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author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /tests/python/view_layer/test_evaluation_selectability_d.py | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'tests/python/view_layer/test_evaluation_selectability_d.py')
-rw-r--r-- | tests/python/view_layer/test_evaluation_selectability_d.py | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/tests/python/view_layer/test_evaluation_selectability_d.py b/tests/python/view_layer/test_evaluation_selectability_d.py new file mode 100644 index 00000000000..ddfec6132e6 --- /dev/null +++ b/tests/python/view_layer/test_evaluation_selectability_d.py @@ -0,0 +1,57 @@ +# ############################################################ +# Importing - Same For All Render Layer Tests +# ############################################################ + +import unittest +import os +import sys + +from view_layer_common import * + + +# ############################################################ +# Testing +# ############################################################ + +class UnitTesting(ViewLayerTesting): + def test_selectability(self): + """ + See if the depsgraph evaluation is correct + """ + import bpy + + scene = bpy.context.scene + workspace = bpy.context.workspace + cube = bpy.data.objects.new('guinea pig', bpy.data.meshes.new('mesh')) + + layer = scene.view_layers.new('Selectability Test') + layer.collections.unlink(layer.collections[0]) + scene.view_layers.active = layer + workspace.view_layer = layer + + scene_collection_mom = scene.master_collection.collections.new("Mom") + scene_collection_kid = scene_collection_mom.collections.new("Kid") + + scene_collection_kid.objects.link(cube) + + layer_collection_mom = layer.collections.link(scene_collection_mom) + layer_collection_kid = layer.collections.link(scene_collection_kid) + + layer_collection_mom.hide = False + bpy.context.scene.update() # update depsgraph + + cube.select_set('SELECT') + layer_collection_mom.collections[layer_collection_kid.name].hide_select = True + + bpy.context.scene.update() # update depsgraph + self.assertTrue(cube.visible_get(), "Cube should be visible") + self.assertTrue(cube.select_get(), "Cube should be selected") + + +# ############################################################ +# Main - Same For All Render Layer Tests +# ############################################################ + +if __name__ == '__main__': + UnitTesting._extra_arguments = setup_extra_arguments(__file__) + unittest.main() |