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author | Campbell Barton <ideasman42@gmail.com> | 2019-04-16 13:36:44 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-16 13:36:44 +0300 |
commit | 31c2e69d49315717b522bca5a1fb48c05b1b86fa (patch) | |
tree | 124ba04df00c35c34b9e434ad9738646c239a9ea /tests/gtests/bmesh | |
parent | 616597e7eaff81feb59aeede8e01133b127d57e8 (diff) |
CMake: remove BLENDER_SORTED_LIBS
Use CMake's target_link_libraries instead of manually maintaining
library dependencies in a single list.
In practice adding new libraries often ended up being guess-work,
now each library lists the libraries it uses.
This was used for the game player executable so libraries
could optionally link to stubs.
If we need this functionality it can be done using target-properties
as described in T46725.
Diffstat (limited to 'tests/gtests/bmesh')
-rw-r--r-- | tests/gtests/bmesh/CMakeLists.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/tests/gtests/bmesh/CMakeLists.txt b/tests/gtests/bmesh/CMakeLists.txt index 6bd2be1ad83..10484751ca3 100644 --- a/tests/gtests/bmesh/CMakeLists.txt +++ b/tests/gtests/bmesh/CMakeLists.txt @@ -27,21 +27,21 @@ set(INC ../../../intern/guardedalloc ) +set(LIB + bf_blenloader # Should not be needed but gives linking error without it. + bf_bmesh +) + include_directories(${INC}) setup_libdirs() -get_property(BLENDER_SORTED_LIBS GLOBAL PROPERTY BLENDER_SORTED_LIBS_PROP) - -# Current BLENDER_SORTED_LIBS works with starting list of symbols in creator, but not -# for this test. Doubling the list does let all the symbols be resolved, but link time is a bit painful. -set(BLENDER_SORTED_LIBS ${BLENDER_SORTED_LIBS} ${BLENDER_SORTED_LIBS}) if(WITH_BUILDINFO) set(_buildinfo_src "$<TARGET_OBJECTS:buildinfoobj>") else() set(_buildinfo_src "") endif() -BLENDER_SRC_GTEST(bmesh_core "bmesh_core_test.cc;${_buildinfo_src}" "${BLENDER_SORTED_LIBS}") +BLENDER_SRC_GTEST(bmesh_core "bmesh_core_test.cc;${_buildinfo_src}" "${LIB}") unset(_buildinfo_src) setup_liblinks(bmesh_core_test) |