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authorJanne Karhu <jhkarh@gmail.com>2010-12-07 15:58:25 +0300
committerJanne Karhu <jhkarh@gmail.com>2010-12-07 15:58:25 +0300
commit9c76ff3f2ebd72e7c0c369407508bf39261b62c6 (patch)
tree8a48a1ef35977a95795cbc1d4b3e100c48029087 /source
parenta98fc7500dec62b5ade17453b0277ce3be87762b (diff)
"Particle" texture coordinates for halo materials:
* Particle age can now be used as the texture x-coordinate, and location in a particle trail as the y-coordinate. * This finally enables particles in 2.5 to change their color (or any other texturable material property) by their age. * In 2.4x this was accomplished with the "100 frames == particle age", but this was both non-intuitive and slow as the animation system had to be recalculated for every particle. * Currently these are 2d coordinates (age/lifetime == x-coordinate, trail particle index/number of trail particles == y-coordinate), but other particle properties or possibly even a user definable property can be added as coordinates in the future. * On the code side this uses the same coordinate definition number (for halo materials) as strand coordinates (for surface materials). This is also nice as they intuitively mean nearly the same thing, i.e. along strand or during particle life.
Diffstat (limited to 'source')
-rw-r--r--source/blender/makesdna/DNA_material_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_material.c2
-rw-r--r--source/blender/render/intern/include/renderdatabase.h2
-rw-r--r--source/blender/render/intern/source/convertblender.c58
-rw-r--r--source/blender/render/intern/source/renderdatabase.c8
5 files changed, 28 insertions, 43 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index f8eb6e76693..5a117d59f8a 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -300,6 +300,7 @@ typedef struct Material {
#define TEXCO_TANGENT 4096
/* still stored in vertex->accum, 1 D */
#define TEXCO_STRAND 8192
+#define TEXCO_PARTICLE 8192 /* strand is used for normal materials, particle for halo materials */
#define TEXCO_STRESS 16384
#define TEXCO_SPEED 32768
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index ec2e34fa0b6..a964a07ac16 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -40,7 +40,7 @@ static EnumPropertyItem prop_texture_coordinates_items[] = {
{TEXCO_OBJECT, "OBJECT", 0, "Object", "Uses linked object's coordinates for texture coordinates"},
{TEXCO_UV, "UV", 0, "UV", "Uses UV coordinates for texture coordinates"},
{TEXCO_ORCO, "ORCO", 0, "Generated", "Uses the original undeformed coordinates of the object"},
-{TEXCO_STRAND, "STRAND", 0, "Strand", "Uses normalized strand texture coordinate (1D)"},
+{TEXCO_STRAND, "STRAND", 0, "Strand / Particle", "Uses normalized strand texture coordinate (1D) or particle age (X) and trail position (Y)"},
{TEXCO_STICKY, "STICKY", 0, "Sticky", "Uses mesh's sticky coordinates for the texture coordinates"},
{TEXCO_WINDOW, "WINDOW", 0, "Window", "Uses screen coordinates as texture coordinates"},
{TEXCO_NORM, "NORMAL", 0, "Normal", "Uses normal vector as texture coordinates"},
diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h
index 4c80616665d..8ef68d4a5c1 100644
--- a/source/blender/render/intern/include/renderdatabase.h
+++ b/source/blender/render/intern/include/renderdatabase.h
@@ -96,7 +96,7 @@ struct VertRen *RE_findOrAddVert(struct ObjectRen *obr, int nr);
struct StrandRen *RE_findOrAddStrand(struct ObjectRen *obr, int nr);
struct HaloRen *RE_findOrAddHalo(struct ObjectRen *obr, int nr);
