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authorCampbell Barton <ideasman42@gmail.com>2006-10-03 09:11:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-10-03 09:11:33 +0400
commit6b7c4e09e8e1051e89b7a93d998810657b8a93e9 (patch)
treedae832f5f8be22117878b2060fbc2ce1b6bd0e02 /source
parent815f115338aa960b3bf9451abb20b238d3308dd0 (diff)
Mathutils.Vector speedup
removed the need for casting python objects to Vectors pyobjects when performing vec/float arithmatic. a PyObject for coercing has also been removed from the vector struct so a little less memory will be used also. Benchmarked before and after this change ___________________________________ import Blender v= Blender.Mathutils.Vector m= Blender.Mathutils.Matrix a= v(1,2,3) b= v(3,2,1) c= m() t= Blender.sys.time() for i in xrange(20000000): a*b a*10 a/10 a+b b-a a*c print Blender.sys.time()-t _______________________________________ Before 63.5sec after 49.5 about 3 sec of that is looping
Diffstat (limited to 'source')
-rw-r--r--source/blender/python/api2_2x/matrix.c6
-rw-r--r--source/blender/python/api2_2x/vector.c295
-rw-r--r--source/blender/python/api2_2x/vector.h1
3 files changed, 153 insertions, 149 deletions
diff --git a/source/blender/python/api2_2x/matrix.c b/source/blender/python/api2_2x/matrix.c
index 55e8dbb4faa..5394ae14f81 100644
--- a/source/blender/python/api2_2x/matrix.c
+++ b/source/blender/python/api2_2x/matrix.c
@@ -721,10 +721,12 @@ static PyObject *Matrix_mul(PyObject * m1, PyObject * m2)
}
}else{
if(mat2->coerced_object){
- if(VectorObject_Check(mat2->coerced_object)){ /*MATRIX * VECTOR*/
+ /* MATRIX * VECTOR operation is now being done by vector */
+ /*if(VectorObject_Check(mat2->coerced_object)){
vec = (VectorObject*)mat2->coerced_object;
return column_vector_multiplication(mat1, vec);
- }else if(PointObject_Check(mat2->coerced_object)){ /*MATRIX * POINT*/
+ }else */
+ if(PointObject_Check(mat2->coerced_object)){ /*MATRIX * POINT*/
pt = (PointObject*)mat2->coerced_object;
return column_point_multiplication(mat1, pt);
}else if (PyFloat_Check(mat2->coerced_object) ||
diff --git a/source/blender/python/api2_2x/vector.c b/source/blender/python/api2_2x/vector.c
index af85331011e..a3d703dfdc2 100644
--- a/source/blender/python/api2_2x/vector.c
+++ b/source/blender/python/api2_2x/vector.c
@@ -295,7 +295,7 @@ PyObject *Vector_copy(VectorObject * self)
free the py_object */
static void Vector_dealloc(VectorObject * self)
{
- Py_XDECREF(self->coerced_object);
+ //Py_XDECREF(self->coerced_object);
/*only free py_data*/
if(self->data.py_data){
PyMem_Free(self->data.py_data);
@@ -508,43 +508,45 @@ static int Vector_ass_slice(VectorObject * self, int begin, int end,
addition*/
static PyObject *Vector_add(PyObject * v1, PyObject * v2)
{
- int x, size;
+ int x;
float vec[4];
- VectorObject *vec1 = NULL, *vec2 = NULL;
- PointObject *pt = NULL;
-
- vec1 = (VectorObject*)v1;
- vec2 = (VectorObject*)v2;
- if(!vec1->coerced_object){
- if(vec2->coerced_object){
- if(PointObject_Check(vec2->coerced_object)){ /*VECTOR + POINT*/
