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authorJacques Lucke <jacques@blender.org>2021-04-15 12:21:35 +0300
committerJacques Lucke <jacques@blender.org>2021-04-15 12:21:48 +0300
commit05dbbd83f00d270c00cb1a0904c504c31e1812af (patch)
tree47ca07fd617f692518a254bbf01d2e76d45cc697 /source
parent2c3a9caffee61d52cc50a70ff9b2ec3984ee0fc5 (diff)
Geometry Nodes: refactor implicit conversions
This refactor simplifies having standalone function pointer that does a single conversion. It also speeds up implicit type conversion of attributes.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/attribute_access.cc12
-rw-r--r--source/blender/modifiers/intern/MOD_nodes.cc5
-rw-r--r--source/blender/nodes/NOD_type_conversions.hh43
-rw-r--r--source/blender/nodes/intern/node_tree_multi_function.cc4
-rw-r--r--source/blender/nodes/intern/type_conversions.cc263
5 files changed, 230 insertions, 97 deletions
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index 8542c9d35a4..ac582fc30e7 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -210,23 +210,25 @@ class ConvertedReadAttribute final : public ReadAttribute {
const CPPType &from_type_;
const CPPType &to_type_;
ReadAttributePtr base_attribute_;
- const nodes::DataTypeConversions &conversions_;
+ void (*convert_)(const void *src, void *dst);
public:
ConvertedReadAttribute(ReadAttributePtr base_attribute, const CPPType &to_type)
: ReadAttribute(base_attribute->domain(), to_type, base_attribute->size()),
from_type_(base_attribute->cpp_type()),
to_type_(to_type),
- base_attribute_(std::move(base_attribute)),
- conversions_(nodes::get_implicit_type_conversions())
+ base_attribute_(std::move(base_attribute))
{
+ const nodes::DataTypeConversions &conversions = nodes::get_implicit_type_conversions();
+ convert_ = conversions.get_conversion_functions(base_attribute_->cpp_type(), to_type)
+ ->convert_single_to_uninitialized;
}
void get_internal(const int64_t index, void *r_value) const override
{
BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
base_attribute_->get(index, buffer);
- conversions_.convert(from_type_, to_type_, buffer, r_value);
+ convert_(buffer, r_value);
}
};
@@ -989,7 +991,7 @@ blender::bke::ReadAttributePtr GeometryComponent::attribute_get_constant_for_rea
BLI_assert(conversions.is_convertible(*in_cpp_type, *out_cpp_type));
void *out_value = alloca(out_cpp_type->size());
- conversions.convert(*in_cpp_type, *out_cpp_type, value, out_value);
+ conversions.convert_to_uninitialized(*in_cpp_type, *out_cpp_type, value, out_value);
const int domain_size = this->attribute_domain_size(domain);
blender::bke::ReadAttributePtr attribute = std::make_unique<blender::bke::ConstantReadAttribute>(
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index 9329bc85e66..4a384063571 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -583,7 +583,8 @@ class GeometryNodesEvaluator {
else {
void *buffer = allocator_.allocate(to_type.size(), to_type.alignment());
if (conversions_.is_convertible(from_type, to_type)) {
- conversions_.convert(from_type, to_type, value_to_forward.get(), buffer);
+ conversions_.convert_to_uninitialized(
+ from_type, to_type, value_to_forward.get(), buffer);
}
else {
to_type.copy_to_uninitialized(to_type.default_value(), buffer);
@@ -653,7 +654,7 @@ class GeometryNodesEvaluator {
if (conversions_.is_convertible(type, required_type)) {
void *converted_buffer = allocator_.allocate(required_type.size(),
required_type.alignment());
- conversions_.convert(type, required_type, buffer, converted_buffer);
+ conversions_.convert_to_uninitialized(type, required_type, buffer, converted_buffer);
