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author | Clément Foucault <foucault.clem@gmail.com> | 2019-05-16 22:41:22 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-05-17 14:38:42 +0300 |
commit | 52669dda8049e05eaf0bc8147ef477a05c3717da (patch) | |
tree | dd846fbbd1882fb5bb19a6337f12732b0ebb26b8 /tests | |
parent | b526221315e5734306ef3bf5e520529d7f9e24a2 (diff) |
Eevee: Remove the Volumetric Render checkbox
This is to simplify the usage of Volumetrics.
Now it automatically detect if there is any Volumetric material in the
view and allocate the needed buffer if any.
Diffstat (limited to 'tests')
-rwxr-xr-x | tests/python/eevee_render_tests.py | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/tests/python/eevee_render_tests.py b/tests/python/eevee_render_tests.py index 8eaf04f8bea..5deb51fea4d 100755 --- a/tests/python/eevee_render_tests.py +++ b/tests/python/eevee_render_tests.py @@ -25,7 +25,6 @@ def setup(): eevee.use_gtao = True eevee.use_dof = False - eevee.use_volumetric = True eevee.use_volumetric_shadows = True eevee.volumetric_tile_size = '2' |