +static char M_Scene_YafrayGamma_doc[] = +"() - get/set gamma correction, 1 is off\n"; +static char M_Scene_YafrayExposure_doc[] = +"() - get/set exposure adjustment, 0 is off\n"; +static char M_Scene_YafrayProcessorCount_doc[] = +"() - get/set number of processors to use\n"; +static char M_Scene_EnableGameFrameStretch_doc[] = +"() - enble stretch or squeeze the viewport to fill the display window\n"; +static char M_Scene_EnableGameFrameExpose_doc[] = +"() - enable show the entire viewport in the display window, viewing more horizontally or vertically\n"; +static char M_Scene_EnableGameFrameBars_doc[] = +"() - enable show the entire viewport in the display window, using bar horizontally or vertically\n"; +static char M_Scene_SetGameFrameColor_doc[] = +"() - set the red, green, blue component of the bars\n"; +static char M_Scene_GetGameFrameColor_doc[] = +"() - get the red, green, blue component of the bars\n"; +static char M_Scene_GammaLevel_doc[] = +"() - get/set the gamma value for blending oversampled images (1.0 = no correction\n"; +static char M_Scene_PostProcessAdd_doc[] = +"() - get/set post processing add\n"; +static char M_Scene_PostProcessMultiply_doc[] = +"() - get/set post processing multiply\n"; +static char M_Scene_PostProcessGamma_doc[] = +"() - get/set post processing gamma\n"; +static char M_Scene_SGIMaxsize_doc[] = +"() - get/set maximum size per frame to save in an SGI movie\n"; +static char M_Scene_EnableSGICosmo_doc[] = +"() - enable/disable attempt to save SGI movies using Cosmo hardware\n"; +static char M_Scene_OldMapValue_doc[] = +"() - get/set specify old map value in frames\n"; +static char M_Scene_NewMapValue_doc[] = +"() - get/set specify new map value in frames\n"; + /*****************************************************************************/ /* Python method structure definition for Blender.Scene module: */ @@ -100,6 +288,18 @@ struct PyMethodDef M_Scene_methods[] = { METH_NOARGS, M_Scene_GetCurrent_doc}, {"Unlink", M_Scene_Unlink, METH_VARARGS, M_Scene_Unlink_doc}, {"unlink", M_Scene_Unlink, METH_VARARGS, M_Scene_Unlink_doc}, + {"CloseRenderWindow",(PyCFunction)M_Render_CloseRenderWindow, METH_NOARGS, + M_Scene_CloseRenderWindow_doc}, + {"EnableDispView",(PyCFunction)M_Render_EnableDispView, METH_NOARGS, + M_Scene_EnableDispView_doc}, + {"EnableDispWin",(PyCFunction)M_Render_EnableDispWin, METH_NOARGS, + M_Scene_EnableDispWin_doc}, + {"SetRenderWinPos",(PyCFunction)M_Render_SetRenderWinPos, METH_VARARGS, + M_Scene_SetRenderWinPos_doc}, + {"EnableEdgeShift",(PyCFunction)M_Render_EnableEdgeShift, METH_VARARGS, + M_Scene_EnableEdgeShift_doc}, + {"EnableEdgeAll",(PyCFunction)M_Render_EnableEdgeAll, METH_VARARGS, + M_Scene_EnableEdgeAll_doc}, {NULL, NULL, 0, NULL} }; @@ -125,8 +325,9 @@ static PyObject *Scene_getChildren(BPy_Scene *self); static PyObject *Scene_getCurrentCamera(BPy_Scene *self); static PyObject *Scene_setCurrentCamera(BPy_Scene *self, PyObject *args); + /*****************************************************************************/ -/* Python BPy_Scene methods table: */ +/* Python BPy_Scene methods table: */ /*****************************************************************************/ static PyMethodDef BPy_Scene_methods[] = { /* name, method, flags, doc */ @@ -134,28 +335,14 @@ static PyMethodDef BPy_Scene_methods[] = { "() - Return Scene name"}, {"setName", (PyCFunction)Scene_setName, METH_VARARGS, "(str) - Change Scene name"}, - {"getWinSize", (PyCFunction)Scene_getWinSize, METH_NOARGS, - "() - Return Render window [x,y] dimensions"}, - {"setWinSize", (PyCFunction)Scene_setWinSize, METH_VARARGS, - "(str) - Change Render window [x,y] dimensions"}, {"copy", (PyCFunction)Scene_copy, METH_VARARGS, "(duplicate_objects = 1) - Return a copy of this scene\n" "The optional argument duplicate_objects defines how the scene\n" "children are duplicated:\n\t0: Link Objects\n\t1: Link Object Data" "\n\t2: Full copy\n"}, - {"startFrame", (PyCFunction)Scene_startFrame, METH_VARARGS, - "(frame) - If frame is given, the start frame is set and" - "\nreturned in any case"}, - {"endFrame", (PyCFunction)Scene_endFrame, METH_VARARGS, - "(frame) - If frame is given, the end frame is set and" - "\nreturned in any case"}, {"currentFrame", (PyCFunction)Scene_currentFrame, METH_VARARGS, "(frame) - If frame is given, the current frame is set and" "\nreturned in any case"}, - {"frameSettings", (PyCFunction)Scene_frameSettings, METH_VARARGS, - "(start, end, current) - Sets or retrieves the Scene's frame" - " settings.\nIf the frame arguments are specified, they are set. " - "A tuple (start, end, current) is returned in any case."}, {"makeCurrent", (PyCFunction)Scene_makeCurrent, METH_NOARGS, "() - Make self the current scene"}, {"update", (PyCFunction)Scene_update, METH_VARARGS, @@ -166,21 +353,215 @@ static PyMethodDef BPy_Scene_methods[] = { "(obj) - Link Object obj to this scene"}, {"unlink", (PyCFunction)Scene_unlink, METH_VARARGS, "(obj) - Unlink Object obj from this scene"}, - {"getRenderdir", (PyCFunction)Scene_getRenderdir, METH_NOARGS, - "() - Return directory where rendered images are saved to"}, - {"getBackbufdir", (PyCFunction)Scene_getBackbufdir, METH_NOARGS, - "() - Return location of the backbuffer image"}, {"getChildren", (PyCFunction)Scene_getChildren, METH_NOARGS, "() - Return list of all objects linked to scene self"}, {"getCurrentCamera", (PyCFunction)Scene_getCurrentCamera, METH_NOARGS, "() - Return current active Camera"}, {"setCurrentCamera", (PyCFunction)Scene_setCurrentCamera, METH_VARARGS, "() - Set the currently active Camera"}, + //RENDERING METHODS + {"render",(PyCFunction)M_Render_Render, METH_NOARGS, + M_Scene_Render_doc}, + {"renderAnim",(PyCFunction)M_Render_RenderAnim, METH_NOARGS, + M_Scene_RenderAnim_doc}, + {"play",(PyCFunction)M_Render_Play, METH_NOARGS, + M_Scene_Play_doc}, + {"setRenderPath",(PyCFunction)M_Render_SetRenderPath, METH_VARARGS, + M_Scene_SetRenderPath_doc}, + {"getRenderPath",(PyCFunction)M_Render_GetRenderPath, METH_NOARGS, + M_Scene_GetRenderPath_doc}, + {"setBackbufPath",(PyCFunction)M_Render_SetBackbufPath, METH_VARARGS, + M_Scene_SetBackbufPath_doc}, + {"getBackbufPath",(PyCFunction)M_Render_GetBackbufPath, METH_NOARGS, + M_Scene_GetBackbufPath_doc}, + {"enableBackbuf",(PyCFunction)M_Render_EnableBackbuf, METH_VARARGS, + M_Scene_EnableBackbuf_doc}, + {"setFtypePath",(PyCFunction)M_Render_SetFtypePath, METH_VARARGS, + M_Scene_SetFtypePath_doc}, + {"getFtypePath",(PyCFunction)M_Render_GetFtypePath, METH_NOARGS, + M_Scene_GetFtypePath_doc}, + {"enableExtensions",(PyCFunction)M_Render_EnableExtensions, METH_VARARGS, + M_Scene_EnableExtensions_doc}, + {"enableSequencer",(PyCFunction)M_Render_EnableSequencer, METH_VARARGS, + M_Scene_EnableSequencer_doc}, + {"enableRenderDaemon",(PyCFunction)M_Render_EnableRenderDaemon, METH_VARARGS, + M_Scene_EnableRenderDaemon_doc}, + {"enableToonShading",(PyCFunction)M_Render_EnableToonShading, METH_VARARGS, + M_Scene_EnableToonShading_doc}, + {"edgeIntensity",(PyCFunction)M_Render_EdgeIntensity, METH_VARARGS, + M_Scene_EdgeIntensity_doc}, + {"setEdgeColor",(PyCFunction)M_Render_SetEdgeColor, METH_VARARGS, + M_Scene_SetEdgeColor_doc}, + {"getEdgeColor",(PyCFunction)M_Render_GetEdgeColor, METH_VARARGS, + M_Scene_GetEdgeColor_doc}, + {"edgeAntiShift",(PyCFunction)M_Render_EdgeAntiShift, METH_VARARGS, + M_Scene_EdgeAntiShift_doc}, + {"enableOversampling",(PyCFunction)M_Render_EnableOversampling, METH_VARARGS, + M_Scene_EnableOversampling_doc}, + {"setOversamplingLevel",(PyCFunction)M_Render_SetOversamplingLevel, METH_VARARGS, + M_Scene_SetOversamplingLevel_doc}, + {"enableMotionBlur",(PyCFunction)M_Render_EnableMotionBlur, METH_VARARGS, + M_Scene_EnableMotionBlur_doc}, + {"motionBlurLevel",(PyCFunction)M_Render_MotionBlurLevel, METH_VARARGS, + M_Scene_MotionBlurLevel_doc}, + {"partsX",(PyCFunction)M_Render_PartsX, METH_VARARGS, + M_Scene_PartsX_doc}, + {"partsY",(PyCFunction)M_Render_PartsY, METH_VARARGS, + M_Scene_PartsY_doc}, + {"enableSky