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authorJacques Lucke <jacques@blender.org>2021-01-04 17:58:51 +0300
committerJacques Lucke <jacques@blender.org>2021-01-04 17:58:51 +0300
commit5aab7f66a0bc5d7888c98fad3da697af8a623bff (patch)
tree37c4140b09e61754bb966e6f778768b76992c30c /tests
parent09c1cb8a17e4c1a0aeea0d5477ec2db61390a5e8 (diff)
Fix T83876: blender crashes when baking particles + smoke sim
This was introduced in rBe5c0d4613a8943c712b57fb336997ecd78e6508e. The issue is that the new fluid system does not use the pointcache system for caching anymore, but still relies on pointcache for other things. For example, it uses DEG_add_collision_relations which internally creates relations with pointcache. Not sure if there are other issues. Ideally, this dependence should be resolved in one way or another at some point, but that is out of scope for this fix. Differential Revision: https://developer.blender.org/D9984 Reviewers: brecht
Diffstat (limited to 'tests')
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