type.destruct(buffer);
return {required_type, converted_buffer};
}
diff --git a/source/blender/nodes/NOD_type_conversions.hh b/source/blender/nodes/NOD_type_conversions.hh
index e23fddab58b..34225208fe6 100644
--- a/source/blender/nodes/NOD_type_conversions.hh
+++ b/source/blender/nodes/NOD_type_conversions.hh
@@ -21,20 +21,45 @@
namespace blender::nodes {
using fn::CPPType;
+using fn::GVArray;
+
+struct ConversionFunctions {
+ const fn::MultiFunction *multi_function;
+ void (*convert_single_to_initialized)(const void *src, void *dst);
+ void (*convert_single_to_uninitialized)(const void *src, void *dst);
+};
class DataTypeConversions {
private:
- Map<std::pair<fn::MFDataType, fn::MFDataType>, const fn::MultiFunction *> conversions_;
+ Map<std::pair<fn::MFDataType, fn::MFDataType>, ConversionFunctions> conversions_;
public:
- void add(fn::MFDataType from_type, fn::MFDataType to_type, const fn::MultiFunction &fn)
+ void add(fn::MFDataType from_type,
+ fn::MFDataType to_type,
+ const fn::MultiFunction &fn,
+ void (*convert_single_to_initialized)(const void *src, void *dst),
+ void (*convert_single_to_uninitialized)(const void *src, void *dst))
+ {
+ conversions_.add_new({from_type, to_type},
+ {&fn, convert_single_to_initialized, convert_single_to_uninitialized});
+ }
+
+ const ConversionFunctions *get_conversion_functions(fn::MFDataType from, fn::MFDataType to) const
+ {
+ return conversions_.lookup_ptr({from, to});
+ }
+
+ const ConversionFunctions *get_conversion_functions(const CPPType &from, const CPPType &to) const
{
- conversions_.add_new({from_type, to_type}, &fn);
+ return this->get_conversion_functions(fn::MFDataType::ForSingle(from),
+ fn::MFDataType::ForSingle(to));
}
- const fn::MultiFunction *get_conversion(fn::MFDataType from, fn::MFDataType to) const
+ const fn::MultiFunction *get_conversion_multi_function(fn::MFDataType from,
+ fn::MFDataType to) const
{
- return conversions_.lookup_default({from, to}, nullptr);
+ const ConversionFunctions *functions = this->get_conversion_functions(from, to);
+ return functions ? functions->multi_function : nullptr;
}
bool is_convertible(const CPPType &from_type, const CPPType &to_type) const
@@ -43,10 +68,10 @@ class DataTypeConversions {
{fn::MFDataType::ForSingle(from_type), fn::MFDataType::ForSingle(to_type)});
}
- void convert(const CPPType &from_type,
- const CPPType &to_type,
- const void *from_value,
- void *to_value) const;
+ void convert_to_uninitialized(const CPPType &from_type,
+ const CPPType &to_type,
+ const void *from_value,
+ void *to_value) const;
};
const DataTypeConversions &get_implicit_type_conversions();
diff --git a/source/blender/nodes/intern/node_tree_multi_function.cc b/source/blender/nodes/intern/node_tree_multi_function.cc
index ea6b2e870ca..7ab6495f733 100644
--- a/source/blender/nodes/intern/node_tree_multi_function.cc
+++ b/source/blender/nodes/intern/node_tree_multi_function.cc
@@ -219,8 +219,8 @@ static void insert_links_and_unlinked_inputs(CommonMFNetworkBuilderData &common)
const fn::MFDataType from_type = from_socket->data_type();
if (from_type != to_type) {
- const fn::MultiFunction *conversion_fn = get_implicit_type_conversions().get_conversion(
- from_type, to_type);
+ const fn::MultiFunction *conversion_fn =
+ get_implicit_type_conversions().get_conversion_multi_function(from_type, to_type);
if (conversion_fn != nullptr) {
fn::MFNode &node = common.network.add_function(*conversion_fn);
common.network.add_link(*from_socket, node.input(0));
diff --git a/source/blender/nodes/intern/type_conversions.cc b/source/blender/nodes/intern/type_conversions.cc
