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authorWillian Padovani Germano <wpgermano@gmail.com>2003-06-09 08:01:48 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2003-06-09 08:01:48 +0400
commit864e5640f701684c416812fa6a05ccff7a64a73f (patch)
tree12d72a3b39bf48c2894ca76a8cc007a6e8916841 /source
parent51850586a86e761ae6af9ff15542a1a231de99da (diff)
* Applied a small fix to a bug reported by Guignot:
When a script that used setAttr for Camera Data objs (the bug also affected some other modules) was executed multiple times, Blender would crash after, let's say, the first 5 or 6 tries. Problem, as Guignot pointed, was with reference counting. Should be ok now, all affected modules were fixed. * The Scene module is now "complete" (= 2.25). * Made some necessary updates to Object and NMesh.
Diffstat (limited to 'source')
-rw-r--r--source/blender/python/api2_2x/Armature.c2
-rw-r--r--source/blender/python/api2_2x/Bone.c2
-rw-r--r--source/blender/python/api2_2x/Camera.c11
-rw-r--r--source/blender/python/api2_2x/Camera.h1
-rw-r--r--source/blender/python/api2_2x/Curve.c2
-rw-r--r--source/blender/python/api2_2x/Image.c2
-rw-r--r--source/blender/python/api2_2x/Lamp.c2
-rw-r--r--source/blender/python/api2_2x/Material.c4
-rw-r--r--source/blender/python/api2_2x/Metaball.c2
-rw-r--r--source/blender/python/api2_2x/NMesh.c21
-rw-r--r--source/blender/python/api2_2x/Object.c201
-rw-r--r--source/blender/python/api2_2x/Object.h189
-rw-r--r--source/blender/python/api2_2x/Scene.c502
-rw-r--r--source/blender/python/api2_2x/Text.c2
-rw-r--r--source/blender/python/api2_2x/modules.h5
15 files changed, 723 insertions, 225 deletions
diff --git a/source/blender/python/api2_2x/Armature.c b/source/blender/python/api2_2x/Armature.c
index 5e98241626f..997dc4135c1 100644
--- a/source/blender/python/api2_2x/Armature.c
+++ b/source/blender/python/api2_2x/Armature.c
@@ -290,7 +290,7 @@ static int ArmatureSetAttr (C_Armature *self, char *name, PyObject *value)
PyObject *valtuple;
PyObject *error = NULL;
- valtuple = Py_BuildValue("(N)", value); /*the set* functions expect a tuple*/
+ valtuple = Py_BuildValue("(O)", value); /*the set* functions expect a tuple*/
if (!valtuple)
return EXPP_ReturnIntError(PyExc_MemoryError,
diff --git a/source/blender/python/api2_2x/Bone.c b/source/blender/python/api2_2x/Bone.c
index c6161ee3206..f618d4dbe74 100644
--- a/source/blender/python/api2_2x/Bone.c
+++ b/source/blender/python/api2_2x/Bone.c
@@ -625,7 +625,7 @@ static int BoneSetAttr (C_Bone *self, char *name, PyObject *value)
PyObject *valtuple;
PyObject *error = NULL;
- valtuple = Py_BuildValue("(N)", value); /* the set* functions expect a tuple */
+ valtuple = Py_BuildValue("(O)", value); /* the set* functions expect a tuple */
if (!valtuple)
return EXPP_ReturnIntError(PyExc_MemoryError,
diff --git a/source/blender/python/api2_2x/Camera.c b/source/blender/python/api2_2x/Camera.c
index 65fccb655e5..11ffb48b390 100644
--- a/source/blender/python/api2_2x/Camera.c
+++ b/source/blender/python/api2_2x/Camera.c
@@ -38,7 +38,8 @@
* given, all preceding ones must be given, too. Of course, this only relates
* to the Python functions and methods described here and only inside Python
* code. [ This will go to another file later, probably the main exppython
- * doc file].
+ * doc file]. XXX Better: put optional args with their default value:
+ * (self, name = "MyName")
*/
#include <BKE_main.h>
@@ -257,6 +258,10 @@ static PyObject *M_Camera_New(PyObject *self, PyObject *args, PyObject *kwords)
return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
"couldn't create Camera Data in Blender"));
+ /* let's return user count to zero, because ... */
+ blcam->id.us = 0; /* ... add_camera() right above incref'ed it */
+ /* XXX XXX Do this in other modules, too */
+
if (pycam == NULL)
return (EXPP_ReturnPyObjError (PyExc_MemoryError,
"couldn't create Camera Data object"));
@@ -876,8 +881,8 @@ static int Camera_SetAttr (BPy_Camera *self, char *name, PyObject *value)
* interval and updates the Blender Camera structure when necessary. */
/* First we put "value" in a tuple, because we want to pass it to functions
- * that only accept PyTuples. Using "N" doesn't increment value's ref count */
- valtuple = Py_BuildValue("(N)", value);
+ * that only accept PyTuples. */
+ valtuple = Py_BuildValue("(O)", value);
if (!valtuple) /* everything OK with our PyObject? */
return EXPP_ReturnIntError(PyExc_MemoryError,
diff --git a/source/blender/python/api2_2x/Camera.h b/source/blender/python/api2_2x/Camera.h
index e7ab77555a4..ce943ecc7ed 100644
--- a/source/blender/python/api2_2x/Camera.h
+++ b/source/blender/python/api2_2x/Camera.h
@@ -51,6 +51,7 @@ PyTypeObject Camera_Type;
typedef struct {
PyObject_HEAD
Camera *camera;
+
} BPy_Camera;
/*****************************************************************************/
diff --git a/source/blender/python/api2_2x/Curve.c b/source/blender/python/api2_2x/Curve.c
index bc9a9571f70..9e2c6169fc0 100644
--- a/source/blender/python/api2_2x/Curve.c
+++ b/source/blender/python/api2_2x/Curve.c
@@ -614,7 +614,7 @@ static PyObject *CurveGetAttr (C_Curve *self, char *name)//getattr
static int CurveSetAttr (C_Curve *self, char *name, PyObject *value)
{ PyObject *valtuple;
PyObject *error = NULL;
- valtuple = Py_BuildValue("(N)", value);
+ valtuple = Py_BuildValue("(O)", value);
//resolu resolv width ext1 ext2
if (!valtuple)
return EXPP_ReturnIntError(PyExc_MemoryError,
diff --git a/source/blender/python/api2_2x/Image.c b/source/blender/python/api2_2x/Image.c
index 9da15c94e4e..0758b606fc7 100644
--- a/source/blender/python/api2_2x/Image.c
+++ b/source/blender/python/api2_2x/Image.c
@@ -451,7 +451,7 @@ static int Image_SetAttr (C_Image *self, char *name, PyObject *value)
* function anyway, since it already has error checking, clamps to the right
* interval and updates the Blender Image structure when necessary. */
- valtuple = Py_BuildValue("(N)", value); /*the set* functions expect a tuple*/
+ valtuple = Py_BuildValue("(O)", value); /*the set* functions expect a tuple*/
if (!valtuple)
return EXPP_ReturnIntError(PyExc_MemoryError,
diff --git a/source/blender/python/api2_2x/Lamp.c b/source/blender/python/api2_2x/Lamp.c
index d950d117429..82cddc3fdd2 100644