",(PyCFunction)M_Render_EnableSky, METH_NOARGS, + M_Scene_EnableSky_doc}, + {"enablePremultiply",(PyCFunction)M_Render_EnablePremultiply, METH_NOARGS, + M_Scene_EnablePremultiply_doc}, + {"enableKey",(PyCFunction)M_Render_EnableKey, METH_NOARGS, + M_Scene_EnableKey_doc}, + {"enableShadow",(PyCFunction)M_Render_EnableShadow, METH_VARARGS, + M_Scene_EnableShadow_doc}, + {"enablePanorama",(PyCFunction)M_Render_EnablePanorama, METH_VARARGS, + M_Scene_EnablePanorama_doc}, + {"enableEnvironmentMap",(PyCFunction)M_Render_EnableEnvironmentMap, METH_VARARGS, + M_Scene_EnableEnvironmentMap_doc}, + {"enableRayTracing",(PyCFunction)M_Render_EnableRayTracing, METH_VARARGS, + M_Scene_EnableRayTracing_doc}, + {"enableRadiosityRender",(PyCFunction)M_Render_EnableRadiosityRender, METH_VARARGS, + M_Scene_EnableRadiosityRender_doc}, + {"setRenderWinSize",(PyCFunction)M_Render_SetRenderWinSize, METH_VARARGS, + M_Scene_SetRenderWinSize_doc}, + {"enableFieldRendering",(PyCFunction)M_Render_EnableFieldRendering, METH_VARARGS, + M_Scene_EnableFieldRendering_doc}, + {"enableOddFieldFirst",(PyCFunction)M_Render_EnableOddFieldFirst, METH_VARARGS, + M_Scene_EnableOddFieldFirst_doc}, + {"enableFieldTimeDisable",(PyCFunction)M_Render_EnableFieldTimeDisable, METH_VARARGS, + M_Scene_EnableFieldTimeDisable_doc}, + {"enableGaussFilter",(PyCFunction)M_Render_EnableGaussFilter, METH_VARARGS, + M_Scene_EnableGaussFilter_doc}, + {"enableBorderRender",(PyCFunction)M_Render_EnableBorderRender, METH_VARARGS, + M_Scene_EnableBorderRender_doc}, + {"enableGammaCorrection",(PyCFunction)M_Render_EnableGammaCorrection, METH_VARARGS, + M_Scene_EnableGammaCorrection_doc}, + {"gaussFilterSize",(PyCFunction)M_Render_GaussFilterSize, METH_VARARGS, + M_Scene_GaussFilterSize_doc}, + {"startFrame",(PyCFunction)M_Render_StartFrame, METH_VARARGS, + M_Scene_StartFrame_doc}, + {"endFrame",(PyCFunction)M_Render_EndFrame, METH_VARARGS, + M_Scene_EndFrame_doc}, + {"imageSizeX",(PyCFunction)M_Render_ImageSizeX, METH_VARARGS, + M_Scene_ImageSizeX_doc}, + {"imageSizeY",(PyCFunction)M_Render_ImageSizeY, METH_VARARGS, + M_Scene_ImageSizeY_doc}, + {"aspectRatioX",(PyCFunction)M_Render_AspectRatioX, METH_VARARGS, + M_Scene_AspectRatioX_doc}, + {"aspectRatioY",(PyCFunction)M_Render_AspectRatioY, METH_VARARGS, + M_Scene_AspectRatioY_doc}, + {"setRenderer",(PyCFunction)M_Render_SetRenderer, METH_VARARGS, + M_Scene_SetRenderer_doc}, + {"enableCropping",(PyCFunction)M_Render_EnableCropping, METH_VARARGS, + M_Scene_EnableCropping_doc}, + {"setImageType",(PyCFunction)M_Render_SetImageType, METH_VARARGS, + M_Scene_SetImageType_doc}, + {"quality",(PyCFunction)M_Render_Quality, METH_VARARGS, + M_Scene_Quality_doc}, + {"framesPerSec",(PyCFunction)M_Render_FramesPerSec, METH_VARARGS, + M_Scene_FramesPerSec_doc}, + {"enableGrayscale",(PyCFunction)M_Render_EnableGrayscale, METH_NOARGS, + M_Scene_EnableGrayscale_doc}, + {"enableRGBColor",(PyCFunction)M_Render_EnableRGBColor, METH_NOARGS, + M_Scene_EnableRGBColor_doc}, + {"enableRGBAColor",(PyCFunction)M_Render_EnableRGBAColor, METH_NOARGS, + M_Scene_EnableRGBAColor_doc}, + {"sizePreset",(PyCFunction)M_Render_SizePreset, METH_VARARGS, + M_Scene_SizePreset_doc}, + {"enableUnifiedRenderer",(PyCFunction)M_Render_EnableUnifiedRenderer, METH_VARARGS, + M_Scene_EnableUnifiedRenderer_doc}, + {"setYafrayGIQuality",(PyCFunction)M_Render_SetYafrayGIQuality, METH_VARARGS, + M_Scene_SetYafrayGIQuality_doc}, + {"setYafrayGIMethod",(PyCFunction)M_Render_SetYafrayGIMethod, METH_VARARGS, + M_Scene_SetYafrayGIMethod_doc}, + {"yafrayGIPower",(PyCFunction)M_Render_YafrayGIPower, METH_VARARGS, + M_Scene_YafrayGIPower_doc}, + {"yafrayGIDepth",(PyCFunction)M_Render_YafrayGIDepth, METH_VARARGS, + M_Scene_YafrayGIDepth_doc}, + {"yafrayGICDepth",(PyCFunction)M_Render_YafrayGICDepth, METH_VARARGS, + M_Scene_YafrayGICDepth_doc}, + {"enableYafrayGICache",(PyCFunction)M_Render_EnableYafrayGICache, METH_VARARGS, + M_Scene_EnableYafrayGICache_doc}, + {"enableYafrayGIPhotons",(PyCFunction)M_Render_EnableYafrayGIPhotons, METH_VARARGS, + M_Scene_EnableYafrayGIPhotons_doc}, + {"yafrayGIPhotonCount",(PyCFunction)M_Render_YafrayGIPhotonCount, METH_VARARGS, + M_Scene_YafrayGIPhotonCount_doc}, + {"yafrayGIPhotonRadius",(PyCFunction)M_Render_YafrayGIPhotonRadius, METH_VARARGS, + M_Scene_YafrayGIPhotonRadius_doc}, + {"yafrayGIPhotonMixCount",(PyCFunction)M_Render_YafrayGIPhotonMixCount, METH_VARARGS, + M_Scene_YafrayGIPhotonMixCount_doc}, + {"enableYafrayGITunePhotons",(PyCFunction)M_Render_EnableYafrayGITunePhotons, METH_VARARGS, + M_Scene_EnableYafrayGITunePhotons_doc}, + {"yafrayGIShadowQuality",(PyCFunction)M_Render_YafrayGIShadowQuality, METH_VARARGS, + M_Scene_YafrayGIShadowQuality_doc}, + {"yafrayGIPixelsPerSample",(PyCFunction)M_Render_YafrayGIPixelsPerSample, METH_VARARGS, + M_Scene_YafrayGIPixelsPerSample_doc}, + {"enableYafrayGIGradient",(PyCFunction)M_Render_EnableYafrayGIGradient, METH_VARARGS, + M_Scene_EnableYafrayGIGradient_doc}, + {"yafrayGIRefinement",(PyCFunction)M_Render_YafrayGIRefinement, METH_VARARGS, + M_Scene_YafrayGIRefinement_doc}, + {"yafrayRayBias",(PyCFunction)M_Render_YafrayRayBias, METH_VARARGS, + M_Scene_YafrayRayBias_doc}, + {"yafrayRayDepth",(PyCFunction)M_Render_YafrayRayDepth, METH_VARARGS, + M_Scene_YafrayRayDepth_doc}, + {"yafrayGamma",(PyCFunction)M_Render_YafrayGamma, METH_VARARGS, + M_Scene_YafrayGamma_doc}, + {"yafrayExposure",(PyCFunction)M_Render_YafrayExposure, METH_VARARGS, + M_Scene_YafrayExposure_doc}, + {"yafrayProcessorCount",(PyCFunction)M_Render_YafrayProcessorCount, METH_VARARGS, + M_Scene_YafrayProcessorCount_doc}, + {"enableGameFrameStretch",(PyCFunction)M_Render_EnableGameFrameStretch, METH_NOARGS, + M_Scene_EnableGameFrameStretch_doc}, + {"enableGameFrameExpose",(PyCFunction)M_Render_EnableGameFrameExpose, METH_NOARGS, + M_Scene_EnableGameFrameExpose_doc}, + {"enableGameFrameBars",(PyCFunction)M_Render_EnableGameFrameBars, METH_NOARGS, + M_Scene_EnableGameFrameBars_doc}, + {"setGameFrameColor",(PyCFunction)M_Render_SetGameFrameColor, METH_VARARGS, + M_Scene_SetGameFrameColor_doc}, + {"getGameFrameColor",(PyCFunction)M_Render_GetGameFrameColor, METH_VARARGS, + M_Scene_GetGameFrameColor_doc}, + {"gammaLevel",(PyCFunction)M_Render_GammaLevel, METH_VARARGS, + M_Scene_GammaLevel_doc}, + {"postProcessAdd",(PyCFunction)M_Render_PostProcessAdd, METH_VARARGS, + M_Scene_PostProcessAdd_doc}, + {"postProcessMultiply",(PyCFunction)M_Render_PostProcessMultiply, METH_VARARGS, + M_Scene_PostProcessMultiply_doc}, + {"postProcessGamma",(PyCFunction)M_Render_PostProcessGamma, METH_VARARGS, + M_Scene_PostProcessGamma_doc}, + {"SGIMaxsize",(PyCFunction)M_Render_SGIMaxsize, METH_VARARGS, + M_Scene_SGIMaxsize_doc}, + {"enableSGICosmo",(PyCFunction)M_Render_EnableSGICosmo, METH_VARARGS, + M_Scene_EnableSGICosmo_doc}, + {"oldMapValue",(PyCFunction)M_Render_OldMapValue, METH_VARARGS, + M_Scene_OldMapValue_doc}, + {"newMapValue",(PyCFunction)M_Render_NewMapValue, METH_VARARGS, + M_Scene_NewMapValue_doc}, + //DEPRECATED + {"getWinSize", (PyCFunction)Scene_getWinSize, METH_NOARGS, + "() - Return Render window [x,y] dimensions"}, + {"setWinSize", (PyCFunction)Scene_setWinSize, METH_VARARGS, + "(str) - Change Render window [x,y] dimensions"}, + {"startFrame", (PyCFunction)Scene_startFrame, METH_VARARGS, + "(frame) - If frame is given, the start frame is set and" + "\nreturned in any case"}, + {"endFrame", (PyCFunction)Scene_endFrame, METH_VARARGS, + "(frame) - If frame is given, the end frame is set and" + "\nreturned in any case"}, + {"frameSettings", (PyCFunction)Scene_frameSettings, METH_VARARGS, + "(start, end, current) - Sets or retrieves the Scene's frame" + " settings.\nIf the frame arguments are specified, they are set. " + "A tuple (start, end, current) is returned in any case."