index 0f6bfa1d6d1..1c1b7c7feb5 100644
--- a/source/blender/nodes/intern/type_conversions.cc
+++ b/source/blender/nodes/intern/type_conversions.cc
@@ -26,83 +26,192 @@ namespace blender::nodes {
using fn::MFDataType;
-template<typename From, typename To>
+template<typename From, typename To, To (*ConversionF)(const From &)>
static void add_implicit_conversion(DataTypeConversions &conversions)
{
- static fn::CustomMF_Convert<From, To> function;
- conversions.add(fn::MFDataType::ForSingle<From>(), fn::MFDataType::ForSingle<To>(), function);
+ const CPPType &from_type = CPPType::get<From>();
+ const CPPType &to_type = CPPType::get<To>();
+ const std::string conversion_name = from_type.name() + " to " + to_type.name();
+
+ static fn::CustomMF_SI_SO<From, To> multi_function{conversion_name, ConversionF};
+ static auto convert_single_to_initialized = [](const void *src, void *dst) {
+ *(To *)dst = ConversionF(*(const From *)src);
+ };
+ static auto convert_single_to_uninitialized = [](const void *src, void *dst) {
+ new (dst) To(ConversionF(*(const From *)src));
+ };
+ conversions.add(fn::MFDataType::ForSingle<From>(),
+ fn::MFDataType::ForSingle<To>(),
+ multi_function,
+ convert_single_to_initialized,
+ convert_single_to_uninitialized);
}
-template<typename From, typename To, typename ConversionF>
-static void add_implicit_conversion(DataTypeConversions &conversions,
- StringRef name,
- ConversionF conversion)
+static float2 float_to_float2(const float &a)
{
- static fn::CustomMF_SI_SO<From, To> function{name, conversion};
- conversions.add(fn::MFDataType::ForSingle<From>(), fn::MFDataType::ForSingle<To>(), function);
+ return float2(a);
+}
+static float3 float_to_float3(const float &a)
+{
+ return float3(a);
+}
+static int32_t float_to_int(const float &a)
+{
+ return (int32_t)a;
+}
+static bool float_to_bool(const float &a)
+{
+ return a > 0.0f;
+}
+static Color4f float_to_color(const float &a)
+{
+ return Color4f(a, a, a, 1.0f);
+}
+
+static float3 float2_to_float3(const float2 &a)
+{
+ return float3(a.x, a.y, 0.0f);
+}
+static float float2_to_float(const float2 &a)
+{
+ return (a.x + a.y) / 2.0f;
+}
+static int float2_to_int(const float2 &a)
+{
+ return (int32_t)((a.x + a.y) / 2.0f);
+}
+static bool float2_to_bool(const float2 &a)
+{
+ return !is_zero_v2(a);
+}
+static Color4f float2_to_color(const float2 &a)
+{
+ return Color4f(a.x, a.y, 0.0f, 1.0f);
+}
+
+static bool float3_to_bool(const float3 &a)
+{
+ return !is_zero_v3(a);
+}
+static float float3_to_float(const float3 &a)
+{
+ return (a.x + a.y + a.z) / 3.0f;
+}
+static int float3_to_int(const float3 &a)
+{
+ return (int)((a.x + a.y + a.z) / 3.0f);
+}
+static float2 float3_to_float2(const float3 &a)
+{
+ return float2(a);
+}
+static Color4f float3_to_color(const float3 &a)
+{
+ return Color4f(a.x, a.y, a.z, 1.0f);
+}
+
+static bool int_to_bool(const int32_t &a)
+{
+ return a > 0;
+}
+static float int_to_float(const int32_t &a)
+{
+ return (float)a;
+}
+static float2 int_to_float2(const int32_t &a)
+{
+ return float2((float)a);
+}
+static float3 int_to_float3(const int32_t &a)
+{
+ return float3((float)a);
+}
+static Color4f int_to_color(const int32_t &a)
+{
+ return Color4f((float)a, (float)a, (float)a, 1.0f);
+}
+
+static float bool_to_float(const bool &a)
+{
+ return (bool)a;
+}
+static int32_t bool_to_int(const bool &a)
+{
+ return (int32_t)a;
+}
+static float2 bool_to_float2(const bool &a)
+{
+ return (a) ? float2(1.0f) : float2(0.0f);
+}
+static float3 bool_to_float3(const bool &a)
+{
+ return (a) ? float3(1.0f) : float3(0.0f);