- /*Point translation*/
- pt = (PointObject*)vec2->coerced_object;
- size = vec1->size;
- if(pt->size == size){
- for(x = 0; x < size; x++){
- vec[x] = vec1->vec[x] + pt->coord[x];
- }
- }else{
- return EXPP_ReturnPyObjError(PyExc_AttributeError,
- "Vector addition: arguments are the wrong size....\n");
- }
- return newPointObject(vec, size, Py_NEW);
- }
- }else{ /*VECTOR + VECTOR*/
- if(vec1->size != vec2->size){
- return EXPP_ReturnPyObjError(PyExc_AttributeError,
- "Vector addition: vectors must have the same dimensions for this operation\n");
- }
- size = vec1->size;
- for(x = 0; x < size; x++) {
- vec[x] = vec1->vec[x] + vec2->vec[x];
+ VectorObject *vec1 = NULL, *vec2 = NULL;
+
+ if VectorObject_Check(v1)
+ vec1= (VectorObject *)v1;
+
+ if VectorObject_Check(v2)
+ vec2= (VectorObject *)v2;
+
+ /* make sure v1 is always the vector */
+ if (vec1 && vec2 ) {
+ /*VECTOR + VECTOR*/
+ if(vec1->size != vec2->size)
+ return EXPP_ReturnPyObjError(PyExc_AttributeError,
+ "Vector addition: vectors must have the same dimensions for this operation\n");
+
+ for(x = 0; x < vec1->size; x++) {
+ vec[x] = vec1->vec[x] + vec2->vec[x];
+ }
+ return newVectorObject(vec, vec1->size, Py_NEW);
+ }
+
+ if(PointObject_Check(v2)){ /*VECTOR + POINT*/
+ /*Point translation*/
+ PointObject *pt = (PointObject*)v2;
+
+ if(pt->size == vec1->size){
+ for(x = 0; x < vec1->size; x++){
+ vec[x] = vec1->vec[x] + pt->coord[x];
}
- return newVectorObject(vec, size, Py_NEW);
+ }else{
+ return EXPP_ReturnPyObjError(PyExc_AttributeError,
+ "Vector addition: arguments are the wrong size....\n");
}
+ return newPointObject(vec, vec1->size, Py_NEW);
}
-
+
return EXPP_ReturnPyObjError(PyExc_AttributeError,
"Vector addition: arguments not valid for this operation....\n");
}
@@ -556,17 +558,16 @@ static PyObject *Vector_sub(PyObject * v1, PyObject * v2)
float vec[4];
VectorObject *vec1 = NULL, *vec2 = NULL;
- vec1 = (VectorObject*)v1;
- vec2 = (VectorObject*)v2;
-
- if(vec1->coerced_object || vec2->coerced_object){
+ if (!VectorObject_Check(v1) || !VectorObject_Check(v2))
return EXPP_ReturnPyObjError(PyExc_AttributeError,
"Vector subtraction: arguments not valid for this operation....\n");
- }
- if(vec1->size != vec2->size){
+
+ vec1 = (VectorObject*)v1;
+ vec2 = (VectorObject*)v2;
+
+ if(vec1->size != vec2->size)
return EXPP_ReturnPyObjError(PyExc_AttributeError,
"Vector subtraction: vectors must have the same dimensions for this operation\n");
- }
size = vec1->size;
for(x = 0; x < size; x++) {
@@ -579,77 +580,63 @@ static PyObject *Vector_sub(PyObject * v1, PyObject * v2)
mulplication*/
static PyObject *Vector_mul(PyObject * v1, PyObject * v2)
{
- int x, size;
- float vec[4], scalar;
- double dot = 0.0f;
VectorObject *vec1 = NULL, *vec2 = NULL;
- PyObject *f = NULL, *retObj = NULL;
- MatrixObject *mat = NULL;
- QuaternionObject *quat = NULL;
-
- vec1 = (VectorObject*)v1;
- vec2 = (VectorObject*)v2;
-
- if(vec1->coerced_object){
- if (PyFloat_Check(vec1->coerced_object) ||
- PyInt_Check(vec1->coerced_object)){ /* FLOAT/INT * VECTOR */
