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authorTon Roosendaal <ton@blender.org>2009-01-27 20:12:40 +0300
committerTon Roosendaal <ton@blender.org>2009-01-27 20:12:40 +0300
commitc0ee40ab1077de07741344b163ccd8de046db0fe (patch)
tree8469c10210578f650141ce0717212a4a608db806 /source
parentb602fd8b1c7c3f492ba91ff7dc85a0aafd5c3ee7 (diff)
2.5
Compositor now uses threaded jobs. - updates happen per preview node! Check this file for fun: http://www.blender.org/bf/composite_image.blend (any compo node could get preview!) - had to ensure the composite data gets fully copied before it executes thread, so editing is not frustrated. - put back node buttons (missing init) - added WM_jobs api call to check for running job, illustrated with red light icon in 'use nodes' button. - added another callback to WM_jobs, to initialize. use this init to ensure you only do it when job really starts. - added an extra notifier option for WM_jobs, to signal finished job (like redraw image view) - fixed file read error, it copied the screen it read, instead of using it. - commented out annoying prints for missing ops in imagewin
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_node.h6
-rw-r--r--source/blender/blenkernel/intern/node.c319
-rw-r--r--source/blender/blenloader/intern/readfile.c32
-rw-r--r--source/blender/editors/include/ED_node.h35
-rw-r--r--source/blender/editors/preview/previewrender.c11
-rw-r--r--source/blender/editors/space_image/image_header.c4
-rw-r--r--source/blender/editors/space_image/space_image.c2
-rw-r--r--source/blender/editors/space_node/drawnode.c386
-rw-r--r--source/blender/editors/space_node/node_draw.c29
-rw-r--r--source/blender/editors/space_node/node_edit.c128
-rw-r--r--source/blender/editors/space_node/node_header.c7
-rw-r--r--source/blender/editors/space_node/node_intern.h2
-rw-r--r--source/blender/editors/space_node/node_ops.c4
-rw-r--r--source/blender/editors/space_node/space_node.c22
-rw-r--r--source/blender/makesdna/DNA_node_types.h1
-rw-r--r--source/blender/makesdna/DNA_space_types.h1
-rw-r--r--source/blender/windowmanager/WM_api.h6
-rw-r--r--source/blender/windowmanager/WM_types.h22
-rw-r--r--source/blender/windowmanager/intern/wm.c6
-rw-r--r--source/blender/windowmanager/intern/wm_files.c20
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c11
-rw-r--r--source/blender/windowmanager/intern/wm_jobs.c70
-rw-r--r--source/blender/windowmanager/intern/wm_window.c1
23 files changed, 734 insertions, 391 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 669ee11926b..bf2da892506 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -106,6 +106,7 @@ typedef struct bNodeType {
#define NODE_BREAK 2
#define NODE_FINISHED 4
#define NODE_FREEBUFS 8
+#define NODE_SKIPPED 16
/* nodetype->nclass, for add-menu and themes */
#define NODE_CLASS_INPUT 0
@@ -148,6 +149,11 @@ void ntreeInitPreview(struct bNodeTree *, int xsize, int ysize);
void ntreeClearPreview(struct bNodeTree *ntree);
void ntreeFreeCache(struct bNodeTree *ntree);
+
+ /* calls allowing threaded composite */
+struct bNodeTree *ntreeLocalize(struct bNodeTree *ntree);
+void ntreeLocalSync(struct bNodeTree *localtree, struct bNodeTree *ntree);
+void ntreeLocalMerge(struct bNodeTree *localtree, struct bNodeTree *ntree);
/* ************** GENERIC API, NODES *************** */
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index e7ccb15d923..f6407e9416c 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1158,6 +1158,104 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
return newtree;
}
+/* *************** preview *********** */
+/* if node->preview, then we assume the rect to exist */
+
+static void node_free_preview(bNode *node)
+{
+ if(node->preview) {
+ if(node->preview->rect)
+ MEM_freeN(node->preview->rect);
+ MEM_freeN(node->preview);
+ node->preview= NULL;
+ }
+}
+
+static void node_init_preview(bNode *node, int xsize, int ysize)
+{
+
+ if(node->preview==NULL) {
+ node->preview= MEM_callocN(sizeof(bNodePreview), "node preview");
+ // printf("added preview %s\n", node->name);
+ }
+
+ /* node previews can get added with variable size this way */
+ if(xsize==0 || ysize==0)
+ return;
+
+ /* sanity checks & initialize */
+ if(node->preview->rect) {
+ if(node->preview->xsize!=xsize && node->preview->ysize!=ysize) {
+ MEM_freeN(node->preview->rect);
+ node->preview->rect= NULL;
+ }
+ }
+
+ if(node->preview->rect==NULL) {
+ node->preview->rect= MEM_callocN(4*xsize + xsize*ysize*sizeof(float)*4, "node preview rect");
+ node->preview->xsize= xsize;
+ node->preview->ysize= ysize;
+ }
+}
+
+void ntreeInitPreview(bNodeTree *ntree, int xsize, int ysize)
+{
+ bNode *node;
+
+ if(ntree==NULL)
+ return;
+
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->typeinfo->flag & NODE_PREVIEW) /* hrms, check for closed nodes? */
+ node_init_preview(node, xsize, ysize);
+ if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT))
+ ntreeInitPreview((bNodeTree *)node->id, xsize, ysize);
+ }
+}
+
+static void nodeClearPreview(bNode *node)
+{
+ if(node->preview && node->preview->rect)
+ memset(node->preview->rect, 0, MEM_allocN_len(node->preview->rect));
+}
+
+/* use it to enforce clear */
+void ntreeClearPreview(bNodeTree *ntree)
+{
+ bNode *node;
+
+ if(ntree==NULL)
+ return;
+
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->typeinfo->flag & NODE_PREVIEW)
+ nodeClearPreview(node);
+ if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT))
+ ntreeClearPreview((bNodeTree *)node->id);
+ }
+}
+
+/* hack warning! this function is only used for shader previews, and
+since it gets called multiple times per pixel for Ztransp we only
+add the color once. Preview gets cleared before it starts render though */
+void nodeAddToPreview(bNode *node, float *col, int x, int y)
+{
+ bNodePreview *preview= node->preview;
+ if(preview) {
+ if(x>=0 && y>=0) {
+ if(x<preview->xsize && y<preview->ysize) {
+ float *tar= preview->rect+ 4*((preview->xsize*y) + x);
+ //if(tar[0]==0.0f) {
+ QUATCOPY(tar, col);
+ //}
+ }
+ //else printf("prv out bound x y %d %d\n", x, y);
+ }
+ //else printf("prv out bound x y %d %d\n", x, y);
+ }
+}
+
+
/* ************** Free stuff ********** */
/* goes over entire tree */
@@ -1215,11 +1313,8 @@ void nodeFreeNode(bNodeTree *ntree, bNode *node)
BLI_freelistN(&node->inputs);
BLI_freelistN(&node->outputs);
- if(node->preview) {
- if(node->preview->rect)
- MEM_freeN(node->preview->rect);
- MEM_freeN(node->preview);
- }
+ node_free_preview(node);
+
if(node->typeinfo && node->typeinfo->freestoragefunc) {
node->typeinfo->freestoragefunc(node);
}
@@ -1652,14 +1747,8 @@ void NodeTagChanged(bNodeTree *ntree, bNode *node)
for(sock= node->outputs.first; sock; sock= sock->next) {
if(sock->ns.data) {
- free_compbuf(sock->ns.data);
- sock->ns.data= NULL;
-
- //if(node->preview && node->preview->rect) {
- // MEM_freeN(node->preview->rect);
- // node->preview->rect= NULL;
- //}
-
+ //free_compbuf(sock->ns.data);
+ //sock->ns.data= NULL;
}
}
node->need_exec= 1;
@@ -1683,95 +1772,6 @@ void NodeTagIDChanged(bNodeTree *ntree, ID *id)
}
-/* *************** preview *********** */
-
-/* if node->preview, then we assume the rect to exist */
-
-static void nodeInitPreview(bNode *node, int xsize, int ysize)
-{
-
- if(node->preview==NULL) {
- node->preview= MEM_callocN(sizeof(bNodePreview), "node preview");
-// printf("added preview %s\n", node->name);
- }
-
- /* node previews can get added with variable size this way */
- if(xsize==0 || ysize==0)
- return;
-
- /* sanity checks & initialize */
- if(node->preview->rect) {
- if(node->preview->xsize!=xsize && node->preview->ysize!=ysize) {
- MEM_freeN(node->preview->rect);
- node->preview->rect= NULL;
- }
- }
-
- if(node->preview->rect==NULL) {
- node->preview->rect= MEM_callocN(4*xsize + xsize*ysize*sizeof(float)*4, "node preview rect");
- node->preview->xsize= xsize;
- node->preview->ysize= ysize;
- }
-}
-
-void ntreeInitPreview(bNodeTree *ntree, int xsize, int ysize)
-{
- bNode *node;
-
- if(ntree==NULL)
- return;
-
- for(node= ntree->nodes.first; node; node= node->next) {
- if(node->typeinfo->flag & NODE_PREVIEW) /* hrms, check for closed nodes? */
- nodeInitPreview(node, xsize, ysize);
- if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT))
- ntreeInitPreview((bNodeTree *)node->id, xsize, ysize);
- }
-}
-
-static void nodeClearPreview(bNode *node)
-{
- if(node->preview && node->preview->rect)
- memset(node->preview->rect, 0, MEM_allocN_len(node->preview->rect));
-}
-
-/* use it to enforce clear */
-void ntreeClearPreview(bNodeTree *ntree)
-{
- bNode *node;
-
- if(ntree==NULL)
- return;
-
- for(node= ntree->nodes.first; node; node= node->next) {
- if(node->typeinfo->flag & NODE_PREVIEW)
- nodeClearPreview(node);
- if(node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT))
- ntreeClearPreview((bNodeTree *)node->id);
- }
-}
-
-/* hack warning! this function is only used for shader previews, and
- since it gets called multiple times per pixel for Ztransp we only
- add the color once. Preview gets cleared before it starts render though */
-void nodeAddToPreview(bNode *node, float *col, int x, int y)
-{
- bNodePreview *preview= node->preview;
- if(preview) {
- if(x>=0 && y>=0) {
- if(x<preview->xsize && y<preview->ysize) {
- float *tar= preview->rect+ 4*((preview->xsize*y) + x);
- //if(tar[0]==0.0f) {
- QUATCOPY(tar, col);
- //}
- }
- //else printf("prv out bound x y %d %d\n", x, y);
- }
- //else printf("prv out bound x y %d %d\n", x, y);
- }
-}
-
-
/* ******************* executing ************* */
@@ -2205,7 +2205,7 @@ static void *exec_composite_node(void *node_v)
bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */
bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */
bNode *node= node_v;
- ThreadData *thd= (ThreadData *)node->new_node; /* abuse */
+ ThreadData *thd= (ThreadData *)node->threaddata;
node_get_stack(node, thd->stack, nsin, nsout);
@@ -2300,7 +2300,7 @@ static int setExecutableNodes(bNodeTree *ntree, ThreadData *thd)
}
else {
/* tag for getExecutableNode() */
- node->exec= NODE_READY|NODE_FINISHED;
+ node->exec= NODE_READY|NODE_FINISHED|NODE_SKIPPED;
}
}
@@ -2410,7 +2410,7 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
/* sets need_exec tags in nodes */
totnode= setExecutableNodes(ntree, &thdata);
-
+
BLI_init_threads(&threads, exec_composite_node, rd->threads);
while(rendering) {
@@ -2418,7 +2418,7 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
if(BLI_available_threads(&threads)) {
node= getExecutableNode(ntree);
if(node) {
-
+
if(ntree->timecursor)
ntree->timecursor(ntree->tch, totnode);
if(ntree->stats_draw) {
@@ -2428,7 +2428,7 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
}
totnode--;
- node->new_node = (bNode *)&thdata;
+ node->threaddata = &thdata;
node->exec= NODE_PROCESSING;
