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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-06-21 15:58:47 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-12-05 18:38:26 +0300 |
commit | 9f48a04799fb494520c1121d591e03dc1b01641f (patch) | |
tree | 9e37f980d1079e668f857475a301a3d6d2a89c66 /source | |
parent | b9f896f6f1bca1e1121a139941dd4a531d2b0f61 (diff) |
Fix T63766: Multiresolution behavior when using crease edge
Switch to Gregory basis patches which are tangent continuous across their
boundaries.
Originally we've used BSpline basis patches to be more compatible with the
old subdivision code, but a lot of things changed anyway.
Diffstat (limited to 'source')
0 files changed, 0 insertions, 0 deletions