}, + {"getRenderdir", (PyCFunction)Scene_getRenderdir, METH_NOARGS, + "() - Return directory where rendered images are saved to"}, + {"getBackbufdir", (PyCFunction)Scene_getBackbufdir, METH_NOARGS, + "() - Return location of the backbuffer image"}, {0} }; /*****************************************************************************/ -/* Python Scene_Type callback function prototypes: */ +/* Python Scene_Type callback function prototypes: */ /*****************************************************************************/ static void Scene_dealloc (BPy_Scene *self); static int Scene_setAttr (BPy_Scene *self, char *name, PyObject *v); @@ -189,31 +570,31 @@ static PyObject *Scene_getAttr (BPy_Scene *self, char *name); static PyObject *Scene_repr (BPy_Scene *self); /*****************************************************************************/ -/* Python Scene_Type structure definition: */ +/* Python Scene_Type structure definition: */ /*****************************************************************************/ PyTypeObject Scene_Type = { PyObject_HEAD_INIT(NULL) - 0, /* ob_size */ - "Scene", /* tp_name */ - sizeof (BPy_Scene), /* tp_basicsize */ - 0, /* tp_itemsize */ + 0, /* ob_size */ + "Scene", /* tp_name */ + sizeof (BPy_Scene), /* tp_basicsize */ + 0, /* tp_itemsize */ /* methods */ - (destructor)Scene_dealloc, /* tp_dealloc */ - 0, /* tp_print */ - (getattrfunc)Scene_getAttr, /* tp_getattr */ - (setattrfunc)Scene_setAttr, /* tp_setattr */ - (cmpfunc)Scene_compare, /* tp_compare */ - (reprfunc)Scene_repr, /* tp_repr */ - 0, /* tp_as_number */ - 0, /* tp_as_sequence */ - 0, /* tp_as_mapping */ - 0, /* tp_as_hash */ + (destructor)Scene_dealloc, /* tp_dealloc */ + 0, /* tp_print */ + (getattrfunc)Scene_getAttr, /* tp_getattr */ + (setattrfunc)Scene_setAttr, /* tp_setattr */ + (cmpfunc)Scene_compare, /* tp_compare */ + (reprfunc)Scene_repr, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_as_hash */ 0,0,0,0,0,0, - 0, /* tp_doc */ + 0, /* tp_doc */ 0,0,0,0,0,0, - BPy_Scene_methods, /* tp_methods */ - 0, /* tp_members */ + BPy_Scene_methods, /* tp_methods */ + 0, /* tp_members */ }; static PyObject *M_Scene_New(PyObject *self, PyObject *args, PyObject *kword) @@ -339,11 +720,49 @@ static PyObject *M_Scene_Unlink (PyObject *self, PyObject *args) PyObject *Scene_Init (void) { PyObject *submodule; + PyObject *dict; Scene_Type.ob_type = &PyType_Type; - - submodule = Py_InitModule3("Blender.Scene", - M_Scene_methods, M_Scene_doc); + submodule = Py_InitModule3("Blender.Scene", M_Scene_methods, M_Scene_doc); + dict = PyModule_GetDict(submodule); + + #define EXPP_ADDCONST(x) PyDict_SetItemString(dict, #x, PyInt_FromLong(R_##x)) + EXPP_ADDCONST(INTERN); + EXPP_ADDCONST(YAFRAY); + EXPP_ADDCONST(AVIRAW); + EXPP_ADDCONST(AVIJPEG); +#ifdef _WIN32 + EXPP_ADDCONST(AVICODEC); +#endif + EXPP_ADDCONST(QUICKTIME); + EXPP_ADDCONST(TARGA); + EXPP_ADDCONST(RAWTGA); + EXPP_ADDCONST(PNG); + EXPP_ADDCONST(BMP); + EXPP_ADDCONST(JPEG90); + EXPP_ADDCONST(HAMX); + EXPP_ADDCONST(IRIS); + EXPP_ADDCONST(IRIZ); + EXPP_ADDCONST(FTYPE); + EXPP_ADDCONST(PAL); + EXPP_ADDCONST(NTSC); + EXPP_ADDCONST(DEFAULT); + EXPP_ADDCONST(PREVIEW); + EXPP_ADDCONST(PC); + EXPP_ADDCONST(PAL169); + EXPP_ADDCONST(PANO); + EXPP_ADDCONST(FULL); + + #undef EXPP_ADDCONST + #define EXPP_ADDCONST(x) PyDict_SetItemString(dict, #x, PyInt_FromLong(PY_##x)) + EXPP_ADDCONST(NONE); + EXPP_ADDCONST(LOW); + EXPP_ADDCONST(MEDIUM); + EXPP_ADDCONST(HIGH); + EXPP_ADDCONST(HIGHER); + EXPP_ADDCONST(BEST); + EXPP_ADDCONST(SKYDOME); + EXPP_ADDCONST(GIFULL); return submodule; } @@ -429,40 +848,6 @@ static PyObject *Scene_setName(BPy_Scene *self, PyObject *args) return Py_None; } -static PyObject *Scene_getWinSize(BPy_Scene *self) -{ - PyObject* list = PyList_New (0); - Scene *scene = self->scene; - - PyList_Append (list, PyInt_FromLong(scene->r.xsch)); - PyList_Append (list, PyInt_FromLong(scene->r.ysch)); - - return list; -} - -static PyObject *Scene_setWinSize(BPy_Scene *self, PyObject *args) -{ - int xres = -1, yres = -1; - - if (!PyArg_ParseTuple(args, "(ii)", &xres, &yres)) - return EXPP_ReturnPyObjError (PyExc_TypeError, - "expected a [x, y] list as argument"); - - if (xres > 0) - self->scene->r.xsch = EXPP_ClampInt(xres, - EXPP_SCENE_RENDER_WINRESOLUTION_MIN, - EXPP_SCENE_RENDER_WINRESOLUTION_MAX); - - if (yres > 0) - self->scene->r.ysch = EXPP_ClampInt(yres, - EXPP_SCENE_RENDER_WINRESOLUTION_MIN, - EXPP_SCENE_RENDER_WINRESOLUTION_MAX); - - Py_INCREF(Py_None); - - return Py_None; -} - static PyObject *Scene_copy (BPy_Scene *self, PyObject *args) { short dup_objs = 1; @@ -496,34 +881,6 @@ static PyObject *Scene_currentFrame (BPy_Scene *self, PyObject *args) return PyInt_FromLong (rd->cfra); } -static PyObject *Scene_startFrame (BPy_Scene *self, PyObject *args) -{ - short frame = -1; - RenderData *rd = &self->scene->r; - - if (!PyArg_ParseTuple (args, "|h", &frame)) - return EXPP_ReturnPyObjError (PyExc_TypeError, - "expected int argument or nothing"); - - if (frame > 0) rd->sfra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX); - - return PyInt_FromLong (rd->sfra); -} - -static PyObject *Scene_endFrame (BPy_Scene *self, PyObject *args) -{ - short frame = -1; - RenderData *rd = &self->scene->r; - - if (!PyArg_ParseTuple (args, "|h", &frame)) - return EXPP_ReturnPyObjError (PyExc_TypeError, - "expected int argument or nothing"); - - if (frame > 0) rd->efra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX); - - return PyInt_FromLong (rd->efra); -} - static PyObject *Scene_makeCurrent (BPy_Scene *self) { Scene *scene = self->scene; @@ -651,48 +1008,6 @@ static PyObject *Scene_unlink (BPy_Scene *self, PyObject *args) return Py_BuildValue ("i", PyInt_FromLong (retval)); } -static PyObject *Scene_getRenderdir (BPy_Scene *self) -{ - if (self->scene) - return PyString_FromString (self->scene->r.pic); - else - return EXPP_ReturnPyObjError (PyExc_RuntimeError, - "Blender Scene was deleted!"); -} - -static PyObject *Scene_getBackbufdir (BPy_Scene *self) -{ - if (self->scene) - return PyString_FromString (self->scene->r.backbuf); - else - return EXPP_ReturnPyObjError (PyExc_RuntimeError, - "Blender Scene already deleted"); -} - -static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args) -{ - int start = -1; - int end = -1; - int current = -1; - RenderData *rd = NULL; - Scene *scene = self->scene; - - if (!scene) - return EXPP_ReturnPyObjError (PyExc_RuntimeError, - "Blender Scene was deleted!"); - - rd = &scene->r; - - if (!PyArg_ParseTuple (args, "|iii", &start, &end, ¤t)) - return EXPP_ReturnPyObjError (PyExc_TypeError, - "expected three ints or nothing as arguments"); - - if (start > 0) rd->sfra = EXPP_ClampInt (start, 1, EXPP_SCENE_FRAME_MAX); - if (end > 0) rd->efra = EXPP_ClampInt (end, 1, EXPP_SCENE_FRAME_MAX); - if (current > 0) rd->cfra = EXPP_ClampInt (current, 1, EXPP_SCENE_FRAME_MAX); - - return Py_BuildValue("(iii)", rd->sfra, rd->efra, rd->cfra); -} static PyObject *Scene_getChildren (BPy_Scene *self) { @@ -862,3 +1177,104 @@ Base *EXPP_Scene_getObjectBase(Scene *scene, Object *object) return NULL; /* object isn't linked to this scene */ } + +/*****************************************************************************/ +// DEPRECATED +/*****************************************************************************/ +static PyObject *Scene_getRenderdir (BPy_Scene *self) +{ + if (self->scene) + return M_Render_GetRenderPath((PyObject*)self); + + else + return EXPP_ReturnPyObjError (PyExc_RuntimeError, + "Blender Scene was deleted!"); +} + +static PyObject *Scene_getBackbufdir (BPy_Scene *self) +{ + if (self->scene) + return M_Render_GetBackbufPath((PyObject*)self); + else + return EXPP_ReturnPyObjError (PyExc_RuntimeError, + "Blender Scene already deleted"); +} + +static PyObject *Scene_startFrame (BPy_Scene *self, PyObject *args) +{ + short frame = -1; + + if (!PyArg_ParseTuple (args, "|h", &frame)) + return EXPP_ReturnPyObjError (PyExc_TypeError, + "expected int argument or nothing"); + + return M_Render_StartFrame((PyObject*)self, args); +} + +static PyObject *Scene_endFrame (BPy_Scene *self, PyObject *args) +{ + short frame = -1; + + if (!PyArg_ParseTuple (args, "|h", &frame)) + return EXPP_ReturnPyObjError (PyExc_TypeError, + "expected int argument or nothing"); + + return M_Render_EndFrame((PyObject*)self, args); +} + +static PyObject *Scene_getWinSize(BPy_Scene *self) +{ + PyObject* list = PyList_New (0); + + PyList_Append (list, M_Render_ImageSizeX((PyObject*)self, NULL)); + PyList_Append (list, M_Render_ImageSizeY((PyObject*)self, NULL)); + + return list; +} + +static PyObject *Scene_setWinSize(BPy_Scene *self, PyObject *args) +{ + int xres = -1, yres = -1; + + if (!PyArg_ParseTuple(args, "(ii)", &xres, &yres)) + return EXPP_ReturnPyObjError (PyExc_TypeError, + "expected a [x, y] list as argument"); + + if (xres > 0) + self->scene->r.xsch = EXPP_ClampInt(xres, + EXPP_SCENE_RENDER_WINRESOLUTION_MIN, + EXPP_SCENE_RENDER_WINRESOLUTION_MAX); + if (yres > 0) + self->scene->r.ysch = EXPP_ClampInt(yres, + EXPP_SCENE_RENDER_WINRESOLUTION_MIN, + EXPP_SCENE_RENDER_WINRESOLUTION_MAX); + + Py_INCREF(Py_None); + return Py_None; + +} + +static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args) +{ + int start = -1; + int end = -1; + int current = -1; + RenderData *rd = NULL; + Scene *scene = self->scene; + + if (!scene) + return EXPP_ReturnPyObjError (PyExc_RuntimeError, + "Blender Scene was deleted!"); + + rd = &scene->r; + + if (!PyArg_ParseTuple (args, "|iii", &start, &end, ¤t)) + return EXPP_ReturnPyObjError (PyExc_TypeError, + "expected three ints or nothing as arguments"); + + if (start > 0) rd->sfra = EXPP_ClampInt (start, 1, EXPP_SCENE_FRAME_MAX); + if (end > 0) rd->efra = EXPP_ClampInt (end, 1, EXPP_SCENE_FRAME_MAX); + if (current > 0) rd->cfra = EXPP_ClampInt (current, 1, EXPP_SCENE_FRAME_MAX); + + return Py_BuildValue("(iii)", rd->sfra, rd->efra, rd->cfra); +} diff --git a/source/blender/python/api2_2x/Scene.h b/source/blender/python/api2_2x/Scene.h index ccb25a1dc51..db97ad891ec 100644 --- a/source/blender/python/api2_2x/Scene.h +++ b/source/blender/python/api2_2x/Scene.h @@ -37,6 +37,7 @@ #include "constant.h" #include "gen_utils.h" +#include "sceneRender.h" /* The Scene PyType Object defined in Scene.c */ PyTypeObject Scene_Type; diff --git a/source/blender/python/api2_2x/sceneRender.c b/source/blender/python/api2_2x/sceneRender.c new file mode 100644 index 00000000000..17bed9a4aa8 --- /dev/null +++ b/source/blender/python/api2_2x/sceneRender.c @@ -0,0 +1,1129 @@ +/* + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can Redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * This is a new part of Blender. + * + * Contributor(s): Joseph Gilbert + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** +*/ + +#include "sceneRender.h" + +RE_Render R; + + +/*****************************************************************************/ +// Python funciton definitions for Render module +/*****************************************************************************/ + +PyObject *M_Render_Render(PyObject *self) +{ + Scene* oldsce; + + oldsce= G.scene; + set_scene(((BPy_Scene*)self)->scene); + BIF_do_render(0); + set_scene(oldsce); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_RenderAnim(PyObject *self) +{ + Scene* oldsce; + + oldsce= G.scene; + set_scene(((BPy_Scene*)self)->scene); + BIF_do_render(1); + set_scene(oldsce); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_CloseRenderWindow(PyObject *self) +{ + BIF_close_render_display(); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_Play(PyObject *self) +{ + char file[FILE_MAXDIR+FILE_MAXFILE]; + extern char bprogname[]; + char str[FILE_MAXDIR+FILE_MAXFILE]; + int pos[2], size[2]; + char txt[64]; + +#ifdef WITH_QUICKTIME + if(((BPy_Scene*)self)->scene->r.imtype == R_QUICKTIME){ + + strcpy(file, ((BPy_Scene*)self)->scene->r.pic); + BLI_convertstringcode(file, ((BPy_Scene*)self)->scene, ((BPy_Scene*)self)->scene->r.cfra); + RE_make_existing_file(file); + if (strcasecmp(file + strlen(file) - 4, ".mov")) { + sprintf(txt, "%04d_%04d.mov", (((BPy_Scene*)self)->scene->r.sfra) , + (((BPy_Scene*)self)->scene->r.efra)); + strcat(file, txt); + } + }else +#endif + { + + strcpy(file, ((BPy_Scene*)self)->scene->r.pic); + BLI_convertstringcode(file, G.sce, ((BPy_Scene*)self)->scene->r.cfra); + RE_make_existing_file(file); + if (strcasecmp(file + strlen(file) - 4, ".avi")) { + sprintf(txt, "%04d_%04d.avi", (((BPy_Scene*)self)->scene->r.sfra) , + (((BPy_Scene*)self)->scene->r.efra) ); + strcat(file, txt); + } + } + if(BLI_exist(file)) { + calc_renderwin_rectangle(R.winpos, pos, size); + sprintf(str, "%s -a -p %d %d \"%s\"", bprogname, pos[0], pos[1], file); + system(str); + } + else { + makepicstring(file, ((BPy_Scene*)self)->scene->r.sfra); + if(BLI_exist(file)) { + calc_renderwin_rectangle(R.winpos, pos, size); + sprintf(str, "%s -a -p %d %d \"%s\"", bprogname, pos[0], pos[1], file); + system(str); + } + else sprintf("Can't find image: %s", file); + } + + return EXPP_incr_ret(Py_None); +} + +static PyObject *M_Render_BitToggleInt(PyObject *args, int setting, int *structure) +{ + int flag; + + if (!PyArg_ParseTuple(args, "i", &flag)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected int")); + + if(flag < 0 || flag > 1) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected 0 or 1")); + + if(flag) + *structure |= setting; + else + *structure &= ~setting; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); + +} + +static PyObject *M_Render_BitToggleShort(PyObject *args, short setting, short *structure) +{ + int flag; + + if (!PyArg_ParseTuple(args, "i", &flag)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected int")); + + if(flag < 0 || flag > 1) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected 0 or 1")); + + if(flag) + *structure |= setting; + else + *structure &= ~setting; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); + +} + +static PyObject *M_Render_GetSetAttributeFloat(PyObject *args, float *structure, float min, float max) +{ + float property = -10.0f; + char error[48]; + + if (!PyArg_ParseTuple(args, "|f", &property)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected float")); + + if(property != -10.0f){ + if(property < min || property > max){ + sprintf(error, "out of range - expected %f to %f", min, max); + return (EXPP_ReturnPyObjError (PyExc_AttributeError, error)); + } + + *structure = property; + allqueue(REDRAWBUTSSCENE, 0); + return EXPP_incr_ret(Py_None); + }else + return Py_BuildValue("f", *structure); +} + +static PyObject *M_Render_GetSetAttributeShort(PyObject *args, short *structure, int min, int max) +{ + short property = -10; + char error[48]; + + if (!PyArg_ParseTuple(args, "|h", &property)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected int")); + + if(property != -10){ + if(property < min || property > max){ + sprintf(error, "out of range - expected %d to %d", min, max); + return (EXPP_ReturnPyObjError (PyExc_AttributeError, error)); + } + + *structure = property; + allqueue(REDRAWBUTSSCENE, 0); + return EXPP_incr_ret(Py_None); + }else + return Py_BuildValue("h", *structure); +} + +static PyObject *M_Render_GetSetAttributeInt(PyObject *args, int *structure, int min, int max) +{ + int property = -10; + char error[48]; + + if (!PyArg_ParseTuple(args, "|i", &property)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected int")); + + if(property != -10){ + if(property < min || property > max){ + sprintf(error, "out of range - expected %d to %d", min, max); + return (EXPP_ReturnPyObjError (PyExc_AttributeError, error)); + } + + *structure = property; + allqueue(REDRAWBUTSSCENE, 0); + return EXPP_incr_ret(Py_None); + }else + return Py_BuildValue("i", *structure); +} + +PyObject *M_Render_SetRenderPath(PyObject *self, PyObject *args) +{ + char *name; + + if (!PyArg_ParseTuple(args, "s", &name)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected a string")); + + if(strlen(name) > 160) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "path is too long (SetRenderPath)")); + + strcpy(((BPy_Scene*)self)->scene->r.pic, name); + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_GetRenderPath(PyObject *self) +{ + return Py_BuildValue("s", ((BPy_Scene*)self)->scene->r.pic); +} + +PyObject *M_Render_SetBackbufPath(PyObject *self, PyObject *args) +{ + char *name; + Image *ima; + + if (!PyArg_ParseTuple(args, "s", &name)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected a string")); + + if(strlen(name) > 160) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "path is too long (SetBackbufPath)")); + + strcpy(((BPy_Scene*)self)->scene->r.backbuf, name); + allqueue(REDRAWBUTSSCENE, 0); + + ima= add_image(name); + if(ima) { + free_image_buffers(ima); + ima->ok= 1; + } + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_GetBackbufPath(PyObject *self) +{ + return Py_BuildValue("s", ((BPy_Scene*)self)->scene->r.backbuf); +} + +PyObject *M_Render_EnableBackbuf(PyObject *self, PyObject *args) +{ + M_Render_BitToggleShort(args, 1, &((BPy_Scene*)self)->scene->r.bufflag); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_SetFtypePath(PyObject *self, PyObject *args) +{ + char *name; + + if (!PyArg_ParseTuple(args, "s", &name)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected a string")); + + if(strlen(name) > 160) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "path is too long (SetFtypePath)")); + + strcpy(((BPy_Scene*)self)->scene->r.ftype, name); + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_GetFtypePath(PyObject *self) +{ + return Py_BuildValue("s", ((BPy_Scene*)self)->scene->r.ftype); +} + + +PyObject *M_Render_EnableExtensions(PyObject *self, PyObject *args) +{ + M_Render_BitToggleShort(args, R_EXTENSION, &((BPy_Scene*)self)->scene->r.scemode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableSequencer(PyObject *self, PyObject *args) +{ + M_Render_BitToggleShort(args, R_DOSEQ, &((BPy_Scene*)self)->scene->r.scemode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableRenderDaemon(PyObject *self, PyObject *args) +{ + M_Render_BitToggleShort(args, R_BG_RENDER, &((BPy_Scene*)self)->scene->r.scemode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_SetRenderWinPos(PyObject *self, PyObject *args) +{ + PyObject *list = NULL; + char *loc = NULL; + int x; + + if (!PyArg_ParseTuple(args, "O!", &PyList_Type, &list)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected a list")); + + R.winpos = 0; + for (x = 0; x < PyList_Size(list); x++) { + if (!PyArg_Parse(PyList_GetItem(list, x), "s", &loc)){ + return EXPP_ReturnPyObjError (PyExc_TypeError, + "python list not parseable\n"); + } + if(strcmp(loc,"SW") == 0 || strcmp(loc,"sw") == 0) + R.winpos |= 1; + else if (strcmp(loc,"S") == 0 || strcmp(loc,"s") == 0) + R.winpos |= 2; + else if (strcmp(loc,"SE") == 0 || strcmp(loc,"se") == 0) + R.winpos |= 4; + else if (strcmp(loc,"W") == 0 || strcmp(loc,"w") == 0) + R.winpos |= 8; + else if (strcmp(loc,"C") == 0 || strcmp(loc,"c") == 0) + R.winpos |= 16; + else if (strcmp(loc,"E") == 0 || strcmp(loc,"e") == 0) + R.winpos |= 32; + else if (strcmp(loc,"NW") == 0 || strcmp(loc,"nw") == 0) + R.winpos |= 64; + else if (strcmp(loc,"N") == 0 || strcmp(loc,"n") == 0) + R.winpos |= 128; + else if (strcmp(loc,"NE") == 0 || strcmp(loc,"ne") == 0) + R.winpos |= 256; + else + return EXPP_ReturnPyObjError (PyExc_AttributeError, + "list contains unknown string\n"); + } + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableDispView(PyObject *self) +{ + R.displaymode = R_DISPLAYVIEW; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableDispWin(PyObject *self) +{ + R.displaymode = R_DISPLAYWIN; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableToonShading(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_EDGE, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EdgeIntensity(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.edgeint, 0, 255); +} + +PyObject *M_Render_EnableEdgeShift(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, 1, &G.compat); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableEdgeAll(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, 1, &G.notonlysolid); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_SetEdgeColor(PyObject *self, PyObject *args) +{ + float red = 0.0f; + float green = 0.0f; + float blue = 0.0f; + + if (!PyArg_ParseTuple(args, "fff", &red, &green, &blue)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected three floats")); + + if(red < 0 || red > 1) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "value out of range 0.000 - 1.000 (red)")); + if(green < 0 || green > 1) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "value out of range 0.000 - 1.000 (green)")); + if(blue < 0 || blue > 1) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "value out of range 0.000 - 1.000 (blue)")); + + ((BPy_Scene*)self)->scene->r.edgeR = red; + ((BPy_Scene*)self)->scene->r.edgeG = green; + ((BPy_Scene*)self)->scene->r.edgeB = blue; + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_GetEdgeColor(PyObject *self) +{ + char rgb[24]; + + sprintf(rgb, "[%.3f,%.3f,%.3f]\n", ((BPy_Scene*)self)->scene->r.edgeR, + ((BPy_Scene*)self)->scene->r.edgeG, ((BPy_Scene*)self)->scene->r.edgeB); + return PyString_FromString (rgb); +} + +PyObject *M_Render_EdgeAntiShift(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.same_mat_redux, 0, 255); +} + +PyObject *M_Render_EnableOversampling(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_OSA, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_SetOversamplingLevel(PyObject *self, PyObject *args) +{ + int level; + + if (!PyArg_ParseTuple(args, "i", &level)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected int")); + + if(level != 5 && level != 8 && level != 11 && level != 16) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected 5,8,11, or 16")); + + ((BPy_Scene*)self)->scene->r.osa = level; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableMotionBlur(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_MBLUR, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_MotionBlurLevel(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.blurfac, 0.01f, 5.0f); +} + +PyObject *M_Render_PartsX(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.xparts, 1, 64); +} + +PyObject *M_Render_PartsY(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.yparts, 1, 64); +} + +PyObject *M_Render_EnableSky(PyObject *self) +{ + ((BPy_Scene*)self)->scene->r.alphamode = R_ADDSKY; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnablePremultiply(PyObject *self) +{ + ((BPy_Scene*)self)->scene->r.alphamode = R_ALPHAPREMUL; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableKey(PyObject *self) +{ + ((BPy_Scene*)self)->scene->r.alphamode = R_ALPHAKEY; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableShadow(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_SHADOW, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableEnvironmentMap(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_ENVMAP, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnablePanorama(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_PANORAMA, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableRayTracing(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_RAYTRACE, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableRadiosityRender(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_RADIO, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_SetRenderWinSize(PyObject *self, PyObject *args) +{ + int size; + + if (!PyArg_ParseTuple(args, "i", &size)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected int")); + + if(size != 25 && size != 50 && size != 75 && size != 100) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected 25, 50, 75, or 100")); + + ((BPy_Scene*)self)->scene->r.size = size; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableFieldRendering(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_FIELDS, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableOddFieldFirst(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_ODDFIELD, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableFieldTimeDisable(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_FIELDSTILL, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableGaussFilter(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_GAUSS, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableBorderRender(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_BORDER, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableGammaCorrection(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_GAMMA, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_GaussFilterSize(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.gauss, 0.5f, 1.5f); +} + +PyObject *M_Render_StartFrame(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.sfra, 1, 18000); +} + +PyObject *M_Render_EndFrame(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.efra, 1, 18000); +} + +PyObject *M_Render_ImageSizeX(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.xsch, 4, 10000); +} + +PyObject *M_Render_ImageSizeY(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.ysch, 4, 10000); +} + +PyObject *M_Render_AspectRatioX(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.xasp, 1, 200); +} + +PyObject *M_Render_AspectRatioY(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.yasp, 1, 200); +} + +PyObject *M_Render_SetRenderer(PyObject *self, PyObject *args) +{ + int type; + + if (!PyArg_ParseTuple(args, "i", &type)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected constant INTERN or YAFRAY")); + + if(type == R_INTERN) + ((BPy_Scene*)self)->scene->r.renderer = R_INTERN; + else if (type == R_YAFRAY) + ((BPy_Scene*)self)->scene->r.renderer = R_YAFRAY; + else + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected INTERN or YAFRAY")); + + allqueue(REDRAWBUTSSCENE, 0); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableCropping(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_MOVIECROP, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_SetImageType(PyObject *self, PyObject *args) +{ + int type; + + if (!PyArg_ParseTuple(args, "i", &type)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected constant")); + + if(type == R_AVIRAW) + ((BPy_Scene*)self)->scene->r.imtype = R_AVIRAW; + else if (type == R_AVIJPEG) + ((BPy_Scene*)self)->scene->r.imtype = R_AVIJPEG; +#ifdef _WIN32 + else if (type == R_AVICODEC) + ((BPy_Scene*)self)->scene->r.imtype = R_AVICODEC; +#endif + else if (type == R_QUICKTIME && G.have_quicktime) + ((BPy_Scene*)self)->scene->r.imtype = R_QUICKTIME; + else if (type == R_TARGA) + ((BPy_Scene*)self)->scene->r.imtype = R_TARGA; + else if (type == R_RAWTGA) + ((BPy_Scene*)self)->scene->r.imtype = R_RAWTGA; + else if (type == R_PNG) + ((BPy_Scene*)self)->scene->r.imtype = R_PNG; + else if (type == R_BMP) + ((BPy_Scene*)self)->scene->r.imtype = R_BMP; + else if (type == R_JPEG90) + ((BPy_Scene*)self)->scene->r.imtype = R_JPEG90; + else if (type == R_HAMX) + ((BPy_Scene*)self)->scene->r.imtype = R_HAMX; + else if (type == R_IRIS) + ((BPy_Scene*)self)->scene->r.imtype = R_IRIS; + else if (type == R_IRIZ) + ((BPy_Scene*)self)->scene->r.imtype = R_IRIZ; + else if (type == R_FTYPE) + ((BPy_Scene*)self)->scene->r.imtype = R_FTYPE; + else + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "unknown constant - see modules dict for help")); + + allqueue(REDRAWBUTSSCENE, 0); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_Quality(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.quality, 10, 100); +} + +PyObject *M_Render_FramesPerSec(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.frs_sec, 1, 120); +} + +PyObject *M_Render_EnableGrayscale(PyObject *self) +{ + ((BPy_Scene*)self)->scene->r.planes = R_PLANESBW; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableRGBColor(PyObject *self) +{ + ((BPy_Scene*)self)->scene->r.planes = R_PLANES24; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableRGBAColor(PyObject *self) +{ + ((BPy_Scene*)self)->scene->r.planes = R_PLANES32; + allqueue(REDRAWBUTSSCENE, 0); + + return EXPP_incr_ret(Py_None); +} + +static void M_Render_DoSizePreset(PyObject *self, short xsch, short ysch, short xasp, + short yasp, short size, short xparts, short yparts, + short frames, float a, float b, float c, float d) +{ + ((BPy_Scene*)self)->scene->r.xsch= xsch; + ((BPy_Scene*)self)->scene->r.ysch= ysch; + ((BPy_Scene*)self)->scene->r.xasp= xasp; + ((BPy_Scene*)self)->scene->r.yasp= yasp; + ((BPy_Scene*)self)->scene->r.size= size; + ((BPy_Scene*)self)->scene->r.frs_sec= frames; + ((BPy_Scene*)self)->scene->r.xparts= xparts; + ((BPy_Scene*)self)->scene->r.yparts= yparts; + + BLI_init_rctf(&((BPy_Scene*)self)->scene->r.safety, a, b, c, d); + allqueue(REDRAWBUTSSCENE, 0); + allqueue(REDRAWVIEWCAM, 0); +} + +PyObject *M_Render_SizePreset(PyObject *self, PyObject *args) +{ + int type; + + if (!PyArg_ParseTuple(args, "i", &type)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected constant")); + + if(type == R_PAL){ + M_Render_DoSizePreset(self,720,576,54,51,100, ((BPy_Scene*)self)->scene->r.xparts, + ((BPy_Scene*)self)->scene->r.yparts, 25, 0.1, 0.9, 0.1, 0.9); + ((BPy_Scene*)self)->scene->r.mode &= ~R_PANORAMA; + }else if (type == R_NTSC){ + M_Render_DoSizePreset(self,720,480,10,11,100, 1, 1, + 30, 0.1, 0.9, 0.1, 0.9); + ((BPy_Scene*)self)->scene->r.mode &= ~R_PANORAMA; + }else if (type == R_DEFAULT){ + M_Render_DoSizePreset(self,720,576,54,51,100, 1, 1, + ((BPy_Scene*)self)->scene->r.frs_sec, 0.1, 0.9, 0.1, 0.9); + ((BPy_Scene*)self)->scene->r.mode= R_OSA+R_SHADOW+R_FIELDS; + ((BPy_Scene*)self)->scene->r.imtype= R_TARGA; + }else if (type == R_PREVIEW){ + M_Render_DoSizePreset(self,640,512,1,1,50, 1, 1, + ((BPy_Scene*)self)->scene->r.frs_sec, 0.1, 0.9, 0.1, 0.9); + ((BPy_Scene*)self)->scene->r.mode &= ~R_PANORAMA; + }else if (type == R_PC){ + M_Render_DoSizePreset(self,640,480,100,100,100, 1, 1, + ((BPy_Scene*)self)->scene->r.frs_sec, 0.0, 1.0, 0.0, 1.0); + ((BPy_Scene*)self)->scene->r.mode &= ~R_PANORAMA; + }else if (type == R_PAL169){ + M_Render_DoSizePreset(self,720,576,64,45,100, 1, 1, + 25, 0.1, 0.9, 0.1, 0.9); + ((BPy_Scene*)self)->scene->r.mode &= ~R_PANORAMA; + }else if (type == R_PANO){ + M_Render_DoSizePreset(self,36,176,115,100,100, 16, 1, + ((BPy_Scene*)self)->scene->r.frs_sec, 0.1, 0.9, 0.1, 0.9); + ((BPy_Scene*)self)->scene->r.mode |= R_PANORAMA; + }else if (type == R_FULL){ + M_Render_DoSizePreset(self,1280,1024,1,1,100, 1, 1, + ((BPy_Scene*)self)->scene->r.frs_sec, 0.1, 0.9, 0.1, 0.9); + ((BPy_Scene*)self)->scene->r.mode &= ~R_PANORAMA; + }else + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "unknown constant - see modules dict for help")); + + allqueue(REDRAWBUTSSCENE, 0); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableUnifiedRenderer(PyObject *self, PyObject *args) +{ + M_Render_BitToggleInt(args, R_UNIFIED, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_SetYafrayGIQuality(PyObject *self, PyObject *args) +{ + int type; + + if (!PyArg_ParseTuple(args, "i", &type)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected constant")); + + if( type == PY_NONE || type == PY_LOW || + type == PY_MEDIUM || type == PY_HIGH || + type == PY_HIGHER || type == PY_BEST){ + ((BPy_Scene*)self)->scene->r.GIquality = type; + }else + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "unknown constant - see modules dict for help")); + + allqueue(REDRAWBUTSSCENE, 0); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_SetYafrayGIMethod(PyObject *self, PyObject *args) +{ + int type; + + if (!PyArg_ParseTuple(args, "i", &type)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected constant")); + + if( type == PY_NONE || type == PY_SKYDOME || type == PY_GIFULL){ + ((BPy_Scene*)self)->scene->r.GImethod = type; + }else + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "unknown constant - see modules dict for help")); + + allqueue(REDRAWBUTSSCENE, 0); + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_YafrayGIPower(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod>0) { + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.GIpower, 