BLI_insert_thread(&threads, node);
}
@@ -2461,12 +2461,115 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
}
}
-
BLI_end_threads(&threads);
ntreeEndExecTree(ntree);
}
+
+/* ********** copy composite tree entirely, to allow threaded exec ******************* */
+/* ***************** do NOT execute this in a thread! ****************** */
+
+/* returns localized composite tree for execution in threads */
+/* local tree then owns all compbufs */
+bNodeTree *ntreeLocalize(bNodeTree *ntree)
+{
+ bNodeTree *ltree= ntreeCopyTree(ntree, 0);
+ bNode *node;
+ bNodeSocket *sock;
+
+ /* move over the compbufs */
+ /* right after ntreeCopyTree() oldsock pointers are valid */
+ for(node= ntree->nodes.first; node; node= node->next) {
+
+ /* store new_node pointer to original */
+ node->new_node->new_node= node;
+ /* ensure new user input gets handled ok */
+ node->need_exec= 0;
+
+ for(sock= node->outputs.first; sock; sock= sock->next) {
+
+ sock->new_sock->ns.data= sock->ns.data;
+ sock->ns.data= NULL;
+ sock->new_sock->new_sock= sock;
+ }
+ }
+
+ return ltree;
+}
+
+static int node_exists(bNodeTree *ntree, bNode *testnode)
+{
+ bNode *node= ntree->nodes.first;
+ for(; node; node= node->next)
+ if(node==testnode)
+ return 1;
+ return 0;
+}
+
+static int outsocket_exists(bNode *node, bNodeSocket *testsock)
+{
+ bNodeSocket *sock= node->outputs.first;
+ for(; sock; sock= sock->next)
+ if(sock==testsock)
+ return 1;
+ return 0;
+}
+
+
+/* sync local composite with real tree */
+/* local composite is supposed to be running, be careful moving previews! */
+void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree)
+{
+ bNode *lnode;
+
+ /* move over the compbufs and previews */
+ for(lnode= localtree->nodes.first; lnode; lnode= lnode->next) {
+ if( (lnode->exec & NODE_READY) && !(lnode->exec & NODE_SKIPPED) ) {
+ if(node_exists(ntree, lnode->new_node)) {
+
+ if(lnode->preview && lnode->preview->rect) {
+ node_free_preview(lnode->new_node);
+ lnode->new_node->preview= lnode->preview;
+ lnode->preview= NULL;
+ }
+ }
+ }
+ }
+}
+
+/* merge local tree results back, and free local tree */
+/* we have to assume the editor already changed completely */
+void ntreeLocalMerge(bNodeTree *localtree, bNodeTree *ntree)
+{
+ bNode *lnode;
+ bNodeSocket *lsock;
+
+ /* move over the compbufs and previews */
+ for(lnode= localtree->nodes.first; lnode; lnode= lnode->next) {
+ if(node_exists(ntree, lnode->new_node)) {
+
+ if(lnode->preview && lnode->preview->rect) {
+ node_free_preview(lnode->new_node);
+ lnode->new_node->preview= lnode->preview;
+ lnode->preview= NULL;
+ }
+
+ for(lsock= lnode->outputs.first; lsock; lsock= lsock->next) {
+ if(outsocket_exists(lnode->new_node, lsock->new_sock)) {
+ lsock->new_sock->ns.data= lsock->ns.data;
+ lsock->ns.data= NULL;
+ lsock->new_sock= NULL;
+ }
+ }
+ }
+ }
+ ntreeFreeTree(localtree);
+ MEM_freeN(localtree);
+}
+
+/* *********************************************** */
+
/* GPU material from shader nodes */
static void gpu_from_node_stack(ListBase *sockets, bNodeStack **ns, GPUNodeStack *gs)
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 1ff658aa864..bd266b08e87 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -4152,6 +4152,22 @@ static void lib_link_screen(FileData *fd, Main *main)
ssound->sound= newlibadr_us(fd, sc->id.lib, ssound->sound);
}
+ else if(sl->spacetype==SPACE_NODE) {
+ SpaceNode *snode= (SpaceNode *)sl;
+
+ snode->id= newlibadr(fd, sc->id.lib, snode->id);
+
+ /* internal data, a bit patchy */
+ if(snode->id) {
+ if(GS(snode->id->name)==ID_MA)
+ snode->nodetree= ((Material *)snode->id)->nodetree;
+ else if(GS(snode->id->name)==ID_SCE)
+ snode->nodetree= ((Scene *)snode->id)->nodetree;
+ else if(GS(snode->id->name)==ID_TE)
+ snode->nodetree= ((Tex *)snode->id)->nodetree;
+ }
+
+ }
}
sa= sa->next;
}
@@ -4345,8 +4361,19 @@ void lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *curscene)
else if(sl->spacetype==SPACE_NODE) {
SpaceNode *snode= (SpaceNode *)sl;
- snode->nodetree= snode->edittree= NULL;
- snode->flag |= SNODE_DO_PREVIEW;
+ snode->id= restore_pointer_by_name(newmain, snode->id, 1);
+ snode->edittree= NULL;
+
+ if(snode->id==NULL)
+ snode->nodetree= NULL;
+ else {
+ if(GS(snode->id->name)==ID_MA)
+ snode->nodetree= ((Material *)snode->id)->nodetree;
+ else if(GS(snode->id->name)==ID_SCE)
+ snode->nodetree= ((Scene *)snode->id)->nodetree;
+ else if(GS(snode->id->name)==ID_TE)
+ snode->nodetree= ((Tex *)snode->id)->nodetree;
+ }
}
}
sa= sa->next;
@@ -4544,7 +4571,6 @@ static void direct_link_screen(FileData *fd, bScreen *sc)
link_gpencil(fd, snode->gpd);
}
snode->nodetree= snode->edittree= NULL;
- snode->flag |= SNODE_DO_PREVIEW;
}
else if(sl->spacetype==SPACE_SEQ) {
SpaceSeq *sseq= (SpaceSeq *)sl;
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
new file mode 100644
index 00000000000..0cd5551f17f
--- /dev/null
+++ b/source/blender/editors/include/ED_node.h
@@ -0,0 +1,35 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef ED_NODE_H
+#define ED_NODE_H
+
+/* drawnode.c */
+void ED_init_node_butfuncs(void);
+
+#endif /* ED_NODE_H */
+
diff --git a/source/blender/editors/preview/previewrender.c b/source/blender/editors/preview/previewrender.c
index 7fbac0a77c2..407674163a6 100644
--- a/source/blender/editors/preview/previewrender.c
+++ b/source/blender/editors/preview/previewrender.c
@@ -1060,13 +1060,6 @@ static void shader_preview_free(void *customdata)
MEM_freeN(sp);
}
-static void shader_preview_update(void *customdata)
-{
-// ShaderPreview *sp= customdata;
-
-}
-
-
void ED_preview_shader_job(const bContext *C, void *owner, ID *id, int sizex, int sizey)
{
wmJob *steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), owner);
@@ -1082,8 +1075,8 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, int sizex, in
/* setup job */
WM_jobs_customdata(steve, sp, shader_preview_free);
- WM_jobs_timer(steve, 0.1, NC_MATERIAL);
- WM_jobs_callbacks(steve, shader_preview_startjob, shader_preview_update);
+ WM_jobs_timer(steve, 0.1, NC_MATERIAL, NC_MATERIAL);
+ WM_jobs_callbacks(steve, shader_preview_startjob, NULL, NULL);
WM_jobs_start(steve);
}
diff --git a/source/blender/editors/space_image/image_header.c b/source/blender/editors/space_image/image_header.c
index caf8eacdddb..de39eb0fd27 100644
--- a/source/blender/editors/space_image/image_header.c
+++ b/source/blender/editors/space_image/image_header.c
@@ -1306,11 +1306,11 @@ void image_header_buttons(const bContext *C, ARegion *ar)
/* record & play */
uiBlockBeginAlign(block);
if(ima->type==IMA_TYPE_COMPOSITE) {
- uiDefIconButO(block, BUT, "IMAGE_OT_record_composite", WM_OP_INVOKE_REGION_WIN, ICON_REC, xco, yco, XIC, YIC, NULL); // Record Composite
+//XXX uiDefIconButO(block, BUT, "IMAGE_OT_record_composite", WM_OP_INVOKE_REGION_WIN, ICON_REC, xco, yco, XIC, YIC, NULL); // Record Composite
xco+= XIC;
}
if((ima->type==IMA_TYPE_COMPOSITE) || ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
- uiDefIconButO(block, BUT, "IMAGE_OT_play_composite", WM_OP_INVOKE_REGION_WIN, ICON_PLAY, xco, yco, XIC, YIC, NULL); // PLAY
+//XXX uiDefIconButO(block, BUT, "IMAGE_OT_play_composite", WM_OP_INVOKE_REGION_WIN, ICON_PLAY, xco, yco, XIC, YIC, NULL); // PLAY
xco+= XIC;
}
uiBlockEndAlign(block);
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index b21c9aaab2a..5ac79ea46e6 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -215,6 +215,8 @@ static void image_listener(ScrArea *sa, wmNotifier *wmn)
case NC_SCENE:
switch(wmn->data) {
case ND_MODE:
+ case ND_RENDER_RESULT:
+ case ND_COMPO_RESULT:
ED_area_tag_refresh(sa);
ED_area_tag_redraw(sa);
break;
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index dd9487c2113..97c4086e71a 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -67,33 +67,14 @@
#include "CMP_node.h"
#include "SHD_node.h"
-/* #include "BDR_gpencil.h" XXX */
-
#include "BIF_gl.h"
#include "BIF_glutil.h"
-/*
-#include "BIF_drawgpencil.h"
-#include "BIF_interface.h"
-#include "BIF_interface_icons.h"
-#include "BIF_language.h"
-#include "BIF_mywindow.h"
-#include "BIF_previewrender.h"
-#include "BIF_resources.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
-*/
-
-/* XXX
-#include "BSE_drawipo.h"
-#include "BSE_node.h"
-#include "BSE_view.h"
-*/
-
#include "BMF_Api.h"
#include "MEM_guardedalloc.h"
+#include "ED_node.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "ED_types.h"
@@ -112,11 +93,6 @@
#include "RE_pipeline.h"
#include "IMB_imbuf_types.h"
-/*#include "blendef.h"
-#include "butspace.h"*/
-/*#include "interface.h"*/ /* urm... for rasterpos_safe, roundbox */
-/*#include "mydevice.h"*/
-
#include "node_intern.h"
extern void autocomplete_uv(char *str, void *arg_v);
@@ -234,7 +210,7 @@ static int node_buts_value(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *
if(block) {
bNodeSocket *sock= node->outputs.first; /* first socket stores value */
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "",
+ uiDefButF(block, NUM, B_NODE_EXEC, "",
(short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20,
sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, "");
@@ -250,10 +226,10 @@ static int node_buts_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *bu
/* enforce square box drawing */
uiBlockSetEmboss(block, UI_EMBOSSP);
- uiDefButF(block, HSVCUBE, B_NODE_EXEC+node->nr, "",
+ uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
(short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12,
sock->ns.vec, 0.0f, 1.0f, 3, 0, "");
- uiDefButF(block, HSVCUBE, B_NODE_EXEC+node->nr, "",
+ uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
(short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->ymax-butr->ymin -15 -15,
sock->ns.vec, 0.0f, 1.0f, 2, 0, "");
uiDefButF(block, COL, B_NOP, "",
@@ -275,13 +251,13 @@ static int node_buts_mix_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf
/* blend type */
uiBlockBeginAlign(block);
- bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Mix %x0|Add %x1|Subtract %x3|Multiply %x2|Screen %x4|Overlay %x9|Divide %x5|Difference %x6|Darken %x7|Lighten %x8|Dodge %x10|Burn %x11|Color %x15|Value %x14|Saturation %x13|Hue %x12",
+ bt=uiDefButS(block, MENU, B_NODE_EXEC, "Mix %x0|Add %x1|Subtract %x3|Multiply %x2|Screen %x4|Overlay %x9|Divide %x5|Difference %x6|Darken %x7|Lighten %x8|Dodge %x10|Burn %x11|Color %x15|Value %x14|Saturation %x13|Hue %x12",
(short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin -(a_but?20:0), 20,
&node->custom1, 0, 0, 0, 0, "");
uiButSetFunc(bt, node_but_title_cb, node, bt);
/* Alpha option, composite */
if(a_but)
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "A",
+ uiDefButS(block, TOG, B_NODE_EXEC, "A",
(short)butr->xmax-20, (short)butr->ymin, 20, 20,
&node->custom2, 0, 0, 0, 0, "Include Alpha of 2nd input in this operation");