--- a/source/blender/python/api2_2x/Lamp.c
+++ b/source/blender/python/api2_2x/Lamp.c
@@ -912,7 +912,7 @@ static int LampSetAttr (C_Lamp *self, char *name, PyObject *value)
PyObject *valtuple;
PyObject *error = NULL;
- valtuple = Py_BuildValue("(N)", value); /* the set* functions expect a tuple */
+ valtuple = Py_BuildValue("(O)", value); /* the set* functions expect a tuple */
if (!valtuple)
return EXPP_ReturnIntError(PyExc_MemoryError,
diff --git a/source/blender/python/api2_2x/Material.c b/source/blender/python/api2_2x/Material.c
index 2d909d69c4a..456dc2c9b69 100644
--- a/source/blender/python/api2_2x/Material.c
+++ b/source/blender/python/api2_2x/Material.c
@@ -1254,8 +1254,8 @@ static int Material_SetAttr (C_Material *self, char *name, PyObject *value)
* interval and updates the Blender Material structure when necessary. */
/* First we put "value" in a tuple, because we want to pass it to functions
- * that only accept PyTuples. Using "N" doesn't increment value's ref count */
- valtuple = Py_BuildValue("(N)", value);
+ * that only accept PyTuples. */
+ valtuple = Py_BuildValue("(O)", value);
if (!valtuple) /* everything OK with our PyObject? */
return EXPP_ReturnIntError(PyExc_MemoryError,
diff --git a/source/blender/python/api2_2x/Metaball.c b/source/blender/python/api2_2x/Metaball.c
index d338cb45a55..0285d72e10f 100644
--- a/source/blender/python/api2_2x/Metaball.c
+++ b/source/blender/python/api2_2x/Metaball.c
@@ -1008,7 +1008,7 @@ if (strcmp (name, "rot") == 0)return Metaball_getrot (self);
/*******************************************************************************/
static int MetaballSetAttr (C_Metaball *self, char *name, PyObject *value)
{
- PyObject *valtuple = Py_BuildValue("(N)", value);
+ PyObject *valtuple = Py_BuildValue("(O)", value);
if (!valtuple)
return EXPP_ReturnIntError(PyExc_MemoryError,
diff --git a/source/blender/python/api2_2x/NMesh.c b/source/blender/python/api2_2x/NMesh.c
index 6a86fba9812..28ef37ded1e 100644
--- a/source/blender/python/api2_2x/NMesh.c
+++ b/source/blender/python/api2_2x/NMesh.c
@@ -761,7 +761,7 @@ PyObject *NMesh_link(PyObject *self, PyObject *args)
{/*
C_Object *bl_obj;
- if (!PyArg_ParseTuple(args, "O!", &Object_Type, bl_obj))
+ if (!PyArg_ParseTuple(args, "O!", &Object_Type, &bl_obj))
return EXPP_ReturnPyErrorObj (PyExc_TypeError,
"NMesh can only be linked to Objects");
@@ -982,7 +982,7 @@ static int get_active_faceindex(Mesh *me)
static PyObject *new_NMesh_internal(Mesh *oldmesh,
DispListMesh *dlm, float *extverts)
{
- C_NMesh *me = PyObject_NEW(C_NMesh, &NMesh_Type);
+ C_NMesh *me = PyObject_NEW (C_NMesh, &NMesh_Type);
me->flags = 0;
if (!oldmesh) {
@@ -1682,3 +1682,20 @@ PyObject *M_NMesh_Init (void)
g_nmeshmodule = submodule;
return submodule;
}
+
+/* These are needed by Object.c */
+
+PyObject *NMesh_CreatePyObject (Mesh *me)
+{
+ return new_NMesh (me);
+}
+
+int NMesh_CheckPyObject (PyObject *pyobj)
+{
+ return (pyobj->ob_type == &NMesh_Type);
+}
+
+Mesh *NMesh_FromPyObject (PyObject *pyobj)
+{
+ return ((C_NMesh *)pyobj)->mesh;
+}
diff --git a/source/blender/python/api2_2x/Object.c b/source/blender/python/api2_2x/Object.c
index 2dcde35c279..1c58227da14 100644
--- a/source/blender/python/api2_2x/Object.c
+++ b/source/blender/python/api2_2x/Object.c
@@ -32,10 +32,195 @@
#include "Object.h"
/*****************************************************************************/
+/* Python API function prototypes for the Blender module. */
+/*****************************************************************************/
+static PyObject *M_Object_New(PyObject *self, PyObject *args);
+PyObject *M_Object_Get(PyObject *self, PyObject *args);
+static PyObject *M_Object_GetSelected (PyObject *self, PyObject *args);
+
+/*****************************************************************************/
+/* The following string definitions are used for documentation strings. */
+/* In Python these will be written to the console when doing a */
+/* Blender.Object.__doc__ */
+/*****************************************************************************/
+char M_Object_doc[] =
+"The Blender Object module\n\n\
+This module provides access to **Object Data** in Blender.\n";
+
+char M_Object_New_doc[] =
+"(type) - Add a new object of type 'type' in the current scene";
+
+char M_Object_Get_doc[] =
+"(name) - return the object with the name 'name', returns None if not\
+ found.\n\
+ If 'name' is not specified, it returns a list of all objects in the\n\
+ current scene.";
+
+char M_Object_GetSelected_doc[] =
+"() - Returns a list of selected Objects in the active layer(s)\n\
+The active object is the first in the list, if visible";
+
+/*****************************************************************************/
+/* Python method structure definition for Blender.Object module: */
+/*****************************************************************************/
+struct PyMethodDef M_Object_methods[] = {
+ {"New", (PyCFunction)M_Object_New, METH_VARARGS,
+ M_Object_New_doc},
+ {"Get", (PyCFunction)M_Object_Get, METH_VARARGS,
+ M_Object_Get_doc},
+ {"get", (PyCFunction)M_Object_Get, METH_VARARGS,
+ M_Object_Get_doc},
+ {"getSelected", (PyCFunction)M_Object_GetSelected, METH_VARARGS,
+ M_Object_GetSelected_doc},
+ {NULL, NULL, 0, NULL}
+};
+
+/*****************************************************************************/
+/* Python C_Object methods declarations: */
+/*****************************************************************************/
+static PyObject *Object_clrParent (C_Object *self, PyObject *args);
+static PyObject *Object_getData (C_Object *self);
+static PyObject *Object_getDeformData (C_Object *self);
+static PyObject *Object_getDeltaLocation (C_Object *self);
+static PyObject *Object_getDrawMode (C_Object *self);
+static PyObject *Object_getDrawType (C_Object *self);
+static PyObject *Object_getEuler (C_Object *self);
+static PyObject *Object_getInverseMatrix (C_Object *self);
+static PyObject *Object_getLocation (C_Object *self, PyObject *args);
+static PyObject *Object_getMaterials (C_Object *self);
+static PyObject *Object_getMatrix (C_Object *self);
+static PyObject *Object_getParent (C_Object *self);
+static PyObject *Object_getTracked (C_Object *self);
+static PyObject *Object_getType (C_Object *self);