0.01f, 100.00f); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'SKYDOME' or 'FULL'")); +} + +PyObject *M_Render_YafrayGIDepth(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2) { + return M_Render_GetSetAttributeInt(args, &((BPy_Scene*)self)->scene->r.GIdepth, 1, 8); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL'")); +} + +PyObject *M_Render_YafrayGICDepth(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2) { + return M_Render_GetSetAttributeInt(args, &((BPy_Scene*)self)->scene->r.GIcausdepth, 1, 8); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL'")); +} + +PyObject *M_Render_EnableYafrayGICache(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2) { + M_Render_BitToggleShort(args, 1, &((BPy_Scene*)self)->scene->r.GIcache); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL'")); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableYafrayGIPhotons(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2) { + M_Render_BitToggleShort(args, 1, &((BPy_Scene*)self)->scene->r.GIphotons);; + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL'")); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_YafrayGIPhotonCount(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2 && ((BPy_Scene*)self)->scene->r.GIphotons==1) { + return M_Render_GetSetAttributeInt(args, &((BPy_Scene*)self)->scene->r.GIphotoncount, 0, 10000000); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL' and GIPhotons must be enabled\n")); +} + +PyObject *M_Render_YafrayGIPhotonRadius(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2 && ((BPy_Scene*)self)->scene->r.GIphotons==1) { + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.GIphotonradius, 0.00001f, 100.0f); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL' and GIPhotons must be enabled\n")); +} + +PyObject *M_Render_YafrayGIPhotonMixCount(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2 && ((BPy_Scene*)self)->scene->r.GIphotons==1) { + return M_Render_GetSetAttributeInt(args, &((BPy_Scene*)self)->scene->r.GImixphotons, 0, 1000); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL' and GIPhotons must be enabled\n")); +} + +PyObject *M_Render_EnableYafrayGITunePhotons(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2 && ((BPy_Scene*)self)->scene->r.GIphotons==1) { + M_Render_BitToggleShort(args, 1, &((BPy_Scene*)self)->scene->r.GIdirect);; + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL' and GIPhotons must be enabled")); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_YafrayGIShadowQuality(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2 && ((BPy_Scene*)self)->scene->r.GIcache==1) { + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.GIshadowquality, 0.01f, 1.0f); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL' and GICache must be enabled\n")); +} + +PyObject *M_Render_YafrayGIPixelsPerSample(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2 && ((BPy_Scene*)self)->scene->r.GIcache==1) { + return M_Render_GetSetAttributeInt(args, &((BPy_Scene*)self)->scene->r.GIpixelspersample, 1, 50); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL' and GICache must be enabled\n")); +} + +PyObject *M_Render_EnableYafrayGIGradient(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2 && ((BPy_Scene*)self)->scene->r.GIcache==1) { + M_Render_BitToggleShort(args, 1, &((BPy_Scene*)self)->scene->r.GIgradient);; + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL' and GICache must be enabled")); + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_YafrayGIRefinement(PyObject *self, PyObject *args) +{ + if (((BPy_Scene*)self)->scene->r.GImethod==2 && ((BPy_Scene*)self)->scene->r.GIcache==1) { + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.GIrefinement, 0.001f, 1.0f); + }else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "YafrayGIMethod must be set to 'FULL' and GICache must be enabled\n")); +} + +PyObject *M_Render_YafrayRayBias(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.YF_raybias, 0.0f, 10.0f); +} + +PyObject *M_Render_YafrayRayDepth(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeInt(args, &((BPy_Scene*)self)->scene->r.YF_raydepth, 1, 80); +} + +PyObject *M_Render_YafrayGamma(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.YF_gamma, 0.001f, 5.0f); +} + +PyObject *M_Render_YafrayExposure(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.YF_exposure, 0.0f, 10.0f); +} + +PyObject *M_Render_YafrayProcessorCount(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeInt(args, &((BPy_Scene*)self)->scene->r.YF_numprocs, 1, 8); +} + +PyObject *M_Render_EnableGameFrameStretch(PyObject *self) +{ + ((BPy_Scene*)self)->scene->framing.type = SCE_GAMEFRAMING_SCALE; + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableGameFrameExpose(PyObject *self) +{ + ((BPy_Scene*)self)->scene->framing.type = SCE_GAMEFRAMING_EXTEND; + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_EnableGameFrameBars(PyObject *self) +{ + ((BPy_Scene*)self)->scene->framing.type = SCE_GAMEFRAMING_BARS; + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_SetGameFrameColor(PyObject *self, PyObject *args) +{ + float red = 0.0f; + float green = 0.0f; + float blue = 0.0f; + + if (!PyArg_ParseTuple(args, "fff", &red, &green, &blue)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected three floats")); + + if(red < 0 || red > 1) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "value out of range 0.000 - 1.000 (red)")); + if(green < 0 || green > 1) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "value out of range 0.000 - 1.000 (green)")); + if(blue < 0 || blue > 1) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "value out of range 0.000 - 1.000 (blue)")); + + ((BPy_Scene*)self)->scene->framing.col[0] = red; + ((BPy_Scene*)self)->scene->framing.col[1] = green; + ((BPy_Scene*)self)->scene->framing.col[2] = blue; + + return EXPP_incr_ret(Py_None); +} + +PyObject *M_Render_GetGameFrameColor(PyObject *self) +{ + char rgb[24]; + + sprintf(rgb, "[%.3f,%.3f,%.3f]\n", ((BPy_Scene*)self)->scene->framing.col[0], + ((BPy_Scene*)self)->scene->framing.col[1], ((BPy_Scene*)self)->scene->framing.col[2]); + return PyString_FromString (rgb); +} + + +PyObject *M_Render_GammaLevel(PyObject *self, PyObject *args) +{ + if(((BPy_Scene*)self)->scene->r.mode & R_UNIFIED){ + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.gamma, 0.2f, 5.0f); + }else + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "Unified Render must be enabled")); +} + +PyObject *M_Render_PostProcessAdd(PyObject *self, PyObject *args) +{ + if(((BPy_Scene*)self)->scene->r.mode & R_UNIFIED){ + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.postadd, -1.0f, 1.0f); + }else + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "Unified Render must be enabled")); +} + +PyObject *M_Render_PostProcessMultiply(PyObject *self, PyObject *args) +{ + if(((BPy_Scene*)self)->scene->r.mode & R_UNIFIED){ + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.postmul, 0.01f, 4.0f); + }else + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "Unified Render must be enabled")); +} + +PyObject *M_Render_PostProcessGamma(PyObject *self, PyObject *args) +{ + if(((BPy_Scene*)self)->scene->r.mode & R_UNIFIED){ + return M_Render_GetSetAttributeFloat(args, &((BPy_Scene*)self)->scene->r.postgamma, 0.2f, 2.0f); + }else + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "Unified Render must be enabled")); +} + +PyObject *M_Render_SGIMaxsize(PyObject *self, PyObject *args) +{ +#ifdef __sgi + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.maximsize, 0, 500); +#else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "SGI is not defined on this machine")); +#endif +} + +PyObject *M_Render_EnableSGICosmo(PyObject *self, PyObject *args) +{ +#ifdef __sgi + M_Render_BitToggleInt(args, R_COSMO, &((BPy_Scene*)self)->scene->r.mode); + return EXPP_incr_ret(Py_None); +#else + return (EXPP_ReturnPyObjError (PyExc_StandardError, + "SGI is not defined on this machine")); +#endif +} + +PyObject *M_Render_OldMapValue(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.framapto, 1, 900); +} + +PyObject *M_Render_NewMapValue(PyObject *self, PyObject *args) +{ + return M_Render_GetSetAttributeShort(args, &((BPy_Scene*)self)->scene->r.images, 1, 900); +} + + + diff --git a/source/blender/python/api2_2x/sceneRender.h b/source/blender/python/api2_2x/sceneRender.h new file mode 100644 index 00000000000..fef168967d7 --- /dev/null +++ b/source/blender/python/api2_2x/sceneRender.h @@ -0,0 +1,171 @@ +/* + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * This is a new part of Blender. + * + * Contributor(s): Joseph Gilbert + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** +*/ + +#ifndef EXPP_SCENERENDER_H +#define EXPP_SCENERENDER_H + +#include <Python.h> +#include "mydevice.h" +#include "render_types.h" +#include "blendef.h" +#include "Scene.h" +#include "BIF_renderwin.h" +#include "BKE_utildefines.h" +#include "BKE_global.h" +#include "DNA_scene_types.h" +#include "DNA_image_types.h" +#include "BIF_drawscene.h" +#include "BLI_blenlib.h" +#include "BKE_image.h" +#include "BIF_space.h" + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +//local defines +#define R_PAL 1608 +#define R_FULL 1609 +#define R_PREVIEW 1610 +#define R_PAL169 1612 +#define R_DEFAULT 1618 +#define R_PANO 1619 +#define R_NTSC 1620 +#define R_PC 1624 +#define PY_NONE 0 +#define PY_LOW 1 +#define PY_MEDIUM 2 +#define PY_HIGH 3 +#define PY_HIGHER 4 +#define PY_BEST 5 +#define PY_SKYDOME 1 +#define PY_GIFULL 2 + +/*****************************************************************************/ +// Python API function prototypes for the Render module. +/*****************************************************************************/ +PyObject *M_Render_Render (PyObject *self); +PyObject *M_Render_RenderAnim (PyObject *self); +PyObject *M_Render_CloseRenderWindow (PyObject *self); +PyObject *M_Render_Play (PyObject *self); +PyObject *M_Render_SetRenderPath (PyObject *self, PyObject *args); +PyObject *M_Render_GetRenderPath (PyObject *self); +PyObject *M_Render_SetBackbufPath (PyObject *self, PyObject *args); +PyObject *M_Render_GetBackbufPath (PyObject *self); +PyObject *M_Render_EnableBackbuf (PyObject *self, PyObject *args); +PyObject *M_Render_SetFtypePath (PyObject *self, PyObject *args); +PyObject *M_Render_GetFtypePath (PyObject *self); +PyObject *M_Render_EnableExtensions (PyObject *self, PyObject *args); +PyObject *M_Render_EnableSequencer (PyObject *self, PyObject *args); +PyObject *M_Render_EnableRenderDaemon (PyObject *self, PyObject *args); +PyObject *M_Render_SetRenderWinPos (PyObject *self, PyObject *args); +PyObject *M_Render_EnableDispView (PyObject *self); +PyObject *M_Render_EnableDispWin (PyObject *self); +PyObject *M_Render_EnableToonShading (PyObject *self, PyObject *args); +PyObject *M_Render_EdgeIntensity (PyObject *self, PyObject *args); +PyObject *M_Render_EnableEdgeShift (PyObject *self, PyObject *args); +PyObject *M_Render_EnableEdgeAll (PyObject *self, PyObject *args); +PyObject *M_Render_SetEdgeColor (PyObject *self, PyObject *args); +PyObject *M_Render_GetEdgeColor(PyObject *self); +PyObject *M_Render_EdgeAntiShift (PyObject *self, PyObject *args); +PyObject *M_Render_EnableOversampling (PyObject *self, PyObject *args); +PyObject *M_Render_SetOversamplingLevel (PyObject *self, PyObject *args); +PyObject *M_Render_EnableMotionBlur (PyObject *self, PyObject *args); +PyObject *M_Render_MotionBlurLevel (PyObject *self, PyObject *args); +PyObject *M_Render_PartsX (PyObject *self, PyObject *args); +PyObject *M_Render_PartsY (PyObject *self, PyObject *args); +PyObject *M_Render_EnableSky (PyObject *self); +PyObject *M_Render_EnablePremultiply (PyObject *self); +PyObject *M_Render_EnableKey (PyObject *self); +PyObject *M_Render_EnableShadow (PyObject *self, PyObject *args); +PyObject *M_Render_EnablePanorama (PyObject *self, PyObject *args); +PyObject *M_Render_EnableEnvironmentMap (PyObject *self, PyObject *args); +PyObject *M_Render_EnableRayTracing (PyObject *self, PyObject *args); +PyObject *M_Render_EnableRadiosityRender (PyObject *self, PyObject *args); +PyObject *M_Render_SetRenderWinSize (PyObject *self, PyObject *args); +PyObject *M_Render_EnableFieldRendering (PyObject *self, PyObject *args); +PyObject *M_Render_EnableOddFieldFirst (PyObject *self, PyObject *args); +PyObject *M_Render_EnableFieldTimeDisable (PyObject *self, PyObject *args); +PyObject *M_Render_EnableGaussFilter (PyObject *self, PyObject *args); +PyObject *M_Render_EnableBorderRender (PyObject *self, PyObject *args); +PyObject *M_Render_EnableGammaCorrection (PyObject *self, PyObject *args); +PyObject *M_Render_GaussFilterSize (PyObject *self, PyObject *args); +PyObject *M_Render_StartFrame (PyObject *self, PyObject *args); +PyObject *M_Render_EndFrame (PyObject *self, PyObject *args); +PyObject *M_Render_ImageSizeX (PyObject *self, PyObject *args); +PyObject *M_Render_ImageSizeY (PyObject *self, PyObject *args); +PyObject *M_Render_AspectRatioX (PyObject *self, PyObject *args); +PyObject *M_Render_AspectRatioY (PyObject *self, PyObject *args); +PyObject *M_Render_SetRenderer (PyObject *self, PyObject *args); +PyObject *M_Render_EnableCropping (PyObject *self, PyObject *args); +PyObject *M_Render_SetImageType (PyObject *self, PyObject *args); +PyObject *M_Render_Quality (PyObject *self, PyObject *args); +PyObject *M_Render_FramesPerSec (PyObject *self, PyObject *args); +PyObject *M_Render_EnableGrayscale (PyObject *self); +PyObject *M_Render_EnableRGBColor (PyObject *self); +PyObject *M_Render_EnableRGBAColor (PyObject *self); +PyObject *M_Render_SizePreset(PyObject *self, PyObject *args); +PyObject *M_Render_EnableUnifiedRenderer (PyObject *self, PyObject *args); +PyObject *M_Render_SetYafrayGIQuality (PyObject *self, PyObject *args); +PyObject *M_Render_SetYafrayGIMethod (PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGIPower(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGIDepth(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGICDepth(PyObject *self, PyObject *args); +PyObject *M_Render_EnableYafrayGICache(PyObject *self, PyObject *args); +PyObject *M_Render_EnableYafrayGIPhotons(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGIPhotonCount(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGIPhotonRadius(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGIPhotonMixCount(PyObject *self, PyObject *args); +PyObject *M_Render_EnableYafrayGITunePhotons(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGIShadowQuality(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGIPixelsPerSample(PyObject *self, PyObject *args); +PyObject *M_Render_EnableYafrayGIGradient(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGIRefinement(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayRayBias(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayRayDepth(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayGamma(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayExposure(PyObject *self, PyObject *args); +PyObject *M_Render_YafrayProcessorCount(PyObject *self, PyObject *args); +PyObject *M_Render_EnableGameFrameStretch(PyObject *self); +PyObject *M_Render_EnableGameFrameExpose(PyObject *self); +PyObject *M_Render_EnableGameFrameBars(PyObject *self); +PyObject *M_Render_SetGameFrameColor(PyObject *self, PyObject *args); +PyObject *M_Render_GetGameFrameColor(PyObject *self); +PyObject *M_Render_GammaLevel(PyObject *self, PyObject *args); +PyObject *M_Render_PostProcessAdd(PyObject *self, PyObject *args); +PyObject *M_Render_PostProcessMultiply(PyObject *self, PyObject *args); +PyObject *M_Render_PostProcessGamma(PyObject *self, PyObject *args); +PyObject *M_Render_SGIMaxsize(PyObject *self, PyObject *args); +PyObject *M_Render_EnableSGICosmo(PyObject *self, PyObject *args); +PyObject *M_Render_OldMapValue(PyObject *self, PyObject *args); +PyObject *M_Render_NewMapValue(PyObject *self, PyObject *args); + +#endif /* EXPP_SCENERENDER_H */ |