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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-02-18 22:54:42 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-02-18 22:54:42 +0400
commita66236c8f93a56c77351a21fc2e1a4b57bc67486 (patch)
tree6f183b4ac94bbd7bda0432a46922d64ea876286d /source
parent3f769776fe65aa121b26f6af38682b5ecf6a09aa (diff)
Fix T38661: make number button increment/decrement areas smaller.
Previously 1/3 of the button was used to decrement, 1/3 to edit and 1/3 to increment. However with the number text now right aligned this meant that the increment area would overlap the number text, which is confusing. So it was made to smaller to only cover the arrows. It's not as easy to click but I don't know of a better solution with right aligned number text.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/interface/interface_handlers.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 9df6b7b24ab..7aa2e98ffb2 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -3517,13 +3517,16 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
/* we can click on the side arrows to increment/decrement,
* or click inside to edit the value directly */
float tempf, softmin, softmax;
+ float handlewidth;
int temp;
softmin = but->softmin;
softmax = but->softmax;
+ handlewidth = min_ff(BLI_rctf_size_x(&but->rect)/3, BLI_rctf_size_y(&but->rect));
+
if (!ui_is_but_float(but)) {
- if (mx < (but->rect.xmin + BLI_rctf_size_x(&but->rect) / 3 - 3)) {
+ if (mx < (but->rect.xmin + handlewidth)) {
button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
temp = (int)data->value - 1;
@@ -3534,7 +3537,7 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
button_activate_state(C, but, BUTTON_STATE_EXIT);
}
- else if (mx > (but->rect.xmin + (2 * BLI_rctf_size_x(&but->rect) / 3) + 3)) {
+ else if (mx > (but->rect.xmax - handlewidth)) {
button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
temp = (int)data->value + 1;
@@ -3550,7 +3553,7 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
}
}
else {
- if (mx < (but->rect.xmin + BLI_rctf_size_x(&but->rect) / 3 - 3)) {
+ if (mx < (but->rect.xmin + handlewidth)) {
button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
tempf = (float)data->value - 0.01f * but->a1;
@@ -3559,7 +3562,7 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
button_activate_state(C, but, BUTTON_STATE_EXIT);
}
- else if (mx > but->rect.xmin + (2 * (BLI_rctf_size_x(&but->rect) / 3) + 3)) {
+ else if (mx > but->rect.xmax - handlewidth) {
button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
tempf = (float)data->value + 0.01f * but->a1;