- f = PyNumber_Float(vec1->coerced_object);
- if(f == NULL) { /* parsed item not a number */
- return EXPP_ReturnPyObjError(PyExc_TypeError,
- "Vector multiplication: arguments not acceptable for this operation\n");
- }
-
- scalar = (float)PyFloat_AS_DOUBLE(f);
- size = vec2->size;
- for(x = 0; x < size; x++) {
- vec[x] = vec2->vec[x] * scalar;
- }
- Py_DECREF(f);
- return newVectorObject(vec, size, Py_NEW);
+
+ if VectorObject_Check(v1)
+ vec1= (VectorObject *)v1;
+
+ if VectorObject_Check(v2)
+ vec2= (VectorObject *)v2;
+
+ /* make sure v1 is always the vector */
+ if (vec1 && vec2 ) {
+ int x;
+ double dot = 0.0f;
+
+ if(vec1->size != vec2->size)
+ return EXPP_ReturnPyObjError(PyExc_AttributeError,
+ "Vector multiplication: vectors must have the same dimensions for this operation\n");
+
+ /*dot product*/
+ for(x = 0; x < vec1->size; x++) {
+ dot += vec1->vec[x] * vec2->vec[x];
}
- }else{
- if(vec2->coerced_object){
- if(MatrixObject_Check(vec2->coerced_object)){ /*VECTOR * MATRIX*/
- mat = (MatrixObject*)vec2->coerced_object;
- return retObj = row_vector_multiplication(vec1, mat);
- }else if (PyFloat_Check(vec2->coerced_object) ||
- PyInt_Check(vec2->coerced_object)){ /* VECTOR * FLOAT/INT */
- f = PyNumber_Float(vec2->coerced_object);
- if(f == NULL) { /* parsed item not a number */
- return EXPP_ReturnPyObjError(PyExc_TypeError,
- "Vector multiplication: arguments not acceptable for this operation\n");
- }
-
- scalar = (float)PyFloat_AS_DOUBLE(f);
- size = vec1->size;
- for(x = 0; x < size; x++) {
- vec[x] = vec1->vec[x] * scalar;
- }
- Py_DECREF(f);
- return newVectorObject(vec, size, Py_NEW);
- }else if(QuaternionObject_Check(vec2->coerced_object)){ /*VECTOR * QUATERNION*/
- quat = (QuaternionObject*)vec2->coerced_object;
- if(vec1->size != 3){
- return EXPP_ReturnPyObjError(PyExc_TypeError,
- "Vector multiplication: only 3D vector rotations (with quats) currently supported\n");
- }
- return quat_rotation((PyObject*)vec1, (PyObject*)quat);
- }
- }else{ /*VECTOR * VECTOR*/
- if(vec1->size != vec2->size){
- return EXPP_ReturnPyObjError(PyExc_AttributeError,
- "Vector multiplication: vectors must have the same dimensions for this operation\n");
- }
- size = vec1->size;
- /*dot product*/
- for(x = 0; x < size; x++) {
- dot += vec1->vec[x] * vec2->vec[x];
- }
- return PyFloat_FromDouble(dot);
+ return PyFloat_FromDouble(dot);
+ }
+
+ /*swap so vec1 is always the vector */
+ if (vec2) {
+ vec1= vec2;
+ v2= v1;
+ }
+
+ if (PyNumber_Check(v2)) {
+ /* VEC * NUM */
+ int x;
+ float vec[4];
+ float scalar = (float)PyFloat_AsDouble( v2 );
+
+ for(x = 0; x < vec1->size; x++) {
+ vec[x] = vec1->vec[x] * scalar;
}
+ return newVectorObject(vec, vec1->size, Py_NEW);
+
+ } else if (MatrixObject_Check(v2)) {
+ /* VEC * MATRIX */
+ if (v1==v2) /* mat*vec, we have swapped the order */
+ return column_vector_multiplication((MatrixObject*)v2, vec1);
+ else /* vec*mat */
+ return row_vector_multiplication(vec1, (MatrixObject*)v2);
+ } else if (QuaternionObject_Check(v2)) {
