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author | Brecht Van Lommel <brecht@blender.org> | 2021-11-19 14:44:27 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-11-19 14:46:49 +0300 |
commit | 7d5ef64bfb26825658f1a9e0485366e4b3568a0c (patch) | |
tree | 6e335b7b85ff5dc152e087047fca7cd68db37d1d /tests/python/bl_keymap_validate.py | |
parent | eb071c9ff4e69b3b721a91bed3f0bf758fbe6c0e (diff) |
Cleanup: fix typos in comments and docs
Contributed by luzpaz.
Differential Revision: https://developer.blender.org/D13264
Diffstat (limited to 'tests/python/bl_keymap_validate.py')
-rw-r--r-- | tests/python/bl_keymap_validate.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/python/bl_keymap_validate.py b/tests/python/bl_keymap_validate.py index 88c61df6125..ebc35c1178c 100644 --- a/tests/python/bl_keymap_validate.py +++ b/tests/python/bl_keymap_validate.py @@ -34,7 +34,7 @@ This catches the following kinds of issues: An escape key could have the value "NORTH" instead of "PRESS". This works by taking the keymap data (before it's loaded into Blender), -then comparing it with that same keymap after exporting and imporing. +then comparing it with that same keymap after exporting and importing. NOTE: |