diff options
author | Jacques Lucke <jacques@blender.org> | 2020-06-09 11:10:56 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-06-09 11:15:43 +0300 |
commit | d8678e02ecec9375bec1dcf1388c6fc8b4ce3ad2 (patch) | |
tree | 6e7d2a7452091877f73d413d830e6cb12e86745f /tests/gtests/blenlib/BLI_linear_allocator_test.cc | |
parent | 50258d55e7c1360274d40e303386cf70b16c8b2f (diff) |
BLI: generally improve C++ data structures
The main focus here was to improve the docs significantly. Furthermore,
I reimplemented `Set`, `Map` and `VectorSet`. They are now (usually)
faster, simpler and more customizable. I also rewrote `Stack` to make
it more efficient by avoiding unnecessary copies.
Thanks to everyone who helped with constructive feedback.
Approved by brecht and sybren.
Differential Revision: https://developer.blender.org/D7931
Diffstat (limited to 'tests/gtests/blenlib/BLI_linear_allocator_test.cc')
-rw-r--r-- | tests/gtests/blenlib/BLI_linear_allocator_test.cc | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/tests/gtests/blenlib/BLI_linear_allocator_test.cc b/tests/gtests/blenlib/BLI_linear_allocator_test.cc index 0c67d1e76c9..6cac60dea3b 100644 --- a/tests/gtests/blenlib/BLI_linear_allocator_test.cc +++ b/tests/gtests/blenlib/BLI_linear_allocator_test.cc @@ -1,11 +1,12 @@ #include "BLI_linear_allocator.hh" +#include "BLI_strict_flags.h" #include "testing/testing.h" using namespace BLI; static bool is_aligned(void *ptr, uint alignment) { - BLI_assert(is_power_of_2_i(alignment)); + BLI_assert(is_power_of_2_i((int)alignment)); return (POINTER_AS_UINT(ptr) & (alignment - 1)) == 0; } @@ -105,7 +106,7 @@ TEST(linear_allocator, ConstructArrayCopy) Vector<int> values = {1, 2, 3}; MutableArrayRef<int> array1 = allocator.construct_array_copy(values.as_ref()); MutableArrayRef<int> array2 = allocator.construct_array_copy(values.as_ref()); - EXPECT_NE(array1.begin(), array2.begin()); + EXPECT_NE(array1.data(), array2.data()); EXPECT_EQ(array1.size(), 3); EXPECT_EQ(array2.size(), 3); EXPECT_EQ(array1[1], 2); |