}
@@ -295,7 +271,7 @@ static int node_buts_time(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *b
short dx= (short)((butr->xmax-butr->xmin)/2);
butr->ymin += 26;
- // XXX curvemap_buttons(block, node->storage, 's', B_NODE_EXEC+node->nr, B_REDR, butr);
+ // XXX curvemap_buttons(block, node->storage, 's', B_NODE_EXEC, B_REDR, butr);
if(cumap) {
cumap->flag |= CUMA_DRAW_CFRA;
@@ -304,10 +280,10 @@ static int node_buts_time(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *b
}
uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Sta:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Sta:",
(short)butr->xmin, (short)butr->ymin-22, dx, 19,
&node->custom1, 1.0, 20000.0, 0, 0, "Start frame");
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "End:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "End:",
(short)butr->xmin+dx, (short)butr->ymin-22, dx, 19,
&node->custom2, 1.0, 20000.0, 0, 0, "End frame");
}
@@ -319,7 +295,7 @@ static int node_buts_valtorgb(uiBlock *block, bNodeTree *ntree, bNode *node, rct
{
if(block) {
if(node->storage) {
- ; // XXX draw_colorband_buts_small(block, node->storage, butr, B_NODE_EXEC+node->nr);
+ ; // XXX draw_colorband_buts_small(block, node->storage, butr, B_NODE_EXEC);
}
}
return 40;
@@ -328,7 +304,7 @@ static int node_buts_valtorgb(uiBlock *block, bNodeTree *ntree, bNode *node, rct
static int node_buts_curvevec(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
if(block) {
- ; // XXX curvemap_buttons(block, node->storage, 'v', B_NODE_EXEC+node->nr, B_REDR, butr);
+ ; // XXX curvemap_buttons(block, node->storage, 'v', B_NODE_EXEC, B_REDR, butr);
}
return (int)(node->width-NODE_DY);
}
@@ -350,7 +326,7 @@ static int node_buts_curvecol(uiBlock *block, bNodeTree *ntree, bNode *node, rct
else
cumap->flag &= ~CUMA_DRAW_SAMPLE;
- // XXX curvemap_buttons(block, node->storage, 'c', B_NODE_EXEC+node->nr, B_REDR, butr);
+ // XXX curvemap_buttons(block, node->storage, 'c', B_NODE_EXEC, B_REDR, butr);
}
return (int)(node->width-NODE_DY);
}
@@ -360,7 +336,7 @@ static int node_buts_normal(uiBlock *block, bNodeTree *ntree, bNode *node, rctf
if(block) {
bNodeSocket *sock= node->outputs.first; /* first socket stores normal */
- uiDefButF(block, BUT_NORMAL, B_NODE_EXEC+node->nr, "",
+ uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "",
(short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, butr->ymax-butr->ymin,
sock->ns.vec, 0.0f, 1.0f, 0, 0, "");
@@ -447,7 +423,7 @@ static int node_buts_texture(uiBlock *block, bNodeTree *ntree, bNode *node, rctf
uiBlockBeginAlign(block);
IDnames_to_pupstring(&strp, NULL, "", &(G.main->tex), NULL, NULL);
node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp,
+ bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
butr->xmin, butr->ymin+(multi?30:0), 20, 19,
&node->menunr, 0, 0, 0, 0, "Browse texture");
uiButSetFunc(bt, node_browse_tex_cb, ntree, node);
@@ -639,13 +615,13 @@ static int node_shader_buts_material(uiBlock *block, bNodeTree *ntree, bNode *no
if(butr->ymax-butr->ymin > 21.0f) {
/* node options */
uiBlockSetCol(block, TH_AUTO);
- uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC+node->nr, "Diff",
+ uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC, "Diff",
butr->xmin, butr->ymin, dx, 19,
&node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse");
- uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC+node->nr, "Spec",
+ uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC, "Spec",
butr->xmin+dx, butr->ymin, dx, 19,
&node->custom1, 0, 0, 0, 0, "Material Node outputs Specular");
- uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC+node->nr, "Neg Normal",
+ uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC, "Neg Normal",
butr->xmax-dx, butr->ymin, dx, 19,
&node->custom1, 0, 0, 0, 0, "Material Node uses inverted Normal");
}
@@ -665,26 +641,26 @@ static int node_shader_buts_mapping(uiBlock *block, bNodeTree *ntree, bNode *nod
uiBlockSetFunc(block, node_texmap_cb, texmap, NULL); /* all buttons get this */
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, "");
dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, "");
dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, "");
dy-= 25;
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, "");
dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, "");
uiBlockEndAlign(block);
/* labels/options */
@@ -696,9 +672,9 @@ static int node_shader_buts_mapping(uiBlock *block, bNodeTree *ntree, bNode *nod
dy-= 19;
uiDefBut(block, LABEL, B_NOP, "Size", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
dy-= 25;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC+node->nr, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
+ uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
dy-= 19;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC+node->nr, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
+ uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
}
return 5*19 + 6;
@@ -723,13 +699,13 @@ static int node_shader_buts_geometry(uiBlock *block, bNodeTree *ntree, bNode *no
// XXX if(!verify_valid_uv_name(ngeo->uvname))
// XXX uiBlockSetCol(block, TH_REDALERT);
- but= uiDefBut(block, TEX, B_NODE_EXEC+node->nr, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer");
+ but= uiDefBut(block, TEX, B_NODE_EXEC, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer");
// uiButSetCompleteFunc(but, autocomplete_uv, NULL);
uiBlockSetCol(block, TH_AUTO);
if(!verify_valid_vcol_name(ngeo->colname))
uiBlockSetCol(block, TH_REDALERT);
- but= uiDefBut(block, TEX, B_NODE_EXEC+node->nr, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer");
+ but= uiDefBut(block, TEX, B_NODE_EXEC, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer");
uiButSetCompleteFunc(but, autocomplete_vcol, NULL);
uiBlockSetCol(block, TH_AUTO);
}
@@ -852,7 +828,7 @@ static void node_browse_image_cb(bContext *C, void *ntree_v, void *node_v)
NodeTagChanged(ntree, node);
BKE_image_signal((Image *)node->id, node->storage, IMA_SIGNAL_USER_NEW_IMAGE);
- // addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+node->nr); XXX
+ // addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
}
node->menunr= 0;
}
@@ -966,20 +942,20 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod
width= (xmax-xmin)/2;
dy-= 19;
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Frs:",
+ uiDefButI(block, NUM, B_NODE_EXEC, "Frs:",
xmin, dy, width, 19,
&iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "SFra:",
+ uiDefButI(block, NUM, B_NODE_EXEC, "SFra:",
xmin+width, dy, width, 19,
&iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation");
dy-= 19;
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Offs:",
+ uiDefButI(block, NUM, B_NODE_EXEC, "Offs:",
xmin, dy, width, 19,
&iuser->offset, -MAXFRAMEF, MAXFRAMEF, 0, 0, "Offsets the number of the frame to use in the animation");
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Cycl",
+ uiDefButS(block, TOG, B_NODE_EXEC, "Cycl",
xmin+width, dy, width-20, 19,
&iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic");
- uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC+node->nr, ICON_AUTO,
+ uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC, ICON_AUTO,
xmax-20, dy, 20, 19,
&iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes");
}
@@ -989,7 +965,7 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod
width= (xmax-xmin);
dy-= 19;
strp= layer_menu(ima->rr);
- bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp,
+ bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
xmin, dy, width, 19,
&iuser->layer, 0.0, 10000.0, 0, 0, "Layer");
uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage);
@@ -1006,7 +982,7 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod
/* for each draw we test for anim refresh event */
if(iuser->flag & IMA_ANIM_REFRESHED) {
iuser->flag &= ~IMA_ANIM_REFRESHED;
- // addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+node->nr); XXX
+ // addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
}
if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) )
@@ -1111,11 +1087,11 @@ static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNo
/* browse button layer */
strp= scene_layer_menu(node->id?(Scene *)node->id:scene);
if(node->id)
- bt= uiDefIconTextButS(block, MENU, B_NODE_EXEC+node->nr, ICON_SCENE_DEHLT, strp,
+ bt= uiDefIconTextButS(block, MENU, B_NODE_EXEC, ICON_SCENE_DEHLT, strp,
butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19,
&node->custom1, 0, 0, 0, 0, "Choose Render Layer");
else
- bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp,
+ bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19,
&node->custom1, 0, 0, 0, 0, "Choose Render Layer");
uiButSetFunc(bt, set_render_layers_title, node, NULL);
@@ -1123,7 +1099,7 @@ static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNo
/* re-render */
/* uses custom2, not the best implementation of the world... but we need it to work now :) */
- bt= uiDefIconButS(block, TOG, B_NODE_EXEC+node->nr, ICON_SCENE,
+ bt= uiDefIconButS(block, TOG, B_NODE_EXEC, ICON_SCENE,
butr->xmax-20, butr->ymin, 20, 19,
&node->custom2, 0, 0, 0, 0, "Re-render this Layer");
@@ -1171,15 +1147,15 @@ static int node_composit_buts_blur(uiBlock *block, bNodeTree *ntree, bNode *node
uiBlockBeginAlign(block);
sprintf(str, "Filter Type%%t|Flat %%x%d|Tent %%x%d|Quad %%x%d|Cubic %%x%d|Gauss %%x%d|Fast Gauss%%x%d|CatRom %%x%d|Mitch %%x%d", R_FILTER_BOX, R_FILTER_TENT, R_FILTER_QUAD, R_FILTER_CUBIC, R_FILTER_GAUSS, R_FILTER_FAST_GAUSS, R_FILTER_CATROM, R_FILTER_MITCH);
- uiDefButS(block, MENU, B_NODE_EXEC+node->nr,str,
+ uiDefButS(block, MENU, B_NODE_EXEC,str,
butr->xmin, dy, dx*2, 19,
&nbd->filtertype, 0, 0, 0, 0, "Set sampling filter for blur");
dy-=19;
if (nbd->filtertype != R_FILTER_FAST_GAUSS) {
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Bokeh",
+ uiDefButC(block, TOG, B_NODE_EXEC, "Bokeh",
butr->xmin, dy, dx, 19,
&nbd->bokeh, 0, 0, 0, 0, "Uses circular filter, warning it's slow!");
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Gamma",
+ uiDefButC(block, TOG, B_NODE_EXEC, "Gamma",
butr->xmin+dx, dy, dx, 19,
&nbd->gamma, 0, 0, 0, 0, "Applies filter on gamma corrected values");
} else {
@@ -1194,20 +1170,20 @@ static int node_composit_buts_blur(uiBlock *block, bNodeTree *ntree, bNode *node
dy-=19;
if(nbd->relative) {
- bt= uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "X:",
+ bt= uiDefButF(block, NUM, B_NODE_EXEC, "X:",
butr->xmin, dy, dx, 19,
&nbd->percentx, 0.0f, 1.0f, 0, 0, "");
uiButSetFunc(bt, node_blur_update_sizex_cb, node, NULL);
- bt= uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Y:",
+ bt= uiDefButF(block, NUM, B_NODE_EXEC, "Y:",
butr->xmin+dx, dy, dx, 19,
&nbd->percenty, 0.0f, 1.0f, 0, 0, "");
uiButSetFunc(bt, node_blur_update_sizey_cb, node, NULL);