+static PyObject *Object_link (C_Object *self, PyObject *args);
+static PyObject *Object_makeParent (C_Object *self, PyObject *args);
+static PyObject *Object_materialUsage (C_Object *self, PyObject *args);
+static PyObject *Object_setDeltaLocation (C_Object *self, PyObject *args);
+static PyObject *Object_setDrawMode (C_Object *self, PyObject *args);
+static PyObject *Object_setDrawType (C_Object *self, PyObject *args);
+static PyObject *Object_setEuler (C_Object *self, PyObject *args);
+static PyObject *Object_setLocation (C_Object *self, PyObject *args);
+static PyObject *Object_setMaterials (C_Object *self, PyObject *args);
+static PyObject *Object_shareFrom (C_Object *self, PyObject *args);
+
+/*****************************************************************************/
+/* Python C_Object methods table: */
+/*****************************************************************************/
+static PyMethodDef C_Object_methods[] = {
+ /* name, method, flags, doc */
+ {"clrParent", (PyCFunction)Object_clrParent, METH_VARARGS,
+ "Clears parent object. Optionally specify:\n\
+mode\n\t2: Keep object transform\nfast\n\t>0: Don't update scene \
+hierarchy (faster)"},
+ {"getData", (PyCFunction)Object_getData, METH_NOARGS,
+ "Returns the datablock object containing the object's data, \
+e.g. Mesh"},
+ {"getDeformData", (PyCFunction)Object_getDeformData, METH_NOARGS,
+ "Returns the datablock object containing the object's deformed \
+data.\nCurrently, this is only supported for a Mesh"},
+ {"getDeltaLocation", (PyCFunction)Object_getDeltaLocation, METH_NOARGS,
+ "Returns the object's delta location (x, y, z)"},
+ {"getDrawMode", (PyCFunction)Object_getDrawMode, METH_NOARGS,
+ "Returns the object draw modes"},
+ {"getDrawType", (PyCFunction)Object_getDrawType, METH_NOARGS,
+ "Returns the object draw type"},
+ {"getEuler", (PyCFunction)Object_getEuler, METH_NOARGS,
+ "Returns the object's rotation as Euler rotation vector\n\
+(rotX, rotY, rotZ)"},
+ {"getInverseMatrix", (PyCFunction)Object_getInverseMatrix, METH_NOARGS,
+ "Returns the object's inverse matrix"},
+ {"getLocation", (PyCFunction)Object_getLocation, METH_VARARGS,
+ "Returns the object's location (x, y, z)"},
+ {"getMaterials", (PyCFunction)Object_getMaterials, METH_NOARGS,
+ "Returns list of materials assigned to the object"},
+ {"getMatrix", (PyCFunction)Object_getMatrix, METH_NOARGS,
+ "Returns the object matrix"},
+ {"getParent", (PyCFunction)Object_getParent, METH_NOARGS,
+ "Returns the object's parent object"},
+ {"getTracked", (PyCFunction)Object_getTracked, METH_NOARGS,
+ "Returns the object's tracked object"},
+ {"getType", (PyCFunction)Object_getType, METH_NOARGS,
+ "Returns type of string of Object"},
+ {"link", (PyCFunction)Object_link, METH_VARARGS,
+ "Links Object with data provided in the argument. The data must \n\
+match the Object's type, so you cannot link a Lamp to a Mesh type object."},
+ {"makeParent", (PyCFunction)Object_makeParent, METH_VARARGS,
+ "Makes the object the parent of the objects provided in the \n\
+argument which must be a list of valid Objects. Optional extra arguments:\n\
+mode:\n\t0: make parent with inverse\n\t1: without inverse\n\
+fase:\n\t0: update scene hierarchy automatically\n\t\
+don't update scene hierarchy (faster). In this case, you must\n\t\
+explicitely update the Scene hierarchy."},
+ {"materialUsage", (PyCFunction)Object_materialUsage, METH_VARARGS,
+ "Determines the way the material is used and returs status.\n\
+Possible arguments (provide as strings):\n\
+\tData: Materials assigned to the object's data are shown. (default)\n\
+\tObject: Materials assigned to the object are shown."},
+ {"setDeltaLocation", (PyCFunction)Object_setDeltaLocation, METH_VARARGS,
+ "Sets the object's delta location which must be a vector triple."},
+ {"setDrawMode", (PyCFunction)Object_setDrawMode, METH_VARARGS,
+ "Sets the object's drawing mode. The argument can be a sum of:\n\
+2: axis\n4: texspace\n8: drawname\n16: drawimage\n32: drawwire"},
+ {"setDrawType", (PyCFunction)Object_setDrawType, METH_VARARGS,
+ "Sets the object's drawing type. The argument must be one of:\n\
+1: Bounding box\n2: Wire\n3: Solid\n4: Shaded\n5: Textured"},
+ {"setEuler", (PyCFunction)Object_setEuler, METH_VARARGS,
+ "Set the object's rotation according to the specified Euler\n\
+angles. The argument must be a vector triple"},
+ {"setLocation", (PyCFunction)Object_setLocation, METH_VARARGS,
+ "Set the object's location. The first argument must be a vector\n\
+triple."},
+ {"setMaterials", (PyCFunction)Object_setMaterials, METH_VARARGS,
+ "Sets materials. The argument must be a list of valid material\n\
+objects."},
+ {"shareFrom", (PyCFunction)Object_shareFrom, METH_VARARGS,
+ "Link data of self with object specified in the argument. This\n\
+works only if self and the object specified are of the same type."},
+ {0}
+};
+
+/*****************************************************************************/
+/* PythonTypeObject callback function prototypes */
+/*****************************************************************************/
+static void ObjectDeAlloc (C_Object *obj);
+static int ObjectPrint (C_Object *obj, FILE *fp, int flags);
+static PyObject* ObjectGetAttr (C_Object *obj, char *name);
+static int ObjectSetAttr (C_Object *obj, char *name, PyObject *v);
+static PyObject* ObjectRepr (C_Object *obj);
+
+/*****************************************************************************/
+/* Python TypeObject structure definition. */
+/*****************************************************************************/
+PyTypeObject Object_Type =
+{
+ PyObject_HEAD_INIT(NULL)
+ 0, /* ob_size */
+ "Object", /* tp_name */
+ sizeof (C_Object), /* tp_basicsize */
+ 0, /* tp_itemsize */
+ /* methods */
+ (destructor)ObjectDeAlloc, /* tp_dealloc */
+ (printfunc)ObjectPrint, /* tp_print */
+ (getattrfunc)ObjectGetAttr, /* tp_getattr */
+ (setattrfunc)ObjectSetAttr, /* tp_setattr */
+ 0, /* tp_compare */
+ (reprfunc)ObjectRepr, /* tp_repr */
+ 0, /* tp_as_number */
+ 0, /* tp_as_sequence */
+ 0, /* tp_as_mapping */
+ 0, /* tp_as_hash */
+ 0,0,0,0,0,0,
+ 0, /* tp_doc */
+ 0,0,0,0,0,0,
+ C_Object_methods, /* tp_methods */
+ 0, /* tp_members */
+};
+
