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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-11 00:00:35 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-06-27 13:46:04 +0300
commit6f516fcc631c177a1c9f62b3a22e0c4e0e9713d4 (patch)
tree9377c1e77a16e6cd0fca5b61fce36b4e78fa6226 /tests/python/cycles_render_tests.py
parent219a10e46aa65c6c416b205cd7389d3ee86777f6 (diff)
Tests: speed up render tests by running multiple in the same process
Blender startup time and shader compilation is a big factor when running hundreds of tests, so now all renders in the same ctest run in the same process. This was previously reverted due to skipping other tests when one test crashed. Now if a test crashes, Blender is re-run with the remaining tests so we get results from them still.
Diffstat (limited to 'tests/python/cycles_render_tests.py')
-rwxr-xr-xtests/python/cycles_render_tests.py69
1 files changed, 12 insertions, 57 deletions
diff --git a/tests/python/cycles_render_tests.py b/tests/python/cycles_render_tests.py
index 349ba83f88a..79ba11fdd44 100755
--- a/tests/python/cycles_render_tests.py
+++ b/tests/python/cycles_render_tests.py
@@ -9,14 +9,13 @@ import subprocess
import sys
-def render_file(filepath, output_filepath):
+def get_arguments(filepath, output_filepath):
dirname = os.path.dirname(filepath)
basedir = os.path.dirname(dirname)
subject = os.path.basename(dirname)
- frame_filepath = output_filepath + '0001.png'
-
- common_args = [
+ args = [
+ "--background",
"-noaudio",
"--factory-startup",
"--enable-autoexec",
@@ -29,57 +28,17 @@ def render_file(filepath, output_filepath):
# custom_args += ["--python-expr", "import bpy; bpy.context.scene.cycles.shading_system = True"]
# custom_args += ["--python-expr", "import bpy; bpy.context.scene.cycles.device = 'GPU'"]
custom_args = os.getenv('CYCLESTEST_ARGS')
- custom_args = shlex.split(custom_args) if custom_args else []
- common_args += custom_args
+ if custom_args:
+ args.extend(shlex.split(custom_args))
- if subject == 'opengl':
- command = [BLENDER, "--window-geometry", "0", "0", "1", "1"]
- command += common_args
- command += ['--python', os.path.join(basedir, "util", "render_opengl.py")]
- elif subject == 'bake':
- command = [BLENDER, "--background"]
- command += common_args
- command += ['--python', os.path.join(basedir, "util", "render_bake.py")]
+ if subject == 'bake':
+ args.extend(['--python', os.path.join(basedir, "util", "render_bake.py")])
elif subject == 'denoise_animation':
- command = [BLENDER, "--background"]
- command += common_args
- command += ['--python', os.path.join(basedir, "util", "render_denoise.py")]
+ args.extend(['--python', os.path.join(basedir, "util", "render_denoise.py")])
else:
- command = [BLENDER, "--background"]
- command += common_args
- command += ["-f", "1"]
-
- try:
- # Success
- output = subprocess.check_output(command)
- if os.path.exists(frame_filepath):
- shutil.copy(frame_filepath, output_filepath)
- os.remove(frame_filepath)
- if VERBOSE:
- print(" ".join(command))
- print(output.decode("utf-8"))
- return None
- except subprocess.CalledProcessError as e:
- # Error
- if os.path.exists(frame_filepath):
- os.remove(frame_filepath)
- if VERBOSE:
- print(" ".join(command))
- print(e.output.decode("utf-8"))
- if b"Error: engine not found" in e.output:
- return "NO_ENGINE"
- elif b"blender probably wont start" in e.output:
- return "NO_START"
- return "CRASH"
- except BaseException as e:
- # Crash
- if os.path.exists(frame_filepath):
- os.remove(frame_filepath)
- if VERBOSE:
- print(" ".join(command))
- print(e)
- return "CRASH"
+ args.extend(["-f", "1"])
+ return args
def create_argparse():
parser = argparse.ArgumentParser()
@@ -94,11 +53,7 @@ def main():
parser = create_argparse()
args = parser.parse_args()
- global BLENDER, VERBOSE
-
- BLENDER = args.blender[0]
- VERBOSE = os.environ.get("BLENDER_VERBOSE") is not None
-
+ blender = args.blender[0]
test_dir = args.testdir[0]
idiff = args.idiff[0]
output_dir = args.outdir[0]
@@ -108,7 +63,7 @@ def main():
report.set_pixelated(True)
report.set_reference_dir("cycles_renders")
report.set_compare_engines('cycles', 'eevee')
- ok = report.run(test_dir, render_file)
+ ok = report.run(test_dir, blender, get_arguments, batch=True)
sys.exit(not ok)