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author | Ray Molenkamp <github@lazydodo.com> | 2020-01-14 21:12:14 +0300 |
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committer | Ray Molenkamp <github@lazydodo.com> | 2020-01-14 21:12:14 +0300 |
commit | 8e6c6e2ba103b16a5a7de766647e105c80237dd1 (patch) | |
tree | 2ed4d41b8ed494bada97d0074c2ed8d619328a36 /tests | |
parent | c167e8ba18d5457135dce8d654fa8eda30c20786 (diff) |
Fix: Building with clang on windows.
The USD landing broke building with clang on windows
due to a couple of reasons:
1) Some incompatibilities in their headers [1] only one
of them was important for us and is included in our patchset
now.
2) clangs lld wanted the full path to the libusd_b library
when using the whole archive link option, while msvc can
figure it out from just the library name.
Tested with clang/msvc and msbuild and ninja generators
[1] https://github.com/PixarAnimationStudios/USD/issues/1030
Diffstat (limited to 'tests')
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