}
else {
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "X:",
butr->xmin, dy, dx, 19,
&nbd->sizex, 0, 256, 0, 0, "");
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Y:",
butr->xmin+dx, dy, dx, 19,
&nbd->sizey, 0, 256, 0, 0, "");
}
@@ -1225,10 +1201,10 @@ static int node_composit_buts_dblur(uiBlock *block, bNodeTree *ntree, bNode *nod
short halfdx= (short)dx/2;
uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Iterations:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Iterations:",
butr->xmin, dy, dx, 19,
&ndbd->iter, 1, 32, 10, 0, "Amount of iterations");
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Wrap",
+ uiDefButC(block, TOG, B_NODE_EXEC, "Wrap",
butr->xmin, dy-= 19, dx, 19,
&ndbd->wrap, 0, 0, 0, 0, "Wrap blur");
uiBlockEndAlign(block);
@@ -1238,10 +1214,10 @@ static int node_composit_buts_dblur(uiBlock *block, bNodeTree *ntree, bNode *nod
uiDefBut(block, LABEL, B_NOP, "Center", butr->xmin, dy-= 19, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "X:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "X:",
butr->xmin, dy-= 19, halfdx, 19,
&ndbd->center_x, 0.0f, 1.0f, 10, 0, "X center in percents");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Y:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Y:",
butr->xmin+halfdx, dy, halfdx, 19,
&ndbd->center_y, 0.0f, 1.0f, 10, 0, "Y center in percents");
uiBlockEndAlign(block);
@@ -1249,23 +1225,23 @@ static int node_composit_buts_dblur(uiBlock *block, bNodeTree *ntree, bNode *nod
dy-= 9;
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Distance:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Distance:",
butr->xmin, dy-= 19, dx, 19,
&ndbd->distance, -1.0f, 1.0f, 10, 0, "Amount of which the image moves");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Angle:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Angle:",
butr->xmin, dy-= 19, dx, 19,
&ndbd->angle, 0.0f, 360.0f, 1000, 0, "Angle in which the image will be moved");
uiBlockEndAlign(block);
dy-= 9;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Spin:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Spin:",
butr->xmin, dy-= 19, dx, 19,
&ndbd->spin, -360.0f, 360.0f, 1000, 0, "Angle that is used to spin the image");
dy-= 9;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Zoom:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Zoom:",
butr->xmin, dy-= 19, dx, 19,
&ndbd->zoom, 0.0f, 100.0f, 100, 0, "Amount of which the image is zoomed");
@@ -1281,15 +1257,15 @@ static int node_composit_buts_bilateralblur(uiBlock *block, bNodeTree *ntree, bN
short dx= (butr->xmax-butr->xmin);
uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Iterations:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Iterations:",
butr->xmin, dy, dx, 19,
&nbbd->iter, 1, 128, 0, 0, "Amount of iterations");
dy-=19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Color Sigma:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Color Sigma:",
butr->xmin, dy, dx, 19,
&nbbd->sigma_color,0.01, 3, 10, 0, "Sigma value used to modify color");
dy-=19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Space Sigma:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Space Sigma:",
butr->xmin, dy, dx, 19,
&nbbd->sigma_space ,0.01, 30, 10, 0, "Sigma value used to modify space");
@@ -1307,43 +1283,43 @@ static int node_composit_buts_defocus(uiBlock *block, bNodeTree *ntree, bNode *n
char* mstr1 = "Bokeh Type%t|Octagon %x8|Heptagon %x7|Hexagon %x6|Pentagon %x5|Square %x4|Triangle %x3|Disk %x0";
uiDefBut(block, LABEL, B_NOP, "Bokeh Type", butr->xmin, dy, dx, 19, NULL, 0, 0, 0, 0, "");
- uiDefButC(block, MENU, B_NODE_EXEC+node->nr, mstr1,
+ uiDefButC(block, MENU, B_NODE_EXEC, mstr1,
butr->xmin, dy-19, dx, 19,
&nqd->bktype, 0, 0, 0, 0, "Bokeh type");
if (nqd->bktype) { /* for some reason rotating a disk doesn't seem to work... ;) */
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "Rotate:",
+ uiDefButC(block, NUM, B_NODE_EXEC, "Rotate:",
butr->xmin, dy-38, dx, 19,
&nqd->rotation, 0, 90, 0, 0, "Bokeh shape rotation offset in degrees");
}
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Gamma Correct",
+ uiDefButC(block, TOG, B_NODE_EXEC, "Gamma Correct",
butr->xmin, dy-57, dx, 19,
&nqd->gamco, 0, 0, 0, 0, "Enable gamma correction before and after main process");
if (nqd->no_zbuf==0) {
// only needed for zbuffer input
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "fStop:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "fStop:",
butr->xmin, dy-76, dx, 19,
&nqd->fstop, 0.5, 128, 10, 0, "Amount of focal blur, 128=infinity=perfect focus, half the value doubles the blur radius");
}
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Maxblur:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Maxblur:",
butr->xmin, dy-95, dx, 19,
&nqd->maxblur, 0, 10000, 1000, 0, "blur limit, maximum CoC radius, 0=no limit");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "BThreshold:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "BThreshold:",
butr->xmin, dy-114, dx, 19,
&nqd->bthresh, 0, 100, 100, 0, "CoC radius threshold, prevents background bleed on in-focus midground, 0=off");
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Preview",
+ uiDefButC(block, TOG, B_NODE_EXEC, "Preview",
butr->xmin, dy-142, dx, 19,
&nqd->preview, 0, 0, 0, 0, "Enable sampling mode, useful for preview when using low samplecounts");
if (nqd->preview) {
/* only visible when sampling mode enabled */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Samples:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Samples:",
butr->xmin, dy-161, dx, 19,
&nqd->samples, 16, 256, 0, 0, "Number of samples (16=grainy, higher=less noise)");
}
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "No zbuffer",
+ uiDefButS(block, TOG, B_NODE_EXEC, "No zbuffer",
butr->xmin, dy-190, dx, 19,
&nqd->no_zbuf, 0, 0, 0, 0, "Enable when using an image as input instead of actual zbuffer (auto enabled if node not image based, eg. time node)");
if (nqd->no_zbuf) {
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Zscale:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Zscale:",
butr->xmin, dy-209, dx, 19,
&nqd->scale, 0, 1000, 100, 0, "Scales the Z input when not using a zbuffer, controls maximum blur designated by the color white or input value 1");
}
@@ -1360,56 +1336,56 @@ static int node_composit_buts_glare(uiBlock *block, bNodeTree *ntree, bNode *nod
short dy = butr->ymin + 152, dx = butr->xmax - butr->xmin;
char* mn1 = "Type%t|Ghosts%x3|Streaks%x2|Fog Glow%x1|Simple Star%x0";
char* mn2 = "Quality/Speed%t|High/Slow%x0|Medium/Medium%x1|Low/Fast%x2";
- uiDefButC(block, MENU, B_NODE_EXEC+node->nr, mn1,
+ uiDefButC(block, MENU, B_NODE_EXEC, mn1,
butr->xmin, dy, dx, 19,
&ndg->type, 0, 0, 0, 0, "Glow/Flare/Bloom type");
- uiDefButC(block, MENU, B_NODE_EXEC+node->nr, mn2,
+ uiDefButC(block, MENU, B_NODE_EXEC, mn2,
butr->xmin, dy-19, dx, 19,
&ndg->quality, 0, 0, 0, 0,
"Quality speed trade off, if not set to high quality, effect will be applied to low-res copy of source image");
if (ndg->type != 1) {
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "Iterations:",
+ uiDefButC(block, NUM, B_NODE_EXEC, "Iterations:",
butr->xmin, dy-38, dx, 19,
&ndg->iter, 2, 5, 1, 0,
"higher values will generate longer/more streaks/ghosts");
if (ndg->type != 0)
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "ColMod:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "ColMod:",
butr->xmin, dy-57, dx, 19,
&ndg->colmod, 0, 1, 10, 0,
"Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect");
}
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Mix:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Mix:",
butr->xmin, dy-76, dx, 19,
&ndg->mix, -1, 1, 10, 0,
"Mix balance, -1 is original image only, 0 is exact 50/50 mix, 1 is processed image only");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Threshold:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Threshold:",
butr->xmin, dy-95, dx, 19,
&ndg->threshold, 0, 1000, 10, 0,
"Brightness threshold, the glarefilter will be applied only to pixels brighter than this value");
if ((ndg->type == 2) || (ndg->type == 0))
{
if (ndg->type == 2) {
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "streaks:",
+ uiDefButC(block, NUM, B_NODE_EXEC, "streaks:",
butr->xmin, dy-114, dx, 19,
&ndg->angle, 2, 16, 1000, 0,
"Total number of streaks");
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "AngOfs:",
+ uiDefButC(block, NUM, B_NODE_EXEC, "AngOfs:",
butr->xmin, dy-133, dx, 19,
&ndg->angle_ofs, 0, 180, 1000, 0,
"Streak angle rotation offset in degrees");
}
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Fade:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Fade:",
butr->xmin, dy-152, dx, 19,
&ndg->fade, 0.75, 1, 5, 0,
"Streak fade out factor");
}
if (ndg->type == 0)
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Rot45",
+ uiDefButC(block, TOG, B_NODE_EXEC, "Rot45",
butr->xmin, dy-114, dx, 19,
&ndg->angle, 0, 0, 0, 0,
"simple star filter, add 45 degree rotation offset");
if ((ndg->type == 1) || (ndg->type > 3)) // PBGH and fog glow
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "Size:",
+ uiDefButC(block, NUM, B_NODE_EXEC, "Size:",
butr->xmin, dy-114, dx, 19,
&ndg->size, 6, 9, 1000, 0,
"glow/glare size (not actual size, relative to initial size of bright area of pixels)");
@@ -1426,35 +1402,35 @@ static int node_composit_buts_tonemap(uiBlock *block, bNodeTree *ntree, bNode *n
char* mn = "Type%t|R/D Photoreceptor%x1|Rh Simple%x0";
uiBlockBeginAlign(block);
- uiDefButI(block, MENU, B_NODE_EXEC+node->nr, mn,
+ uiDefButI(block, MENU, B_NODE_EXEC, mn,
butr->xmin, dy, dx, 19,
&ntm->type, 0, 0, 0, 0,
"Tone mapping type");
if (ntm->type == 0) {
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Key:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Key:",
butr->xmin, dy-19, dx, 19,
&ntm->key, 0, 1, 5, 0,
"The value the average luminance is mapped to");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Offset:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Offset:",
butr->xmin, dy-38, dx, 19,
&ntm->offset, 0.001, 10, 5, 0,
"Tonemap offset, normally always 1, but can be used as an extra control to alter the brightness curve");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Gamma:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Gamma:",
butr->xmin, dy-57, dx, 19,
&ntm->gamma, 0.001, 3, 5, 0,
"Gamma factor, if not used, set to 1");
}
else {
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Intensity:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Intensity:",
butr->xmin, dy-19, dx, 19,
&ntm->f, -8, 8, 10, 0, "if less than zero, darkens image, otherwise makes it brighter");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Contrast:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Contrast:",
