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authorFrank van Beek <frank@iae.nl>2003-01-05 20:58:46 +0300
committerFrank van Beek <frank@iae.nl>2003-01-05 20:58:46 +0300
commite8b09229863b9f8547c4d595efdd899f9cbdce91 (patch)
tree3fea811f1eac4467de93bf977a808a65f8b115bd /source
parent42dcaf9add59d0f9ba26006d8befa105394ead3a (diff)
- DEFFILE needed for linking Netscape Blender plugin now points to local
version of npB3DPlg.def
Diffstat (limited to 'source')
-rw-r--r--source/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Makefile b/source/Makefile
index 13b2e8eb214..59ad518a791 100644
--- a/source/Makefile
+++ b/source/Makefile
@@ -589,7 +589,7 @@ endif
# Windows build needs a def file? Why? For exposing functions from the
# dll to the outside world. However, this is alsi done internally..
-DEFFILE = \\\\server\\nzc\\develop\\source\\gameengine\\GamePlayer\\netscape\\src\\npB3DPlg.def
+DEFFILE = ./gameengine/GamePlayer/netscape/src/npB3DPlg.def
# Windows needs a specific name format for dll.s so we give it one.
ifeq ($(OS),windows)