+ QuaternionObject *quat = (QuaternionObject*)v2;
+ if(vec1->size != 3)
+ return EXPP_ReturnPyObjError(PyExc_TypeError,
+ "Vector multiplication: only 3D vector rotations (with quats) currently supported\n");
+
+ return quat_rotation((PyObject*)vec1, (PyObject*)quat);
}
-
- return EXPP_ReturnPyObjError(PyExc_TypeError,
+
+ return EXPP_ReturnPyObjError(PyExc_TypeError,
"Vector multiplication: arguments not acceptable for this operation\n");
}
@@ -659,45 +646,29 @@ static PyObject *Vector_div(PyObject * v1, PyObject * v2)
{
int x, size;
float vec[4], scalar;
-
- VectorObject *vec1 = NULL, *vec2 = NULL;
- PyObject *f = NULL;
-
+ VectorObject *vec1 = NULL;
- if(!VectorObject_Check(v1)) { /* not a vector */
+ if(!VectorObject_Check(v1)) /* not a vector */
return EXPP_ReturnPyObjError(PyExc_TypeError,
"Vector division: Vector must be divided by a float\n");
- }
vec1 = (VectorObject*)v1; /* vector */
- vec2 = (VectorObject*)v2; /* fliat/int, somehow we need to use a vector to acess it */
- f = PyNumber_Float(vec2->coerced_object); /* why do we need to go through coerced_object - Cam */
- if(f == NULL) { /* parsed item not a number*/
+ if(!PyNumber_Check(v2)) /* parsed item not a number */
return EXPP_ReturnPyObjError(PyExc_TypeError,
"Vector division: Vector must be divided by a float\n");
- }
- scalar = (float)PyFloat_AS_DOUBLE(f);
- Py_DECREF(f);
+ scalar = (float)PyFloat_AsDouble(v2);
- if(scalar==0.0) { /* not a vector */
+ if(scalar==0.0) /* not a vector */
return EXPP_ReturnPyObjError(PyExc_ZeroDivisionError,
"Vector division: divide by zero error.\n");
- }
- if (PyFloat_Check(vec2->coerced_object) ||
- PyInt_Check(vec2->coerced_object)){ /* VECTOR / (FLOAT or INT)*/
-
- size = vec1->size;
- for(x = 0; x < size; x++) {
- vec[x] = vec1->vec[x] / scalar;
- }
- return newVectorObject(vec, size, Py_NEW);
+ size = vec1->size;
+ for(x = 0; x < size; x++) {
+ vec[x] = vec1->vec[x] / scalar;
}
-
- return EXPP_ReturnPyObjError(PyExc_TypeError,
- "Vector division: arguments not acceptable for this operation\n");
+ return newVectorObject(vec, size, Py_NEW);
}
@@ -721,20 +692,17 @@ static PyObject *Vector_neg(VectorObject *self)
to proceed, the unknown operand must be cast to a type that python math will
understand. (e.g. in the case above case, 2 must be cast to a vector and
then call vector.multiply(vector, scalar_cast_as_vector)*/
+
+
static int Vector_coerce(PyObject ** v1, PyObject ** v2)
{
- if(MatrixObject_Check(*v2) || PyFloat_Check(*v2) || PyInt_Check(*v2) ||
- QuaternionObject_Check(*v2) || PointObject_Check(*v2)) {
- PyObject *coerced = EXPP_incr_ret(*v2);
- *v2 = newVectorObject(NULL,3,Py_NEW);
- ((VectorObject*)*v2)->coerced_object = coerced;
- Py_INCREF (*v1);
- return 0;
- }
-
- return EXPP_ReturnIntError(PyExc_TypeError,
- "vector.coerce(): unknown operand - can't coerce for numeric protocols");
+ /* Just incref, each functon must raise errors for bad types */
+ Py_INCREF (*v1);
+ Py_INCREF (*v2);
+ return 0;
}
+
+
/*------------------------tp_doc*/