+}
+static Color4f bool_to_color(const bool &a)
+{
+ return (a) ? Color4f(1.0f, 1.0f, 1.0f, 1.0f) : Color4f(0.0f, 0.0f, 0.0f, 1.0f);
+}
+
+static bool color_to_bool(const Color4f &a)
+{
+ return rgb_to_grayscale(a) > 0.0f;
+}
+static float color_to_float(const Color4f &a)
+{
+ return rgb_to_grayscale(a);
+}
+static int32_t color_to_int(const Color4f &a)
+{
+ return (int)rgb_to_grayscale(a);
+}
+static float2 color_to_float2(const Color4f &a)
+{
+ return float2(a.r, a.g);
+}
+static float3 color_to_float3(const Color4f &a)
+{
+ return float3(a.r, a.g, a.b);
}
static DataTypeConversions create_implicit_conversions()
{
DataTypeConversions conversions;
- add_implicit_conversion<float, float2>(conversions);
- add_implicit_conversion<float, float3>(conversions);
- add_implicit_conversion<float, int32_t>(conversions);
- add_implicit_conversion<float, bool>(
- conversions, "float to boolean", [](float a) { return a > 0.0f; });
- add_implicit_conversion<float, Color4f>(
- conversions, "float to Color4f", [](float a) { return Color4f(a, a, a, 1.0f); });
-
- add_implicit_conversion<float2, float3>(
- conversions, "float2 to float3", [](float2 a) { return float3(a.x, a.y, 0.0f); });
- add_implicit_conversion<float2, float>(
- conversions, "float2 to float", [](float2 a) { return (a.x + a.y) / 2.0f; });
- add_implicit_conversion<float2, int32_t>(
- conversions, "float2 to int32_t", [](float2 a) { return (int32_t)((a.x + a.y) / 2.0f); });
- add_implicit_conversion<float2, bool>(
- conversions, "float2 to bool", [](float2 a) { return !is_zero_v2(a); });
- add_implicit_conversion<float2, Color4f>(
- conversions, "float2 to Color4f", [](float2 a) { return Color4f(a.x, a.y, 0.0f, 1.0f); });
-
- add_implicit_conversion<float3, bool>(
- conversions, "float3 to boolean", [](float3 a) { return !is_zero_v3(a); });
- add_implicit_conversion<float3, float>(
- conversions, "float3 to float", [](float3 a) { return (a.x + a.y + a.z) / 3.0f; });
- add_implicit_conversion<float3, int32_t>(
- conversions, "float3 to int32_t", [](float3 a) { return (int)((a.x + a.y + a.z) / 3.0f); });
- add_implicit_conversion<float3, float2>(conversions);
- add_implicit_conversion<float3, Color4f>(
- conversions, "float3 to Color4f", [](float3 a) { return Color4f(a.x, a.y, a.z, 1.0f); });
-
- add_implicit_conversion<int32_t, bool>(
- conversions, "int32 to boolean", [](int32_t a) { return a > 0; });
- add_implicit_conversion<int32_t, float>(conversions);
- add_implicit_conversion<int32_t, float2>(
- conversions, "int32 to float2", [](int32_t a) { return float2((float)a); });
- add_implicit_conversion<int32_t, float3>(
- conversions, "int32 to float3", [](int32_t a) { return float3((float)a); });
- add_implicit_conversion<int32_t, Color4f>(conversions, "int32 to Color4f", [](int32_t a) {
- return Color4f((float)a, (float)a, (float)a, 1.0f);
- });
-
- add_implicit_conversion<bool, float>(conversions);
- add_implicit_conversion<bool, int32_t>(conversions);
- add_implicit_conversion<bool, float2>(
- conversions, "boolean to float2", [](bool a) { return (a) ? float2(1.0f) : float2(0.0f); });
- add_implicit_conversion<bool, float3>(
- conversions, "boolean to float3", [](bool a) { return (a) ? float3(1.0f) : float3(0.0f); });
- add_implicit_conversion<bool, Color4f>(conversions, "boolean to Color4f", [](bool a) {
- return (a) ? Color4f(1.0f, 1.0f, 1.0f, 1.0f) : Color4f(0.0f, 0.0f, 0.0f, 1.0f);
- });
-
- add_implicit_conversion<Color4f, bool>(
- conversions, "Color4f to boolean", [](Color4f a) { return rgb_to_grayscale(a) > 0.0f; });
- add_implicit_conversion<Color4f, float>(