+/*****************************************************************************/
/* Function: M_Object_New */
/* Python equivalent: Blender.Object.New */
/*****************************************************************************/
-static PyObject *M_Object_New(PyObject *self, PyObject *args)
+PyObject *M_Object_New(PyObject *self, PyObject *args)
{
struct Object * object;
C_Object * blen_object;
@@ -192,7 +377,7 @@ static PyObject *M_Object_New(PyObject *self, PyObject *args)
/* Function: M_Object_Get */
/* Python equivalent: Blender.Object.Get */
/*****************************************************************************/
-static PyObject *M_Object_Get(PyObject *self, PyObject *args)
+PyObject *M_Object_Get(PyObject *self, PyObject *args)
{
struct Object * object;
char * name = NULL;
@@ -358,8 +543,8 @@ static PyObject *Object_clrParent (C_Object *self, PyObject *args)
static PyObject *Object_getData (C_Object *self)
{
PyObject * data_object;
- int obj_id;
- ID * id;
+//# int obj_id;
+//# ID * id;
/* If there's a valid PyObject already, then just return that one. */
if (self->data != NULL)
@@ -378,14 +563,14 @@ static PyObject *Object_getData (C_Object *self)
data_object = NULL;
- id = (ID*)self->object;
- obj_id = MAKE_ID2 (id->name[0], id->name[1]);
- switch (obj_id)
+ //#id = (ID*)self->object;
+ //#obj_id = MAKE_ID2 (id->name[0], id->name[1]);
+ switch (self->object->type)//#obj_id)
{
case ID_AR:
data_object = M_ArmatureCreatePyObject (self->object->data);
break;
- case ID_CA:
+ case OB_CAMERA://#ID_CA:
data_object = Camera_CreatePyObject (self->object->data);
break;
case ID_CU:
diff --git a/source/blender/python/api2_2x/Object.h b/source/blender/python/api2_2x/Object.h
index df5351aeada..8623820d60d 100644
--- a/source/blender/python/api2_2x/Object.h
+++ b/source/blender/python/api2_2x/Object.h
@@ -34,7 +34,6 @@
#include <Python.h>
#include <stdio.h>
-
#include <BDR_editobject.h>
#include <BKE_armature.h>
#include <BKE_curve.h>
@@ -50,7 +49,6 @@
#include <DNA_ID.h>
#include <DNA_ika_types.h>
#include <DNA_listBase.h>
-#include <DNA_object_types.h>
#include <DNA_scene_types.h>
#include <DNA_userdef_types.h>
#include <DNA_view3d_types.h>
@@ -58,34 +56,11 @@
#include "gen_utils.h"
#include "modules.h"
-/*****************************************************************************/
-/* Python API function prototypes for the Blender module. */
-/*****************************************************************************/
-static PyObject *M_Object_New(PyObject *self, PyObject *args);
-static PyObject *M_Object_Get(PyObject *self, PyObject *args);
-static PyObject *M_Object_GetSelected (PyObject *self, PyObject *args);
-
-/*****************************************************************************/
-/* The following string definitions are used for documentation strings. */
-/* In Python these will be written to the console when doing a */
-/* Blender.Object.__doc__ */
-/*****************************************************************************/
-char M_Object_doc[] =
-"The Blender Object module\n\n\
-This module provides access to **Object Data** in Blender.\n";
-
-char M_Object_New_doc[] =
-"(type) - Add a new object of type 'type' in the current scene";
-
-char M_Object_Get_doc[] =
-"(name) - return the object with the name 'name', returns None if not\
- found.\n\
- If 'name' is not specified, it returns a list of all objects in the\n\
- current scene.";
+/* The Object PyType Object defined in Object.c */
+PyTypeObject Object_Type;
-char M_Object_GetSelected_doc[] =
-"() - Returns a list of selected Objects in the active layer(s)\n\
-The active object is the first in the list, if visible";
+#define C_Object_Check(v) \
+ ((v)->ob_type == &Object_Type) /* for type checking */
/*****************************************************************************/
/* Python C_Object structure definition. */
@@ -109,160 +84,4 @@ typedef struct {
struct C_Object * track;
} C_Object;
-/*****************************************************************************/
-/* Python method structure definition for Blender.Object module: */
-/*****************************************************************************/
-struct PyMethodDef M_Object_methods[] = {
- {"New", (PyCFunction)M_Object_New, METH_VARARGS,
- M_Object_New_doc},
- {"Get", (PyCFunction)M_Object_Get, METH_VARARGS,
- M_Object_Get_doc},
- {"get", (PyCFunction)M_Object_Get, METH_VARARGS,
- M_Object_Get_doc},
- {"getSelected", (PyCFunction)M_Object_GetSelected, METH_VARARGS,
- M_Object_GetSelected_doc},
- {NULL, NULL, 0, NULL}
-};
-
-/*****************************************************************************/
-/* Python C_Object methods declarations: */
-/*****************************************************************************/
-static PyObject *Object_clrParent (C_Object *self, PyObject *args);
-static PyObject *Object_getData (C_Object *self);
-static PyObject *Object_getDeformData (C_Object *self);
-static PyObject *Object_getDeltaLocation (C_Object *self);
-static PyObject *Object_getDrawMode (C_Object *self);
-static PyObject *Object_getDrawType (C_Object *self);
-static PyObject *Object_getEuler (C_Object *self);
-static PyObject *Object_getInverseMatrix (C_Object *self);
-static PyObject *Object_getLocation (C_Object *self, PyObject *args);
-static PyObject *Object_getMaterials (C_Object *self);
-static PyObject *Object_getMatrix (C_Object *self);
-static PyObject *Object_getParent (C_Object *self);
-static PyObject *Object_getTracked (C_Object *self);
-static PyObject *Object_getType (C_Object *self);
-static PyObject *Object_link (C_Object *self, PyObject *args);
-static PyObject *Object_makeParent (C_Object *self, PyObject *args);
-static PyObject *Object_materialUsage (C_Object *self, PyObject *args);
-static PyObject *Object_setDeltaLocation (C_Object *self, PyObject *args);
-static PyObject *Object_setDrawMode (C_Object *self, PyObject *args);
-static PyObject *Object_setDrawType (C_Object *self, PyObject *args);
-static PyObject *Object_setEuler (C_Object *self, PyObject *args);
-static PyObject *Object_setLocation (C_Object *self, PyObject *args);
-static PyObject *Object_setMaterials (C_Object *self, PyObject *args);