static char VectorObject_doc[] = "This is a wrapper for vector objects.";
/*------------------------vec_magnitude (internal)*/
@@ -839,6 +807,16 @@ static PySequenceMethods Vector_SeqMethods = {
(intobjargproc) Vector_ass_item, /* sq_ass_item */
(intintobjargproc) Vector_ass_slice, /* sq_ass_slice */
};
+
+
+/* For numbers without flag bit Py_TPFLAGS_CHECKTYPES set, all
+ arguments are guaranteed to be of the object's type (modulo
+ coercion hacks -- i.e. if the type's coercion function
+ returns other types, then these are allowed as well). Numbers that
+ have the Py_TPFLAGS_CHECKTYPES flag bit set should check *both*
+ arguments for proper type and implement the necessary conversions
+ in the slot functions themselves. */
+
static PyNumberMethods Vector_NumMethods = {
(binaryfunc) Vector_add, /* __add__ */
(binaryfunc) Vector_sub, /* __sub__ */
@@ -863,9 +841,35 @@ static PyNumberMethods Vector_NumMethods = {
(unaryfunc) 0, /* __float__ */
(unaryfunc) 0, /* __oct__ */
(unaryfunc) 0, /* __hex__ */
-
+
+ //~ /* Added in release 2.0 */
+ //~ binaryfunc nb_inplace_add;
+ //~ binaryfunc nb_inplace_subtract;
+ //~ binaryfunc nb_inplace_multiply;
+ //~ binaryfunc nb_inplace_divide;
+ //~ binaryfunc nb_inplace_remainder;
+ //~ ternaryfunc nb_inplace_power;
+ //~ binaryfunc nb_inplace_lshift;
+ //~ binaryfunc nb_inplace_rshift;
+ //~ binaryfunc nb_inplace_and;
+ //~ binaryfunc nb_inplace_xor;
+ //~ binaryfunc nb_inplace_or;
+
+ //~ /* Added in release 2.2 */
+ //~ /* The following require the Py_TPFLAGS_HAVE_CLASS flag */
+ //~ binaryfunc nb_floor_divide;
+ //~ binaryfunc nb_true_divide;
+ //~ binaryfunc nb_inplace_floor_divide;
+ //~ binaryfunc nb_inplace_true_divide;
};
/*------------------PY_OBECT DEFINITION--------------------------*/
+
+/* Note
+ Py_TPFLAGS_CHECKTYPES allows us to avoid casting all types to Vector when coercing
+ but this means for eg that
+ vec*mat and mat*vec both get sent to Vector_mul and it neesd to sort out the order
+*/
+
PyTypeObject vector_Type = {
PyObject_HEAD_INIT(NULL) /*tp_head*/
0, /*tp_internal*/
@@ -887,7 +891,7 @@ PyTypeObject vector_Type = {
0, /*tp_getattro*/
0, /*tp_setattro*/
0, /*tp_as_buffer*/
- Py_TPFLAGS_DEFAULT, /*tp_flags*/
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_CHECKTYPES, /*tp_flags*/
VectorObject_doc, /*tp_doc*/
0, /*tp_traverse*/
0, /*tp_clear*/
@@ -934,7 +938,6 @@ PyObject *newVectorObject(float *vec, int size, int type)
if(size > 4 || size < 2)
return NULL;
self->size = size;
- self->coerced_object = NULL;
if(type == Py_WRAP){
self->data.blend_data = vec;
diff --git a/source/blender/python/api2_2x/vector.h b/source/blender/python/api2_2x/vector.h
index f66d003ef11..94ac10cac15 100644
--- a/source/blender/python/api2_2x/vector.h
+++ b/source/blender/python/api2_2x/vector.h
@@ -48,7 +48,6 @@ typedef struct {
float *vec; //1D array of data (alias)
int size;
int wrapped; //is wrapped data?
- PyObject *coerced_object;
} VectorObject;
/*coerced_object is a pointer to the object that it was
coerced from when a dummy vector needs to be created from