butr->xmin, dy-38, dx, 19,
&ntm->m, 0, 1, 5, 0, "Set to 0 to use estimate from input image");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Adaptation:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Adaptation:",
butr->xmin, dy-57, dx, 19,
&ntm->a, 0, 1, 5, 0, "if 0, global, if 1, based on pixel intensity");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "ColCorrect:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "ColCorrect:",
butr->xmin, dy-76, dx, 19,
&ntm->c, 0, 1, 5, 0, "color correction, if 0, same for all channels, if 1, each independent");
}
@@ -1470,16 +1446,16 @@ static int node_composit_buts_lensdist(uiBlock *block, bNodeTree *ntree, bNode *
NodeLensDist *nld = node->storage;
short dy = butr->ymin + 19, dx = butr->xmax - butr->xmin;
uiBlockBeginAlign(block);
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Projector",
+ uiDefButS(block, TOG, B_NODE_EXEC, "Projector",
butr->xmin, dy, dx, 19,
&nld->proj, 0, 0, 0, 0,
"Enable/disable projector mode, effect is applied in horizontal direction only");
if (!nld->proj) {
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Jitter",
+ uiDefButS(block, TOG, B_NODE_EXEC, "Jitter",
butr->xmin, dy-19, dx/2, 19,
&nld->jit, 0, 0, 0, 0,
"Enable/disable jittering, faster, but also noisier");
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Fit",
+ uiDefButS(block, TOG, B_NODE_EXEC, "Fit",
butr->xmin+dx/2, dy-19, dx/2, 19,
&nld->fit, 0, 0, 0, 0,
"For positive distortion factor only, scale image such that black areas are not visible");
@@ -1498,19 +1474,19 @@ static int node_composit_buts_vecblur(uiBlock *block, bNodeTree *ntree, bNode *n
short dx= (butr->xmax-butr->xmin);
uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Samples:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Samples:",
butr->xmin, dy+76, dx, 19,
&nbd->samples, 1, 256, 0, 0, "Amount of samples");
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MinSpeed:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "MinSpeed:",
butr->xmin, dy+57, dx, 19,
&nbd->minspeed, 0, 1024, 0, 0, "Minimum speed for a pixel to be blurred, used to separate background from foreground");
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MaxSpeed:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "MaxSpeed:",
butr->xmin, dy+38, dx, 19,
&nbd->maxspeed, 0, 1024, 0, 0, "If not zero, maximum speed in pixels");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "BlurFac:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "BlurFac:",
butr->xmin, dy+19, dx, 19,
&nbd->fac, 0.0f, 2.0f, 10, 2, "Scaling factor for motion vectors, actually 'shutter speed' in frames");
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Curved",
+ uiDefButS(block, TOG, B_NODE_EXEC, "Curved",
butr->xmin, dy, dx, 19,
&nbd->curved, 0.0f, 2.0f, 10, 2, "Interpolate between frames in a bezier curve, rather than linearly");
uiBlockEndAlign(block);
@@ -1524,7 +1500,7 @@ static int node_composit_buts_filter(uiBlock *block, bNodeTree *ntree, bNode *no
uiBut *bt;
/* blend type */
- bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Soften %x0|Sharpen %x1|Laplace %x2|Sobel %x3|Prewitt %x4|Kirsch %x5|Shadow %x6",
+ bt=uiDefButS(block, MENU, B_NODE_EXEC, "Soften %x0|Sharpen %x1|Laplace %x2|Sobel %x3|Prewitt %x4|Kirsch %x5|Shadow %x6",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&node->custom1, 0, 0, 0, 0, "");
uiButSetFunc(bt, node_but_title_cb, node, bt);
@@ -1538,7 +1514,7 @@ static int node_composit_buts_flip(uiBlock *block, bNodeTree *ntree, bNode *node
uiBut *bt;
/* flip x\y */
- bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Flip X %x0|Flip Y %x1|Flip X & Y %x2",
+ bt=uiDefButS(block, MENU, B_NODE_EXEC, "Flip X %x0|Flip Y %x1|Flip X & Y %x2",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&node->custom1, 0, 0, 0, 0, "");
uiButSetFunc(bt, node_but_title_cb, node, bt);
@@ -1558,29 +1534,29 @@ static int node_composit_buts_crop(uiBlock *block, bNodeTree *ntree, bNode *node
uiBlockBeginAlign(block);
/* crop image size toggle */
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Crop Image Size",
+ uiDefButS(block, TOG, B_NODE_EXEC, "Crop Image Size",
butr->xmin, dy, dx*2, elementheight,
&node->custom1, 0, 0, 0, 0, "Crop the size of the input image.");
dy-=elementheight;
/* x1 */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X1:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "X1:",
butr->xmin, dy, dx, elementheight,
&ntxy->x1, xymin, xymax, 0, 0, "");
/* y1 */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y1:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Y1:",
butr->xmin+dx, dy, dx, elementheight,
&ntxy->y1, xymin, xymax, 0, 0, "");
dy-=elementheight;
/* x2 */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X2:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "X2:",
butr->xmin, dy, dx, elementheight,
&ntxy->x2, xymin, xymax, 0, 0, "");
/* y2 */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y2:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Y2:",
butr->xmin+dx, dy, dx, elementheight,
&ntxy->y2, xymin, xymax, 0, 0, "");
@@ -1594,14 +1570,14 @@ static int node_composit_buts_splitviewer(uiBlock *block, bNodeTree *ntree, bNod
if(block) {
uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "X",
+ uiDefButS(block, ROW, B_NODE_EXEC, "X",
butr->xmin, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20,
&node->custom2, 0.0, 0.0, 0, 0, "");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Y",
+ uiDefButS(block, ROW, B_NODE_EXEC, "Y",
butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20,
&node->custom2, 0.0, 1.0, 0, 0, "");
- uiDefButS(block, NUMSLI, B_NODE_EXEC+node->nr, "Split %: ",
+ uiDefButS(block, NUMSLI, B_NODE_EXEC, "Split %: ",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 100, 10, 0, "");
}
return 40;
@@ -1616,16 +1592,16 @@ static int node_composit_buts_map_value(uiBlock *block, bNodeTree *ntree, bNode
short dx= (short)(butr->xmax-butr->xmin)/2;
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Offs:", xstart, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "Offs:", xstart, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Size:", xstart, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 3, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "Size:", xstart, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 3, "");
dy-= 23;
uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC+node->nr, "Min", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", xstart+dx, dy, dx, 19, texmap->min, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", xstart+dx, dy, dx, 19, texmap->min, -1000.0f, 1000.0f, 10, 2, "");
dy-= 19;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC+node->nr, "Max", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", xstart+dx, dy, dx, 19, texmap->max, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", xstart+dx, dy, dx, 19, texmap->max, -1000.0f, 1000.0f, 10, 2, "");
}
return 80;
}
@@ -1636,11 +1612,11 @@ static int node_composit_buts_alphaover(uiBlock *block, bNodeTree *ntree, bNode
NodeTwoFloats *ntf= node->storage;
/* alpha type */
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "ConvertPremul",
+ uiDefButS(block, TOG, B_NODE_EXEC, "ConvertPremul",
butr->xmin, butr->ymin+19, butr->xmax-butr->xmin, 19,
&node->custom1, 0, 0, 0, 0, "");
/* mix factor */
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Premul: ",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Premul: ",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 19,
&ntf->x, 0.0f, 1.0f, 100, 0, "");
}
@@ -1653,13 +1629,13 @@ static int node_composit_buts_hue_sat(uiBlock *block, bNodeTree *ntree, bNode *n
NodeHueSat *nhs= node->storage;
uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Hue: ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Hue: ",
butr->xmin, butr->ymin+40.0f, butr->xmax-butr->xmin, 20,
&nhs->hue, 0.0f, 1.0f, 100, 0, "");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Sat: ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Sat: ",
butr->xmin, butr->ymin+20.0f, butr->xmax-butr->xmin, 20,
&nhs->sat, 0.0f, 2.0f, 100, 0, "");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Val: ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Val: ",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&nhs->val, 0.0f, 2.0f, 100, 0, "");
}
@@ -1669,7 +1645,7 @@ static int node_composit_buts_hue_sat(uiBlock *block, bNodeTree *ntree, bNode *n
static int node_composit_buts_dilateerode(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
if(block) {
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Distance:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Distance:",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&node->custom2, -100, 100, 0, 0, "Distance to grow/shrink (number of iterations)");
}
@@ -1685,35 +1661,35 @@ static int node_composit_buts_diff_matte(uiBlock *block, bNodeTree *ntree, bNode
uiBlockBeginAlign(block);
/*color space selectors*/
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"RGB",
+ uiDefButS(block, ROW,B_NODE_EXEC,"RGB",
butr->xmin,butr->ymin+60,sx,20,
&node->custom1,1,1, 0, 0, "RGB Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"HSV",
+ uiDefButS(block, ROW,B_NODE_EXEC,"HSV",
butr->xmin+sx,butr->ymin+60,sx,20,
&node->custom1,1,2, 0, 0, "HSV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YUV",
+ uiDefButS(block, ROW,B_NODE_EXEC,"YUV",
butr->xmin+2*sx,butr->ymin+60,sx,20,
&node->custom1,1,3, 0, 0, "YUV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YCC",
+ uiDefButS(block, ROW,B_NODE_EXEC,"YCC",
butr->xmin+3*sx,butr->ymin+60,sx,20,
&node->custom1,1,4, 0, 0, "YCbCr Color Space");
/*channel tolorences*/
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, " ",
+ uiDefButF(block, NUM, B_NODE_EXEC, " ",
butr->xmin, butr->ymin+40, dx, 20,
&c->t1, 0.0f, 1.0f, 100, 0, "Channel 1 Tolerance");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, " ",
+ uiDefButF(block, NUM, B_NODE_EXEC, " ",
butr->xmin+dx, butr->ymin+40, dx, 20,
&c->t2, 0.0f, 1.0f, 100, 0, "Channel 2 Tolorence");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, " ",
+ uiDefButF(block, NUM, B_NODE_EXEC, " ",
butr->xmin+2*dx, butr->ymin+40, dx, 20,
&c->t3, 0.0f, 1.0f, 100, 0, "Channel 3 Tolorence");
/*falloff parameters*/
/*
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff Size ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Falloff Size ",
butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
&c->fsize, 0.0f, 1.0f, 100, 0, "");
*/
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff: ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Falloff: ",
butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
&c->fstrength, 0.0f, 1.0f, 100, 0, "");
}