-static PyObject *Object_shareFrom (C_Object *self, PyObject *args);
-
-/*****************************************************************************/
-/* Python C_Object methods table: */
-/*****************************************************************************/
-static PyMethodDef C_Object_methods[] = {
- /* name, method, flags, doc */
- {"clrParent", (PyCFunction)Object_clrParent, METH_VARARGS,
- "Clears parent object. Optionally specify:\n\
-mode\n\t2: Keep object transform\nfast\n\t>0: Don't update scene \
-hierarchy (faster)"},
- {"getData", (PyCFunction)Object_getData, METH_NOARGS,
- "Returns the datablock object containing the object's data, \
-e.g. Mesh"},
- {"getDeformData", (PyCFunction)Object_getDeformData, METH_NOARGS,
- "Returns the datablock object containing the object's deformed \
-data.\nCurrently, this is only supported for a Mesh"},
- {"getDeltaLocation", (PyCFunction)Object_getDeltaLocation, METH_NOARGS,
- "Returns the object's delta location (x, y, z)"},
- {"getDrawMode", (PyCFunction)Object_getDrawMode, METH_NOARGS,
- "Returns the object draw modes"},
- {"getDrawType", (PyCFunction)Object_getDrawType, METH_NOARGS,
- "Returns the object draw type"},
- {"getEuler", (PyCFunction)Object_getEuler, METH_NOARGS,
- "Returns the object's rotation as Euler rotation vector\n\
-(rotX, rotY, rotZ)"},
- {"getInverseMatrix", (PyCFunction)Object_getInverseMatrix, METH_NOARGS,
- "Returns the object's inverse matrix"},
- {"getLocation", (PyCFunction)Object_getLocation, METH_VARARGS,
- "Returns the object's location (x, y, z)"},
- {"getMaterials", (PyCFunction)Object_getMaterials, METH_NOARGS,
- "Returns list of materials assigned to the object"},
- {"getMatrix", (PyCFunction)Object_getMatrix, METH_NOARGS,
- "Returns the object matrix"},
- {"getParent", (PyCFunction)Object_getParent, METH_NOARGS,
- "Returns the object's parent object"},
- {"getTracked", (PyCFunction)Object_getTracked, METH_NOARGS,
- "Returns the object's tracked object"},
- {"getType", (PyCFunction)Object_getType, METH_NOARGS,
- "Returns type of string of Object"},
- {"link", (PyCFunction)Object_link, METH_VARARGS,
- "Links Object with data provided in the argument. The data must \n\
-match the Object's type, so you cannot link a Lamp to a Mesh type object."},
- {"makeParent", (PyCFunction)Object_makeParent, METH_VARARGS,
- "Makes the object the parent of the objects provided in the \n\
-argument which must be a list of valid Objects. Optional extra arguments:\n\
-mode:\n\t0: make parent with inverse\n\t1: without inverse\n\
-fase:\n\t0: update scene hierarchy automatically\n\t\
-don't update scene hierarchy (faster). In this case, you must\n\t\
-explicitely update the Scene hierarchy."},
- {"materialUsage", (PyCFunction)Object_materialUsage, METH_VARARGS,
- "Determines the way the material is used and returs status.\n\
-Possible arguments (provide as strings):\n\
-\tData: Materials assigned to the object's data are shown. (default)\n\
-\tObject: Materials assigned to the object are shown."},
- {"setDeltaLocation", (PyCFunction)Object_setDeltaLocation, METH_VARARGS,
- "Sets the object's delta location which must be a vector triple."},
- {"setDrawMode", (PyCFunction)Object_setDrawMode, METH_VARARGS,
- "Sets the object's drawing mode. The argument can be a sum of:\n\
-2: axis\n4: texspace\n8: drawname\n16: drawimage\n32: drawwire"},
- {"setDrawType", (PyCFunction)Object_setDrawType, METH_VARARGS,
- "Sets the object's drawing type. The argument must be one of:\n\
-1: Bounding box\n2: Wire\n3: Solid\n4: Shaded\n5: Textured"},
- {"setEuler", (PyCFunction)Object_setEuler, METH_VARARGS,
- "Set the object's rotation according to the specified Euler\n\
-angles. The argument must be a vector triple"},
- {"setLocation", (PyCFunction)Object_setLocation, METH_VARARGS,
- "Set the object's location. The first argument must be a vector\n\
-triple."},
- {"setMaterials", (PyCFunction)Object_setMaterials, METH_VARARGS,
- "Sets materials. The argument must be a list of valid material\n\
-objects."},
- {"shareFrom", (PyCFunction)Object_shareFrom, METH_VARARGS,
- "Link data of self with object specified in the argument. This\n\
-works only if self and the object specified are of the same type."},
- {0}
-};
-
-/*****************************************************************************/
-/* PythonTypeObject callback function prototypes */
-/*****************************************************************************/
-static void ObjectDeAlloc (C_Object *obj);
-static int ObjectPrint (C_Object *obj, FILE *fp, int flags);
-static PyObject* ObjectGetAttr (C_Object *obj, char *name);
-static int ObjectSetAttr (C_Object *obj, char *name, PyObject *v);
-static PyObject* ObjectRepr (C_Object *obj);
-
-/*****************************************************************************/
-/* Python TypeObject structure definition. */
-/*****************************************************************************/
-PyTypeObject Object_Type =
-{
- PyObject_HEAD_INIT(NULL)
- 0, /* ob_size */
- "Object", /* tp_name */
- sizeof (C_Object), /* tp_basicsize */
- 0, /* tp_itemsize */
- /* methods */
- (destructor)ObjectDeAlloc, /* tp_dealloc */
- (printfunc)ObjectPrint, /* tp_print */
- (getattrfunc)ObjectGetAttr, /* tp_getattr */
- (setattrfunc)ObjectSetAttr, /* tp_setattr */
- 0, /* tp_compare */
- (reprfunc)ObjectRepr, /* tp_repr */
- 0, /* tp_as_number */
- 0, /* tp_as_sequence */
- 0, /* tp_as_mapping */
- 0, /* tp_as_hash */
- 0,0,0,0,0,0,
- 0, /* tp_doc */
- 0,0,0,0,0,0,
- C_Object_methods, /* tp_methods */
- 0, /* tp_members */
-};
-
#endif /* EXPP_OBJECT_H */
diff --git a/source/blender/python/api2_2x/Scene.c b/source/blender/python/api2_2x/Scene.c
index fc4900cadf0..cc4536cea14 100644
--- a/source/blender/python/api2_2x/Scene.c
+++ b/source/blender/python/api2_2x/Scene.c
@@ -33,12 +33,6 @@
* \file Scene.c
* \ingroup scripts
* \brief Blender.Scene Module and Scene PyObject implementation.
- *
- * Note: Parameters between "<" and ">" are optional. But if one of them is
- * given, all preceding ones must be given, too. Of course, this only relates
- * to the Python functions and methods described here and only inside Python
- * code. [ This will go to another file later, probably the main exppython
- * doc file].
