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authorMichael Fox <mfoxdogg@gmail.com>2010-06-01 16:13:07 +0400
committerMichael Fox <mfoxdogg@gmail.com>2010-06-01 16:13:07 +0400
commit75e67144ab962c7882da594c4a7c6d8a7cf70b74 (patch)
treea8fb07141f028469bd26793ec42d34ca97b23ec6 /source
parented3a7bd299c4b6a0ed2712065be7ca59da9931fe (diff)
just a small commit to get myself back into thge swing of things
via a request there is now axis control in the vertes smooth operator (really small easy to remove if no one likes )
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c16
1 files changed, 13 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index 612facb85c1..4bc5030094e 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -4317,6 +4317,10 @@ static int smooth_vertex(bContext *C, wmOperator *op)
if(eve->f & SELECT) {
if(eve->f1) {
+ int xaxis= RNA_boolean_get(op->ptr, "xaxis");
+ int yaxis= RNA_boolean_get(op->ptr, "yaxis");
+ int zaxis= RNA_boolean_get(op->ptr, "zaxis");
+
if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
eve_mir= editmesh_get_x_mirror_vert(obedit, em, eve, eve->co, index);
}
@@ -4324,9 +4328,12 @@ static int smooth_vertex(bContext *C, wmOperator *op)
adr = eve->tmp.p;
fac= 0.5/(float)eve->f1;
- eve->co[0]= 0.5*eve->co[0]+fac*adr[0];
- eve->co[1]= 0.5*eve->co[1]+fac*adr[1];
- eve->co[2]= 0.5*eve->co[2]+fac*adr[2];
+ if(xaxis)
+ eve->co[0]= 0.5*eve->co[0]+fac*adr[0];
+ if(yaxis)
+ eve->co[1]= 0.5*eve->co[1]+fac*adr[1];
+ if(zaxis)
+ eve->co[2]= 0.5*eve->co[2]+fac*adr[2];
/* clip if needed by mirror modifier */
@@ -4395,6 +4402,9 @@ void MESH_OT_vertices_smooth(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_int(ot->srna, "repeat", 1, 1, 100, "Smooth Iterations", "", 1, INT_MAX);
+ RNA_def_boolean(ot->srna, "xaxis", 1, "X-Axis", "Smooth along the X axis.");
+ RNA_def_boolean(ot->srna, "yaxis", 1, "Y-Axis", "Smooth along the Y axis.");
+ RNA_def_boolean(ot->srna, "zaxis", 1, "Z-Axis", "Smooth along the Z axis.");
}
void vertexnoise(Object *obedit, EditMesh *em)