diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2015-01-26 16:37:13 +0300 |
---|---|---|
committer | Lukas Tönne <lukas.toenne@gmail.com> | 2015-01-26 16:38:58 +0300 |
commit | 6f2034ceadf95570bc0cdea78a14231357cc0972 (patch) | |
tree | 0bd8e57bc6ee97bdd2c2b5fac15921ea74010936 /source | |
parent | e0ee74a171135e0e13a65eb60fc352eb34ada542 (diff) |
Fix T43394: hair remapping needs to handle "global" hair correctly.
The function was checking the psys flag for this, but since for
disconnect/connect the same psys is used as source and target, the flag
must be passed explicitly.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/physics/particle_object.c | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c index 97a6561ee68..95a0286edc1 100644 --- a/source/blender/editors/physics/particle_object.c +++ b/source/blender/editors/physics/particle_object.c @@ -660,7 +660,7 @@ void PARTICLE_OT_disconnect_hair(wmOperatorType *ot) */ static bool remap_hair_emitter(Scene *scene, Object *ob, ParticleSystem *psys, Object *target_ob, ParticleSystem *target_psys, PTCacheEdit *target_edit, - float from_mat[4][4], float to_mat[4][4]) + float from_mat[4][4], float to_mat[4][4], bool from_global, bool to_global) { ParticleSystemModifierData *target_psmd = psys_get_modifier(target_ob, target_psys); ParticleData *pa, *tpa; @@ -732,7 +732,7 @@ static bool remap_hair_emitter(Scene *scene, Object *ob, ParticleSystem *psys, float from_co[3]; BVHTreeNearest nearest; - if (psys->flag & PSYS_GLOBAL_HAIR) + if (from_global) mul_v3_m4v3(from_co, from_ob_imat, pa->hair[0].co); else mul_v3_m4v3(from_co, from_ob_imat, pa->hair[0].world_co); @@ -788,7 +788,7 @@ static bool remap_hair_emitter(Scene *scene, Object *ob, ParticleSystem *psys, float hairmat[4][4], imat[4][4]; float offset[3]; - if (target_psys->flag & PSYS_GLOBAL_HAIR) + if (to_global) copy_m4_m4(imat, target_ob->obmat); else { /* note: using target_dm here, which is in target_ob object space and has full modifiers */ @@ -804,7 +804,7 @@ static bool remap_hair_emitter(Scene *scene, Object *ob, ParticleSystem *psys, for (k=0, key=pa->hair, tkey=tpa->hair, ekey = edit_point->keys; k<tpa->totkey; k++, key++, tkey++, ekey++) { float co_orig[3]; - if (psys->flag & PSYS_GLOBAL_HAIR) + if (from_global) mul_v3_m4v3(co_orig, from_ob_imat, key->co); else mul_v3_m4v3(co_orig, from_ob_imat, key->world_co); @@ -823,7 +823,7 @@ static bool remap_hair_emitter(Scene *scene, Object *ob, ParticleSystem *psys, for (k=0, key=pa->hair, tkey=tpa->hair; k<tpa->totkey; k++, key++, tkey++) { float co_orig[3]; - if (psys->flag & PSYS_GLOBAL_HAIR) + if (from_global) mul_v3_m4v3(co_orig, from_ob_imat, key->co); else mul_v3_m4v3(co_orig, from_ob_imat, key->world_co); @@ -851,13 +851,15 @@ static bool connect_hair(Scene *scene, Object *ob, ParticleSystem *psys) { float (*from_mat)[4] = psys->flag & PSYS_GLOBAL_HAIR ? I : ob->obmat; float (*to_mat)[4] = ob->obmat; + bool ok; if (!psys) return false; + ok = remap_hair_emitter(scene, ob, psys, ob, psys, psys->edit, from_mat, to_mat, psys->flag & PSYS_GLOBAL_HAIR, false); psys->flag &= ~PSYS_GLOBAL_HAIR; - return remap_hair_emitter(scene, ob, psys, ob, psys, psys->edit, from_mat, to_mat); + return ok; } static int connect_hair_exec(bContext *C, wmOperator *op) @@ -1099,7 +1101,7 @@ static bool copy_particle_systems_to_object(Scene *scene, Object *ob_from, Parti break; } - remap_hair_emitter(scene, ob_from, psys_from, ob_to, psys, psys->edit, from_mat, to_mat); + remap_hair_emitter(scene, ob_from, psys_from, ob_to, psys, psys->edit, from_mat, to_mat, psys_from->flag & PSYS_GLOBAL_HAIR, psys->flag & PSYS_GLOBAL_HAIR); /* tag for recalc */ // psys->recalc |= PSYS_RECALC_RESET; |