*/
#include <BKE_main.h>
@@ -46,12 +40,25 @@
#include <BKE_scene.h>
#include <BKE_library.h>
#include <BLI_blenlib.h>
+#include <BSE_headerbuttons.h> /* for copy_scene */
+#include <BIF_drawscene.h> /* for set_scene */
+#include <BIF_space.h> /* for copy_view3d_lock() */
+#include <MEM_guardedalloc.h> /* for MEM_callocN */
+#include <mydevice.h> /* for #define REDRAW */
+
+#include "Object.h"
+#include "Camera.h"
+#include "modules.h"
#include "Scene.h"
+static Base *EXPP_Scene_getObjectBase (Scene *scene, Object *object);
+PyObject *M_Object_Get (PyObject *self, PyObject *args); /* from Object.c */
+
/*****************************************************************************/
/* Python BPy_Scene defaults: */
/*****************************************************************************/
+#define EXPP_SCENE_FRAME_MAX 18000
/*****************************************************************************/
/* Python API function prototypes for the Scene module. */
@@ -95,7 +102,21 @@ struct PyMethodDef M_Scene_methods[] = {
/* Python BPy_Scene methods declarations: */
/*****************************************************************************/
static PyObject *Scene_getName(BPy_Scene *self);
-static PyObject *Scene_setName(BPy_Scene *self, PyObject *args);
+static PyObject *Scene_setName(BPy_Scene *self, PyObject *arg);
+static PyObject *Scene_copy(BPy_Scene *self, PyObject *arg);
+static PyObject *Scene_startFrame(BPy_Scene *self, PyObject *args);
+static PyObject *Scene_endFrame(BPy_Scene *self, PyObject *args);
+static PyObject *Scene_currentFrame(BPy_Scene *self, PyObject *args);
+static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args);
+static PyObject *Scene_makeCurrent(BPy_Scene *self);
+static PyObject *Scene_update(BPy_Scene *self);
+static PyObject *Scene_link(BPy_Scene *self, PyObject *args);
+static PyObject *Scene_unlink(BPy_Scene *self, PyObject *args);
+static PyObject *Scene_getRenderdir(BPy_Scene *self);
+static PyObject *Scene_getBackbufdir(BPy_Scene *self);
+static PyObject *Scene_getChildren(BPy_Scene *self);
+static PyObject *Scene_getCurrentCamera(BPy_Scene *self);
+static PyObject *Scene_setCurrentCamera(BPy_Scene *self, PyObject *args);
/*****************************************************************************/
/* Python BPy_Scene methods table: */
@@ -103,9 +124,45 @@ static PyObject *Scene_setName(BPy_Scene *self, PyObject *args);
static PyMethodDef BPy_Scene_methods[] = {
/* name, method, flags, doc */
{"getName", (PyCFunction)Scene_getName, METH_NOARGS,
- "() - Return Scene name"},
+ "() - Return Scene name"},
{"setName", (PyCFunction)Scene_setName, METH_VARARGS,
- "(str) - Change Scene name"},
+ "(str) - Change Scene name"},
+ {"copy", (PyCFunction)Scene_copy, METH_VARARGS,
+ "(duplicate_objects = 1) - Return a copy of this scene\n"
+ "The optional argument duplicate_objects defines how the scene\n"
+ "children are duplicated:\n\t0: Link Objects\n\t1: Link Object Data"
+ "\n\t2: Full copy\n"},
+ {"startFrame", (PyCFunction)Scene_startFrame, METH_VARARGS,
+ "(frame) - If frame is given, the start frame is set and"
+ "\nreturned in any case"},
+ {"endFrame", (PyCFunction)Scene_endFrame, METH_VARARGS,
+ "(frame) - If frame is given, the end frame is set and"
+ "\nreturned in any case"},
+ {"currentFrame", (PyCFunction)Scene_currentFrame, METH_VARARGS,
+ "(frame) - If frame is given, the current frame is set and"
+ "\nreturned in any case"},
+ {"frameSettings", (PyCFunction)Scene_frameSettings, METH_NOARGS,
+ "(start, end, current) - Sets or retrieves the Scene's frame"
+ " settings.\nIf the frame arguments are specified, they are set. "
+ "A tuple (start, end, current) is returned in any case."},
+ {"makeCurrent", (PyCFunction)Scene_makeCurrent, METH_NOARGS,
+ "() - Make self the current scene"},
+ {"update", (PyCFunction)Scene_update, METH_NOARGS,
+ "() - Update scene self"},
+ {"link", (PyCFunction)Scene_link, METH_VARARGS,
+ "(obj) - Link Object obj to this scene"},
+ {"unlink", (PyCFunction)Scene_unlink, METH_VARARGS,
+ "(obj) - Unlink Object obj from this scene"},
+ {"getRenderdir", (PyCFunction)Scene_getRenderdir, METH_NOARGS,
+ "() - Return directory where rendered images are saved to"},
+ {"getBackbufdir", (PyCFunction)Scene_getBackbufdir, METH_NOARGS,
+ "() - Return location of the backbuffer image"},
+ {"getChildren", (PyCFunction)Scene_getChildren, METH_NOARGS,
+ "() - Return list of all objects linked to scene self"},
+ {"getCurrentCamera", (PyCFunction)Scene_getCurrentCamera, METH_NOARGS,
+ "() - Return current active Camera"},
+ {"setCurrentCamera", (PyCFunction)Scene_setCurrentCamera, METH_VARARGS,
+ "() - Set the currently active Camera"},
{0}
};
@@ -271,7 +328,7 @@ static PyObject *M_Scene_Get(PyObject *self, PyObject *args)
* \return A Python wrapper for the currently active scene.
*/
-PyObject *M_Scene_getCurrent (PyObject *self)
+static PyObject *M_Scene_getCurrent (PyObject *self)
{
return Scene_CreatePyObject ((Scene *)G.scene);
}
@@ -288,12 +345,12 @@ PyObject *M_Scene_getCurrent (PyObject *self)
* \param pyobj BPy_Scene*: A Scene PyObject wrapper.
*/
-PyObject *M_Scene_unlink (PyObject *self, PyObject *arg)
+static PyObject *M_Scene_unlink (PyObject *self, PyObject *args)
{
PyObject *pyobj;
- Scene *scene;
+ Scene *scene;
- if (!PyArg_ParseTuple (arg, "O!", &Scene_Type, &pyobj))
+ if (!PyArg_ParseTuple (args, "O!", &Scene_Type, &pyobj))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected Scene PyType object");
@@ -305,8 +362,8 @@ PyObject *M_Scene_unlink (PyObject *self, PyObject *arg)
free_libblock(&G.main->scene, scene);
- Py_INCREF(Py_None);
- return Py_None;
+ Py_INCREF(Py_None);
+ return Py_None;
}
/*@}*/
@@ -410,7 +467,7 @@ static PyObject *Scene_getName(BPy_Scene *self)
/**
* \brief Scene PyMethod setName
- * \param name - string: The new Scene name.
+ * \param name - string: The new Scene name.
