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authorJoshua Leung <aligorith@gmail.com>2007-04-21 04:08:33 +0400
committerJoshua Leung <aligorith@gmail.com>2007-04-21 04:08:33 +0400
commit1bb2c03ee6b5f731785682989dfe4f9445fc56c4 (patch)
treef4151341bc0bfd1dd2a91e47162fc42e31fc2021 /source
parentd76778f0e404196fbc783647f630ae6aef9a734a (diff)
== Action Editor ==
Now you can also rename channels by holding the Ctrl-Key and clicking on a channel.
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/editaction.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/src/editaction.c b/source/blender/src/editaction.c
index db81264b7ef..c871cbb9713 100644
--- a/source/blender/src/editaction.c
+++ b/source/blender/src/editaction.c
@@ -3438,13 +3438,14 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
/* passed on as selection */
case RIGHTMOUSE:
- /* Clicking in the channel area selects the
- * channel or constraint channel
- */
+ /* Clicking in the channel area */
if (mval[0]<NAMEWIDTH) {
- if(act) {
+ if (act) {
/* mouse is over action channels */
- mouse_actionchannels(mval);
+ if (G.qual & LR_CTRLKEY)
+ clever_achannel_names(mval);
+ else
+ mouse_actionchannels(mval);
}
else numbuts_action();
}