- conversions, "Color4f to float", [](Color4f a) { return rgb_to_grayscale(a); });
- add_implicit_conversion<Color4f, float2>(
- conversions, "Color4f to float2", [](Color4f a) { return float2(a.r, a.g); });
- add_implicit_conversion<Color4f, float3>(
- conversions, "Color4f to float3", [](Color4f a) { return float3(a.r, a.g, a.b); });
+
+ add_implicit_conversion<float, float2, float_to_float2>(conversions);
+ add_implicit_conversion<float, float3, float_to_float3>(conversions);
+ add_implicit_conversion<float, int32_t, float_to_int>(conversions);
+ add_implicit_conversion<float, bool, float_to_bool>(conversions);
+ add_implicit_conversion<float, Color4f, float_to_color>(conversions);
+
+ add_implicit_conversion<float2, float3, float2_to_float3>(conversions);
+ add_implicit_conversion<float2, float, float2_to_float>(conversions);
+ add_implicit_conversion<float2, int32_t, float2_to_int>(conversions);
+ add_implicit_conversion<float2, bool, float2_to_bool>(conversions);
+ add_implicit_conversion<float2, Color4f, float2_to_color>(conversions);
+
+ add_implicit_conversion<float3, bool, float3_to_bool>(conversions);
+ add_implicit_conversion<float3, float, float3_to_float>(conversions);
+ add_implicit_conversion<float3, int32_t, float3_to_int>(conversions);
+ add_implicit_conversion<float3, float2, float3_to_float2>(conversions);
+ add_implicit_conversion<float3, Color4f, float3_to_color>(conversions);
+
+ add_implicit_conversion<int32_t, bool, int_to_bool>(conversions);
+ add_implicit_conversion<int32_t, float, int_to_float>(conversions);
+ add_implicit_conversion<int32_t, float2, int_to_float2>(conversions);
+ add_implicit_conversion<int32_t, float3, int_to_float3>(conversions);
+ add_implicit_conversion<int32_t, Color4f, int_to_color>(conversions);
+
+ add_implicit_conversion<bool, float, bool_to_float>(conversions);
+ add_implicit_conversion<bool, int32_t, bool_to_int>(conversions);
+ add_implicit_conversion<bool, float2, bool_to_float2>(conversions);
+ add_implicit_conversion<bool, float3, bool_to_float3>(conversions);
+ add_implicit_conversion<bool, Color4f, bool_to_color>(conversions);
+
+ add_implicit_conversion<Color4f, bool, color_to_bool>(conversions);
+ add_implicit_conversion<Color4f, float, color_to_float>(conversions);
+ add_implicit_conversion<Color4f, int32_t, color_to_int>(conversions);
+ add_implicit_conversion<Color4f, float2, color_to_float2>(conversions);
+ add_implicit_conversion<Color4f, float3, color_to_float3>(conversions);
return conversions;
}
@@ -113,20 +222,16 @@ const DataTypeConversions &get_implicit_type_conversions()
return conversions;
}
-void DataTypeConversions::convert(const CPPType &from_type,
- const CPPType &to_type,
- const void *from_value,
- void *to_value) const
+void DataTypeConversions::convert_to_uninitialized(const CPPType &from_type,
+ const CPPType &to_type,
+ const void *from_value,
+ void *to_value) const
{
- const fn::MultiFunction *fn = this->get_conversion(MFDataType::ForSingle(from_type),
- MFDataType::ForSingle(to_type));
- BLI_assert(fn != nullptr);
+ const ConversionFunctions *functions = this->get_conversion_functions(
+ MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type));
+ BLI_assert(functions != nullptr);
- fn::MFContextBuilder context;
- fn::MFParamsBuilder params{*fn, 1};
- params.add_readonly_single_input(fn::GSpan(from_type, from_value, 1));
- params.add_uninitialized_single_output(fn::GMutableSpan(to_type, to_value, 1));
- fn->call({0}, params, context);
+ functions->convert_single_to_uninitialized(from_value, to_value);
}
} // namespace blender::nodes