struct HaloRen *RE_inithalo(struct Render *re, struct ObjectRen *obr, struct Material *ma, float *vec, float *vec1, float *orco, float hasize, float vectsize, int seed);
-struct HaloRen *RE_inithalo_particle(struct Render *re, struct ObjectRen *obr, struct DerivedMesh *dm, struct Material *ma, float *vec, float *vec1, float *orco, float *uvco, float hasize, float vectsize, int seed);
+struct HaloRen *RE_inithalo_particle(struct Render *re, struct ObjectRen *obr, struct DerivedMesh *dm, struct Material *ma, float *vec, float *vec1, float *orco, float *uvco, float hasize, float vectsize, int seed, float *pa_co);
struct StrandBuffer *RE_addStrandBuffer(struct ObjectRen *obr, int totvert);
struct ObjectRen *RE_addRenderObject(struct Render *re, struct Object *ob, struct Object *par, int index, int psysindex, int lay);
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 6fec75c5e42..e22e916fe86 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -1252,14 +1252,14 @@ static void static_particle_wire(ObjectRen *obr, Material *ma, float *vec, float
}
-static void particle_curve(Render *re, ObjectRen *obr, DerivedMesh *dm, Material *ma, ParticleStrandData *sd, float *loc, float *loc1, int seed)
+static void particle_curve(Render *re, ObjectRen *obr, DerivedMesh *dm, Material *ma, ParticleStrandData *sd, float *loc, float *loc1, int seed, float *pa_co)
{
HaloRen *har=0;
if(ma->material_type == MA_TYPE_WIRE)
static_particle_wire(obr, ma, loc, loc1, sd->first, sd->line);
else if(ma->material_type == MA_TYPE_HALO) {
- har= RE_inithalo_particle(re, obr, dm, ma, loc, loc1, sd->orco, sd->uvco, sd->size, 1.0, seed);
+ har= RE_inithalo_particle(re, obr, dm, ma, loc, loc1, sd->orco, sd->uvco, sd->size, 1.0, seed, pa_co);
if(har) har->lay= obr->ob->lay;
}
else
@@ -1387,7 +1387,7 @@ static void particle_billboard(Render *re, ObjectRen *obr, Material *ma, Particl
mtf->uv[3][1] = uvy;
}
}
-static void particle_normal_ren(short ren_as, ParticleSettings *part, Render *re, ObjectRen *obr, DerivedMesh *dm, Material *ma, ParticleStrandData *sd, ParticleBillboardData *bb, ParticleKey *state, int seed, float hasize)
+static void particle_normal_ren(short ren_as, ParticleSettings *part, Render *re, ObjectRen *obr, DerivedMesh *dm, Material *ma, ParticleStrandData *sd, ParticleBillboardData *bb, ParticleKey *state, int seed, float hasize, float *pa_co)
{
float loc[3], loc0[3], loc1[3], vel[3];
@@ -1412,7 +1412,7 @@ static void particle_normal_ren(short ren_as, ParticleSettings *part, Render *re
VECADDFAC(loc0, loc, vel, -part->draw_line[0]);
VECADDFAC(loc1, loc, vel, part->draw_line[1]);
- particle_curve(re, obr, dm, ma, sd, loc0, loc1, seed);
+ particle_curve(re, obr, dm, ma, sd, loc0, loc1, seed, pa_co);
break;
@@ -1429,7 +1429,7 @@ static void particle_normal_ren(short ren_as, ParticleSettings *part, Render *re
{
HaloRen *har=0;
- har = RE_inithalo_particle(re, obr, dm, ma, loc, NULL, sd->orco, sd->uvco, hasize, 0.0, seed);
+ har = RE_inithalo_particle(re, obr, dm, ma, loc, NULL, sd->orco, sd->uvco, hasize, 0.0, seed, pa_co);
if(har) har->lay= obr->ob->lay;
@@ -1497,7 +1497,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
float strandlen=0.0f, curlen=0.0f;
float hasize, pa_size, r_tilt, r_length, cfra= BKE_curframe(re->scene);
float pa_time, pa_birthtime, pa_dietime;
- float random, simplify[2];
+ float random, simplify[2], pa_co[3];
int i, a, k, max_k=0, totpart, dosimplify = 0, dosurfacecache = 0;
int totchild=0;
int seed, path_nbr=0, orco1=0, num;
@@ -1718,20 +1718,6 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
