diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-10-24 14:16:51 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-24 14:38:25 +0300 |
commit | 6ce383a9dfba5c49a48676c3a651804fde3dfe34 (patch) | |
tree | acac52755f97abe010e4faafb14376db5984368e /source | |
parent | 1411118055368022cf466448d4da8494d05e02c1 (diff) |
Cleanup: cross-reference right pointing arrow literal
This value is defined in the UI module, but happens to be used
in string_search.cc too. Note that these references need to be kept in
sync. Use escaped utf-8 sequence since the literal can be avoided.
Also replace BLI_str_utf8_as_unicode calls with constant assignments
as these values are known there is no need to decode a utf-8 sequence.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenlib/intern/string_search.cc | 11 | ||||
-rw-r--r-- | source/blender/blenlib/tests/BLI_string_search_test.cc | 10 | ||||
-rw-r--r-- | source/blender/editors/include/UI_interface.h | 5 |
3 files changed, 20 insertions, 6 deletions
diff --git a/source/blender/blenlib/intern/string_search.cc b/source/blender/blenlib/intern/string_search.cc index a466c124073..08ba473f96b 100644 --- a/source/blender/blenlib/intern/string_search.cc +++ b/source/blender/blenlib/intern/string_search.cc @@ -24,6 +24,10 @@ #include "BLI_string_utf8.h" #include "BLI_timeit.hh" +/* Right arrow, keep in sync with #UI_MENU_ARROW_SEP in `UI_interface.h`. */ +#define UI_MENU_ARROW_SEP "\xe2\x96\xb6" +#define UI_MENU_ARROW_SEP_UNICODE 0x25b6 + namespace blender::string_search { static int64_t count_utf8_code_points(StringRef str) @@ -350,8 +354,11 @@ void extract_normalized_words(StringRef str, LinearAllocator<> &allocator, Vector<StringRef, 64> &r_words) { - const uint32_t unicode_space = BLI_str_utf8_as_unicode(" "); - const uint32_t unicode_right_triangle = BLI_str_utf8_as_unicode("▶"); + const uint32_t unicode_space = (uint32_t)' '; + const uint32_t unicode_right_triangle = UI_MENU_ARROW_SEP_UNICODE; + + BLI_assert(unicode_space == BLI_str_utf8_as_unicode(" ")); + BLI_assert(unicode_right_triangle == BLI_str_utf8_as_unicode(UI_MENU_ARROW_SEP)); auto is_separator = [&](uint32_t unicode) { return ELEM(unicode, unicode_space, unicode_right_triangle); diff --git a/source/blender/blenlib/tests/BLI_string_search_test.cc b/source/blender/blenlib/tests/BLI_string_search_test.cc index 0d1fd2cab96..aa1c0b41c44 100644 --- a/source/blender/blenlib/tests/BLI_string_search_test.cc +++ b/source/blender/blenlib/tests/BLI_string_search_test.cc @@ -8,6 +8,9 @@ namespace blender::string_search::tests { +/* Right arrow, keep in sync with #UI_MENU_ARROW_SEP in `UI_interface.h`. */ +#define UI_MENU_ARROW_SEP "\xe2\x96\xb6" + TEST(string_search, damerau_levenshtein_distance) { EXPECT_EQ(damerau_levenshtein_distance("test", "test"), 0); @@ -30,14 +33,17 @@ TEST(string_search, get_fuzzy_match_errors) EXPECT_EQ(get_fuzzy_match_errors("", "abc"), 0); EXPECT_EQ(get_fuzzy_match_errors("hello", "hallo"), 1); EXPECT_EQ(get_fuzzy_match_errors("hap", "hello"), -1); - EXPECT_EQ(get_fuzzy_match_errors("armature", "▶restore"), -1); + EXPECT_EQ(get_fuzzy_match_errors("armature", UI_MENU_ARROW_SEP "restore"), -1); } TEST(string_search, extract_normalized_words) { LinearAllocator<> allocator; Vector<StringRef, 64> words; - extract_normalized_words("hello world▶test another test▶ 3", allocator, words); + extract_normalized_words("hello world" UI_MENU_ARROW_SEP "test another test" UI_MENU_ARROW_SEP + " 3", + allocator, + words); EXPECT_EQ(words.size(), 6); EXPECT_EQ(words[0], "hello"); EXPECT_EQ(words[1], "world"); diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 0d6236a7728..67d034f4ab6 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -96,8 +96,9 @@ typedef struct uiTreeViewItemHandle uiTreeViewItemHandle; #define UI_SEP_CHAR '|' #define UI_SEP_CHAR_S "|" -/* Separator for text in search menus. */ -#define UI_MENU_ARROW_SEP "▶" +/* Separator for text in search menus (right pointing arrow). + * keep in sync with `string_search.cc`. */ +#define UI_MENU_ARROW_SEP "\xe2\x96\xb6" /* names */ #define UI_MAX_DRAW_STR 400 |