diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-05-19 19:03:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-05-19 19:03:36 +0400 |
commit | ae0220332e865b1fab841bbf3e925ea7b5ab8f92 (patch) | |
tree | 87bef4f908cc916b501c1cafd80ea40c2f362ca6 /source | |
parent | 6adec303dbe321b380620dc0159629ac9dd12f6f (diff) |
code cleanup: simplify fast_ray_nearest_hit()
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenlib/intern/BLI_kdopbvh.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c index b2d07b9ee4d..d6cf88493a2 100644 --- a/source/blender/blenlib/intern/BLI_kdopbvh.c +++ b/source/blender/blenlib/intern/BLI_kdopbvh.c @@ -1414,7 +1414,6 @@ static float ray_nearest_hit(BVHRayCastData *data, const float bv[6]) static float fast_ray_nearest_hit(const BVHRayCastData *data, const BVHNode *node) { const float *bv = node->bv; - float dist; float t1x = (bv[data->index[0]] - data->ray.origin[0]) * data->idot_axis[0]; float t2x = (bv[data->index[1]] - data->ray.origin[0]) * data->idot_axis[0]; @@ -1423,14 +1422,15 @@ static float fast_ray_nearest_hit(const BVHRayCastData *data, const BVHNode *nod float t1z = (bv[data->index[4]] - data->ray.origin[2]) * data->idot_axis[2]; float t2z = (bv[data->index[5]] - data->ray.origin[2]) * data->idot_axis[2]; - if (t1x > t2y || t2x < t1y || t1x > t2z || t2x < t1z || t1y > t2z || t2y < t1z) return FLT_MAX; - if (t2x < 0.0f || t2y < 0.0f || t2z < 0.0f) return FLT_MAX; - if (t1x > data->hit.dist || t1y > data->hit.dist || t1z > data->hit.dist) return FLT_MAX; - - dist = t1x; - if (t1y > dist) dist = t1y; - if (t1z > dist) dist = t1z; - return dist; + if ((t1x > t2y || t2x < t1y || t1x > t2z || t2x < t1z || t1y > t2z || t2y < t1z) || + (t2x < 0.0f || t2y < 0.0f || t2z < 0.0f) || + (t1x > data->hit.dist || t1y > data->hit.dist || t1z > data->hit.dist)) + { + return FLT_MAX; + } + else { + return max_fff(t1x, t1y, t1z); + } } static void dfs_raycast(BVHRayCastData *data, BVHNode *node) |