*/
static PyObject *Scene_setName(BPy_Scene *self, PyObject *args)
@@ -430,6 +487,392 @@ static PyObject *Scene_setName(BPy_Scene *self, PyObject *args)
return Py_None;
}
+/**
+ * \brief Scene PyMethod copy
+ *
+ * This function makes a copy of the scene (self). The optional argument
+ * can be:\n 0: Link Objects \n1: Link Object Data (default)\n2: Full copy
+ * \param dup_objs - int: how the scene children are duplicated.
+ * \return PyObject*: A pointer to the created copy of the scene.
+ */
+
+static PyObject *Scene_copy (BPy_Scene *self, PyObject *args)
+{
+ short dup_objs = 1;
+ Scene *scene = self->scene;
+
+ if (!scene)
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene was deleted!");
+
+ if (!PyArg_ParseTuple (args, "|h", &dup_objs))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected int in [0,2] or nothing as argument");
+
+ return Scene_CreatePyObject (copy_scene (scene, dup_objs));
+}
+
+/**
+ * \brief Scene PyMethod currentFrame
+ *
+ * If frame is given, the current frame is set and returned in any case.
+ * \param frame int: The value for the current frame.
+ * \return int: The current frame.
+ */
+
+/* Blender seems to accept any positive value up to 18000 for start, end and
+ * current frames, independently. */
+
+static PyObject *Scene_currentFrame (BPy_Scene *self, PyObject *args)
+{
+ short frame = -1;
+ RenderData *rd = &self->scene->r;
+
+ if (!PyArg_ParseTuple (args, "|h", &frame))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected int argument or nothing");
+
+ if (frame > 0) rd->cfra = EXPP_ClampInt(frame, 1, EXPP_SCENE_FRAME_MAX);
+
+ return PyInt_FromLong (rd->cfra);
+}
+
+/**
+ * \brief Scene PyMethod startFrame
+ *
+ * If frame is given, the start frame is set and returned in any case.
+ * \param frame int: The value for the start frame.
+ * \return int: The start frame.
+ */
+
+static PyObject *Scene_startFrame (BPy_Scene *self, PyObject *args)
+{
+ short frame = -1;
+ RenderData *rd = &self->scene->r;
+
+ if (!PyArg_ParseTuple (args, "|h", &frame))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected int argument or nothing");
+
+ if (frame > 0) rd->sfra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX);
+
+ return PyInt_FromLong (rd->sfra);
+}
+
+/**
+ * \brief Scene PyMethod endFrame
+ *
+ * If frame is given, the end frame is set and returned in any case.
+ * \param frame int: The value for the end frame.
+ * \return int: The end frame.
+ */
+
+static PyObject *Scene_endFrame (BPy_Scene *self, PyObject *args)
+{
+ short frame = -1;
+ RenderData *rd = &self->scene->r;
+
+ if (!PyArg_ParseTuple (args, "|h", &frame))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected int argument or nothing");
+
+ if (frame > 0) rd->efra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX);
+
+ return PyInt_FromLong (rd->efra);
+}
+
+/**
+ * \brief Scene PyMethod makeCurrent
+ *
+ * Make self the current scene.
+ */
+
+static PyObject *Scene_makeCurrent (BPy_Scene *self)
+{
+ Scene *scene = self->scene;
+
+ if (scene) set_scene (scene);
+
+ Py_INCREF (Py_None);
+ return Py_None;
+}
+
+/**
+ * \brief Scene PyMethod update
+ *
+ * Updates scene self. This function explicitely resorts the base list of
+ * a newly created object hierarchy.
+ */
+
+static PyObject *Scene_update (BPy_Scene *self)
+{
+ Scene *scene = self->scene;
+
+ if (scene) sort_baselist (scene);
+
+ Py_INCREF (Py_None);
+ return Py_None;
+}
+
+/**
+ * \brief Scene PyMethod link
+ *
+ * Link the given object to this scene.
+ * \param object PyObject*: A pointer to an Object Python wrapper.
+ */
+
+static PyObject *Scene_link (BPy_Scene *self, PyObject *args)
+{
+ Scene *scene = self->scene;
+ C_Object *bpy_obj; /* XXX Change to BPy or whatever is chosen */
+
+ if (!scene)
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene was deleted!");
+
+ if (!PyArg_ParseTuple (args, "O!", &Object_Type, &bpy_obj))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected Object argument");
+
+ else { /* Ok, all is fine, let's try to link it */
+ Object *object = bpy_obj->object;
+ Base *base;
+
+ /* We need to link the object to a 'Base', then link this base
+ * to the scene. See DNA_scene_types.h ... */
+
+ /* First, check if the object isn't already in the scene */
+ base = EXPP_Scene_getObjectBase (scene, object);
+ /* if base is not NULL ... */
+ if (base) /* ... the object is already in one of the Scene Bases */
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "object already in scene!");
+
+ /* not linked, go get mem for a new base object */
+
+ base = MEM_callocN(sizeof(Base), "newbase");
+
+ if (!base)
+ return EXPP_ReturnPyObjError (PyExc_MemoryError,
+ "couldn't allocate new Base for object");
+
+ base->object = object; /* link object to the new base */
+ base->lay = object->lay;
+ base->flag = object->flag;
+
+ object->id.us += 1; /* incref the object user count in Blender */
+
+ BLI_addhead(&scene->base, base); /* finally, link new base to scene */
+ }
+
+ Py_INCREF (Py_None);
+ return Py_None;
+}
+
+/**
+ * \brief Scene PyMethod unlink
+ *
+ * Unlink (delete) the given object from this scene.
+ * \param object PyObject*: A pointer to a Blender Object Python wrapper.
+ * \return int: 1 for success, 0 for failure.
+ */
+
+static PyObject *Scene_unlink (BPy_Scene *self, PyObject *args)
+{
+ C_Object *bpy_obj = NULL;
+ Object *object;
+ Scene *scene = self->scene;
+ Base *base;
+ short retval = 0;
+
+ if (!scene)
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender scene was deleted!");
+
+ if (!PyArg_ParseTuple(args, "O!", &Object_Type, &bpy_obj))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected Object as argument");
+
+ object = bpy_obj->object;
+
+ /* is the object really in the scene? */
+ base = EXPP_Scene_getObjectBase(scene, object);
+
+ if (base) { /* if it is, remove it: */
+ BLI_remlink(&scene->base, base);
+ object->id.us -= 1;
+ MEM_freeN (base);
+ scene->basact = 0; /* in case the object was selected */
+ retval = 1;
+ }
+
+ return Py_BuildValue ("i", PyInt_FromLong (retval));
+}
+
+/**
+ * \brief Scene PyMethod getRenderdir
+ *
+ * \return string: The directory where rendered images are saved to.