@@ -1727,16 +1703,16 @@ static int node_composit_buts_color_spill(uiBlock *block, bNodeTree *ntree, bNod
NodeChroma *c=node->storage;
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Enhance: ",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Enhance: ",
butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
&c->t1, 0.0f, 0.5f, 100, 2, "Adjusts how much selected channel is affected by color spill algorithm");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "R",
+ uiDefButS(block, ROW, B_NODE_EXEC, "R",
butr->xmin,butr->ymin,dx,20,
&node->custom1,1,1, 0, 0, "Red Spill Suppression");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "G",
+ uiDefButS(block, ROW, B_NODE_EXEC, "G",
butr->xmin+dx,butr->ymin,dx,20,
&node->custom1,1,2, 0, 0, "Green Spill Suppression");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "B",
+ uiDefButS(block, ROW, B_NODE_EXEC, "B",
butr->xmin+2*dx,butr->ymin,dx,20,
&node->custom1, 1, 3, 0, 0, "Blue Spill Suppression");
uiBlockEndAlign(block);
@@ -1751,21 +1727,21 @@ static int node_composit_buts_chroma_matte(uiBlock *block, bNodeTree *ntree, bNo
NodeChroma *c= node->storage;
uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Acceptance ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Acceptance ",
butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20,
&c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Cutoff ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Cutoff ",
butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20,
&c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Lift ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Lift ",
butr->xmin, butr->ymin+20, dx, 20,
&c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Gain ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Gain ",
butr->xmin+dx, butr->ymin+20, dx, 20,
&c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Shadow Adjust ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Shadow Adjust ",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured");
@@ -1785,13 +1761,13 @@ static int node_composit_buts_channel_matte(uiBlock *block, bNodeTree *ntree, bN
/*color space selectors*/
uiBlockBeginAlign(block);
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"RGB",
+ uiDefButS(block, ROW,B_NODE_EXEC,"RGB",
butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"HSV",
+ uiDefButS(block, ROW,B_NODE_EXEC,"HSV",
butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YUV",
+ uiDefButS(block, ROW,B_NODE_EXEC,"YUV",
butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YCC",
+ uiDefButS(block, ROW,B_NODE_EXEC,"YCC",
butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space");
if (node->custom1==1) {
@@ -1808,18 +1784,18 @@ static int node_composit_buts_channel_matte(uiBlock *block, bNodeTree *ntree, bN
}
/*channel selector */
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c1,
+ uiDefButS(block, ROW, B_NODE_EXEC, c1,
butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c2,
+ uiDefButS(block, ROW, B_NODE_EXEC, c2,
butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c3,
+ uiDefButS(block, ROW, B_NODE_EXEC, c3,
butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3");
/*tolerance sliders */
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "High ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ",
butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
&c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Low ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
uiBlockEndAlign(block);
@@ -1838,10 +1814,10 @@ static int node_composit_buts_luma_matte(uiBlock *block, bNodeTree *ntree, bNode
NodeChroma *c=node->storage;
/*tolerance sliders */
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "High ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ",
butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
&c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Low ",
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
uiBlockEndAlign(block);
@@ -1857,7 +1833,7 @@ static int node_composit_buts_luma_matte(uiBlock *block, bNodeTree *ntree, bNode
static int node_composit_buts_map_uv(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
if(block) {
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Alpha:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "Alpha:",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&node->custom1, 0, 100, 0, 0, "Conversion percentage of UV differences to Alpha");
}
@@ -1867,7 +1843,7 @@ static int node_composit_buts_map_uv(uiBlock *block, bNodeTree *ntree, bNode *no
static int node_composit_buts_id_mask(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
if(block) {
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "ID:",
+ uiDefButS(block, NUM, B_NODE_EXEC, "ID:",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&node->custom1, 0, 10000, 0, 0, "Pass Index number to convert to Alpha");
}
@@ -1941,10 +1917,10 @@ static int node_composit_buts_file_output(uiBlock *block, bNodeTree *ntree, bNod
}
/* start frame, end frame */
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "SFra: ",
+ uiDefButI(block, NUM, B_NODE_EXEC, "SFra: ",
x, y, w/2, 20,
&nif->sfra, 1, MAXFRAMEF, 10, 0, "");
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "EFra: ",
+ uiDefButI(block, NUM, B_NODE_EXEC, "EFra: ",
x+w/2, y, w/2, 20,
&nif->efra, 1, MAXFRAMEF, 10, 0, "");
@@ -1973,7 +1949,7 @@ static void node_scale_cb(bContext *C, void *node_v, void *unused_v)
static int node_composit_buts_scale(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
if(block) {
- uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Relative %x0|Absolute %x1|Scene Size % %x2|",
+ uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC, "Relative %x0|Absolute %x1|Scene Size % %x2|",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&node->custom1, 0, 0, 0, 0, "Scale new image to absolute pixel size, size relative to the incoming image, or using the 'percent' size of the scene");
uiButSetFunc(bt, node_scale_cb, node, NULL);
@@ -1985,10 +1961,10 @@ static int node_composit_buts_invert(uiBlock *block, bNodeTree *ntree, bNode *no
{
if(block) {
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, CMP_CHAN_RGB, B_NODE_EXEC+node->nr, "RGB",
+ uiDefButBitS(block, TOG, CMP_CHAN_RGB, B_NODE_EXEC, "RGB",
butr->xmin, butr->ymin, (butr->xmax-butr->xmin)/2, 20,
&node->custom1, 0, 0, 0, 0, "");
- uiDefButBitS(block, TOG, CMP_CHAN_A, B_NODE_EXEC+node->nr, "A",
+ uiDefButBitS(block, TOG, CMP_CHAN_A, B_NODE_EXEC, "A",
butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin, (butr->xmax-butr->xmin)/2, 20,
&node->custom1, 0, 0, 0, 0, "");
uiBlockEndAlign(block);
@@ -2002,7 +1978,7 @@ static int node_composit_buts_premulkey(uiBlock *block, bNodeTree *ntree, bNode
uiBut *bt;
/* blend type */
- bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Key to Premul %x0|Premul to Key %x1",
+ bt=uiDefButS(block, MENU, B_NODE_EXEC, "Key to Premul %x0|Premul to Key %x1",
butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
&node->custom1, 0, 0, 0, 0, "Conversion between premultiplied alpha and key alpha");
}
@@ -2154,13 +2130,13 @@ static int node_texture_buts_bricks(uiBlock *block, bNodeTree *ntree, bNode *nod
/* Offset */
uiDefButF(
- block, NUM, B_NODE_EXEC+node->nr, "Offset",
+ block, NUM, B_NODE_EXEC, "Offset",
butr->xmin, butr->ymin+20, w-ofw, 20,
&node->custom3,
0, 1, 0.25, 2,
"Offset amount" );
uiDefButS(
- block, NUM, B_NODE_EXEC+node->nr, "",
+ block, NUM, B_NODE_EXEC, "",
butr->xmin+w-ofw, butr->ymin+20, ofw, 20,
&node->custom1,
2, 99, 0, 0,
@@ -2168,13 +2144,13 @@ static int node_texture_buts_bricks(uiBlock *block, bNodeTree *ntree, bNode *nod
/* Squash */
uiDefButF(
- block, NUM, B_NODE_EXEC+node->nr, "Squash",
+ block, NUM, B_NODE_EXEC, "Squash",
butr->xmin, butr->ymin+0, w-ofw, 20,
&node->custom4,
0, 99, 0.25, 2,
"Stretch amount" );
uiDefButS(
- block, NUM, B_NODE_EXEC+node->nr, "",
+ block, NUM, B_NODE_EXEC, "",
butr->xmin+w-ofw, butr->ymin+0, ofw, 20,
&node->custom2,
2, 99, 0, 0,
@@ -2211,10 +2187,10 @@ static int node_texture_buts_proc(uiBlock *block, bNodeTree *ntree, bNode *node,
case TEX_BLEND:
if( block ) {
uiBlockBeginAlign( block );
- uiDefButS( block, MENU, B_NODE_EXEC+node->nr,
+ uiDefButS( block, MENU, B_NODE_EXEC,
"Linear %x0|Quad %x1|Ease %x2|Diag %x3|Sphere %x4|Halo %x5|Radial %x6",
x, y+20, w, 20, &tex->stype, 0, 1, 0, 0, "Blend Type" );
- uiDefButBitS(block, TOG, TEX_FLIPBLEND, B_NODE_EXEC+node->nr, "Flip XY", x, y, w, 20,
+ uiDefButBitS(block, TOG, TEX_FLIPBLEND, B_NODE_EXEC, "Flip XY", x, y, w, 20,
&tex->flag, 0, 0, 0, 0, "Flips the direction of the progression 90 degrees");
uiBlockEndAlign( block );
}
@@ -2225,16 +2201,16 @@ static int node_texture_buts_proc(uiBlock *block, bNodeTree *ntree, bNode *node,
if( block ) {
uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Soft", 0*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SOFT, 0, 0, "Uses soft marble");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Sharp", 1*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARP, 0, 0, "Uses more clearly defined marble");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Sharper", 2*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARPER, 0, 0, "Uses very clearly defined marble");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Soft", 0*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SOFT, 0, 0, "Uses soft marble");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Sharp", 1*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARP, 0, 0, "Uses more clearly defined marble");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Sharper", 2*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARPER, 0, 0, "Uses very clearly defined marble");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Soft noise", 0*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Hard noise", 1*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Sin", 0*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 0.0, 0, 0, "Uses a sine wave to produce bands.");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Saw", 1*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 1.0, 0, 0, "Uses a saw wave to produce bands");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Tri", 2*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 2.0, 0, 0, "Uses a triangle wave to produce bands");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 0.0, 0, 0, "Uses a sine wave to produce bands.");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 1.0, 0, 0, "Uses a saw wave to produce bands");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 2.0, 0, 0, "Uses a triangle wave to produce bands");
uiBlockEndAlign(block);
}
@@ -2248,12 +2224,12 @@ static int node_texture_buts_proc(uiBlock *block, bNodeTree *ntree, bNode *node,