pa_time=(cfra-pa->time)/pa->lifetime;
pa_birthtime = pa->time;
pa_dietime = pa->dietime;
-#if 0 // XXX old animation system
- if((part->flag&PART_ABS_TIME) == 0){
- if(ma->ipo) {
- /* correction for lifetime */
- calc_ipo(ma->ipo, 100.0f * pa_time);
- execute_ipo((ID *)ma, ma->ipo);
- }
- if(part->ipo){
- /* correction for lifetime */
- calc_ipo(part->ipo, 100.0f*pa_time);
- execute_ipo((ID *)part, part->ipo);
- }
- }
-#endif // XXX old animation system
hasize = ma->hasize;
@@ -1779,22 +1765,6 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
}
pa_time = psys_get_child_time(psys, cpa, cfra, &pa_birthtime, &pa_dietime);
-
-#if 0 // XXX old animation system
- if((part->flag & PART_ABS_TIME) == 0) {
- if(ma->ipo){
- /* correction for lifetime */
- calc_ipo(ma->ipo, 100.0f * pa_time);
- execute_ipo((ID *)ma, ma->ipo);
- }
- if(part->ipo) {
- /* correction for lifetime */
- calc_ipo(part->ipo, 100.0f * pa_time);
- execute_ipo((ID *)part, part->ipo);
- }
- }
-#endif // XXX old animation system
-
pa_size = psys_get_child_size(psys, cpa, cfra, &pa_time);
r_tilt = 2.0f*(PSYS_FRAND(a + 21) - 0.5f);
@@ -1842,6 +1812,11 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
}
}
+ /* TEXCO_PARTICLE */
+ pa_co[0] = pa_time;
+ pa_co[1] = 0.f;
+ pa_co[2] = 0.f;
+
/* surface normal shading setup */
if(ma->mode_l & MA_STR_SURFDIFF) {
mul_m3_v3(nmat, nor);
@@ -1934,14 +1909,14 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
VECSUB(loc0,loc1,loc);
VECADD(loc0,loc1,loc0);
- particle_curve(re, obr, psmd->dm, ma, &sd, loc1, loc0, seed);
+ particle_curve(re, obr, psmd->dm, ma, &sd, loc1, loc0, seed, pa_co);
}
sd.first = 0;
sd.time = time;
if(k)
- particle_curve(re, obr, psmd->dm, ma, &sd, loc, loc1, seed);
+ particle_curve(re, obr, psmd->dm, ma, &sd, loc, loc1, seed, pa_co);
VECCOPY(loc1,loc);
}
@@ -1978,7 +1953,10 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
bb.num = a;
}
- particle_normal_ren(part->ren_as, part, re, obr, psmd->dm, ma, &sd, &bb, &state, seed, hasize);
+ pa_co[0] = (part->draw & PART_ABS_PATH_TIME) ? (ct-pa_birthtime)/(pa_dietime-pa_birthtime) : ct;
+ pa_co[1] = (float)i/(float)(trail_count-1);
+
+ particle_normal_ren(part->ren_as, part, re, obr, psmd->dm, ma, &sd, &bb, &state, seed, hasize, pa_co);
}
}
else {
@@ -1998,7 +1976,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
bb.num = a;
}
- particle_normal_ren(part->ren_as, part, re, obr, psmd->dm, ma, &sd, &bb, &state, seed, hasize);
+ particle_normal_ren(part->ren_as, part, re, obr, psmd->dm, ma, &sd, &bb, &state, seed, hasize, pa_co);
}
}
diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c
index 9c2a3c143af..979d221dae0 100644
--- a/source/blender/render/intern/source/renderdatabase.c
+++ b/source/blender/render/intern/source/renderdatabase.c
@@ -1042,7 +1042,7 @@ HaloRen *RE_inithalo(Render *re, ObjectRen *obr, Material *ma, float *vec, f
}
HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Material *ma, float *vec, float *vec1,
- float *orco, float *uvco, float hasize, float vectsize, int seed)
+ float *orco, float *uvco, float hasize, float vectsize, int seed, float *pa_co)
{
HaloRen *har;
MTex *mtex;
@@ -1147,6 +1147,12 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
texvec[1]=2.0f*uvco[2*uv_index+1]-1.0f;
texvec[2]=0.0f;
}
+ else if(mtex->texco & TEXCO_PARTICLE) {
+ /* particle coordinates in range [0,1] */
+ texvec[0] = 2.f * pa_co[0] - 1.f;
+ texvec[1] = 2.f * pa_co[1] - 1.f;
+ texvec[2] = pa_co[2];
+ }
else if(orco) {
VECCOPY(texvec, orco);
}