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author | Brecht Van Lommel <brecht@blender.org> | 2021-11-12 18:43:43 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-11-12 22:03:46 +0300 |
commit | b4d9b8b7f8d69165bec0c0006cbc1cd03e769081 (patch) | |
tree | 1aee76caaac483c2b103a8a1cb092965c4458f03 /tests | |
parent | ef0b8d6306e5e1cddf1d7a2087e5589adcf74172 (diff) |
Fix T91893, T92455: wrong transmission pass with hair and multiscatter glass
We need to increase GPU memory usage a bit. Unfortunately we can't get away
with writing either reflection or transmission passes because these BSDFs may
scatter in either direction but still must be in a fixed reflection or
transmission category to match up with the color passes.
Diffstat (limited to 'tests')
0 files changed, 0 insertions, 0 deletions