uiDefButS(block, ROW, B_TEXPRV, "Bands", x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_BANDNOISE, 0, 0, "Uses standard noise");
uiDefButS(block, ROW, B_TEXPRV, "Rings", w/2+x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_RINGNOISE, 0, 0, "Lets Noise return RGB value");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Sin", 0*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SIN, 0, 0, "Uses a sine wave to produce bands.");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Saw", 1*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SAW, 0, 0, "Uses a saw wave to produce bands");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Tri", 2*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_TRI, 0, 0, "Uses a triangle wave to produce bands");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SIN, 0, 0, "Uses a sine wave to produce bands.");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SAW, 0, 0, "Uses a saw wave to produce bands");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_TRI, 0, 0, "Uses a triangle wave to produce bands");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Soft noise", 0*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Hard noise", 1*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
uiBlockEndAlign(block);
}
return 80;
@@ -2402,7 +2378,7 @@ static void node_texture_set_butfunc(bNodeType *ntype)
/* ******* init draw callbacks for all tree types, only called in usiblender.c, once ************* */
-void init_node_butfuncs(void)
+void ED_init_node_butfuncs(void)
{
bNodeType *ntype;
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 11f760bb882..30b4bf86b68 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -612,11 +612,34 @@ static void do_node_internal_buttons(bContext *C, void *node_v, int event)
SpaceNode *snode= (SpaceNode*)CTX_wm_space_data(C);
if(event==B_NODE_EXEC) {
- if(snode->treetype==NTREE_SHADER)
+ if(snode->treetype==NTREE_SHADER) {
WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, snode->id);
+ }
+ else if(snode->treetype==NTREE_COMPOSIT) {
+ bNode *node= node_v;
+
+ NodeTagChanged(snode->edittree, node);
+ /* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */
+
+ /* not the best implementation of the world... but we need it to work now :) */
+ if(node->type==CMP_NODE_R_LAYERS && node->custom2) {
+ /* add event for this window (after render curarea can be changed) */
+ //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
+
+ //composite_node_render(snode, node);
+ //snode_handle_recalc(snode);
+
+ /* add another event, a render can go fullscreen and open new window */
+ //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
+ }
+ else {
+ node= snode_get_editgroup(snode);
+ if(node)
+ NodeTagIDChanged(snode->nodetree, node->id);
+ }
+ WM_event_add_notifier(C, NC_SCENE|ND_NODES, CTX_data_scene(C));
+ }
- // else if(snode->treetype==NTREE_COMPOSIT)
- // composit_node_event(snode, val);
// else if(snode->treetype==NTREE_TEXTURE)
// texture_node_event(snode, val);
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index aa4d139e32f..b4c0fcbd1a5 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -88,35 +88,113 @@
// XXX XXX XXX
static void BIF_undo_push(char *s) {}
+/* ***************** composite job manager ********************** */
+
+typedef struct CompoJob {
+ Scene *scene;
+ bNodeTree *ntree;
+ bNodeTree *localtree;
+ short *stop;
+ short *do_update;
+} CompoJob;
+
+/* called by compo, only to check job 'stop' value */
+static int compo_breakjob(void *cjv)
+{
+ CompoJob *cj= cjv;
+
+ return *(cj->stop);
+}
+
+/* called by compo, wmJob sends notifier */
+static void compo_redrawjob(void *cjv, char *str)
+{
+ CompoJob *cj= cjv;
+
+ *(cj->do_update)= 1;
+}
+
+static void compo_freejob(void *cjv)
+{
+ CompoJob *cj= cjv;
+
+ if(cj->localtree) {
+ ntreeLocalMerge(cj->localtree, cj->ntree);
+ }
+ MEM_freeN(cj);
+}
+
+/* only now we copy the nodetree, so adding many jobs while
+ sliding buttons doesn't frustrate */
+static void compo_initjob(void *cjv)
+{
+ CompoJob *cj= cjv;
+
+ cj->localtree= ntreeLocalize(cj->ntree);
+}
+
+/* called before redraw notifiers, it moves finished previews over */
+static void compo_updatejob(void *cjv)
+{
+ CompoJob *cj= cjv;
+
+ ntreeLocalSync(cj->localtree, cj->ntree);
+}
+
+
+/* only this runs inside thread */
+static void compo_startjob(void *cjv, short *stop, short *do_update)
+{
+ CompoJob *cj= cjv;
+ bNodeTree *ntree= cj->localtree;
+
+ if(cj->scene->use_nodes==0)
+ return;
+
+ cj->stop= stop;
+ cj->do_update= do_update;
+
+ ntree->test_break= compo_breakjob;
+ ntree->tbh= cj;
+ ntree->stats_draw= compo_redrawjob;
+ ntree->sdh= cj;
+
+ // XXX BIF_store_spare();
+
+ ntreeCompositExecTree(ntree, &cj->scene->r, 1); /* 1 is do_previews */
+
+ ntree->test_break= NULL;
+ ntree->stats_draw= NULL;
+
+}
+
+void snode_composite_job(const bContext *C, ScrArea *sa)
+{
+ SpaceNode *snode= sa->spacedata.first;
+ wmJob *steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa);
+ CompoJob *cj= MEM_callocN(sizeof(CompoJob), "compo job");
+
+ /* customdata for preview thread */
+ cj->scene= CTX_data_scene(C);
+ cj->ntree= snode->nodetree;
+
+ /* setup job */
+ WM_jobs_customdata(steve, cj, compo_freejob);
+ WM_jobs_timer(steve, 0.1, NC_SCENE, NC_SCENE|ND_COMPO_RESULT);
+ WM_jobs_callbacks(steve, compo_startjob, compo_initjob, compo_updatejob);
+
+ WM_jobs_start(steve);
+
+}
+
+/* ***************************************** */
+
#if 0
// XXX snode_handle_recalc will go away */
static void snode_handle_recalc(SpaceNode *snode)
{
- if(snode->treetype==NTREE_COMPOSIT) {
- if(G.scene->use_nodes) {
- snode->nodetree->timecursor= set_timecursor;
- G.afbreek= 0;
- snode->nodetree->test_break= blender_test_break;
-
- // XXX BIF_store_spare();
-
- ntreeCompositExecTree(snode->nodetree, &G.scene->r, 1); /* 1 is do_previews */
-
- snode->nodetree->timecursor= NULL;
- snode->nodetree->test_break= NULL;
- // XXX waitcursor(0);
-
- // allqueue(REDRAWIMAGE, 1);
- if(G.scene->r.scemode & R_DOCOMP) {
- // XXX BIF_redraw_render_rect(); /* seems to screwup display? */
- // mywinset(curarea->win);
- }
- }
-
- // allqueue(REDRAWNODE, 1);
- }
- else if(snode->treetype==NTREE_TEXTURE) {
+ if(snode->treetype==NTREE_TEXTURE) {
ntreeTexUpdatePreviews(snode->nodetree);
// XXX BIF_preview_changed(ID_TE);
}
@@ -233,7 +311,7 @@ static void set_node_imagepath(char *str) /* called from fileselect */
#endif /* 0 */
-static bNode *snode_get_editgroup(SpaceNode *snode)
+bNode *snode_get_editgroup(SpaceNode *snode)
{
bNode *gnode;
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index d239ebea472..8655a7aeac9 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -773,8 +773,11 @@ void node_header_buttons(const bContext *C, ARegion *ar)
}
}
else if(snode->treetype==NTREE_COMPOSIT) {
- uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes", xco+5,yco,90,19, &scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing");
- xco+= 90;
+ int icon;
+
+ if(WM_jobs_test(CTX_wm_manager(C), sa)) icon= ICON_REC; else icon= ICON_BLANK1;
+ uiDefIconTextButS(block, TOG, B_NODE_USESCENE, icon, "Use Nodes", xco+5,yco,100,19, &scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing");
+ xco+= 100;
uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,yco,100,19, &scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
xco+= 100;
uiDefButBitS(block, TOG, SNODE_BACKDRAW, REDRAWNODE, "Backdrop", xco+5,yco,90,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 0259016b605..fb48e4012ad 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -78,6 +78,8 @@ void node_deselectall(SpaceNode *snode, int swap);
void node_shader_default(Material *ma);
void node_composit_default(Scene *sce);
void node_texture_default(Tex *tx);
+void snode_composite_job(const struct bContext *C, ScrArea *sa);
+bNode *snode_get_editgroup(SpaceNode *snode);
// XXXXXX
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index 851c546507d..09a5d12bd34 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -62,8 +62,12 @@ void node_keymap(struct wmWindowManager *wm)
{
ListBase *keymap= WM_keymap_listbase(wm, "Node", SPACE_NODE, 0);
+ /* mouse select in nodes used to be both keys, it's UI elements... */
+ RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, 0, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, 0, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
+ RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_extend_select", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_extend_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
+
WM_keymap_add_item(keymap, "NODE_OT_visibility_toggle", ACTIONMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_fit_all", HOMEKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_border_select", BKEY, KM_PRESS, 0, 0);
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index f50a3640385..659069e321d 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -141,7 +141,14 @@ static void node_area_listener(ScrArea *sa, wmNotifier *wmn)
/* preview renders */
switch(wmn->category) {
case NC_SCENE:
+ if(wmn->data==ND_NODES)
+ ED_area_tag_refresh(sa);
+ break;
+ case NC_WM:
+ if(wmn->data==ND_FILEREAD)
+ ED_area_tag_refresh(sa);
break;
+
case NC_MATERIAL:
/* future: add ID check? */
if(wmn->data==ND_SHADING)
@@ -155,11 +162,13 @@ static void node_area_refresh(const struct bContext *C, struct ScrArea *sa)
/* default now: refresh node is starting preview */
SpaceNode *snode= sa->spacedata.first;
- if(snode->treetype==NTREE_SHADER) {
- if(snode->nodetree) {
-
+ if(snode->nodetree) {
+ if(snode->treetype==NTREE_SHADER) {
ED_preview_shader_job(C, sa, snode->id, 100, 100);
}
+ else if(snode->treetype==NTREE_COMPOSIT) {
+ snode_composite_job(C, sa);
+ }
}
}
@@ -250,7 +259,8 @@ static void node_header_area_draw(const bContext *C, ARegion *ar)
UI_view2d_view_restore(C);
}
-static void node_main_area_listener(ARegion *ar, wmNotifier *wmn)
+/* used for header + main area */
+static void node_region_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
@@ -304,7 +314,7 @@ void ED_spacetype_node(void)
art->regionid = RGN_TYPE_WINDOW;
art->init= node_main_area_init;
art->draw= node_main_area_draw;
- art->listener= node_main_area_listener;
+ art->listener= node_region_listener;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
BLI_addhead(&st->regiontypes, art);
@@ -314,7 +324,7 @@ void ED_spacetype_node(void)
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
-
+ art->listener= node_region_listener;
art->init= node_header_area_init;
art->draw= node_header_area_draw;
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 852842465c2..b10de02dbb4 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -125,6 +125,7 @@ typedef struct bNode {
float custom3, custom4;
