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authorAlexander Gavrilov <angavrilov@gmail.com>2018-11-05 19:14:40 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2018-11-05 20:49:17 +0300
commitfee6ab18e7e9a38203bf8eb95d114ac837578aa7 (patch)
tree8dc1830ce6dabf781e8d0c2d709db76fab1fd1b9 /tests
parenta120b120ce380017324e982c2277cb8fca52f39d (diff)
BLI_heap: implement a limited but faster version of heap.
If the user only needs insertion and removal from top, there is no need to allocate and manage separate HeapNode objects: the data can be stored directly in the main tree array. This measured a 24% FPS increase on a ~50% heap-heavy workload. Reviewers: brecht Differential Revision: https://developer.blender.org/D3898
Diffstat (limited to 'tests')
-rw-r--r--tests/gtests/blenlib/BLI_heap_test.cc91
1 files changed, 91 insertions, 0 deletions
diff --git a/tests/gtests/blenlib/BLI_heap_test.cc b/tests/gtests/blenlib/BLI_heap_test.cc
index 26f3aa19b9f..c8026ffa775 100644
--- a/tests/gtests/blenlib/BLI_heap_test.cc
+++ b/tests/gtests/blenlib/BLI_heap_test.cc
@@ -34,6 +34,16 @@ TEST(heap, Empty)
BLI_heap_free(heap, NULL);
}
+TEST(heap, FastEmpty)
+{
+ FastHeap *heap;
+
+ heap = BLI_fastheap_new();
+ EXPECT_TRUE(BLI_fastheap_is_empty(heap));
+ EXPECT_EQ(BLI_fastheap_len(heap), 0);
+ BLI_fastheap_free(heap, NULL);
+}
+
TEST(heap, One)
{
Heap *heap;
@@ -50,6 +60,22 @@ TEST(heap, One)
BLI_heap_free(heap, NULL);
}
+TEST(heap, FastOne)
+{
+ FastHeap *heap;
+ const char *in = "test";
+
+ heap = BLI_fastheap_new();
+
+ BLI_fastheap_insert(heap, 0.0f, (void *)in);
+ EXPECT_FALSE(BLI_fastheap_is_empty(heap));
+ EXPECT_EQ(BLI_fastheap_len(heap), 1);
+ EXPECT_EQ(in, BLI_fastheap_pop_min(heap));
+ EXPECT_TRUE(BLI_fastheap_is_empty(heap));
+ EXPECT_EQ(BLI_fastheap_len(heap), 0);
+ BLI_fastheap_free(heap, NULL);
+}
+
TEST(heap, Range)
{
const int items_total = SIZE;
@@ -65,6 +91,21 @@ TEST(heap, Range)
BLI_heap_free(heap, NULL);
}
+TEST(heap, FastRange)
+{
+ const int items_total = SIZE;
+ FastHeap *heap = BLI_fastheap_new();
+ for (int in = 0; in < items_total; in++) {
+ BLI_fastheap_insert(heap, (float)in, POINTER_FROM_INT(in));
+ }
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(out_test, POINTER_AS_INT(BLI_fastheap_pop_min(heap)));
+
+ }
+ EXPECT_TRUE(BLI_fastheap_is_empty(heap));
+ BLI_fastheap_free(heap, NULL);
+}
+
TEST(heap, RangeReverse)
{
const int items_total = SIZE;
@@ -79,6 +120,20 @@ TEST(heap, RangeReverse)
BLI_heap_free(heap, NULL);
}
+TEST(heap, FastRangeReverse)
+{
+ const int items_total = SIZE;
+ FastHeap *heap = BLI_fastheap_new();
+ for (int in = 0; in < items_total; in++) {
+ BLI_fastheap_insert(heap, (float)-in, POINTER_FROM_INT(-in));
+ }
+ for (int out_test = items_total - 1; out_test >= 0; out_test--) {
+ EXPECT_EQ(-out_test, POINTER_AS_INT(BLI_fastheap_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_fastheap_is_empty(heap));
+ BLI_fastheap_free(heap, NULL);
+}
+
TEST(heap, RangeRemove)
{
const int items_total = SIZE;
@@ -113,6 +168,20 @@ TEST(heap, Duplicates)
BLI_heap_free(heap, NULL);
}
+TEST(heap, FastDuplicates)
+{
+ const int items_total = SIZE;
+ FastHeap *heap = BLI_fastheap_new();
+ for (int in = 0; in < items_total; in++) {
+ BLI_fastheap_insert(heap, 1.0f, 0);
+ }
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(0, POINTER_AS_INT(BLI_fastheap_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_fastheap_is_empty(heap));
+ BLI_fastheap_free(heap, NULL);
+}
+
static void random_heap_helper(
const int items_total,
const int random_seed)
@@ -136,6 +205,28 @@ TEST(heap, Rand1) { random_heap_helper(1, 1234); }
TEST(heap, Rand2) { random_heap_helper(2, 1234); }
TEST(heap, Rand100) { random_heap_helper(100, 4321); }
+static void random_fastheap_helper(
+ const int items_total,
+ const int random_seed)
+{
+ FastHeap *heap = BLI_fastheap_new();
+ float *values = (float *)MEM_mallocN(sizeof(float) * items_total, __func__);
+ range_fl(values, items_total);
+ BLI_array_randomize(values, sizeof(float), items_total, random_seed);
+ for (int i = 0; i < items_total; i++) {
+ BLI_fastheap_insert(heap, values[i], POINTER_FROM_INT((int)values[i]));
+ }
+ for (int out_test = 0; out_test < items_total; out_test++) {
+ EXPECT_EQ(out_test, POINTER_AS_INT(BLI_fastheap_pop_min(heap)));
+ }
+ EXPECT_TRUE(BLI_fastheap_is_empty(heap));
+ BLI_fastheap_free(heap, NULL);
+ MEM_freeN(values);
+}
+
+TEST(heap, FastRand1) { random_fastheap_helper(1, 1234); }
+TEST(heap, FastRand2) { random_fastheap_helper(2, 1234); }
+TEST(heap, FastRand100) { random_fastheap_helper(100, 4321); }
TEST(heap, ReInsertSimple)
{