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author | Sybren A. Stüvel <sybren@blender.org> | 2020-07-16 17:10:53 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2020-07-16 18:38:29 +0300 |
commit | a138bf57c994509c9dbd1ea79a6886c24cd5d0d9 (patch) | |
tree | 3f081fd8e1ad35dbeb910d4316f5e65263eae77c /tests/gtests/testing/testing.h | |
parent | 09a483a3aac34f0f4226de0bd23d7ec7e6eb3c4e (diff) |
Tests: move tests from USD test directory into `io/common` and `io/usd`
This commit is a followup of {D7649}, and ports the USD tests to the new
testing approach. It moves test code from `tests/gtests/usd` into
`source/blender/io/common` and `source/blender/io/usd`, and adjusts the
use of namespaces to be consistent with the other tests.
I decided to put one test into `io/usd/tests`, instead of
`io/usd/intern`. The reason is that this test does not correspond with a
single file in that directory; instead, it tests Blender's integration
with the USD library itself.
There are two new CLI arguments for the Big Test Runner:
- `--test-assets-dir`, which points to the `lib/tests` directory in the
SVN repository. This allows unit tests to find test assets.
- `--test-release-dir`, which points to `bin/{BLENDER_VERSION}` in the
build directory. At the moment this is only used by the USD test.
The CLI arguments are automatically passed to the Big Test Runner when
using `ctest`. When manually running the tests, the arguments are only
required when there is a test run that needs them.
For more info about splitting some code into 'common', see
rB084c5d6c7e2cf8.
No functional changes to the tests themselves, only to the way they are
built & run.
Differential Revision: https://developer.blender.org/D8314
Reviewed by: brecht, mont29
Diffstat (limited to 'tests/gtests/testing/testing.h')
-rw-r--r-- | tests/gtests/testing/testing.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/tests/gtests/testing/testing.h b/tests/gtests/testing/testing.h index 32cb6e7f18a..34928035b7d 100644 --- a/tests/gtests/testing/testing.h +++ b/tests/gtests/testing/testing.h @@ -7,6 +7,15 @@ #include "glog/logging.h" #include "gtest/gtest.h" +namespace blender::tests { + +/* These strings are passed on the CLI with the --test-asset-dir and --test-release-dir arguments. + * The arguments are added automatically when invoking tests via `ctest`. */ +const std::string &flags_test_asset_dir(); /* ../lib/tests in the SVN directory. */ +const std::string &flags_test_release_dir(); /* bin/{blender version} in the build directory. */ + +} // namespace blender::tests + #define EXPECT_V3_NEAR(a, b, eps) \ { \ EXPECT_NEAR(a[0], b[0], eps); \ |