+ */
+
+static PyObject *Scene_getRenderdir (BPy_Scene *self)
+{
+ if (self->scene)
+ return PyString_FromString (self->scene->r.pic);
+ else
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene was deleted!");
+}
+
+/**
+ * \brief Scene PyMethod getBackbufdir
+ *
+ * \return string: The backbuffer image location
+ */
+
+static PyObject *Scene_getBackbufdir (BPy_Scene *self)
+{
+ if (self->scene)
+ return PyString_FromString (self->scene->r.backbuf);
+ else
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene already deleted");
+}
+
+/**
+ * \brief Scene PyMethod frameSettings
+ *
+ * This method can be used to set (if the values are given) and in any case
+ * get a tuple representing the start, end and current frame values.
+ * \param start int: The optional start frame value;
+ * \param end int: The optional end frame value;
+ * \param current int: The optional current frame value.
+ * \return tuple: (start, end, current) frame values.
+ */
+
+static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args)
+{
+ int start = -1;
+ int end = -1;
+ int current = -1;
+ RenderData *rd = NULL;
+ Scene *scene = self->scene;
+
+ if (!scene)
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene was deleted!");
+
+ rd = &scene->r;
+
+ if (!PyArg_ParseTuple (args, "|iii", &start, &end, &current))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected three ints or nothing as arguments");
+
+ if (start > 0) rd->sfra = EXPP_ClampInt (start, 1, EXPP_SCENE_FRAME_MAX);
+ if (end > 0) rd->efra = EXPP_ClampInt (end, 1, EXPP_SCENE_FRAME_MAX);
+ if (current > 0) rd->cfra = EXPP_ClampInt (current, 1, EXPP_SCENE_FRAME_MAX);
+
+ return Py_BuildValue("(iii)", rd->sfra, rd->efra, rd->cfra);
+}
+
+/**
+ * \brief Scene PyMethod getChildren
+ *
+ * \return PyList: a list of all objects linked to Scene self.
+ */
+
+static PyObject *Scene_getChildren (BPy_Scene *self)
+{
+ Scene *scene = self->scene;
+ PyObject *pylist= PyList_New(0);
+ PyObject *bpy_obj;
+ Object *object;
+ Base *base;
+
+ if (!scene)
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene was deleted!");
+
+ base = scene->base.first;
+
+ while (base) {
+ object = base->object;
+
+ bpy_obj = M_Object_Get(Py_None,
+ Py_BuildValue ("(s)", object->id.name+2));
+
+ if (!bpy_obj)
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't create new object wrapper");
+
+ PyList_Append (pylist, bpy_obj);
+ Py_XDECREF (bpy_obj); /* PyList_Append incref'ed it */
+
+ base = base->next;
+ }
+
+ return pylist;
+}
+
+/**
+ * \brief Scene PyMethod getCurrentCamera
+ *
+ * \return PyObject*: A wrapper for the currently active camera
+ */
+
+static PyObject *Scene_getCurrentCamera (BPy_Scene *self)
+{
+ Object *cam_obj;
+ Scene *scene = self->scene;
+
+ if (!scene)
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene was deleted!");
+
+ cam_obj = scene->camera;
+
+ if (cam_obj) /* if found, return a wrapper for it */
+ return M_Object_Get (Py_None, Py_BuildValue ("(s)", cam_obj->id.name+2));
+
+ Py_INCREF(Py_None); /* none found */
+ return Py_None;
+}
+
+/**
+ * \brief Scene PyMethod setCurrentCamera
+ *
+ * Set the currently active Camera Object in Blender.
+ * \param cam_obj PyObject*: A Camera PyObject.
+ */
+
+static PyObject *Scene_setCurrentCamera (BPy_Scene *self, PyObject *args)
+{
+ Object *object;
+ C_Object *cam_obj;
+ Scene *scene = self->scene;
+
+ if (!scene)
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene was deleted!");
+
+ if (!PyArg_ParseTuple(args, "O!", &Object_Type, &cam_obj))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected Camera Object as argument");
+
+ object = cam_obj->object;
+
+ scene->camera = object; /* set the current Camera */
+
+ /* if this is the current scene, update its window now */
+ if (scene == G.scene) copy_view3d_lock(REDRAW);
+
+/* XXX copy_view3d_lock(REDRAW) prints "bad call to addqueue: 0 (18, 1)".
+ * The same happens in bpython. */
+
+ Py_INCREF(Py_None);
+ return Py_None;
+}
+
/*@}*/
/**
@@ -499,7 +942,7 @@ static int Scene_SetAttr (BPy_Scene *self, char *name, PyObject *value)
/* First we put "value" in a tuple, because we want to pass it to functions
* that only accept PyTuples. Using "N" doesn't increment value's ref count */
- valtuple = Py_BuildValue("(N)", value);
+ valtuple = Py_BuildValue("(O)", value);
if (!valtuple) /* everything OK with our PyObject? */
return EXPP_ReturnIntError(PyExc_MemoryError,
@@ -569,3 +1012,28 @@ static PyObject *Scene_Repr (BPy_Scene *self)
}
/*@}*/
+
+/**
+ * \brief Internal helper function to search the Base of an Object
+ *
+ * This function looks up the linked list of Bases in a scene, searching
+ * for a given object.
+ * \param scene Scene*: A pointer to a Blender Scene;
+ * \param object Object*: A pointer to a Blender Object.
+ * \return The Base* to the Base where object was stored or NULL if the
+ * object isn't linked to this scene.
+ */
+
+Base *EXPP_Scene_getObjectBase(Scene *scene, Object *object)
+{
+ Base *base = scene->base.first;
+
+ while (base) {
+
+ if (object == base->object) return base; /* found it? */
+
+ base = base->next;
+ }
+
+ return NULL; /* object isn't linked to this scene */
+}
diff --git a/source/blender/python/api2_2x/Text.c b/source/blender/python/api2_2x/Text.c
index d1f67bfd881..c7e714f991f 100644
--- a/source/blender/python/api2_2x/Text.c
+++ b/source/blender/python/api2_2x/Text.c
@@ -421,7 +421,7 @@ static int TextSetAttr (C_Text *self, char *name, PyObject *value)
* function anyway, since it already has error checking, clamps to the right
* interval and updates the Blender Text structure when necessary. */
- valtuple = Py_BuildValue("(N)", value); /* the set* functions expect a tuple */
+ valtuple = Py_BuildValue("(O)", value); /* the set* functions expect a tuple */
if (!valtuple)
return EXPP_ReturnIntError(PyExc_MemoryError,
diff --git a/source/blender/python/api2_2x/modules.h b/source/blender/python/api2_2x/modules.h
index 05dc1a5f152..9079f8b6b0f 100644
--- a/source/blender/python/api2_2x/modules.h
+++ b/source/blender/python/api2_2x/modules.h
@@ -73,7 +73,10 @@ int Scene_CheckPyObject (PyObject *pyobj);
PyObject * M_Types_Init (void);
/* NMesh Data */
-PyObject * M_NMesh_Init (void);
+PyObject * M_NMesh_Init (void);
+PyObject * NMesh_CreatePyObject (struct Camera *cam);
+Camera * NMesh_FromPyObject (PyObject *pyobj);
+int NMesh_CheckPyObject (PyObject *pyobj);
/* Material */
PyObject * M_Material_Init (void);