diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /tests/python/render_layer/CMakeLists.txt | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'tests/python/render_layer/CMakeLists.txt')
-rw-r--r-- | tests/python/render_layer/CMakeLists.txt | 175 |
1 files changed, 0 insertions, 175 deletions
diff --git a/tests/python/render_layer/CMakeLists.txt b/tests/python/render_layer/CMakeLists.txt deleted file mode 100644 index 5ff985073e3..00000000000 --- a/tests/python/render_layer/CMakeLists.txt +++ /dev/null @@ -1,175 +0,0 @@ -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# Contributor(s): Jacques Beaurain, Dalai Felinto. -# -# ***** END GPL LICENSE BLOCK ***** - -# --env-system-scripts allows to run without the install target. - -# Use '--write-blend=/tmp/test.blend' to view output - -set(TEST_SRC_DIR ${CMAKE_SOURCE_DIR}/../lib/tests) -set(TEST_OUT_DIR ${CMAKE_BINARY_DIR}/tests) - -# ugh, any better way to do this on testing only? -execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory ${TEST_OUT_DIR}) - -#~ if(NOT IS_DIRECTORY ${TEST_SRC_DIR}) -#~ message(FATAL_ERROR "CMake test directory not found!") -#~ endif() - -# all calls to blender use this -if(APPLE) - if(${CMAKE_GENERATOR} MATCHES "Xcode") - set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/Debug/blender.app/Contents/MacOS/blender) - else() - set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/blender.app/Contents/MacOS/blender) - endif() -else() - set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/blender) -endif() - -# for testing with valgrind prefix: valgrind --track-origins=yes --error-limit=no -set(TEST_BLENDER_EXE ${TEST_BLENDER_EXE} --background -noaudio --factory-startup --env-system-scripts ${CMAKE_SOURCE_DIR}/release/scripts) - - -# ------------------------------------------------------------------------------ - -macro(RENDER_LAYER_TEST test_name) - # Adds ${CMAKE_CURRENT_LIST_DIR} to sys.path so that the tests can import - # things from render_layer_common.py - add_test(render_layer_${test_name} ${TEST_BLENDER_EXE} - --python-expr "import sys; sys.path.append('${CMAKE_CURRENT_LIST_DIR}')" - --python-exit-code 1 - --python ${CMAKE_CURRENT_LIST_DIR}/test_${test_name}.py -- - --testdir="${TEST_SRC_DIR}/layers" - ) -endmacro() - -RENDER_LAYER_TEST(active_collection) -RENDER_LAYER_TEST(collection_rename) -RENDER_LAYER_TEST(evaluation_render_settings_a) -RENDER_LAYER_TEST(evaluation_render_settings_b) -RENDER_LAYER_TEST(evaluation_render_settings_c) -RENDER_LAYER_TEST(evaluation_render_settings_d) -RENDER_LAYER_TEST(evaluation_render_settings_e) -RENDER_LAYER_TEST(evaluation_render_settings_f) -RENDER_LAYER_TEST(evaluation_render_settings_g) -RENDER_LAYER_TEST(evaluation_render_settings_h) -RENDER_LAYER_TEST(evaluation_render_settings_i) -RENDER_LAYER_TEST(evaluation_visibility_a) -RENDER_LAYER_TEST(evaluation_visibility_b) -RENDER_LAYER_TEST(evaluation_visibility_c) -RENDER_LAYER_TEST(evaluation_visibility_d) -RENDER_LAYER_TEST(evaluation_visibility_e) -RENDER_LAYER_TEST(evaluation_visibility_f) -RENDER_LAYER_TEST(evaluation_visibility_g) -RENDER_LAYER_TEST(evaluation_visibility_h) -RENDER_LAYER_TEST(evaluation_visibility_i) -RENDER_LAYER_TEST(evaluation_selectability_a) -RENDER_LAYER_TEST(evaluation_selectability_b) -RENDER_LAYER_TEST(evaluation_selectability_c) -RENDER_LAYER_TEST(evaluation_selectability_d) -RENDER_LAYER_TEST(evaluation_selectability_e) -RENDER_LAYER_TEST(evaluation_selectability_f) -RENDER_LAYER_TEST(object_add_cylinder) -RENDER_LAYER_TEST(object_add_empty) -RENDER_LAYER_TEST(object_add_torus) -RENDER_LAYER_TEST(object_add_no_collection_cylinder) -RENDER_LAYER_TEST(object_add_no_collection_empty) -RENDER_LAYER_TEST(object_add_no_collection_torus) -RENDER_LAYER_TEST(object_copy) -RENDER_LAYER_TEST(object_delete_a) -RENDER_LAYER_TEST(object_delete_b) -RENDER_LAYER_TEST(object_link_a) -RENDER_LAYER_TEST(object_link_b) -RENDER_LAYER_TEST(object_link_c) -RENDER_LAYER_TEST(operator_context) -RENDER_LAYER_TEST(move_above_below_scene_collection_a) -RENDER_LAYER_TEST(move_above_below_scene_collection_b) -RENDER_LAYER_TEST(move_above_below_scene_collection_c) -RENDER_LAYER_TEST(move_above_below_scene_collection_d) -RENDER_LAYER_TEST(move_above_below_scene_collection_e) -RENDER_LAYER_TEST(move_above_below_scene_collection_f) -RENDER_LAYER_TEST(move_above_below_scene_collection_g) -RENDER_LAYER_TEST(move_above_below_scene_collection_h) -RENDER_LAYER_TEST(move_above_below_scene_collection_i) -RENDER_LAYER_TEST(move_above_below_scene_collection_sync_a) -RENDER_LAYER_TEST(move_above_below_scene_collection_sync_b) -RENDER_LAYER_TEST(move_above_below_scene_collection_sync_c) -RENDER_LAYER_TEST(move_above_below_scene_collection_sync_d) -RENDER_LAYER_TEST(move_above_below_scene_collection_sync_e) -RENDER_LAYER_TEST(move_above_below_scene_collection_sync_f) -RENDER_LAYER_TEST(move_above_below_scene_collection_sync_g) -RENDER_LAYER_TEST(move_above_below_scene_collection_sync_h) -RENDER_LAYER_TEST(move_above_below_scene_collection_sync_i) -RENDER_LAYER_TEST(move_into_scene_collection_a) -RENDER_LAYER_TEST(move_into_scene_collection_b) -RENDER_LAYER_TEST(move_into_scene_collection_c) -RENDER_LAYER_TEST(move_into_scene_collection_d) -RENDER_LAYER_TEST(move_into_scene_collection_e) -RENDER_LAYER_TEST(move_into_scene_collection_f) -RENDER_LAYER_TEST(move_into_scene_collection_g) -RENDER_LAYER_TEST(move_into_scene_collection_h) -RENDER_LAYER_TEST(move_into_scene_collection_i) -RENDER_LAYER_TEST(move_into_scene_collection_j) -RENDER_LAYER_TEST(move_into_scene_collection_k) -RENDER_LAYER_TEST(move_into_scene_collection_l) -RENDER_LAYER_TEST(move_into_scene_collection_sync_a) -RENDER_LAYER_TEST(move_into_scene_collection_sync_b) -RENDER_LAYER_TEST(move_into_scene_collection_sync_c) -RENDER_LAYER_TEST(move_into_scene_collection_sync_d) -RENDER_LAYER_TEST(move_into_scene_collection_sync_e) -RENDER_LAYER_TEST(move_into_scene_collection_sync_f) -RENDER_LAYER_TEST(move_into_scene_collection_sync_g) -RENDER_LAYER_TEST(move_into_scene_collection_sync_h) -RENDER_LAYER_TEST(move_into_scene_collection_sync_i) -RENDER_LAYER_TEST(move_into_scene_collection_sync_j) -RENDER_LAYER_TEST(move_into_scene_collection_sync_k) -RENDER_LAYER_TEST(move_into_scene_collection_sync_l) -RENDER_LAYER_TEST(move_above_below_layer_collection_a) -RENDER_LAYER_TEST(move_above_below_layer_collection_b) -RENDER_LAYER_TEST(move_above_below_layer_collection_c) -RENDER_LAYER_TEST(move_above_below_layer_collection_d) -RENDER_LAYER_TEST(move_above_below_layer_collection_e) -RENDER_LAYER_TEST(move_above_below_layer_collection_f) -RENDER_LAYER_TEST(move_above_below_layer_collection_g) -RENDER_LAYER_TEST(move_above_below_layer_collection_h) -RENDER_LAYER_TEST(move_above_below_layer_collection_i) -RENDER_LAYER_TEST(move_above_below_layer_collection_j) -RENDER_LAYER_TEST(move_above_below_layer_collection_k) -RENDER_LAYER_TEST(move_above_below_layer_collection_l) -RENDER_LAYER_TEST(move_into_layer_collection_a) -RENDER_LAYER_TEST(move_into_layer_collection_b) -RENDER_LAYER_TEST(move_into_layer_collection_c) -RENDER_LAYER_TEST(move_into_layer_collection_d) -RENDER_LAYER_TEST(move_into_layer_collection_e) -RENDER_LAYER_TEST(move_into_layer_collection_f) -RENDER_LAYER_TEST(move_into_layer_collection_g) -RENDER_LAYER_TEST(move_into_layer_collection_h) -RENDER_LAYER_TEST(move_into_layer_collection_i) -RENDER_LAYER_TEST(move_into_layer_collection_j) -RENDER_LAYER_TEST(layer_linking) -RENDER_LAYER_TEST(layer_syncing) -RENDER_LAYER_TEST(scene_copy_a) -RENDER_LAYER_TEST(scene_copy_b) -RENDER_LAYER_TEST(scene_copy_c) -RENDER_LAYER_TEST(scene_copy_d) -RENDER_LAYER_TEST(scene_copy_e) -RENDER_LAYER_TEST(scene_copy_f) -RENDER_LAYER_TEST(scene_delete) -RENDER_LAYER_TEST(scene_write_read) |