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authorClément Foucault <foucault.clem@gmail.com>2019-12-05 14:02:24 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-12-05 14:02:24 +0300
commite2806b7429c7d001687ae42e5173827989bb8e42 (patch)
tree6ebed9265466f11949efdbde4924415988254468 /source
parent798b977d95be54c8cbbe09d4b7861cdbfc25ea2d (diff)
Revert "Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia drivers"
This reverts commit cf77b67c459d481f6d8d34d13e14d22a6cad0842.
Diffstat (limited to 'source')
-rw-r--r--source/blender/draw/intern/shaders/common_view_lib.glsl9
-rw-r--r--source/blender/gpu/GPU_extensions.h1
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c15
-rw-r--r--source/blender/gpu/intern/gpu_shader.c5
4 files changed, 4 insertions, 26 deletions
diff --git a/source/blender/draw/intern/shaders/common_view_lib.glsl b/source/blender/draw/intern/shaders/common_view_lib.glsl
index 182a4c72fe5..1a28a307163 100644
--- a/source/blender/draw/intern/shaders/common_view_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_view_lib.glsl
@@ -80,7 +80,7 @@ uniform int baseInstance;
# if defined(IN_PLACE_INSTANCES) || defined(INSTANCED_ATTRIB)
/* When drawing instances of an object at the same position. */
# define instanceId 0
-# elif defined(GPU_DEPRECATED_AMD)
+# elif defined(GPU_DEPRECATED_AMD_DRIVER)
/* A driver bug make it so that when using an attribute with GL_INT_2_10_10_10_REV as format,
* the gl_InstanceID is incremented by the 2 bit component of the attrib.
* Ignore gl_InstanceID then. */
@@ -115,11 +115,8 @@ flat in int resourceIDFrag;
# define resource_id resourceIDFrag
#endif
-#if !defined(GPU_INTEL) && !defined(GPU_DEPRECATED_AMD) && !defined(GPU_DEPRECATED_NVIDIA)
-# define USE_INDEXED_MODELMAT
-#endif
-
-#if defined(USE_INDEXED_MODELMAT) && !defined(OS_MAC) && !defined(INSTANCED_ATTRIB)
+#if !defined(GPU_INTEL) && !defined(GPU_DEPRECATED_AMD_DRIVER) && !defined(OS_MAC) && \
+ !defined(INSTANCED_ATTRIB)
struct ObjectMatrices {
mat4 drw_modelMatrix;
mat4 drw_modelMatrixInverse;
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index 692cd159fbf..245f7f47510 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -48,7 +48,6 @@ bool GPU_mip_render_workaround(void);
bool GPU_depth_blitting_workaround(void);
bool GPU_unused_fb_slot_workaround(void);
bool GPU_context_local_shaders_workaround(void);
-bool GPU_legacy_nvidia_driver(void);
bool GPU_crappy_amd_driver(void);
bool GPU_mem_stats_supported(void);
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 7eb2cd61fda..33f918559f7 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -93,8 +93,6 @@ static struct GPUGlobal {
/* Some crappy Intel drivers don't work well with shaders created in different
* rendering contexts. */
bool context_local_shaders_workaround;
- /* Unmaintained NVIDIA drivers contain certain bugs we need to workaround. */
- bool legacy_nvidia_driver;
} GG = {1, 0};
static void gpu_detect_mip_render_workaround(void)
@@ -218,11 +216,6 @@ bool GPU_context_local_shaders_workaround(void)
return GG.context_local_shaders_workaround;
}
-bool GPU_legacy_nvidia_driver(void)
-{
- return GG.legacy_nvidia_driver;
-}
-
bool GPU_crappy_amd_driver(void)
{
/* Currently are the same drivers with the `unused_fb_slot` problem. */
@@ -288,14 +281,6 @@ void gpu_extensions_init(void)
GG.glew_arb_base_instance_is_supported = GLEW_ARB_base_instance;
gpu_detect_mip_render_workaround();
- if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_OFFICIAL)) {
- char *driver_version_str = strstr(version, "NVIDIA ") + 7;
- int driver_major_version = (int)strtol(driver_version_str, NULL, 10);
- if (driver_major_version > 0 && driver_major_version < 400) {
- GG.legacy_nvidia_driver = true;
- }
- }
-
if (G.debug & G_DEBUG_GPU_FORCE_WORKAROUNDS) {
printf("\n");
printf("GPU: Bypassing workaround detection.\n");
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c
index adbb978dded..ae2c7864e36 100644
--- a/source/blender/gpu/intern/gpu_shader.c
+++ b/source/blender/gpu/intern/gpu_shader.c
@@ -243,14 +243,11 @@ static void gpu_shader_standard_defines(char defines[MAX_DEFINE_LENGTH])
if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_ANY, GPU_DRIVER_ANY)) {
strcat(defines, "#define GPU_ATI\n");
if (GPU_crappy_amd_driver()) {
- strcat(defines, "#define GPU_DEPRECATED_AMD\n");
+ strcat(defines, "#define GPU_DEPRECATED_AMD_DRIVER\n");
}
}
else if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY)) {
strcat(defines, "#define GPU_NVIDIA\n");
- if (GPU_legacy_nvidia_driver()) {
- strcat(defines, "#define GPU_DEPRECATED_NVIDIA\n");
- }
}
else if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
strcat(defines, "#define GPU_INTEL\n");