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authorBrecht Van Lommel <brecht@blender.org>2022-11-09 18:59:16 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-11-09 20:13:03 +0300
commit1fbb1d8cf6ea9badd3361e4c533625f569d14734 (patch)
tree60e461e1c61309b28041c38af8499f693bc39340 /tests
parent11f6c65e61a22ea9423962d6165f54ec29e221a8 (diff)
Fix T102214: inconsistenty between bake and render with invalid material index
When the materal slot index on mesh faces exceeds the number of slots, rendering would use the last material slot while other operations like baking would fall back to the default material. Now consistently use the last material slot in such cases, since preserving backwards compatibility for rendering seems most important. And if there is one material slot, it's more useful to use that one rather than falling back to the default material.
Diffstat (limited to 'tests')
0 files changed, 0 insertions, 0 deletions