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authorClément Foucault <foucault.clem@gmail.com>2022-02-04 21:35:35 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-02-04 21:35:35 +0300
commitafc2cc393dbb4287ebd7a6736be603c89526b9dd (patch)
tree354740e04a1820a3629e88c8089c4b4d554a6b7b /source
parenta5e9f9b34695917ea3635d5b6a77a23ac3b51fcd (diff)
parent260e6fd46b6684a7f52a02073ce567003fc52045 (diff)
Merge branch 'blender-v3.1-release'
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c1
-rw-r--r--source/blender/gpu/opengl/gl_shader.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc2
-rw-r--r--source/blender/render/intern/bake.c6
4 files changed, 7 insertions, 6 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 6aa00da7501..51107499d3f 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -244,7 +244,6 @@ void ED_view3d_shade_update(Main *bmain, View3D *v3d, ScrArea *area)
for (region = area->regionbase.first; region; region = region->next) {
if ((region->regiontype == RGN_TYPE_WINDOW) && region->regiondata) {
ED_view3d_stop_render_preview(wm, region);
- break;
}
}
}
diff --git a/source/blender/gpu/opengl/gl_shader.cc b/source/blender/gpu/opengl/gl_shader.cc
index 3ab3b11d1f4..faf13704a32 100644
--- a/source/blender/gpu/opengl/gl_shader.cc
+++ b/source/blender/gpu/opengl/gl_shader.cc
@@ -451,7 +451,9 @@ std::string GLShader::vertex_interface_declare(const ShaderCreateInfo &info) con
ss << "\n/* Inputs. */\n";
for (const ShaderCreateInfo::VertIn &attr : info.vertex_inputs_) {
- if (GLContext::explicit_location_support) {
+ if (GLContext::explicit_location_support &&
+ /* Fix issue with amdgpu-pro + workbench_prepass_mesh_vert.glsl being quantized. */
+ GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_ANY, GPU_DRIVER_OFFICIAL) == false) {
ss << "layout(location = " << attr.index << ") ";
}
ss << "in " << to_string(attr.type) << " " << attr.name << ";\n";
diff --git a/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc b/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc
index deb149fd0f0..3c790079b5b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc
@@ -26,7 +26,7 @@ static void node_declare(NodeDeclarationBuilder &b)
b.add_input<decl::Geometry>(N_("Geometry"))
.supported_type({GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_MESH});
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
- b.add_input<decl::Float>(N_("Distance")).default_value(0.1f).min(0.0f).subtype(PROP_DISTANCE);
+ b.add_input<decl::Float>(N_("Distance")).default_value(0.001f).min(0.0f).subtype(PROP_DISTANCE);
b.add_output<decl::Geometry>(N_("Geometry"));
}
diff --git a/source/blender/render/intern/bake.c b/source/blender/render/intern/bake.c
index 93d2f721cc5..883e026472b 100644
--- a/source/blender/render/intern/bake.c
+++ b/source/blender/render/intern/bake.c
@@ -512,9 +512,9 @@ static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval
triangles[i].mverts[0] = &mvert[me->mloop[lt->tri[0]].v];
triangles[i].mverts[1] = &mvert[me->mloop[lt->tri[1]].v];
triangles[i].mverts[2] = &mvert[me->mloop[lt->tri[2]].v];
- triangles[i].vert_normals[0] = &vert_normals[me->mloop[lt->tri[0]].v][0];
- triangles[i].vert_normals[1] = &vert_normals[me->mloop[lt->tri[1]].v][1];
- triangles[i].vert_normals[2] = &vert_normals[me->mloop[lt->tri[2]].v][2];
+ triangles[i].vert_normals[0] = vert_normals[me->mloop[lt->tri[0]].v];
+ triangles[i].vert_normals[1] = vert_normals[me->mloop[lt->tri[1]].v];
+ triangles[i].vert_normals[2] = vert_normals[me->mloop[lt->tri[2]].v];
triangles[i].is_smooth = (mp->flag & ME_SMOOTH) != 0;
if (tangent) {