short need_exec, exec; /* need_exec is set as UI execution event, exec is flag during exec */
+ void *threaddata; /* optional extra storage for use in thread (read only then!) */
rctf totr; /* entire boundbox */
rctf butr; /* optional buttons area */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index dffea96ce41..e45be7972ef 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -357,7 +357,6 @@ typedef struct SpaceNode {
} SpaceNode;
/* snode->flag */
-#define SNODE_DO_PREVIEW 1
#define SNODE_BACKDRAW 2
#define SNODE_DISPGP 4
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index c46263183a9..8eb12543b86 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -187,13 +187,17 @@ int WM_framebuffer_to_index(unsigned int col);
struct wmJob *WM_jobs_get(struct wmWindowManager *wm, struct wmWindow *win, void *owner);
+int WM_jobs_test(struct wmWindowManager *wm, void *owner);
+
void WM_jobs_customdata(struct wmJob *, void *customdata, void (*free)(void *));
-void WM_jobs_timer(struct wmJob *, double timestep, unsigned int note);
+void WM_jobs_timer(struct wmJob *, double timestep, unsigned int note, unsigned int endnote);
void WM_jobs_callbacks(struct wmJob *,
void (*startjob)(void *, short *, short *),
+ void (*initjob)(void *),
void (*update)(void *));
void WM_jobs_start(struct wmJob *);
+void WM_jobs_stop_all(struct wmWindowManager *wm);
#endif /* WM_API_H */
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index f0747e6dad0..3b7def29236 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -140,18 +140,22 @@ typedef struct wmNotifier {
/* category */
#define NOTE_CATEGORY 0xFF000000
-#define NC_WINDOW (1<<24)
-#define NC_SCREEN (2<<24)
-#define NC_SCENE (3<<24)
-#define NC_OBJECT (4<<24)
-#define NC_MATERIAL (5<<24)
-#define NC_TEXTURE (6<<24)
-#define NC_LAMP (7<<24)
-#define NC_GROUP (8<<24)
+#define NC_WM (1<<24)
+#define NC_WINDOW (2<<24)
+#define NC_SCREEN (3<<24)
+#define NC_SCENE (4<<24)
+#define NC_OBJECT (5<<24)
+#define NC_MATERIAL (6<<24)
+#define NC_TEXTURE (7<<24)
+#define NC_LAMP (8<<24)
+#define NC_GROUP (9<<24)
/* data type, 256 entries is enough, it can overlap */
#define NOTE_DATA 0x00FF0000
+ /* windowmanager */
+#define ND_FILEREAD (1<<16)
+
/* Scene */
#define ND_MARKERS (2<<16)
#define ND_FRAME (3<<16)
@@ -161,6 +165,8 @@ typedef struct wmNotifier {
#define ND_OB_ACTIVE (7<<16)
#define ND_OB_SELECT (8<<16)
#define ND_MODE (9<<16)
+#define ND_RENDER_RESULT (10<<16)
+#define ND_COMPO_RESULT (11<<16)
/* Object */
#define ND_TRANSFORM (16<<16)
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index d264b096012..3aa177b1018 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -128,11 +128,13 @@ void wm_add_default(bContext *C)
{
wmWindowManager *wm= alloc_libblock(&CTX_data_main(C)->wm, ID_WM, "WinMan");
wmWindow *win;
+ bScreen *screen= CTX_wm_screen(C); /* XXX from file read hrmf */
CTX_wm_manager_set(C, wm);
-
win= wm_window_new(C);
- win->screen= CTX_wm_screen(C); /* XXX from window? */
+ win->screen= screen;
+ if(screen)
+ BLI_strncpy(win->screenname, screen->id.name+2, 21);
wm->winactive= win;
wm_window_make_drawable(C, win);
}
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 4bd3cf3f39f..744113f3d3a 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -394,6 +394,9 @@ static void wm_window_match_init(bContext *C, ListBase *wmlist)
/* first wrap up running stuff */
/* code copied from wm_init_exit.c */
for(wm= wmlist->first; wm; wm= wm->id.next) {
+
+ WM_jobs_stop_all(wm);
+
for(win= wm->windows.first; win; win= win->next) {
CTX_wm_window_set(C, win); /* needed by operator close callbacks */
@@ -443,12 +446,14 @@ static void wm_window_match_do(bContext *C, ListBase *oldwmlist)
/* match oldwm to new dbase, only old files */
for(wm= oldwmlist->first; wm; wm= wm->id.next) {
+ /* ensure making new keymaps and set space types */
+ wm->initialized= 0;
+
for(win= wm->windows.first; win; win= win->next) {
- win->screen= (bScreen *)find_id("SR", win->screenname);
-
- if(win->screen==NULL)
- win->screen= ED_screen_duplicate(win, CTX_wm_screen(C)); /* active screen */
-
+ /* all windows get active screen from file */
+ win->screen= CTX_wm_screen(C);
+ BLI_strncpy(win->screenname, win->screen->id.name+2, 21);
+
if(win->screen->winid==0)
win->screen->winid= win->winid;
}
@@ -462,6 +467,10 @@ static void wm_window_match_do(bContext *C, ListBase *oldwmlist)
/* this code could move to setup_appdata */
oldwm= oldwmlist->first;
wm= G.main->wm.first;
+
+ /* ensure making new keymaps and set space types */
+ wm->initialized= 0;
+
/* only first wm in list has ghostwins */
for(win= wm->windows.first; win; win= win->next) {
for(oldwin= oldwm->windows.first; oldwin; oldwin= oldwin->next) {
@@ -518,6 +527,7 @@ void WM_read_file(bContext *C, char *name, ReportList *reports)
BKE_reset_undo();
BKE_write_undo(C, "original"); /* save current state */
+ WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
// refresh_interface_font();
}
// else if(retval==1)
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 01e4cd10b3d..f702154735e 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -82,6 +82,7 @@
#include "wm_files.h"
#include "wm_window.h"
+#include "ED_node.h"
#include "ED_previewrender.h"
#include "ED_space_api.h"
#include "ED_screen.h"
@@ -114,10 +115,11 @@ void WM_init(bContext *C)
set_free_windowmanager_cb(wm_close_and_free); /* library.c */
set_blender_test_break_cb(wm_window_testbreak); /* blender.c */
- ED_spacetypes_init(); /* editors/area/spacetype.c */
+ ED_spacetypes_init(); /* editors/space_api/spacetype.c */
+
+ ED_file_init(); /* for fsmenu */
+ ED_init_node_butfuncs();
- ED_file_init(); /* for fsmenu */
-
/* get the default database, plus a wm */
WM_read_homefile(C, 0);
@@ -175,6 +177,9 @@ void WM_exit(bContext *C)
/* modal handlers are on window level freed, others too? */
/* note; same code copied in wm_files.c */
if(C && CTX_wm_manager(C)) {
+
+ WM_jobs_stop_all(CTX_wm_manager(C));
+
for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
CTX_wm_window_set(C, win); /* needed by operator close callbacks */
diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c
index 422cc42e10b..40a72034d26 100644
--- a/source/blender/windowmanager/intern/wm_jobs.c
+++ b/source/blender/windowmanager/intern/wm_jobs.c
@@ -36,6 +36,7 @@
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_idprop.h"
+#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_report.h"
@@ -87,18 +88,22 @@ struct wmJob {
/* should store entire own context, for start, update, free */
void *customdata;
+ /* to prevent cpu overhead, use this one which only gets called when job really starts, not in thread */
+ void (*initjob)(void *);
+ /* this runs inside thread, and does full job */
void (*startjob)(void *, short *stop, short *do_update);
+ /* update gets called if thread defines so, and max once per timerstep */
+ /* it runs outside thread, blocking blender, no drawing! */
+ void (*update)(void *);
+ /* free entire customdata, doesn't run in thread */
void (*free)(void *);
/* running jobs each have own timer */
double timestep;
wmTimer *wt;
/* the notifier event timers should send */
- unsigned int note;
+ unsigned int note, endnote;
- /* update gets called if thread defines so, and max once per timerstep */
- /* no drawing, send notifiers! */
- void (*update)(void *);
/* internal */
void *owner;
@@ -135,6 +140,18 @@ wmJob *WM_jobs_get(wmWindowManager *wm, wmWindow *win, void *owner)
return steve;
}
+/* returns true if job runs, for UI (progress) indicators */
+int WM_jobs_test(wmWindowManager *wm, void *owner)
+{
+ wmJob *steve;
+
+ for(steve= wm->jobs.first; steve; steve= steve->next)
+ if(steve->owner==owner)
+ if(steve->running)
+ return 1;
+ return 0;
+}
+
void WM_jobs_customdata(wmJob *steve, void *customdata, void (*free)(void *))
{
/* pending job? just free */
@@ -150,17 +167,20 @@ void WM_jobs_customdata(wmJob *steve, void *customdata, void (*free)(void *))
}
}
-void WM_jobs_timer(wmJob *steve, double timestep, unsigned int note)
+void WM_jobs_timer(wmJob *steve, double timestep, unsigned int note, unsigned int endnote)
{
steve->timestep = timestep;
steve->note = note;
+ steve->endnote = endnote;
}
void WM_jobs_callbacks(wmJob *steve,
void (*startjob)(void *, short *, short *),
+ void (*initjob)(void *),
void (*update)(void *))
{
steve->startjob= startjob;
+ steve->initjob= initjob;
steve->update= update;
}
@@ -191,9 +211,14 @@ void WM_jobs_start(wmJob *steve)
steve->customdata= NULL;
steve->running= 1;
- BLI_init_threads(&steve->threads, do_job_thread, 1);
+ if(steve->initjob)
+ steve->initjob(steve->run_customdata);
+
+ BLI_init_threads(&steve->threads, do_job_thread, 1);
BLI_insert_thread(&steve->threads, steve);
+ // printf("job started\n");
+
/* restarted job has timer already */
if(steve->wt==NULL)
steve->wt= WM_event_add_window_timer(steve->win, TIMERJOBS, steve->timestep);
@@ -202,6 +227,28 @@ void WM_jobs_start(wmJob *steve)
}
}
+void WM_jobs_stop_all(wmWindowManager *wm)
+{
+ wmJob *steve= wm->jobs.first;
+
+ for(; steve; steve= steve->next) {
+ if(steve->running) {
+ /* signal job to end */
+ steve->stop= 1;
+ BLI_end_threads(&steve->threads);
+ }
+
+ if(steve->wt)
+ WM_event_remove_window_timer(steve->win, steve->wt);
+ if(steve->customdata)
+ steve->free(steve->customdata);
+ if(steve->run_customdata)
+ steve->run_free(steve->run_customdata);
+ }
+
+ BLI_freelistN(&wm->jobs);
+}
+
/* hardcoded to event TIMERJOBS */
static int wm_jobs_timer(bContext *C, wmOperator *op, wmEvent *evt)
{
@@ -214,9 +261,10 @@ static int wm_jobs_timer(bContext *C, wmOperator *op, wmEvent *evt)
/* running threads */
if(steve->threads.first) {
- if(steve->do_update) {
+ /* always call note and update when ready */
+ if(steve->do_update || steve->ready) {
if(steve->update)
- steve->update(steve->customdata);
+ steve->update(steve->run_customdata);
if(steve->note)
WM_event_add_notifier(C, steve->note, NULL);
steve->do_update= 0;
@@ -228,9 +276,15 @@ static int wm_jobs_timer(bContext *C, wmOperator *op, wmEvent *evt)
steve->run_customdata= NULL;
steve->run_free= NULL;
+ // if(steve->stop) printf("job stopped\n");
+ // else printf("job finished\n");
+
steve->running= 0;
BLI_end_threads(&steve->threads);
+ if(steve->endnote)
+ WM_event_add_notifier(C, steve->endnote, NULL);
+
/* new job added for steve? */
if(steve->customdata) {
WM_jobs_start(steve);
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index fc49deb8154..eebf89982c1 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -153,6 +153,7 @@ wmWindow *wm_window_copy(bContext *C, wmWindow *winorig)
win->sizey= winorig->sizey;
win->screen= ED_screen_duplicate(win, winorig->screen);
+ BLI_strncpy(win->screenname, win->screen->id.name+2, 21);
win->screen->do_refresh= 1;
win->screen->do_draw= 1;